Drilldown: CardReleases

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CardReleases > Strength: 3-5 & Vitality: 3 & Resistance: 1-6

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At the start of each skirmish involving Aldred, you may discard a possession borne by a minion he is skirmishing. (1) · At the start of each skirmish involving Jarnsmid, you may remove a burden (or 2 burdens if you can spot another [GANDALF] companion). (2) · Barliman Butterbur is strength +1 for each attached [GANDALF] follower. Maneuver: Exert Barliman Butterbur to reveal the top 2 cards of your deck. Take any [GANDALF] cards into hand and discard the rest. (1) · Ranger. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) At the start of each skirmish involving this companion and a roaming minion, you may reinforce a [GONDOR] token. (1) · Ranger. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) Skirmish: Exert Mablung to wound a roaming minion he is skirmishing. (1) · Ranger. Hunter 1. When this companion is in your starting fellowship, his twilight cost is -1. Skirmish: Remove a [GONDOR] token or exert a [GONDOR] Man to make the site number of a minion +2. (1) · Ranger. Hunter 1. While you can spot 2 [GONDOR] rangers, Madril is twilight cost -2. At the start of the maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase. (3) · Ranger. While the fellowship is at a forest or river site, Duilin is strength +3. (1) · Ranger. While you can spot a [GONDOR] token, this companion is strength +2. (1) · Response: If a [ROHAN] companion who has resistance 4 or more is about to take a wound, exert Hrothlac to prevent that. (1) · To play, spot a [GANDALF] companion. Skirmish: Exert Erland to take a [GANDALF] skirmish event from your discard pile into hand. (1) · To play, spot an Elf. While the fellowship is at a battleground site, Haldir is strength +2. While the fellowship is at a forest site, Haldir is an archer. (2) · When you play this companion, each [ROHAN] companion is strength +2 until the regroup phase. (1) · While Farin is at a battleground or underground site, he gains muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) (1) · While Galadriel bears an artifact or The One Ring, she is resistance +1 for each [ELVEN] companion you can spot. (1) · While the Ringbearer is assigned to a skirmish, this companion is strength +2. (1) · While this companion is at a battleground or plains site, he is strength +3. (1) · While this companion is at a forest site, he is strength +2. (1) · While this companion is bearing a possession, he is strength +2. Maneuver: Exert this companion to place an [ELVEN] card from your discard pile on the bottom of your draw deck. (1) · While you can spot 2 mounts, Haleth is strength +2. While you can spot 3 mounts, Haleth is damage +1. While you can spot 4 Free Peoples mounts, those mounts can not be discarded by a Shadow player. (1) · While you can spot 2 [GANDALF] tokens, each of your [GANDALF] Men is strength +2. Regroup: Discard a follower from play to choose one: draw a card; or take a [GANDALF] skirmish event from your discard pile into hand. (1) · While you can spot a valiant Man, this companion?s twilight cost is -1. While no opponent controls a site, this companion is strength +2. (1)
TaggedGameText:
Ranger. Hunter 1.
When this companion is in your starting fellowship, he is twilight cost –1.
Skirmish: Remove a gondor token or exert a gondor Man to make the site number of a minion +2. (1)
· Ranger. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.)
Skirmish: Exert Mablung to wound a roaming minion he is skirmishing. (1)
· Ranger. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.)
At the start of each skirmish involving this companion and a roaming minion, you may reinforce a gondor token. (1)
· Ranger. Hunter 1.
While you can spot 2 gondor rangers, Madril is twilight cost –2.
At the start of the maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase. (3)
· Ranger. While you can spot agondortoken, this companion is strength +2. (1) · Ranger.
While the fellowship is at a forest or river site, Duilin is strength +3. (1)
· Response: If a rohan companion who has resistance 4 or more is about to take a wound, exert Hrothlac to prevent that. (1) · At the start of each skirmish involving Aldred, you may discard a possession borne by a minion he is skirmishing. (1) · At the start of each skirmish involving Járnsmid, you may remove a burden (or 2 burdens if you can spot another gandalf companion). (2) · Barliman Butterbur is strength +1 for each attached gandalf follower.
Maneuver: Exert Barliman Butterbur to reveal the top 2 cards of your deck. Take any gandalf cards into hand and discard the rest. (1)
· To play, spot a gandalf companion.
Skirmish: Exert Erland to take a gandalf skirmish event from your discard pile into hand. (1)
· To play, spot an Elf.
While the fellowship is at a battleground site, Haldir is strength +2.
While the fellowship is at a forest site, Haldir is an archer. (2)
· When you play this companion, each rohan companion is strength +2 until the regroup phase. (1) · While Farin is at a battleground or underground site, he gains muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) (1) · While Galadriel bears an artifact or The One Ring, she is resistance +1 for each elven companion you can spot. (1) · While the Ring-bearer is assigned to a skirmish, this companion is strength +2. (1) · While this companion is at a battleground or plains site, he is strength +3. (1) · While this companion is at a forest site, he is strength +2. (1) · While this companion is bearing a possession, he is strength +2.
Maneuver: Exert this companion to place an elven card from your discard pile on the bottom of your draw deck. (1)
· While you can spot 2 gandalf tokens, each of your gandalf Men is strength +2.
Regroup: Discard a follower from play to choose one: draw a card; or take a gandalf skirmish event from your discard pile into hand. (1)
· While you can spot 2 mounts, Haleth is strength +2.
While you can spot 3 mounts, Haleth is damage +1.
While you can spot 4 Free Peoples mounts, those mounts can not be discarded by a Shadow player. (1)
· While you can spot a valiant Man, this companion’s twilight cost is -1.
This companion is strength +2 while no opponent controls a site. (1)
FormattedGameText:
'''Ranger. Hunter 1.''' While you can spot 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] rangers, Madril is twilight cost –2. At the start of the maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase. (3) · '''Ranger. Hunter 1.''' When this companion is in your starting fellowship, he is twilight cost –1. '''Skirmish:''' Remove a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] token or exert a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man to make the site number of a minion +2. (1) · '''Ranger. Hunter 1.''' ''(While skirmishing a non-hunter character, this character is strength +1.)'' '''Skirmish:''' Exert Mablung to wound a roaming minion he is skirmishing. (1) · '''Ranger. Hunter 1.''' ''(While skirmishing a non-hunter character, this character is strength +1.)'' At the start of each skirmish involving this companion and a roaming minion, you may reinforce a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] token. (1) · '''Ranger.''' While the fellowship is at a forest or river site, Duilin is strength +3. (1) · '''Ranger.''' While you can spot a[[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]]token, this companion is strength +2. (1) · '''Response:''' If a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion who has resistance 4 or more is about to take a wound, exert Hrothlac to prevent that. (1) · At the start of each skirmish involving Aldred, you may discard a possession borne by a minion he is skirmishing. (1) · At the start of each skirmish involving Járnsmid, you may remove a burden (or 2 burdens if you can spot another [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] companion). (2) · Barliman Butterbur is strength +1 for each attached [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] follower. '''Maneuver:''' Exert Barliman Butterbur to reveal the top 2 cards of your deck. Take any [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] cards into hand and discard the rest. (1) · To play, spot a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] companion. '''Skirmish:''' Exert Erland to take a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] skirmish event from your discard pile into hand. (1) · To play, spot an Elf. While the fellowship is at a battleground site, Haldir is strength +2. While the fellowship is at a forest site, Haldir is an '''archer'''. (2) · When you play this companion, each [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion is strength +2 until the regroup phase. (1) · While Farin is at a battleground or underground site, he gains '''muster'''. (At the start of the regroup phase, you may discard a card from hand to draw a card.) (1) · While Galadriel bears an artifact or The One Ring, she is resistance +1 for each [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companion you can spot. (1) · While the Ring-bearer is assigned to a skirmish, this companion is strength +2. (1) · While this companion is at a battleground or plains site, he is strength +3. (1) · While this companion is at a forest site, he is strength +2. (1) · While this companion is bearing a possession, he is strength +2. '''Maneuver:''' Exert this companion to place an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card from your discard pile on the bottom of your draw deck. (1) · While you can spot 2 mounts, Haleth is strength +2. While you can spot 3 mounts, Haleth is '''damage +1'''. While you can spot 4 Free Peoples mounts, those mounts can not be discarded by a Shadow player. (1) · While you can spot 2 [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] tokens, each of your [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Men is strength +2. '''Regroup:''' Discard a follower from play to choose one: draw a card; or take a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] skirmish event from your discard pile into hand. (1) · While you can spot a valiant Man, this companion’s twilight cost is -1. This companion is strength +2 while no opponent controls a site. (1)
Lore:
None (1) · "'Barliman Butterbur at your service!'" (1) · "All had swords at their sides, and were clad in green and brown of varied hues, as if the better to walk unseen in the glades of Ithilien." (1) · A guide through books and scrolls from floor to ceiling. (1) · Elven warriors used their strength and wisdom equally in battle. (1) · For ages, the people of Rohan have been allied to Gondor. (1) · Online Hunters Release Event
October 2005 (1)
· Rangers use all five senses to hunt their prey. (1) · Sauron's Easterling allies were another trial for the Bardings, still keenly aware of the great efforts to rebuild Dale. (2) · To Minas Tirith Duinhir brought both of his sons, Derufin and Duilin, to defend the Free Peoples of Middle-earth. (1) · “...their faces were stern and keen.” (1) · “If we make no answer, the Enemy may move Men of his rule to assail King Brand, and Dáin also.'” (1) · “‘...I shall not be dark, but beautiful and terrible as the Morning and the Night!...Dreadful as the Storm and the Lightning!'” (1) · “‘...since you come with an Elf of our kindred, we are willing to befirend you, as Elrond asked...'” (1) · “‘...suspecting what I most fear, a league between Orthanc and the Dark Tower, I led forth my éored, men of my own household....'” (1) · “‘...we desire only to be free, and to live as we have lived, keeping our own, and serving no foreign lord, good or evil.'” (1) · “‘And they became our allies, and have ever proved true to us...'” (1) · “‘For that is the ruin of Osgiliath...'” (3) · “‘They are valiant men and keep open the High Pass and the Ford of Carrock.'” (1) · “‘We come to teach them another lesson.'” (1) · “‘We counted all the slain and despoiled them....'” (1) · “‘We drove them off after some time; they were many and fierce, but they cam over the mountains, and were unused to the woods.‘“ (1) · “‘We have not found what we sought...'” (1)
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