Drilldown: CardReleases

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CardReleases > ReleaseDate: None & TwilightCost: 6-20 & SiteNum: None

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Archery: Exert a [RAIDER] archer to make the minion archery total +1 for each burden (limit +5). (1) · Leaflock?s twilight cost is -1 for each Ent you can spot. While you can spot 4 other Ents, Leaflock is strength +4. (1) · Skinbark is twilight cost -1 for each [GANDALF] condition you can spot. Each time Skinbark wins a skirmish, you may place a [GANDALF] card from your discard pile beneath your draw deck. (1) · Skinbark's twilight cost is -1 for each Ent or unbound Hobbit you can spot. Response: If an unbound Hobbit is about to take a wound, exert Skinbark to prevent that wound. (2) · Spell. Toil 2. (For each [GANDALF] character you exert when playing this, its twilight cost is -2.) Spot a [GANDALF] Wizard to discard 2 conditions from play. (1) · Spot 2 [RAIDER] Men to discard a companion (except the Ring-bearer). (1) · This companion is twilight cost -1 for each [GANDALF] companion you can spot. Fellowship: Place this companion in the dead pile to remove (5). (1) · To play, spot 2 Ent companions. Ent Horde's twilight cost is -2 for each Ent or unbound Hobbit you can spot. While you can spot more minions than companions, Ent Horde is defender +1. (1) · To play, spot 2 Ent companions. Host of Fangorn's twilight cost is -2 for each Ent or unbound Hobbit you can spot. (1) · To play, spot an Elf. Toil 2. (For each [ELVEN] character you exert when playing this, its twilight cost is -2.) Archery: Discard this condition to make the fellowship archery total +2. (2) · To play, spot Shelob. The Free Peoples player chooses two companions. He or she then chooses to place one of those companions in the dead pile and return the other to his or her hand. (1) · Toil 2. (For each [ELVEN] character you exert when playing this, its twilight cost is -2.) Archery: Discard this from play and spot 3 Elf archers to discard a minion from play. Each of those archers loses archer and cannot gain archer. (1) · Toil 2. (For each [MEN] character you exert when playing this, its twilight cost is -2) Make a [MEN] minion strength +6. (1) · Toil 2. (For each [MEN] character you exert when playing this, its twilight cost is -2.) Spot a [MEN] minion to make the minion archery total +3. (1) · Toil 2. (For each [RINGWRAITH] character you exert when playing this, its twilight cost is -2.) Spot a Nazgul to add a burden. (1) · Toil 2. (For each [SHIRE] character you exert when playing this, its twilight cost is -2.) Spot 2 [SHIRE] companions to remove 2 burdens. (1) · Toil 2. (For each [WRAITH] character you exert when playing this, its twilight cost is -2.) Spot a Nazgul to add a burden. (1) · Toil 2. (For each [WRAITH] character you exert when playing this, its twilight cost is -2.) Spot a Nazgul to draw 3 cards. (1) · Toil 3. (For each [GANDALF] character you exert when playing this, its twilight cost is -3) Spot a [GANDALF] wizard and X other companions to examine the top X cards of your draw deck. Replace those cards in any order. (1) · Toil 3. (For each [ORC] character you exert when playing this, its twilight cost is -3.) Assign an [ORC] minion to a companion (except the Ring-bearer). (2)
TaggedGameText:
Archery: Exert a raider archer to make the minion archery total +1 for each burden (limit +5). (1) · Spell. Toil 3. (For each gandalf character you exert when playing this, its twilight cost is –3.)
Spot a gandalf Wizard and X other companions to examine the top X cards of your draw deck. Replace those cards in any order. (1)
· Spell. Toil 2. (For each gandalf character you exert when playing this, its twilight cost is –2.) Spot a gandalf Wizard to discard 2 conditions from play. (1) · Toil 2. (For each men character you exert when playing this, its twilight cost is –2.) Spot a men minion to make the minion archery total +3. (1) · Toil 2. (For each shire character you exert when playing this, its twilight cost is –2.) Spot 2 shire companions to remove 2 burdens. (1) · Toil 2. (For each wraith character you exert when playing this, its twilight cost is –2.) Spot a Nazgûl to add a burden. (2) · Toil 2. (For each wraith character you exert when playing this, its twilight cost is –2.) Spot a Nazgûl to draw 3 cards. (1) · Toil 2. (For each elven character you exert when playing this, its twilight cost is –2.) Archery: Discard this from play and spot 3 Elf archers to discard a minion from play. Each of those archers loses archer and cannot gain archer. (1) · Toil 2. (For each men character you exert when playing this, its twilight cost is –2.)
Make a men minion strength +6. (1)
· Toil 3. (For each orc character you exert when playing this, its twilight cost is –3.) Assign an orc minion to a companion (except the Ring-bearer). (2) · Leaflock’s twilight cost is -1 for each Ent you can spot.
While you can spot 3 other Ents, Leaflock is strength +4. (1)
· Skinbark is twilight cost -1 for each gandalf condition you can spot.
Each time Skinbark wins a skirmish, you may place a gandalf card from your discard pile beneath your draw deck. (1)
· Skinbark’s twilight cost is –1 for each Ent or unbound Hobbit you can spot. Response: If an unbound Hobbit is about to take a wound, exert Skinbark to prevent that wound. (2) · Spot 2 raider Men to discard a companion (except the Ring-bearer). (1) · This companion is twilight cost -1 for each gandalf companion you can spot.
Fellowship: Place this companion in the dead pile to remove twilight5. (1)
· To play, spot 2 Ent companions. Ent Horde’s twilight cost is –2 for each Ent or unbound Hobbit you can spot. While you can spot more minions than companions, Ent Horde is defender +1. (1) · To play, spot 2 Ent companions. Host of Fangorn’s twilight cost is –2 for each Ent or unbound Hobbit you can spot. (1) · To play, spot an Elf. Toil 2. (For each elven character you exert when playing this, its twilight cost is –2.)
Archery: Discard this condition to make the fellowship archery total +2. (2)
· To play, spot Shelob.
The Free Peoples player chooses two companions. He or she then chooses to place one of those companions in the dead pile and return the other to his or her hand. (1)
FormattedGameText:
'''Archery: '''Exert a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] archer to make the minion archery total +1 for each burden (limit +5). (1) · '''Spell. Toil 3.''' ''(For each'' [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] ''character you exert when playing this, its twilight cost is –3.)'' Spot a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Wizard and X other companions to examine the top X cards of your draw deck. Replace those cards in any order. (1) · '''Spell.''' '''Toil 2.''' (For each [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] character you exert when playing this, its twilight cost is –2.) Spot a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Wizard to discard 2 conditions from play. (1) · '''Toil 2.''' ''(For each'' [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] ''character you exert when playing this, its twilight cost is –2.)'' '''Archery:''' Discard this from play and spot 3 Elf archers to discard a minion from play. Each of those archers loses '''archer''' and cannot gain archer. (1) · '''Toil 2.''' ''(For each'' [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] ''character you exert when playing this, its twilight cost is –2.)'' Make a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion strength +6. (1) · '''Toil 2.''' (For each [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] character you exert when playing this, its twilight cost is –2.) Spot a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion to make the minion archery total +3. (1) · '''Toil 2.''' (For each [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] character you exert when playing this, its twilight cost is –2.) Spot a Nazgûl to add a burden. (2) · '''Toil 2.''' (For each [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] character you exert when playing this, its twilight cost is –2.) Spot a Nazgûl to draw 3 cards. (1) · '''Toil 2.''' (For each [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] character you exert when playing this, its twilight cost is –2.) Spot 2 [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companions to remove 2 burdens. (1) · '''Toil 3.''' (For each [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] character you exert when playing this, its twilight cost is –3.) Assign an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion to a companion (except the Ring-bearer). (2) · Leaflock’s twilight cost is -1 for each Ent you can spot. While you can spot 3 other Ents, Leaflock is strength +4. (1) · Skinbark is twilight cost -1 for each [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] condition you can spot. Each time Skinbark wins a skirmish, you may place a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] card from your discard pile beneath your draw deck. (1) · Skinbark’s twilight cost is –1 for each Ent or unbound Hobbit you can spot. '''Response:''' If an unbound Hobbit is about to take a wound, exert Skinbark to prevent that wound. (2) · Spot 2 [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Men to discard a companion (except the Ring-bearer). (1) · This companion is twilight cost -1 for each [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] companion you can spot. '''Fellowship:''' Place this companion in the dead pile to remove [[Image:Twilight_5.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1) · To play, spot 2 Ent companions. Ent Horde’s twilight cost is –2 for each Ent or unbound Hobbit you can spot. While you can spot more minions than companions, Ent Horde is defender +1. (1) · To play, spot 2 Ent companions. Host of Fangorn’s twilight cost is –2 for each Ent or unbound Hobbit you can spot. (1) · To play, spot an Elf. '''Toil 2.''' (For each [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] character you exert when playing this, its twilight cost is –2.) '''Archery:''' Discard this condition to make the fellowship archery total +2. (2) · To play, spot Shelob. The Free Peoples player chooses two companions. He or she then chooses to place one of those companions in the dead pile and return the other to his or her hand. (1)
Lore:
"Poison frothed and bubbled..." (1) · Easily caught by the heat of battle, Orc soldiers often break formation and attack where their bloodlust takes them. (2) · Sighted by keen vision and loosed with blinding swiftness, Elven arrows rarely miss their targets (2) · The piercing cries of the Nazgûl paralyze their enemies with fear. (2) · The war towers of the mûmakil provide a great advantage for archers. (1) · The Witch-king nearly seized the Ring in Frodo's moment of weakness. (1) · Treebeard's call to the Ent Moot could not be refused. (1) · Wars between the southern kingdoms taught speed and precision to the archers of the Haradrim. (1) · When roused to action, little could stop the destructive power of the Ents. (1) · “...displaying his standard, black serpent upon scarlet....” (1) · “Stringing the bow and fitting an arrow....” (1) · “‘...a man that hacks once at an Ent never gets the chance of a second blow.'” (1) · “‘Always more people coming to Mordor. One day all the peoples will be inside.'” (1) · “‘He has gone up into the high places, among the birches that he loves best....'” (1) · “‘He was wounded by Orcs, and many of his folk and tree-herds have been murdered and destroyed.'” (1) · “‘I have come back from dark journeys and long search....'” (1) · “‘Of course, it is likely enough, my friends...that we are going to our doom, the last march of the Ents.'” (1) · “‘This, my friend, is a pint!'” (1) · “‘Too long have you sat in shadows and trusted to twisted tales and crooked promptings.'” (1) · “‘With doom we come, with doom we come!'” (1)
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