Drilldown: CardReleases

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CardReleases > ReleaseDate: None & Subtitle: None & Subtypes: Hand Weapon & Strength: None & StrengthMod : -3 or +1 & ResistanceMod: None

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Bearer must be a Dwarf. This weapon may be borne in addition to 1 other hand weapon. Archery: Discard this weapon to make the fellowship archery total +1. (1) · Bearer must be a Hobbit. Skirmish: Exert bearer to wound an Orc he or she is skirmishing. (1) · Bearer must be a Man. This weapon may be borne in addition to 1 other hand weapon. Bearer is strength +2 and damage +1 while skirmishing a Nazgul. (1) · Bearer must be a Nazgul. This weapon may be borne in addition to 1 other hand weapon. Skirmish: Discard this possession to transfer Blade Tip from your support area or discard pile to a companion bearer is skirmishing. (1) · Bearer must be a Nazgul. While bearer is at a battleground or forest site, he is strength +1. (1) · Bearer must be a [GONDOR] Man. If bearer is Aragorn, he may bear this hand weapon in addition to 1 other hand weapon. Skirmish: Discard this weapon to wound a minion bearer is skirmishing. (1) · Bearer must be a [GONDOR] Wraith. Skirmish: Discard 3 cards from hand to heal bearer. (1) · Bearer must be a [MEN] Man. If bearer is Grima, he is strength +1 for each Free Peoples culture you can spot over 2. Response: If a skirmish event is played, discard this possession to cancel that event. (1) · Bearer must be a [MEN] minion. Bearer may bear this hand weapon in addition to 1 other hand weapon. (1) · Bearer must be a [MEN] minion. When you play this possession you may reinforce a [MEN] token twice. Each time a companion is killed during a skirmish phase, you may control a site. (1) · Bearer must be a [SAURON] Minion. If bearer is an Uruk-hai, it is strength +2. (1) · Bearer must be a [WRAITH] minion. While you can spot 5 threats, bearer is damage +1. (1) · Bearer must be an Elf. Each minion skirmishing bearer is strength -1 for each wound on that minion. Skirmish: Exert bearer to exert a minion skirmishing bearer. (1) · Bearer must be an Elf. Skirmish: Exert bearer or discard 2 cards from hand to make a minion skirmishing bearer strength -1. (1) · Bearer must be an Elf. While bearer is at a forest or river site, each minion he or she is skirmishing is strength -1. (1) · Bearer must be an [ELVEN] companion. Bearer may bear this hand weapon in addition to 1 other hand weapon. Maneuver: If bearer is Arwen, exert her to draw 2 cards. (2) · Bearer must be an [ISENGARD] minion. Each time bearer wins a skirmish, the Free Peoples player must exert a companion for each site you control. (1) · Bearer must be an [ORC] Orc. Bearer gains hunter X (While skirmishing a non-hunter character, this character is strength +X.), where X is the number of Free Peoples cultures you can spot. (1) · Bearer must be an [ORC] Orc. When you play this possession, you may exert a companion. (1) · Bearer must be an [SAURON] Orc. Each time bearer wins a skirmish, you may add (1) for each site you control. (1) · Bearer must be an [URUK-HAI] Uruk-hai. (1) · Bearer must be an [URUK-HAI] Uruk-hai. While you can spot 2 controlled sites, this minion is damage +1. While you can spot 4 controlled sites, this minion is damage +3. (1) · Bearer must be Legolas. Each Orc or Uruk-hai skirmishing Legolas is strength -2. (2) · Bearer must be Legolas. Each time the fellowship moves, you may spot a wounded minion to heal Legolas. (1) · Bearer must be The Balrog. Skirmish: Exert The Balrog to discard a helm, shield, or armor borne by a character The Balrog is skirmishing. (2)
TaggedGameText:
Bearer must be a gondor Man. If bearer is Aragorn, he may bear this hand weapon in addition to 1 other hand weapon.
Skirmish: Discard this possession to wound a minion bearer is skirmishing. (1)
· Bearer must be a gondor Wraith.
Skirmish: Discard 3 cards from hand to heal bearer. (1)
· Bearer must be a men Man.
If bearer is Gríma, he is strength +1 for each Free Peoples culture you can spot over 2.
Response: If a skirmish event is played, discard this possession to cancel that event. (1)
· Bearer must be a men minion.
Bearer may bear this hand weapon in addition to 1 other hand weapon. (1)
· Bearer must be a men minion.
When you play this possession you may reinforce a men token twice.
Each time a companion is killed during a skirmish phase, you may control a site. (1)
· Bearer must be a sauron minion.
If bearer is an Uruk-hai, it is strength +2. (1)
· Bearer must be a wraith minion.
While you can spot 5 threats, bearer is damage +1. (1)
· Bearer must be a Dwarf.
This weapon may be borne in addition to 1 other hand weapon.
Archery: Discard this weapon to make the fellowship archery total +1. (1)
· Bearer must be a Hobbit.
Skirmish: Exert bearer to wound an Orc he or she is skirmishing. (1)
· Bearer must be a Man.
This weapon may be borne in addition to 1 other hand weapon.
Bearer is strength +2 and damage +1 while skirmishing a Nazgûl. (1)
· Bearer must be a Nazgûl.
This weapon may be borne in addition to 1 other hand weapon.
Skirmish: Discard this possession to transfer Blade Tip from your support area or discard pile to a companion bearer is skirmishing. (1)
· Bearer must be a Nazgûl.
While bearer is at a battleground or forest site, he is strength +1. (1)
· Bearer must be an elven companion. Bearer may bear this hand weapon in addition to 1 other hand weapon.
Maneuver: If bearer is Arwen, exert her to draw 2 cards. (2)
· Bearer must be an isengard minion. Each time bearer wins a skirmish, the Free Peoples player must exert a companion for each site you control. (1) · Bearer must be an orc Orc.
When you play this possession, you may exert a companion. (1)
· Bearer must be an orc Orc.
Bearer gains hunter X (While skirmishing a non-hunter character, this character is strength +X.), where X is the number of Free Peoples cultures you can spot. (1)
· Bearer must be an sauron Orc. Each time bearer wins a skirmish, you may add twilight1 for each site you control. (1) · Bearer must be an urukhai Uruk-hai. (1) · Bearer must be an urukhai Uruk-hai.
While you can spot 2 controlled sites, this minion is damage +1.
While you can spot 4 controlled sites, this minion is damage +3. (1)
· Bearer must be an Elf.
Skirmish: Exert bearer or discard 2 cards from hand to make a minion skirmishing bearer strength -1. (1)
· Bearer must be an Elf.
While bearer is at a forest or river site, each minion he or she is skirmishing is strength –1. (1)
· Bearer must be an Elf.
Each minion skirmishing bearer is strength -1 for each wound on that minion.
Skirmish: Exert bearer to exert a minion skirmishing bearer. (1)
· Bearer must be Legolas.
Each Orc or Uruk-hai skirmishing Legolas is strength -2. (1)
· Bearer must be Legolas.
Each Orc or Uruk-hai skirmishing Legolas is strength –2. (1)
· Bearer must be Legolas.
Each time the fellowship moves, you may spot a wounded minion to heal Legolas. (1)
· Bearer must be The Balrog.
Skirmish: Exert The Balrog to discard a helm, shield, or armor borne by a character The Balrog is skirmishing. (2)
FormattedGameText:
Bearer must be a Dwarf. This weapon may be borne in addition to 1 other hand weapon. '''Archery:''' Discard this weapon to make the fellowship archery total +1. (1) · Bearer must be a Hobbit. '''Skirmish:''' Exert bearer to wound an Orc he or she is skirmishing. (1) · Bearer must be a Man. This weapon may be borne in addition to 1 other hand weapon. Bearer is strength +2 and '''damage +1''' while skirmishing a Nazgûl. (1) · Bearer must be a Nazgûl. This weapon may be borne in addition to 1 other hand weapon. '''Skirmish:''' Discard this possession to transfer Blade Tip from your support area or discard pile to a companion bearer is skirmishing. (1) · Bearer must be a Nazgûl. While bearer is at a battleground or forest site, he is strength +1. (1) · Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man. If bearer is Aragorn, he may bear this hand weapon in addition to 1 other hand weapon. '''Skirmish:''' Discard this possession to wound a minion bearer is skirmishing. (1) · Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Wraith. '''Skirmish:''' Discard 3 cards from hand to heal bearer. (1) · Bearer must be a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] Man. If bearer is Gríma, he is strength +1 for each Free Peoples culture you can spot over 2. '''Response:''' If a skirmish event is played, discard this possession to cancel that event. (1) · Bearer must be a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion. Bearer may bear this hand weapon in addition to 1 other hand weapon. (1) · Bearer must be a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion. When you play this possession you may reinforce a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] token twice. Each time a companion is killed during a skirmish phase, you may control a site. (1) · Bearer must be a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion. While you can spot 5 threats, bearer is '''damage +1'''. (1) · Bearer must be a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion. If bearer is an Uruk-hai, it is strength +2. (1) · Bearer must be an Elf. Each minion skirmishing bearer is strength -1 for each wound on that minion. '''Skirmish:''' Exert bearer to exert a minion skirmishing bearer. (1) · Bearer must be an Elf. While bearer is at a forest or river site, each minion he or she is skirmishing is strength –1. (1) · Bearer must be an Elf. '''Skirmish:''' Exert bearer or discard 2 cards from hand to make a minion skirmishing bearer strength -1. (1) · Bearer must be an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companion. Bearer may bear this hand weapon in addition to 1 other hand weapon. '''Maneuver:''' If bearer is Arwen, exert her to draw 2 cards. (2) · Bearer must be an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion. Each time bearer wins a skirmish, the Free Peoples player must exert a companion for each site you control. (1) · Bearer must be an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc. Bearer gains '''hunter X''' ''(While skirmishing a non-hunter character, this character is strength +X.)'', where X is the number of Free Peoples cultures you can spot. (1) · Bearer must be an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc. When you play this possession, you may exert a companion. (1) · Bearer must be an [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc. Each time bearer wins a skirmish, you may add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] for each site you control. (1) · Bearer must be an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] Uruk-hai. While you can spot 2 controlled sites, this minion is '''damage +1'''. While you can spot 4 controlled sites, this minion is '''damage +3'''. (1) · Bearer must be an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] Uruk-hai. (1) · Bearer must be Legolas. Each time the fellowship moves, you may spot a wounded minion to heal Legolas. (1) · Bearer must be Legolas. Each Orc or Uruk-hai skirmishing Legolas is strength -2. (1) · Bearer must be Legolas. Each Orc or Uruk-hai skirmishing Legolas is strength –2. (1) · Bearer must be The Balrog. '''Skirmish:''' Exert The Balrog to discard a helm, shield, or armor borne by a character The Balrog is skirmishing. (2)
Lore:
None (2) · "We will drive the machine of war with the sword and the spear..." (1) · "With a bound the Balrog leaped full upon the bridge. Its whip whirled and hissed." (1) · A sharp edge for the sharp-natured. (1) · A tool equally useful in times of peace and in times of war. (1) · Carved from bone or forged from iron, no warrior would enter the fields of battle without a trusty, simple blade. (1) · Elven weapons remain in use for centuries. (1) · Fear and terror may be the greatest weapons the Nazgûl wield, but their steel is just as perilous. (1) · Fine blades forged by Elven smiths are centuries-old heirlooms. (1) · Legolas wielded a longsword to strike from horseback. (1) · Orcs hunt for Men, ponies, and their own kind. (1) · Sharp, bone-handled knives defend the Elves of Mirkwood at close quarters. (2) · The blade of a pathetic creature. (1) · The servants of the White Hand laid waste to the Pride of Gondor. (1) · The strongest members of an Orc tribe often wield hammers rather than blades. (1) · Their captain rallied two other orcs to attack. In answer, Gimli's side axe brought him down. (1) · To this day, many Elven weapons are forged in the fashion of those wielded by Gil-galad's forces. (1) · Woe be to any against whom she wielded it. (2) · “...a glimpse of Strider leaping out of the darkness with a flaming brand of wood in either hand.” (1) · “...blazoned upon every helm and shield the ghastly hand of Isengard was seen.” (1) · “It raised the whip, and the thongs whined and cracked.” (1) · “It was overlaid with a tracery of flowers and leaves wrought of silver and gold....” (1) · “Stony-faced they were, with dark window-holes staring north and east and west, and each window was full of sleepless eyes.” (1) · “‘...pale banners like shreds of cloud, and spears like winter-thickets on a misty night.'” (1) · “‘I think I'm getting the hang of this!'” (1)
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