Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (30)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
- SubSets (0)
- SubTypes (1)
CardReleases > ReleaseDate:
None
& TwilightCost:
2
& Strength:
None
& StrengthMod :
-3 or
+1
& Resistance:
None
& ResistanceMod:
None
Use the filters below to narrow your results.
LOTR-EN02S029.0 (1) ·
LOTR-EN07S052.0 (1) ·
LOTR-EN11S089.0 (1) ·
LOTR-EN11S130.0 (1) ·
LOTR-EN12S172.0 (1) ·
LOTR-EN13S040.0 (1) ·
LOTR-EN13S126.0 (1) ·
LOTR-EN15S025.0 (1) ·
LOTR-EN15S173.0 (1) ·
LOTR-EN18A001.0 (1) ·
LOTR-EN18A002.0 (1) ·
LOTR-EN18S004.0 (1) ·
LOTR-EN18S005.0 (1) ·
LOTR-EN18S045.0 (1) ·
LOTR-EN18S061.0 (1) ·
LOTR-EN18S062.0 (1) ·
LOTR-EN19S014.0 (1) ·
LOTR-EN19S024.0 (1)
LOTR-EN02S029.0 (1) ·
LOTR-EN07S052.0 (1) ·
LOTR-EN11S089.0 (1) ·
LOTR-EN11S130.0 (1) ·
LOTR-EN12S172.0 (1) ·
LOTR-EN13S040.0 (1) ·
LOTR-EN13S126.0 (1) ·
LOTR-EN15S025.0 (1) ·
LOTR-EN15S173.0 (1) ·
LOTR-EN18A001.0 (1) ·
LOTR-EN18A002.0 (1) ·
LOTR-EN18S004.0 (1) ·
LOTR-EN18S005.0 (1) ·
LOTR-EN18S045.0 (1) ·
LOTR-EN18S061.0 (1) ·
LOTR-EN18S062.0 (1) ·
LOTR-EN19S014.0 (1) ·
LOTR-EN19S024.0 (1)
Arwen's Bow (2) ·
Arwen's Dagger (2) ·
Brought Down from Inside (1) ·
Corsair Bow (1) ·
Corsair Grappling Hook (1) ·
Dúnadan's Bow (1) ·
Firefoot (1) ·
Long Battle Bow (1) ·
Not Bound to His Fate (1) ·
Orc Hammer (1) ·
Shadowfax (1) ·
Steed of Mordor (1) ·
Sword of the Fallen (1) ·
Uglúk’s Sword (1) ·
Wizard Staff (2)
Bearer must be a Nazgul. Bearer gains muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) Each time bearer wins a skirmish, you may draw 2 cards. (1) ·
Bearer must be a Wizard. Skirmish: Exert bearer twice to make a minion strength -3. (2) ·
Bearer must be a Wizard. When you play Shadowfax, you may reinforce a [GANDALF] token. Skirmish: Remove 2 [GANDALF] tokens to wound a minion skirmishing bearer. (1) ·
Bearer must be a [GONDOR] Man. Each time bearer wins a skirmish, you may transfer this condition to another [GONDOR] Man. At the end of each turn, if bearer is not Aragorn, return this condition to hand. (1) ·
Bearer must be a [GONDOR] ranger. Archery: Discard 2 [GONDOR] cards from hand to make the fellowship archery total +1. (1) ·
Bearer must be a [MEN] minion. Bearer is an archer. Each time a companion is killed during the archery phase, you may control a site. (1) ·
Bearer must be a [MEN] minion. Bearer is an archer. When you play this possession, you may make the Free Peoples player exert his or her Man. (1) ·
Bearer must be a [MEN] minion. When you play this possession you may reinforce a [MEN] token twice. Each time a companion is killed during a skirmish phase, you may control a site. (1) ·
Bearer must be a [ROHAN] Man. At the start of each skirmish you may transfer this condition to a [ROHAN] Man. At the end of each turn, if bearer did not win a skirmish this turn, return this condition to hand. (1) ·
Bearer must be a [ROHAN] Man. When you play Firefoot, you may reinforce a [ROHAN] token. At the start of the maneuver phase, if bearer is Eomer, you may remove 2 [ROHAN] tokens to make him defender +1 and strength +1 until the regroup phase. (1) ·
Bearer must be an Elf. Each minion skirmishing bearer is strength -1 for each wound on that minion. Skirmish: Exert bearer to exert a minion skirmishing bearer. (1) ·
Bearer must be an [ELVEN] companion. Archery: If bearer is Arwen, discard 2 [ELVEN] cards from hand to wound a minion. (2) ·
Bearer must be an [ELVEN] companion. Bearer may bear this hand weapon in addition to 1 other hand weapon. Maneuver: If bearer is Arwen, exert her to draw 2 cards. (2) ·
Bearer must be an [ORC] Orc. When you play this possession, you may exert a companion. (1) ·
Bearer must be an [URUK-HAI] Uruk-hai. While you control 2 or more sites, bearer can not take wounds (except during skirmish phases). If bearer is Ugluk, he is damage +1. (1)
Bearer must be a gondor Man.
Each time bearer wins a skirmish, you may transfer this condition to anothergondor Man.
At the end of each turn, if bearer is not Aragorn, return this condition to hand. (1) · Bearer must be agondor ranger.
Archery: Discard 2 gondor cards from hand to make the fellowship archery total +1. (1) ·
Bearer must be a men minion.
Bearer is anArcher. When you play this possession, you may make the Free Peoples player exert his or her man. (1) ·
Bearer must be a men minion.
Bearer is an archer.
Each time a companion is killed during the archery phase, you may control a site. (1) · Bearer must be amen minion.
When you play this possession you may reinforce amen token twice.
Each time a companion is killed during a skirmish phase, you may control a site. (1) · Bearer must be arohan Man.
At the start of each skirmish you may transfer this condition to arohan Man.
At the end of each turn, if bearer did not win a skirmish this turn, return this condition to hand. (1) · Bearer must be arohan Man.
When you play Firefoot, you may reinforce arohan token.
At the start of the maneuver phase, if bearer is Éomer, you may remove 2rohan tokens to make him defender +1 and strength +1 until the regroup phase. (1) ·
Bearer must be a Nazgûl.
Bearer gainsmuster. (At the start of the regroup phase, you may discard a card from hand to draw a card.)
Each time bearer wins a skirmish, you may draw 2 cards. (1) · Bearer must be a Wizard.
Skirmish: Exert bearer twice to make a minion strength -3. (1) ·
Bearer must be a Wizard.
Skirmish: Exert bearer twice to make a minion strength –3. (1) ·
Bearer must be a Wizard.
When you play Shadowfax, you may reinforce agandalf token.
Skirmish: Remove 2 gandalf tokens to wound a minion skirmishing bearer. (1) ·
Bearer must be an elven companion. Bearer may bear this hand weapon in addition to 1 other hand weapon.
Maneuver: If bearer is Arwen, exert her to draw 2 cards. (2) ·
Bearer must be an elven companion.
Archery: If bearer is Arwen, discard 2 elven cards from hand to wound a minion. (2) ·
Bearer must be an orc Orc.
When you play this possession, you may exert a companion. (1) · Bearer must be anurukhai Uruk-hai.
While you control 2 or more sites, bearer can not take wounds (except during skirmish phases).
If bearer is Uglúk, he isdamage +1 . (1) ·
Bearer must be an Elf.
Each minion skirmishing bearer is strength -1 for each wound on that minion.
Skirmish: Exert bearer to exert a minion skirmishing bearer. (1)
Each time bearer wins a skirmish, you may transfer this condition to another
At the end of each turn, if bearer is not Aragorn, return this condition to hand. (1) · Bearer must be a
Bearer is an
Bearer is an archer.
Each time a companion is killed during the archery phase, you may control a site. (1) · Bearer must be a
When you play this possession you may reinforce a
Each time a companion is killed during a skirmish phase, you may control a site. (1) · Bearer must be a
At the start of each skirmish you may transfer this condition to a
At the end of each turn, if bearer did not win a skirmish this turn, return this condition to hand. (1) · Bearer must be a
When you play Firefoot, you may reinforce a
At the start of the maneuver phase, if bearer is Éomer, you may remove 2
Bearer gains
Each time bearer wins a skirmish, you may draw 2 cards. (1) · Bearer must be a Wizard.
When you play Shadowfax, you may reinforce a
When you play this possession, you may exert a companion. (1) · Bearer must be an
While you control 2 or more sites, bearer can not take wounds (except during skirmish phases).
If bearer is Uglúk, he is
Each minion skirmishing bearer is strength -1 for each wound on that minion.
Bearer must be a Nazgûl.
Bearer gains '''muster.''' ''(At the start of the regroup phase, you may discard a card from hand to draw a card.)''
Each time bearer wins a skirmish, you may draw 2 cards. (1) ·
Bearer must be a Wizard.
When you play Shadowfax, you may reinforce a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] token.
'''Skirmish:''' Remove 2 [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] tokens to wound a minion skirmishing bearer. (1) ·
Bearer must be a Wizard.
'''Skirmish:''' Exert bearer twice to make a minion strength –3. (1) ·
Bearer must be a Wizard.
'''Skirmish:''' Exert bearer twice to make a minion strength -3. (1) ·
Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man.
Each time bearer wins a skirmish, you may transfer this condition to another [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man.
At the end of each turn, if bearer is not Aragorn, return this condition to hand. (1) ·
Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] ranger.
'''Archery:''' Discard 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] cards from hand to make the fellowship archery total +1. (1) ·
Bearer must be a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion.
Bearer is an '''Archer.''' When you play this possession, you may make the Free Peoples player exert his or her man. (1) ·
Bearer must be a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion.
Bearer is an archer.
Each time a companion is killed during the archery phase, you may control a site. (1) ·
Bearer must be a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion.
When you play this possession you may reinforce a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] token twice.
Each time a companion is killed during a skirmish phase, you may control a site. (1) ·
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man.
At the start of each skirmish you may transfer this condition to a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man.
At the end of each turn, if bearer did not win a skirmish this turn, return this condition to hand. (1) ·
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man.
When you play Firefoot, you may reinforce a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] token.
At the start of the maneuver phase, if bearer is Éomer, you may remove 2 [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] tokens to make him '''defender +1''' and strength +1 until the regroup phase. (1) ·
Bearer must be an Elf.
Each minion skirmishing bearer is strength -1 for each wound on that minion.
'''Skirmish:''' Exert bearer to exert a minion skirmishing bearer. (1) ·
Bearer must be an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companion.
'''Archery:''' If bearer is Arwen, discard 2 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] cards from hand to wound a minion. (2) ·
Bearer must be an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companion. Bearer may bear this hand weapon in addition to 1 other hand weapon.
'''Maneuver:''' If bearer is Arwen, exert her to draw 2 cards. (2) ·
Bearer must be an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc.
When you play this possession, you may exert a companion. (1) ·
Bearer must be an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] Uruk-hai.
While you control 2 or more sites, bearer can not take wounds (except during skirmish phases).
If bearer is Uglúk, he is '''damage +1'''. (1)
None (2) ·
A tool equally useful in times of peace and in times of war. (1) ·
Arwen had skill with a bow matched only by her beauty. (2) ·
Elven weapons remain in use for centuries. (1) ·
Not nearly as ornate or as accurate as the Gondorian bows, the short-bows of the Corsairs killed just as well. (1) ·
Southron accuracy with bows is legendary. (1) ·
The strongest members of an Orc tribe often wield hammers rather than blades. (1) ·
Well trained and deadly accurate, a ranger's bow was more an extension of himself than a weapon of wood. (1) ·
Woe be to any against whom she wielded it. (2) ·
“...the Black Riders rode like a gale....” (1) ·
“Bring it down! Bring it down! Bring it down!” (1) ·
“Then Shadowfax gathered himself together and sprang away, and the night flowed over him....” (1) ·
“Your time will come. You will face the same evil...” (1) ·
“‘I don't trust you little swine.'” (1) ·
“‘We must have power – power to order things as we will for that Good which only the Wise can see.'” (1)
Showing below up to 18 results in range #1 to #18.