Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
- SubSets (0)
- SubTypes (1)
Use the filters below to narrow your results.
None (7) ·
Dwelling. Shadow: Play a Nazgul to discard a condition from play. (1) ·
Forest. No more than 1 minion can be assigned to each skirmish. (1) ·
Marsh. When the fellowship moves to here, heal each character who has resistance 5 or more and exert each other character. (1) ·
Underground. Skirmish special abilities cannot be used. (1)
None (1) ·
Battleground. When the fellowship moves to this site during the regroup phase, the Free Peoples player may draw a card. (1) ·
Dwelling. Shadow: Play a Nazgûl to discard a condition from play. (1) ·
Dwelling. At the start of your fellowship phase, you may add a burden to play a ranger from your draw deck. (1) ·
Forest. No more than 1 minion can be assigned to each skirmish. (1) ·
Gemeinschaft: Entdecke einen gondor Menschen und erhöhe den Einfluss um twilight2 um jedem nicht-verbundenen Gefährten bis zur Sammelphase Stärke +1 zu geben (maximal +1). (1) ·
Marsh. When the fellowship moves to here, heal each character who has resistance 5 or more and exert each other character. (1) ·
Mountain. At the start of your fellowship phase, you may exert 3 companions to play a Wizard from your dead pile. (1) ·
River. When the Fellowship moves to this site in region 2, the Free Peoples player places a card from the dead pile out of play. (1) ·
River. When the fellowship moves to this site, if it is a sanctuary, remove 2 burdens. (1) ·
Underground. Skirmish special abilities cannot be used. (1) ·
Underground. The twilight cost of the first hunter minion played each Shadow phase is –2. (1)
None (1) ·
'''Battleground.''' When the fellowship moves to this site during the regroup phase, the Free Peoples player may draw a card. (1) ·
'''Dwelling.''' '''Shadow:''' Play a Nazgûl to discard a condition from play. (1) ·
'''Dwelling.''' At the start of your fellowship phase, you may add a burden to play a ranger from your draw deck. (1) ·
'''Forest.''' No more than 1 minion can be assigned to each skirmish. (1) ·
'''Gemeinschaft:''' Entdecke einen [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Menschen und erhöhe den Einfluss um [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] um jedem nicht-verbundenen Gefährten bis zur Sammelphase Stärke +1 zu geben (maximal +1). (1) ·
'''Marsh.''' When the fellowship moves to here, heal each character who has resistance 5 or more and exert each other character. (1) ·
'''Mountain.''' At the start of your fellowship phase, you may exert 3 companions to play a Wizard from your dead pile. (1) ·
'''River.''' When the Fellowship moves to this site in region 2, the Free Peoples player places a card from the dead pile out of play. (1) ·
'''River.''' When the fellowship moves to this site, if it is a sanctuary, remove 2 burdens. (1) ·
'''Underground.''' Skirmish special abilities cannot be used. (1) ·
'''Underground.''' The twilight cost of the first hunter minion played each Shadow phase is –2. (1)
Showing below up to 13 results in range #1 to #13.