Drilldown: CardReleases

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CardReleases > Subtypes : Hobbit or None & SiteNum: 1-3 & PromoText: None

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A (1) · M (1) · S (33) · W (1)
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None (1) · At the start of each of your turns, heal this ally. Fellowship: Exert this ally to heal another Hobbit ally whose home is site 1. (1) · At the start of each skirmish involving Gollum, he is strength +X until the end of that skirmish, where X is the Ring-bearer?s strength. (1) · Each time a minion of strength 6 or less is played, make it strength +3 until the regroup phase (unless you can spot a [gandalf] card). (1) · Each time a Shadow card makes you discard a card from hand, you may also discard a minion or Shadow condition. (1) · Each time the fellowship moves to a river, heal Goldberry and Tom Bombadil. Skirmish: If the fellowship is at a river, exert Goldberry to make a companion strength +1. (2) · Each time you play a [shire] ally, you may add (1) to draw a card. (1) · Fellowship: Exert Bilbo and discard a tale to discard a Shadow condition from an opponent's support area. (1) · Fellowship: Exert Bilbo to shuffle a [SHIRE] card from your discard pile into your draw deck. (1) · Fellowship: Exert Farmer Maggot to heal Merry or Pippin. (1) · Fellowship: Exert The Gaffer to heal Frodo or Sam. (1) · Fellowship: If the twilight pool has fewer than 3 twilight tokens, add (2) to reveal the top 3 cards of your draw deck. Take all [SHIRE] cards revealed into hand and discard the rest. (1) · Forest. Sanctuary. Fellowship: Exert a companion to make one of another culture strength +1 until the end of the turn (limit +6). (1) · Gollum is strength +1 for each burden. Each times Gollum wins a skirmish, you may add a burden. (2) · Gollum is strength +1 for each threat you can spot. Each time Gollum wins a skirmish, you may add a threat. (1) · If you have initiative during the Shadow phase, you may play this minion from your discard pile. (1) · Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Skirmish: Exert Gollum twice to make another minion strength +2. (2) · Maneuver: Liberate a site you control to make each [MEN] minion strength +2 until the regroup phase. Regroup: Exert Ted Sandyman to stack a [MEN] Man in play on a possession. (1) · Regroup: Discard Gollum to exert a companion or ally. (1) · Response: If a burden is about to be added by a Shadow card, exert Melilot to prevent that burden. (1) · Sam is strength +1. Fellowship: Exert Rosie to heal Sam. (1) · Shadow: Exert Gollum twice to exert the Ring-bearer. Shadow: Remove a burden to add (1). Skirmish: Remove a burden to add (2). Regroup: Remove a burden to add (3). Regroup: Exert Gollum twice to wound the Ring-bearer. (1) · Skirmish: Discard a card from hand to make Gollum strength +1 (or +2 if skirmishing a Ring-Bound companion). (1) · Skirmish: Exert a Hobbit companion twice to cancel a fierce skirmish involving that Hobbit. (1) · Skirmish: Exert Gollum twice or remove a threat to make him strength +2. (1) · Skirmish: Exert this ally to prevent a Hobbit from being overwhelmed unless that Hobbit's strength is tripled. (1) · To assign Gollum to a skirmish, the Free Peoples player must make Gollum strength +3 until the regroup phase or add a burden. (1) · To play, remove 2 burdens or 2 threats. Skirmish: Spot 2 [SHIRE] companions and exert Tom Bombadil X times, where X is the fellowship's site number, to cancel a skirmish involving a [SHIRE] companion. (2) · To play, spot 2 companions with the Frodo signet. Fellowship: If the fellowship is at a sanctuary, exert Bilbo twice to play 2 items from your draw deck on [shire] companions. (1) · When the fellowship moves from here, you may exert a [shire] companion to play a [shire] condition from your draw deck. (1) · While a card titled Deagol is removed from the game, Gollum is strength +2 and fierce. Shadow: Remove a card titled Deagol in your discard pile from the game to play this minion from your discard pile. (1) · While you can spot your site 1, this ally has the game text of that site. Fellowship: Exert this ally and spot opponent's site 1 to replace it with your site 1. (1)
TaggedGameText:
None (1) · Fellowship: Exert Bilbo and discard a tale to discard a Shadow condition from an opponent’s support area. (1) · Fellowship: Exert Bilbo to shuffle a shire card from your discard pile into your draw deck. (1) · Fellowship: Exert Farmer Maggot to heal Merry or Pippin. (1) · Fellowship: Exert The Gaffer to heal Frodo or Sam. (1) · Fellowship: If the twilight pool has fewer than 3 twilight tokens, add twilight2 to reveal the top 3 cards of your draw deck. Take all shire cards revealed into hand and discard the rest. (1) · Forest. Sanctuary. Fellowship: Exert a companion to make one of another culture strength +1 until the end of the turn (limit +6). (1) · Lurker. (Skirmishes involving lurker minions must be resolved after any others.)
Skirmish: Exert Gollum twice to make another minion strength +2. (2)
· Maneuver: Liberate a site you control to make each men minion strength +2 until the regroup phase.
Regroup: Exert Ted Sandyman to stack a men Man in play on a possession. (1)
· Regroup: Discard Gollum to exert a companion or ally. (1) · Response: If a burden is about to be added by a Shadow card, exert Melilot to prevent that burden. (1) · Shadow: Exert Gollum twice to exert the Ring-bearer.
Shadow: Remove a burden to add twilight1. Skirmish: Remove a burden to add twilight2. Regroup: Remove a burden to add twilight3.
Regroup: Exert Gollum twice to wound the Ring-bearer. (1)
· Skirmish: Discard a card from hand to make Gollum strength +1 (or +2 if skirmishing a Ring-bound companion). (1) · Skirmish: Exert a Hobbit companion twice to cancel a fierce skirmish involving that Hobbit. (1) · Skirmish: Exert Gollum twice or remove a threat to make him strength +2. (1) · Skirmish: Exert this ally to prevent a Hobbit from being overwhelmed unless that Hobbit’s strength is tripled. (1) · At the start of each of your turns, heal this ally.
Fellowship:Exert this ally to heal another Hobbit ally whose home is site 1. (1)
· At the start of each skirmish involving Gollum, he is strength +X until the end of that skirmish, where X is the Ring-bearer’s strength. (1) · Each time a minion of strength 6 or less is played, make it strength +3 until the regroup phase (unless you can spot a gandalf card). (1) · Each time a Shadow card makes you discard a card from hand, you may also discard a minion or Shadow condition. (1) · Each time the fellowship moves to a river, heal Goldberry and Tom Bombadil.
Skirmish: If the fellowship is at a river, exert Goldberry to make a companion strength +1. (2)
· Each time you play a shire ally, you may add twilight1 to draw a card. (1) · Gollum is strength +1 for each burden. Each time Gollum wins a skirmish, you may add a burden. (2) · Gollum is strength +1 for each threat you can spot.
Each time Gollum wins a skirmish, you may add a threat. (1)
· If you have initiative during the Shadow phase, you may play this minion from your discard pile. (1) · Sam is strength +1.
Fellowship: Exert Rosie to heal Sam. (1)
· To assign Gollum to a skirmish, the Free Peoples player must make Gollum strength +3 until the regroup phase or add a burden. (1) · To play, remove 2 burdens or 2 threats.
Skirmish: Spot 2 shire companions and exert Tom Bombadil X times, where X is the fellowship’s site number, to cancel a skirmish involving a shire companion. (2)
· To play, spot 2 companions with the Frodo signet.
Fellowship: If the fellowship is at a sanctuary, exert Bilbo twice to play 2 items from your draw deck on shire companions. (1)
· When the fellowship moves from here, you may exert a shire companion to play a shire condition from your draw deck. (1) · While a card titled Déagol is removed from the game, Gollum is strength +2 and fierce.
Shadow: Remove a card titled Déagol in your discard pile from the game to play this minion from your discard pile. (1)
· While you can spot your site 1, this ally has the game text of that site.
Fellowship: Exert this ally and spot opponent’s site 1 to replace it with your site 1. (1)
FormattedGameText:
None (1) · '''Fellowship:''' Exert Bilbo and discard a tale to discard a Shadow condition from an opponent’s support area. (1) · '''Fellowship:''' Exert Bilbo to shuffle a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] card from your discard pile into your draw deck. (1) · '''Fellowship:''' Exert Farmer Maggot to heal Merry or Pippin. (1) · '''Fellowship:''' Exert The Gaffer to heal Frodo or Sam. (1) · '''Fellowship:''' If the twilight pool has fewer than 3 twilight tokens, add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to reveal the top 3 cards of your draw deck. Take all [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] cards revealed into hand and discard the rest. (1) · '''Forest'''. '''Sanctuary'''. '''Fellowship''': Exert a companion to make one of another culture strength +1 until the end of the turn (limit +6). (1) · '''Lurker.''' (Skirmishes involving lurker minions must be resolved after any others.) '''Skirmish:''' Exert Gollum twice to make another minion strength +2. (2) · '''Maneuver:''' Liberate a site you control to make each [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion strength +2 until the regroup phase. '''Regroup:''' Exert Ted Sandyman to stack a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] Man in play on a possession. (1) · '''Regroup:''' Discard Gollum to exert a companion or ally. (1) · '''Response:''' If a burden is about to be added by a Shadow card, exert Melilot to prevent that burden. (1) · '''Shadow:''' Exert Gollum twice to exert the Ring-bearer. '''Shadow:''' Remove a burden to add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. '''Skirmish:''' Remove a burden to add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. '''Regroup:''' Remove a burden to add [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. '''Regroup:''' Exert Gollum twice to wound the Ring-bearer. (1) · '''Skirmish:''' Discard a card from hand to make Gollum strength +1 (or +2 if skirmishing a Ring-bound companion). (1) · '''Skirmish:''' Exert a Hobbit companion twice to cancel a fierce skirmish involving that Hobbit. (1) · '''Skirmish:''' Exert Gollum twice or remove a threat to make him strength +2. (1) · '''Skirmish:''' Exert this ally to prevent a Hobbit from being overwhelmed unless that Hobbit’s strength is tripled. (1) · At the start of each of your turns, heal this ally. '''Fellowship:'''Exert this ally to heal another Hobbit ally whose home is site 1. (1) · At the start of each skirmish involving Gollum, he is strength +X until the end of that skirmish, where X is the Ring-bearer’s strength. (1) · Each time a minion of strength 6 or less is played, make it strength +3 until the regroup phase (unless you can spot a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] card). (1) · Each time a Shadow card makes you discard a card from hand, you may also discard a minion or Shadow condition. (1) · Each time the fellowship moves to a river, heal Goldberry and Tom Bombadil. '''Skirmish:''' If the fellowship is at a river, exert Goldberry to make a companion strength +1. (2) · Each time you play a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] ally, you may add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to draw a card. (1) · Gollum is strength +1 for each burden. Each time Gollum wins a skirmish, you may add a burden. (2) · Gollum is strength +1 for each threat you can spot. Each time Gollum wins a skirmish, you may add a threat. (1) · If you have initiative during the Shadow phase, you may play this minion from your discard pile. (1) · Sam is strength +1. '''Fellowship:''' Exert Rosie to heal Sam. (1) · To assign Gollum to a skirmish, the Free Peoples player must make Gollum strength +3 until the regroup phase or add a burden. (1) · To play, remove 2 burdens or 2 threats. '''Skirmish:''' Spot 2 [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companions and exert Tom Bombadil X times, where X is the fellowship’s site number, to cancel a skirmish involving a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companion. (2) · To play, spot 2 companions with the Frodo signet. '''Fellowship''': If the fellowship is at a sanctuary, exert Bilbo twice to play 2 items from your draw deck on [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companions. (1) · When the fellowship moves from here, you may exert a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companion to play a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] condition from your draw deck. (1) · While a card titled Déagol is removed from the game, Gollum is strength +2 and '''fierce'''. '''Shadow:''' Remove a card titled Déagol in your discard pile from the game to play this minion from your discard pile. (1) · While you can spot your site 1, this ally has the game text of that site. '''Fellowship:''' Exert this ally and spot opponent’s site 1 to replace it with your site 1. (1)
Lore:
None (4) · "'...my pretty lady is, River-woman's daughter, Slender as the willow-wand, clearer than the water.'" (1) · "'Neither are they counted amongst the very wise...'" (1) · "'There has always been a Baggins in Bag End, and there always will be.'" (1) · "'Tom's going home again water-lillies bringing. Hey! Come derry dol! Can you hear me singing?'" (1) · "'You can't touch me. I'm a friend o' Boss's. But he'll touch you all right, if I have any more of your mouth.'" (1) · Filibert knows paths and tracks that few have trodden. He is not adventurous by nature, but his escapades often require rapid departures. (1) · “...as Mr. Baggins was generous with his money, most people were willing to forgive him his oddities and his good fortune.” (1) · “...swiftly but warily, creeping on behind, a slinking shadow among the stones.” (1) · “Give it to us raw and wriggling!” (1) · “His name, of course, was Proudfoot, and well merited; his feet were large, exceptionally furry....” (1) · “Master Everard Took and Miss Melilot Brandybuck got on a table and with bells in their hands began to dance the Springle-ring: a pretty dance, but rather vigorous.” (1) · “No one had a more attentive audience than old Ham Gamgee, commonly known as the Gaffer. He held forth at The Ivy Bush, a small inn on the Bywater road; and he spoke with some authority, for he had tended the garden at Bag End for forty years....” (1) · “Of that deadly gleam and of the dark eyeholes Frodo and Sam were always conscious.” (1) · “‘...I don't suppose I have the strength or luck left to deal with the Ring. It has grown, and I have not.'” (1) · “‘...we won't let you go, either. You're full of wickedness and mischief, Gollum.'” (1) · “‘...where our hearts truly lie is in peace and quiet and good-tilled earth....'” (1) · “‘Aye, reckon we're in for a quiet night... mind how you go.'” (1) · “‘But if we was master, then we could help ourselfs, yes...'” (1) · “‘Go on Sam, ask Rosie for a dance.'” (1) · “‘Hey! Come derry dol! Can you hear me singing?'” (1) · “‘Let Her deal with them... she must eat. All She gets is filthy Orcses.'” (1) · “‘More promising still (to the hobbits' mind): an enourmous open-air kitchen was erected....'” (1) · “‘Must take it. The Wraiths are searching. Must take it.'” (1) · “‘O yes, Shelob will get him, not Sméagol: he promised; he won't hurt Master at all.'” (2) · “‘Old Maggot is really a stout fellow – if you leave his mushrooms alone.'” (1) · “‘Slender as the willow-wand, clearer than the water.'” (1) · “‘Still he's a Baggins, my precious, yes, a Baggins. A Baggins stole it. He found it and he said nothing. We hates Bagginses.'” (2) · “‘The thieves, the thieves, the filthy little thieves.'” (1) · “‘There's been some strange folk crossing the Shire – Dwarves and others of a less than savoury nature.'” (1) · “‘When they come to the bridge they will see us. Come away! Climb, climb!'” (1)

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