Drilldown: CardReleases
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- CardReleases (24728)
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While the fellowship is at a forest site, each Elf who has resistance 7 or more gains muster. Each time the fellowship moves during the regroup phase, you may take an [ELVEN] event into hand from your discard pile. (3) ·
Archer. At the start of each archery phase, you may reveal the top card of your draw deck. If it is an [ELVEN] card, wound a minion. (3) ·
Each minion skirmishing Arwen is strength -1 for each forest site on the adventure path. (2) ·
While Orophin is at a forest site and you can spot another Elf, Orophin is an archer. (2) ·
At the start of the archery phase, you may spot another Elf to exert a minion. (2) ·
To play, spot an Elf. Skirmish: If Elrond is skirmishing a minion, exert him to place an [ELVEN] card from your discard pile on top of your draw deck. (2) ·
To play, spot an Elf. While the fellowship is at a battleground site, Haldir is strength +2. While the fellowship is at a forest site, Haldir is an archer. (2) ·
Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) Regroup: Exert 2 hunter companions to draw a card. (2) ·
Archer. While you can spot 3 wounded minions, each minion skirmishing Legolas is strength -3. (2) ·
When Glorfindel is in your starting fellowship, his twilight cost is -2. Skirmish: Reveal the top card of your draw deck. You may exert Glorfindel to make a Nazgul he is skirmishing strength -X, where X is the twilight cost of the card revealed. (2) ·
Archer. While Legolas is at a river or forest, add 1 to the fellowship archery total. (2) ·
Archer. The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot. (2) ·
To play, spot 3 Elves. Each time the fellowship moves during the regroup phase, you may reveal a card from the top of your draw deck for each forest on the adventure path to heal an Elf for each [ELVEN] card revealed. (2) ·
While Legolas is at a battleground or forest site, he is strength +2 and resistance +2. (2) ·
While skirmishing a fierce minion, Arwen is strength +3. (2) ·
Ranger. Response: If the Ring-bearer is about to take a wound, discard 3 cards from hand to prevent that wound. (2) ·
Wise. At the start of each of your turns, you may heal a Wise ally (or heal Elrond twice). Regroup: Exert Elrond twice to heal a companion. (2) ·
Archer. Archery: Exert Legolas to wound a minion; Legolas does not add to the fellowship archery total. (2) ·
Archer. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) Archery: Exert Legolas to make the fellowship archery total +1 for each hunter minion you can spot. (limit +3) (2)
TaggedGameText:
At the start of each archery phase, you may reveal the top card of your draw deck. If it is an
Each time the fellowship moves during the regroup phase, you may take an
Each time the fellowship moves during the regroup phase, you may reveal a card from the top of your draw deck for each forest on the adventure path to heal an Elf for each
While the fellowship is at a battleground site, Haldir is strength +2.
While the fellowship is at a forest site, Haldir is an
The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot. (2) · Wise. At the start of each of your turns, you may heal a Wise ally (or heal Elrond twice). Regroup: Exert Elrond twice to heal a companion. (2) · At the start of the archery phase, you may spot another Elf to exert a minion. (2) · Each minion skirmishing Arwen is strength –1 for each forest site on the adventure path. (2) ·
While you can spot 3 wounded minions, each minion skirmishing Legolas is strength –3. (2) ·
While Legolas is at a river or forest, add 1 to the fellowship archery total. (2)
FormattedGameText:
'''Archer. Hunter 1'''''(While skirmishing a non-hunter character, this character is strength +1.)''.
'''Archery:''' Exert Legolas to make the fellowship archery total +1 for each hunter minion you can spot.(Limit +3) (3) ·
'''Archer.'''
At the start of each archery phase, you may reveal the top card of your draw deck. If it is an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card, wound a minion. (3) ·
To play, spot 3 Elves.
Each time the fellowship moves during the regroup phase, you may reveal a card from the top of your draw deck for each forest on the adventure path to heal an Elf for each [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card revealed. (3) ·
While the fellowship is at a forest site, each Elf who has resistance 7 or more gains '''muster'''.
Each time the fellowship moves during the regroup phase, you may take an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] event into hand from your discard pile. (3) ·
None (2) ·
'''Archer.'''
While Legolas is at a river or forest, add 1 to the fellowship archery total. (2) ·
Each minion skirmishing Arwen is strength –1 for each forest site on the adventure path. (2) ·
At the start of the archery phase, you may spot another Elf to exert a minion. (2) ·
To play, spot an Elf.
While the fellowship is at a battleground site, Haldir is strength +2.
While the fellowship is at a forest site, Haldir is an '''archer'''. (2) ·
To play, spot an Elf.
'''Skirmish:''' If Elrond is skirmishing a minion, exert him to place an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card from your discard pile on top of your draw deck. (2) ·
When Glorfindel is in your starting fellowship, his twilight cost is –2.
'''Skirmish:''' Reveal the top card of your draw deck. You may exert Glorfindel to make a Nazgûl he is skirmishing strength –X, where X is the twilight cost of the card revealed. (2) ·
While Legolas is at a battleground or forest site, he is strength +2 and resistance +2. (2) ·
'''Hunter 1.''' ''(While skirmishing a non-hunter character, this character is strength +1.)''
'''Regroup:''' Exert 2 hunter companions to draw a card. (2) ·
While Orophin is at a forest site and you can spot another Elf, Orophin is an '''archer.''' (2) ·
'''Archer.'''
While you can spot 3 wounded minions, each minion skirmishing Legolas is strength –3. (2) ·
'''Ranger.'''
'''Response:''' If the Ring-bearer is about to take a wound, discard 3 cards from hand to prevent that wound. (2) ·
'''Archer.'''
The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot. (2) ·
While skirmishing a fierce minion, Arwen is strength +3. (2) ·
'''Archer.'''
'''Archery:''' Exert Legolas to wound a minion; Legolas does not add to the fellowship archery total. (2) ·
Wise. At the start of each of your turns, you may heal a Wise ally (or heal Elrond twice). Regroup: Exert Elrond twice to heal a companion. (2)
Lore:
None (15) ·
“‘My heart bids me go on... but we must hold together. I will follow your counsel.'” (3) ·
“‘Do not let your hearts be troubled....'” (3) ·
“‘I did not know that your plight was so evil.'” (3) ·
“You would die before your stroke fell!” (3) ·
Traveling to the council at Imladris was only the beginning of a much greater journey for the Elven Prince. “‘Few can foresee whither their road will lead them, till they come to its end.'” (2) ·
“‘I am one of the Nine Companions who set out with Mithrandir from Imladris... and with this Dwarf, my friend, I came with the Lord Aragorn.'” (2) ·
“‘I was there the day the strength of Men failed.'” (2) ·
“‘If I can cross the river, the power of my people will protect him.'” (2) ·
“...and she was called Undómiel, for she was the Evenstar of her people.” (2) ·
“‘We have already overtaken some of those that we are hunting...'” (2) ·
“‘They are far, far away.... I know in my heart that they have not rested this night.'” (2) ·
“...wolves were howling on the wood's borders: but on the land of Lórien no shadow lay.” (2)
Showing below up to 119 results in range #1 to #119.