Drilldown: CardReleases

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CardReleases > Subset : D or M & LanguageCode: EN

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None (11) · Archer. Damage +1. Maneuver: Spot another Uruk-hai to make Lurtz fierce until the regroup phase. (1) · Archer. The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot. (1) · Damage +1. Each underground site's Shadow number is -2. (1) · Damage +1. Fierce. To play, spot an [ORC] minion. Shadow: Discard an [ORC] condition from play to play this minion from your discard pile. (1) · Dwelling. Shadow: Play a Nazgul to discard a condition from play. (1) · Forest. No more than 1 minion can be assigned to each skirmish. (1) · Gollum is strength +1 for each burden. Each times Gollum wins a skirmish, you may add a burden. (1) · Knight. To play, spot 2 [GONDOR] knights or exert 2 [GONDOR] men. Each of your [GONDOR] companions is resistance +1. Maneuver: Remove a [GONDOR] token to make an unbound companion resistance +1 until the regroup phase. (1) · Maneuver: Exert a [SAURON] minion to make the Free Peoples player discard a card at random from his or her hand. (1) · Maneuver: Exert Sam twice to make him defender +1 until the regroup phase. Response: If Frodo dies, make Sam the Ring-bearer (resistance 5). (1) · Maneuver: Spot 4 Free Peoples cultures and exert Grima to return an unbound companion, and all cards on him or her, to their owners? hands. (1) · Marsh. When the fellowship moves to here, heal each character who has resistance 5 or more and exert each other character. (1) · Ranger. Response: If the Ring-bearer is about to take a wound, discard 3 cards from hand to prevent that wound. (1) · Regroup: Discard Merry to heal a [GANDALF] companion. (1) · Ring-bearer (resistance 10). The cost of each artifact, possession, and [SHIRE] tale played on Frodo is -1. (1) · Ring-bound. While Bilbo is not assigned to a skirmish, each Ring-bound Hobbit is strength +1. At the start of each skirmish involving Bilbo, you may remove a burden for each other Ring-bound Hobbit you can spot. (1) · Skirmish: Remove an [ELVEN] token to make a minion skirmishing Aragorn strength -3. Skirmish: Remove a [DWARVEN] token to heal a Dwarf. Regroup: If Aragorn is mounted, remove a [ROHAN] token to wound a minion twice. (1) · Twilight. Return to Its Master may not be played. Each time The Witch-king wins a skirmish, you may exert him to wound the Ring-bearer twice. (1) · Underground. Skirmish special abilities cannot be used. (1) · Unhasty. Assignment: Exert an unbound Hobbit to allow Treebeard to skirmish. Skirmish: Exert Treebeard to make an Ent damage +1. (1) · When you play Aragorn, you may heal another companion. At the start of each fellowship phase, you may exert a companion of one culture to heal a companion of another culture. (1) · While you can spot a [Rohan] Man who has resistance of 7 or more, Theodred is twilight cost -1. At the start of each skirmish involving Theodred, you may exert each minion he is skirmishing. (1)
TaggedGameText:
None (5) · Archer.
The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot. (1)
· Archer. Damage +1.
Maneuver: Spot another Uruk-hai to make Lurtz fierce until the regroup phase. (1)
· Battleground. When the fellowship moves to this site during the regroup phase, the Free Peoples player may draw a card. (1) · Damage +1. Fierce. To play, spot an orc minion.
Shadow: Discard an orc condition from play to play this minion from your discard pile. (1)
· Damage +1.
Each underground site’s Shadow number is -2. (1)
· Dwelling. Shadow: Play a Nazgûl to discard a condition from play. (1) · Dwelling. At the start of your fellowship phase, you may add a burden to play a ranger from your draw deck. (1) · Forest. No more than 1 minion can be assigned to each skirmish. (1) · Knight. To play, spot 2 gondor knights or exert 2 gondor Men.
Each of your gondor companions is resistance +1.
Maneuver: Remove a gondor token to make an unbound companion resistance +1 until the regroup phase. (1)
· Maneuver: Exert a sauron minion to make the Free Peoples player discard a card at random from his or her hand. (1) · Maneuver: Exert Sam twice to make him defender +1 until the regroup phase.
Response: If Frodo dies, make Sam the Ring-bearer (resistance 5). (1)
· Maneuver: Spot 4 Free Peoples cultures and exert Gríma to return an unbound companion, and all cards on him or her, to their owners’ hands. (1) · Marsh. When the fellowship moves to here, heal each character who has resistance 5 or more and exert each other character. (1) · Mountain. At the start of your fellowship phase, you may exert 3 companions to play a Wizard from your dead pile. (1) · Ranger.
Response: If the Ring-bearer is about to take a wound, discard 3 cards from hand to prevent that wound. (1)
· Regroup: Discard Merry to heal a gandalf companion. (1) · Ring-bound. Ring-bearer (resistance 10).
The cost of each artifact, possession, and shire tale played on Frodo is -1. (1)
· Ring-bound.
While Bilbo is not assigned to a skirmish, each Ring-bound Hobbit is strength +1.
At the start of each skirmish involving Bilbo, you may remove a burden for each other Ring-bound Hobbit you can spot. (1)
· River. When the Fellowship moves to this site in region 2, the Free Peoples player places a card from the dead pile out of play. (1) · River. When the fellowship moves to this site, if it is a sanctuary, remove 2 burdens. (1) · Skirmish: Remove an elven token to make a minion skirmishing Aragorn strength –3. Skirmish: Remove a dwarven token to heal a Dwarf. Regroup: If Aragorn is mounted, remove a rohan token to wound a minion twice. (1) · Twilight.
Return to Its Master may not be played.
Each time The Witch-king wins a skirmish, you may exert him to wound the Ring-bearer twice. (1)
· Underground. Skirmish special abilities cannot be used. (1) · Underground. The twilight cost of the first hunter minion played each Shadow phase is –2. (1) · Unhasty. Assignment: Exert an unbound Hobbit to allow Treebeard to skirmish. Skirmish: Exert Treebeard to make an Ent damage +1. (1) · Gollum is strength +1 for each burden. Each time Gollum wins a skirmish, you may add a burden. (1) · When you play Aragorn, you may heal another companion. At the start of each fellowship phase, you may exert a companion of one culture to heal a companion of another culture. (1) · While you can spot a rohan Man who has resistance of 7 or more, Théodred is twilight cost –1.
At the start of each skirmish involving Théodred, you may exert each minion he is skirmishing. (1)
FormattedGameText:
None (5) · '''Archer.''' The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot. (1) · '''Archer.''' '''Damage +1'''. '''Maneuver:''' Spot another Uruk-hai to make Lurtz '''fierce''' until the regroup phase. (1) · '''Battleground.''' When the fellowship moves to this site during the regroup phase, the Free Peoples player may draw a card. (1) · '''Damage +1. Fierce.''' To play, spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion. '''Shadow:''' Discard an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] condition from play to play this minion from your discard pile. (1) · '''Damage +1.''' Each underground site’s Shadow number is -2. (1) · '''Dwelling.''' '''Shadow:''' Play a Nazgûl to discard a condition from play. (1) · '''Dwelling.''' At the start of your fellowship phase, you may add a burden to play a ranger from your draw deck. (1) · '''Forest.''' No more than 1 minion can be assigned to each skirmish. (1) · '''Knight.''' To play, spot 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] knights or exert 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Men. Each of your [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companions is resistance +1. '''Maneuver:''' Remove a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] token to make an unbound companion resistance +1 until the regroup phase. (1) · '''Maneuver:''' Exert a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion to make the Free Peoples player discard a card at random from his or her hand. (1) · '''Maneuver:''' Exert Sam twice to make him '''defender +1''' until the regroup phase. '''Response:''' If Frodo dies, make Sam the '''Ring-bearer (resistance 5).''' (1) · '''Maneuver:''' Spot 4 Free Peoples cultures and exert Gríma to return an unbound companion, and all cards on him or her, to their owners’ hands. (1) · '''Marsh.''' When the fellowship moves to here, heal each character who has resistance 5 or more and exert each other character. (1) · '''Mountain.''' At the start of your fellowship phase, you may exert 3 companions to play a Wizard from your dead pile. (1) · '''Ranger.''' '''Response:''' If the Ring-bearer is about to take a wound, discard 3 cards from hand to prevent that wound. (1) · '''Regroup:''' Discard Merry to heal a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] companion. (1) · '''Ring-bound.''' While Bilbo is not assigned to a skirmish, each Ring-bound Hobbit is strength +1. At the start of each skirmish involving Bilbo, you may remove a burden for each other Ring-bound Hobbit you can spot. (1) · '''Ring-bound.''' '''Ring-bearer''' (resistance 10). The cost of each artifact, possession, and [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] tale played on Frodo is -1. (1) · '''River.''' When the Fellowship moves to this site in region 2, the Free Peoples player places a card from the dead pile out of play. (1) · '''River.''' When the fellowship moves to this site, if it is a sanctuary, remove 2 burdens. (1) · '''Skirmish:''' Remove an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] token to make a minion skirmishing Aragorn strength –3. '''Skirmish:''' Remove a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] token to heal a Dwarf. '''Regroup:''' If Aragorn is mounted, remove a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] token to wound a minion twice. (1) · '''Twilight.''' Return to Its Master may not be played. Each time The Witch-king wins a skirmish, you may exert him to wound the Ring-bearer twice. (1) · '''Underground.''' Skirmish special abilities cannot be used. (1) · '''Underground.''' The twilight cost of the first hunter minion played each Shadow phase is –2. (1) · '''Unhasty.''' '''Assignment:''' Exert an unbound Hobbit to allow Treebeard to skirmish. '''Skirmish:''' Exert Treebeard to make an Ent '''damage +1'''. (1) · Gollum is strength +1 for each burden. Each time Gollum wins a skirmish, you may add a burden. (1) · When you play Aragorn, you may heal another companion. At the start of each fellowship phase, you may exert a companion of one culture to heal a companion of another culture. (1) · While you can spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man who has resistance of 7 or more, Théodred is twilight cost –1. At the start of each skirmish involving Théodred, you may exert each minion he is skirmishing. (1)
Lore:
None (15) · "'Now come the days of the King, and may they be blessed while the thrones of the Valar endure!'" (1) · DGMA Online Premiere Series (1) · Only Trolls had the strength to man the siege catapults. (1) · “‘...and Elendil of Westernesse who overthrew Sauron....'” (1) · “‘...I am quite ready to go on another journey....'” (1) · “‘...this is the hour when we draw swords together.'” (1) · “‘A great king and sorcerer he was of old, and now he wields a deadly fear.'” (1) · “‘And now... perfected. Grown beyond the height of Men – straight-limbed and strong, fearing nothing.'” (1) · “‘Don't talk to it Merry. Don't encourage it.'” (1) · “‘First he was a conspirator, now he's a jester. He'll end up by becoming a wizard – or a warrior!'” (1) · “‘I am not made for perilous quests. I wish I had never seen the Ring! Why did it come to me? Why was I chosen?'” (1) · “‘I care for you and yours as best I may.... Let others deal with these irksome guests.'” (1) · “‘If I can cross the river, the power of my people will protect him.'” (1) · “‘In the ruins of the Dwarves, a dwarf's head will be less easy to bewilder than Elves or Men or Hobbits.'” (1) · “‘Still he's a Baggins, my precious, yes, a Baggins. A Baggins stole it. He found it and he said nothing. We hates Bagginses.'” (1) · “‘The little that I know of his long slow story would make a tale for which we have no time now.'” (1) · “‘The power of the Ring could not be undone.'” (1) · “‘They are far, far away.... I know in my heart that they have not rested this night.'” (1)
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