Drilldown: CardReleases
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None (11) ·
Archer. Damage +1. Maneuver: Spot another Uruk-hai to make Lurtz fierce until the regroup phase. (1) ·
Archer. The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot. (1) ·
Damage +1. Each underground site's Shadow number is -2. (1) ·
Damage +1. Fierce. To play, spot an [ORC] minion. Shadow: Discard an [ORC] condition from play to play this minion from your discard pile. (1) ·
Dwelling. Shadow: Play a Nazgul to discard a condition from play. (1) ·
Forest. No more than 1 minion can be assigned to each skirmish. (1) ·
Gollum is strength +1 for each burden. Each times Gollum wins a skirmish, you may add a burden. (1) ·
Knight. To play, spot 2 [GONDOR] knights or exert 2 [GONDOR] men. Each of your [GONDOR] companions is resistance +1. Maneuver: Remove a [GONDOR] token to make an unbound companion resistance +1 until the regroup phase. (1) ·
Maneuver: Exert a [SAURON] minion to make the Free Peoples player discard a card at random from his or her hand. (1) ·
Maneuver: Exert Sam twice to make him defender +1 until the regroup phase. Response: If Frodo dies, make Sam the Ring-bearer (resistance 5). (1) ·
Maneuver: Spot 4 Free Peoples cultures and exert Grima to return an unbound companion, and all cards on him or her, to their owners? hands. (1) ·
Marsh. When the fellowship moves to here, heal each character who has resistance 5 or more and exert each other character. (1) ·
Ranger. Response: If the Ring-bearer is about to take a wound, discard 3 cards from hand to prevent that wound. (1) ·
Regroup: Discard Merry to heal a [GANDALF] companion. (1) ·
Ring-bearer (resistance 10). The cost of each artifact, possession, and [SHIRE] tale played on Frodo is -1. (1) ·
Ring-bound. While Bilbo is not assigned to a skirmish, each Ring-bound Hobbit is strength +1. At the start of each skirmish involving Bilbo, you may remove a burden for each other Ring-bound Hobbit you can spot. (1) ·
Skirmish: Remove an [ELVEN] token to make a minion skirmishing Aragorn strength -3. Skirmish: Remove a [DWARVEN] token to heal a Dwarf. Regroup: If Aragorn is mounted, remove a [ROHAN] token to wound a minion twice. (1) ·
Twilight. Return to Its Master may not be played. Each time The Witch-king wins a skirmish, you may exert him to wound the Ring-bearer twice. (1) ·
Underground. Skirmish special abilities cannot be used. (1) ·
Unhasty. Assignment: Exert an unbound Hobbit to allow Treebeard to skirmish. Skirmish: Exert Treebeard to make an Ent damage +1. (1) ·
When you play Aragorn, you may heal another companion. At the start of each fellowship phase, you may exert a companion of one culture to heal a companion of another culture. (1) ·
While you can spot a [Rohan] Man who has resistance of 7 or more, Theodred is twilight cost -1. At the start of each skirmish involving Theodred, you may exert each minion he is skirmishing. (1)
None (5) ·
Archer.
The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot. (1) ·Archer. Damage +1 .
Maneuver: Spot another Uruk-hai to make Lurtz fierce until the regroup phase. (1) ·
Battleground. When the fellowship moves to this site during the regroup phase, the Free Peoples player may draw a card. (1) ·
Damage +1. Fierce. To play, spot an orc minion.
Shadow: Discard an orc condition from play to play this minion from your discard pile. (1) ·
Damage +1.
Each underground site’s Shadow number is -2. (1) ·Dwelling. Shadow: Play a Nazgûl to discard a condition from play. (1) ·
Dwelling. At the start of your fellowship phase, you may add a burden to play a ranger from your draw deck. (1) ·
Forest. No more than 1 minion can be assigned to each skirmish. (1) ·
Knight. To play, spot 2 gondor knights or exert 2 gondor Men.
Each of yourgondor companions is resistance +1.
Maneuver: Remove a gondor token to make an unbound companion resistance +1 until the regroup phase. (1) ·
Maneuver: Exert a sauron minion to make the Free Peoples player discard a card at random from his or her hand. (1) ·
Maneuver: Exert Sam twice to make him defender +1 until the regroup phase.
Response: If Frodo dies, make Sam the Ring-bearer (resistance 5). (1) ·
Maneuver: Spot 4 Free Peoples cultures and exert Gríma to return an unbound companion, and all cards on him or her, to their owners’ hands. (1) ·
Marsh. When the fellowship moves to here, heal each character who has resistance 5 or more and exert each other character. (1) ·
Mountain. At the start of your fellowship phase, you may exert 3 companions to play a Wizard from your dead pile. (1) ·
Ranger.
Response: If the Ring-bearer is about to take a wound, discard 3 cards from hand to prevent that wound. (1) ·
Regroup: Discard Merry to heal a gandalf companion. (1) ·
Ring-bound. Ring-bearer (resistance 10).
The cost of each artifact, possession, andshire tale played on Frodo is -1. (1) ·
Ring-bound.
While Bilbo is not assigned to a skirmish, each Ring-bound Hobbit is strength +1.
At the start of each skirmish involving Bilbo, you may remove a burden for each other Ring-bound Hobbit you can spot. (1) ·River. When the Fellowship moves to this site in region 2, the Free Peoples player places a card from the dead pile out of play. (1) ·
River. When the fellowship moves to this site, if it is a sanctuary, remove 2 burdens. (1) ·
Skirmish: Remove an elven token to make a minion skirmishing Aragorn strength –3. Skirmish: Remove a dwarven token to heal a Dwarf. Regroup: If Aragorn is mounted, remove a rohan token to wound a minion twice. (1) ·
Twilight.
Return to Its Master may not be played.
Each time The Witch-king wins a skirmish, you may exert him to wound the Ring-bearer twice. (1) ·Underground. Skirmish special abilities cannot be used. (1) ·
Underground. The twilight cost of the first hunter minion played each Shadow phase is –2. (1) ·
Unhasty. Assignment: Exert an unbound Hobbit to allow Treebeard to skirmish. Skirmish: Exert Treebeard to make an Ent damage +1 . (1) ·
Gollum is strength +1 for each burden. Each time Gollum wins a skirmish, you may add a burden. (1) ·
When you play Aragorn, you may heal another companion. At the start of each fellowship phase, you may exert a companion of one culture to heal a companion of another culture. (1) ·
While you can spot a rohan Man who has resistance of 7 or more, Théodred is twilight cost –1.
At the start of each skirmish involving Théodred, you may exert each minion he is skirmishing. (1)
The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot. (1) ·
Each underground site’s Shadow number is -2. (1) ·
Each of your
The cost of each artifact, possession, and
While Bilbo is not assigned to a skirmish, each Ring-bound Hobbit is strength +1.
At the start of each skirmish involving Bilbo, you may remove a burden for each other Ring-bound Hobbit you can spot. (1) ·
Return to Its Master may not be played.
Each time The Witch-king wins a skirmish, you may exert him to wound the Ring-bearer twice. (1) ·
At the start of each skirmish involving Théodred, you may exert each minion he is skirmishing. (1)
None (5) ·
'''Archer.'''
The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot. (1) ·
'''Archer.''' '''Damage +1'''.
'''Maneuver:''' Spot another Uruk-hai to make Lurtz '''fierce''' until the regroup phase. (1) ·
'''Battleground.''' When the fellowship moves to this site during the regroup phase, the Free Peoples player may draw a card. (1) ·
'''Damage +1. Fierce.''' To play, spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion.
'''Shadow:''' Discard an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] condition from play to play this minion from your discard pile. (1) ·
'''Damage +1.'''
Each underground site’s Shadow number is -2. (1) ·
'''Dwelling.''' '''Shadow:''' Play a Nazgûl to discard a condition from play. (1) ·
'''Dwelling.''' At the start of your fellowship phase, you may add a burden to play a ranger from your draw deck. (1) ·
'''Forest.''' No more than 1 minion can be assigned to each skirmish. (1) ·
'''Knight.''' To play, spot 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] knights or exert 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Men.
Each of your [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companions is resistance +1.
'''Maneuver:''' Remove a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] token to make an unbound companion resistance +1 until the regroup phase. (1) ·
'''Maneuver:''' Exert a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion to make the Free Peoples player discard a card at random from his or her hand. (1) ·
'''Maneuver:''' Exert Sam twice to make him '''defender +1''' until the regroup phase.
'''Response:''' If Frodo dies, make Sam the '''Ring-bearer (resistance 5).''' (1) ·
'''Maneuver:''' Spot 4 Free Peoples cultures and exert Gríma to return an unbound companion, and all cards on him or her, to their owners’ hands. (1) ·
'''Marsh.''' When the fellowship moves to here, heal each character who has resistance 5 or more and exert each other character. (1) ·
'''Mountain.''' At the start of your fellowship phase, you may exert 3 companions to play a Wizard from your dead pile. (1) ·
'''Ranger.'''
'''Response:''' If the Ring-bearer is about to take a wound, discard 3 cards from hand to prevent that wound. (1) ·
'''Regroup:''' Discard Merry to heal a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] companion. (1) ·
'''Ring-bound.'''
While Bilbo is not assigned to a skirmish, each Ring-bound Hobbit is strength +1.
At the start of each skirmish involving Bilbo, you may remove a burden for each other Ring-bound Hobbit you can spot. (1) ·
'''Ring-bound.''' '''Ring-bearer''' (resistance 10).
The cost of each artifact, possession, and [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] tale played on Frodo is -1. (1) ·
'''River.''' When the Fellowship moves to this site in region 2, the Free Peoples player places a card from the dead pile out of play. (1) ·
'''River.''' When the fellowship moves to this site, if it is a sanctuary, remove 2 burdens. (1) ·
'''Skirmish:''' Remove an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] token to make a minion skirmishing Aragorn strength –3. '''Skirmish:''' Remove a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] token to heal a Dwarf. '''Regroup:''' If Aragorn is mounted, remove a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] token to wound a minion twice. (1) ·
'''Twilight.'''
Return to Its Master may not be played.
Each time The Witch-king wins a skirmish, you may exert him to wound the Ring-bearer twice. (1) ·
'''Underground.''' Skirmish special abilities cannot be used. (1) ·
'''Underground.''' The twilight cost of the first hunter minion played each Shadow phase is –2. (1) ·
'''Unhasty.''' '''Assignment:''' Exert an unbound Hobbit to allow Treebeard to skirmish. '''Skirmish:''' Exert Treebeard to make an Ent '''damage +1'''. (1) ·
Gollum is strength +1 for each burden. Each time Gollum wins a skirmish, you may add a burden. (1) ·
When you play Aragorn, you may heal another companion. At the start of each fellowship phase, you may exert a companion of one culture to heal a companion of another culture. (1) ·
While you can spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man who has resistance of 7 or more, Théodred is twilight cost –1.
At the start of each skirmish involving Théodred, you may exert each minion he is skirmishing. (1)
None (15) ·
"'Now come the days of the King, and may they be blessed while the thrones of the Valar endure!'" (1) ·
DGMA Online Premiere Series (1) ·
Only Trolls had the strength to man the siege catapults. (1) ·
“‘...and Elendil of Westernesse who overthrew Sauron....'” (1) ·
“‘...I am quite ready to go on another journey....'” (1) ·
“‘...this is the hour when we draw swords together.'” (1) ·
“‘A great king and sorcerer he was of old, and now he wields a deadly fear.'” (1) ·
“‘And now... perfected. Grown beyond the height of Men – straight-limbed and strong, fearing nothing.'” (1) ·
“‘Don't talk to it Merry. Don't encourage it.'” (1) ·
“‘First he was a conspirator, now he's a jester. He'll end up by becoming a wizard – or a warrior!'” (1) ·
“‘I am not made for perilous quests. I wish I had never seen the Ring! Why did it come to me? Why was I chosen?'” (1) ·
“‘I care for you and yours as best I may.... Let others deal with these irksome guests.'” (1) ·
“‘If I can cross the river, the power of my people will protect him.'” (1) ·
“‘In the ruins of the Dwarves, a dwarf's head will be less easy to bewilder than Elves or Men or Hobbits.'” (1) ·
“‘Still he's a Baggins, my precious, yes, a Baggins. A Baggins stole it. He found it and he said nothing. We hates Bagginses.'” (1) ·
“‘The little that I know of his long slow story would make a tale for which we have no time now.'” (1) ·
“‘The power of the Ring could not be undone.'” (1) ·
“‘They are far, far away.... I know in my heart that they have not rested this night.'” (1)
Showing below up to 33 results in range #1 to #33.
D
- Data:Aragorn, Defender of Free Peoples (6M2)/Data
- Data:Aragorn, Elessar Telcontar (10M1)/Data
- Data:Arwen, Elven Rider (3M1)/Data
- Data:Bilbo, Aged Ring-bearer (0D8)/Data
- Data:Breeding Pit of Isengard (0D9)/Data
- Data:Buckland Homestead (0D1)/Data
- Data:Caras Galadhon (0D2)/Data
- Data:Cavern Entrance (0D3)/Data
- Data:City of Kings (0D10)/Data
- Data:Elendil, High-King of Gondor (0D6)/Data
- Data:Falls of Rauros (0D13)/Data
- Data:Frodo, Reluctant Adventurer (2M2)/Data
- Data:Gimli, Dwarf of the Mountain-race (2M4)/Data
- Data:Gollum, Stinker (5M1)/Data
- Data:Grima, Chief Counselor (5M2)/Data
- Data:Hand of Sauron (3M2)/Data
- Data:Imladris (0D14)/Data
- Data:Legolas, Dauntless Hunter (4M2)/Data
- Data:Lurtz, Servant of Isengard (1M3)/Data
- Data:Merry, Impatient Hobbit (6M3)/Data
- Data:Neekerbreekers' Bog (0D4)/Data
- Data:Ordnance Grunt (0D7)/Data
- Data:Pinnacle of Zirakzigil (0D11)/Data
- Data:Sam, Proper Poet (2M3)/Data
- Data:The Lord of the Rings, Trading Card Game (0M1)/Data
- Data:The Lord of the Rings, Trading Card Game (0M2)/Data
- Data:The Lord of the Rings, Trading Card Game (1M1)/Data
- Data:The Lord of the Rings, Trading Card Game (1M2)/Data
- Data:The One Ring (4M1)/Data
- Data:The Prancing Pony (0D12)/Data
- Data:The Witch-king, Lord of the Nazgul (2M1)/Data
- Data:Theodred, Second Marshal of the Mark (0D5)/Data
- Data:Treebeard, Guardian of the Forest (6M1)/Data