Drilldown: CardReleases
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Title:
Crown of Gondor (3) ·
Throne of the Golden Hall (3) ·
Rohirrim Diadem (3) ·
Forth the Three Hunters! (3) ·
Throne of Minas Tirith (3) ·
Throne of Isengard (2) ·
Elven Marksmanship (2) ·
Not at Home (2) ·
Throne of the Dark Lord (2) ·
Galadriel's Silver Ewer (2) ·
Sword Rack (2) ·
Vapour and Steam (2) ·
A Shadow Rises (2) ·
Spurred to Battle (2) ·
Hatred Rekindled (2)
GameText:
To play, spot Aragorn, Elendil, or Isildur. Skirmish: Spot a [GONDOR] Man with 3 or more vitality and discard a [GONDOR] card from hand to make that Man strength +2. (3) ·
Archery: Exert Legolas and exert Aragorn to wound a minion. Skirmish: Exert Aragorn and spot Gimli to make a minion strength -1 (or -3 if Aragorn and Gimli are hunters). Regroup: Exert Gimli and spot Legolas to draw a card (or 2 cards if Gimli and Legolas are hunters). (3) ·
To play, spot Theoden (or 2 [ROHAN] companions). Saruman and Grima cannot be assigned to skirmishes. Response: If a [ROHAN] Man is about to take a wound, exert another [ROHAN] Man and add (2) to prevent that. (3) ·
To play, spot Theoden. Skirmish: Spot a [ROHAN] Man bearing a possession and discard a [ROHAN] possession from hand to make that Man strength +2. (3) ·
If there is a [Dwarven] companion in the dead pile, each [Dwarven] companion comes into play exhausted. Regroup : Place a Shadow card (except Smaug) from your discard pile on top of your draw deck. Discard this condition. (2) ·
To play, spot Denethor (or 2 [GONDOR] companions). Each time a minion is killed or discarded from play during a skirmish, you may reinforce a [GONDOR] token. Skirmish: Remove 3 [GONDOR] tokens to discard a possession. (2) ·
Shadow: Discard 3 cards from hand to play an Orc from your discard pile. (2) ·
To play, spot an Elf. Toil 2. (For each [ELVEN] character you exert when playing this, its twilight cost is -2.) Archery: Discard this condition to make the fellowship archery total +2. (2) ·
Each time you play Saruman, spot a minion. That minion is fierce until the start of the regroup phase. Each Wizard is strength +3 and damage +1. (2) ·
To play, spot Galadriel or Celeborn. While Galadriel is the Ring-bearer, she is strength +2 and resistance +2. Each time you play an [ELVEN] skirmish event, you may reinforce an [ELVEN] token. (2) ·
To play, exert an [ORC] minion. At the start of the Shadow phase, add (1). (2) ·
Maneuver: Remove (5) to make this condition a fierce [Wraith] minion until the start of the regroup phase that has 10 strength and 3 vitality, and cannot bear other cards. This card is still a condition. At the start of the regroup phase, remove all tokens from here. (2) ·
Skirmish: Exert your [GANDALF] companion and add a burden to make that companion damage +1. (2) ·
To play, spot 2 minions. While you can spot Sauron, each other minion is damage +1. While the fellowship is in the same region as Mount Doom, each companion is resistance -2. (2) ·
Response: If a [ROHAN] possession is discarded from play and no more than one possession is stacked here, stack it here. Fellowship: Add (1) to play a possession stacked here as if from hand. (2)
TaggedGameText:
To play, spot Aragorn, Elendil, or Isildur.
Skirmish: Spot a gondor Man with 3 or more vitality and discard a gondor card from hand to make that Man strength +2. (3) ·
Archery: Exert Legolas and exert Aragorn to wound a minion.
Skirmish: Exert Aragorn and spot Gimli to make a minion strength -1 (or -3 if Aragorn and Gimli are hunters).
Regroup: Exert Gimli and spot Legolas to draw a card (or 2 cards if Gimli and Legolas are hunters). (3) ·
To play, spot Denethor (or 2 gondor companions).
Each time a minion is killed or discarded from play during a skirmish, you may reinforce agondor token.
Skirmish: Remove 3 gondor tokens to discard a possession. (3) ·
To play, spot Théoden (or 2 rohan companions).
Saruman and Gríma cannot be assigned to skirmishes.
Response: If a rohan Man is about to take a wound, exert another rohan Man and add twilight2 to prevent that. (3) ·
To play, spot Théoden.
Skirmish: Spot a rohan Man bearing a possession and discard a rohan possession from hand to make that Man strength +2. (3) ·
Maneuver: Remove twilight5 to make this condition a fierce wraith minion until the start of the regroup phase that has 10 strength and 3 vitality, and cannot bear other cards. This card is still a condition. At the start of the regroup phase, remove all tokens from here. (2) ·
If there is a [Dwarven] companion in the dead pile, each [Dwarven] companion comes into play exhausted. Regroup : Place a Shadow card (except Smaug) from your discard pile on top of your draw deck. Discard this condition. (2) ·
Shadow: Discard 3 cards from hand to play an Orc from your discard pile. (2) ·
To play, exert an orc minion.
At the start of the Shadow phase, addtwilight1 . (2) ·
To play, spot 2 minions.
While you can spot Sauron, each other minion isdamage +1 .
While the fellowship is in the same region as Mount Doom, each companion is resistance -2. (2) ·Skirmish: Exert your gandalf companion and add a burden to make that companion damage +1 . (2) ·
To play, spot an Elf. Toil 2. (For each elven character you exert when playing this, its twilight cost is –2.)
Archery: Discard this condition to make the fellowship archery total +2. (2) ·
To play, spot Galadriel or Celeborn.
While Galadriel is the Ring-bearer, she is strength +2 and resistance +2.
Each time you play anelven skirmish event, you may reinforce an elven token. (2) ·
Response: If a rohan possession is discarded from play and no more than one possession is stacked here, stack it here.
Fellowship: Add twilight1 to play a possession stacked here as if from hand. (2) ·
Each time you play Saruman, spot a minion. That minion is fierce until the start of the regroup phase.
Each Wizard is strength +3 and damage +1. (2)
Each time a minion is killed or discarded from play during a skirmish, you may reinforce a
Saruman and Gríma cannot be assigned to skirmishes.
At the start of the Shadow phase, add
While you can spot Sauron, each other minion is
While the fellowship is in the same region as Mount Doom, each companion is resistance -2. (2) ·
While Galadriel is the Ring-bearer, she is strength +2 and resistance +2.
Each time you play an
Each Wizard is strength +3 and damage +1. (2)
FormattedGameText:
'''Archery:''' Exert Legolas and exert Aragorn to wound a minion.
'''Skirmish:''' Exert Aragorn and spot Gimli to make a minion strength -1 (or -3 if Aragorn and Gimli are hunters).
'''Regroup:''' Exert Gimli and spot Legolas to draw a card (or 2 cards if Gimli and Legolas are hunters). (3) ·
To play, spot Théoden.
'''Skirmish:''' Spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man bearing a possession and discard a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] possession from hand to make that Man strength +2. (3) ·
To play, spot Théoden (or 2 [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companions).
Saruman and Gríma cannot be assigned to skirmishes.
'''Response:''' If a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man is about to take a wound, exert another [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man and add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to prevent that. (3) ·
To play, spot Denethor (or 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companions).
Each time a minion is killed or discarded from play during a skirmish, you may reinforce a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] token.
'''Skirmish:''' Remove 3 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] tokens to discard a possession. (3) ·
To play, spot Aragorn, Elendil, or Isildur.
'''Skirmish:''' Spot a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man with 3 or more vitality and discard a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] card from hand to make that Man strength +2. (3) ·
If there is a [Dwarven] companion in the dead pile, each [Dwarven] companion comes into play exhausted. Regroup : Place a Shadow card (except Smaug) from your discard pile on top of your draw deck. Discard this condition. (2) ·
To play, spot 2 minions.
While you can spot Sauron, each other minion is '''damage +1'''.
While the fellowship is in the same region as Mount Doom, each companion is resistance -2. (2) ·
'''Response:''' If a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] possession is discarded from play and no more than one possession is stacked here, stack it here.
'''Fellowship:''' Add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to play a possession stacked here as if from hand. (2) ·
'''Maneuver:''' Remove [[Image:Twilight_5.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to make this condition a fierce [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion until the start of the regroup phase that has 10 strength and 3 vitality, and cannot bear other cards. This card is still a condition. At the start of the regroup phase, remove all tokens from here. (2) ·
To play, exert an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion.
At the start of the Shadow phase, add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (2) ·
To play, spot an Elf. '''Toil 2.''' (For each [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] character you exert when playing this, its twilight cost is –2.)
'''Archery:''' Discard this condition to make the fellowship archery total +2. (2) ·
Shadow: Discard 3 cards from hand to play an Orc from your discard pile. (2) ·
To play, spot Galadriel or Celeborn.
While Galadriel is the Ring-bearer, she is strength +2 and resistance +2.
Each time you play an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] skirmish event, you may reinforce an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] token. (2) ·
'''Skirmish:''' Exert your [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] companion and add a burden to make that companion '''damage +1'''. (2) ·
Each time you play Saruman, spot a minion. That minion is '''fierce''' until the start of the regroup phase.
Each Wizard is strength +3 and damage +1. (2)
Lore:
None (142) ·
With Gríma's treacherous whispers removed and Saruman's grasp released, none doubted the might and lordship of Théoden, the King of Rohan. (3) ·
"Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta!" (3) ·
"Will you look into the mirror?" (2) ·
“‘There was none to see, or perhaps in after ages songs would still be sung of the Battle of the Peak.'” (2) ·
Even victory does not long slake the Orkish thirst for blood. It merely drives them onward to a new confrontation. (2) ·
From the heights of Orthanc, Saruman spied on Middle-earth and plotted his rise to power. (2) ·
"One for the Dark Lord on his dark throne." (2) ·
Sighted by keen vision and loosed with blinding swiftness, Elven arrows rarely miss their targets (2) ·
In Rohan, equal craft is brought to the exhibition of a blade as to the forging. (2)
Showing below up to 250 results in range #1 to #250.