Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (31)
- CardTypes (10)
- Cards (3721)
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HDG-EN30S005.0 (1) ·
HDG-EN30S008.0 (1) ·
HDG-EN30S016.0 (1) ·
HDG-EN30S018.0 (1) ·
LOTR-EN01S007.0 (1) ·
LOTR-EN01S017.0 (1) ·
LOTR-EN01S027.0 (1) ·
LOTR-EN07S183.0 (1) ·
LOTR-EN08S007.0 (1) ·
LOTR-EN08S033.0 (1) ·
LOTR-EN09S040.0 (1) ·
LOTR-EN10S074.0 (1) ·
LOTR-EN11S013.0 (1) ·
LOTR-EN11S182.0 (1) ·
LOTR-EN13S006.0 (1)
HDG-EN30S005.0 (1) ·
HDG-EN30S008.0 (1) ·
HDG-EN30S016.0 (1) ·
HDG-EN30S018.0 (1) ·
LOTR-EN01S007.0 (1) ·
LOTR-EN01S017.0 (1) ·
LOTR-EN01S027.0 (1) ·
LOTR-EN07S183.0 (1) ·
LOTR-EN08S007.0 (1) ·
LOTR-EN08S033.0 (1) ·
LOTR-EN09S040.0 (1) ·
LOTR-EN10S074.0 (1) ·
LOTR-EN11S013.0 (1) ·
LOTR-EN11S182.0 (1) ·
LOTR-EN13S006.0 (1)
Aid - Discard a [Dwarven] card from hand. When you transfer Óin, heal bearer. (1) ·
Aid - Discard a [Dwarven] card from hand. When you transfer Ori to Balin, you may draw 3 cards. (1) ·
Aid - Exert a companion. Each time bearer wins a fierce skirmish, you may discard a condition from play. (1) ·
Aid - Exert Bilbo. Bearer may not be overwhelmed unless his strength is tripled. (1) ·
Fellowship: Exert Grimir to shuffle a [DWARVEN] event from your discard pile into your draw deck. (1) ·
If a Dwarf who has resistance 3 or more is about to take a wound, prevent that. (1) ·
If a Dwarf who is damage +X wins a skirmish, wound a minion not assigned to a skirmish X times. (1) ·
If a Dwarf wins a fierce skirmish, play a [DWARVEN] possession from your discard pile and you may reinforce a [DWARVEN] token. (1) ·
If a Nazgul kills a character, wound each character bearing a [WRAITH] condition. (1) ·
If a [GONDOR] Wraith is about to be killed, discard him and exhaust another [GONDOR] Wraith instead. (1) ·
If an [ISENGARD] minion wins a skirmish, until the regroup phase, make that minion strength +1 for each site you control and fierce. (1) ·
If your [ROHAN] Man wins a skirmish, discard a [ROHAN] possession to wound a minion or to liberate a site. (1) ·
If your [URUK-HAI] minion wins a skirmish, discard a condition from play. (1) ·
Maneuver: Exert Thrarin to allow him to participate in archery fire and skirmishes until the regroup phase. (1) ·
To play, spot a Dwarf. (1)
'''Fellowship:''' Exert Grimir to shuffle a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] event from your discard pile into your draw deck. (1) ·
'''Maneuver:''' Exert Thrarin to allow him to participate in archery fire and skirmishes until the regroup phase. (1) ·
Aid - Discard a [Dwarven] card from hand. When you transfer Óin, heal bearer. (1) ·
Aid - Discard a [Dwarven] card from hand. When you transfer Ori to Balin, you may draw 3 cards. (1) ·
Aid - Exert a companion. Each time bearer wins a fierce skirmish, you may discard a condition from play. (1) ·
Aid - Exert Bilbo. Bearer may not be overwhelmed unless his strength is tripled. (1) ·
If a Dwarf who has resistance 3 or more is about to take a wound, prevent that. (1) ·
If a Dwarf who is damage +X wins a skirmish, wound a minion not assigned to a skirmish X times. (1) ·
If a Dwarf wins a fierce skirmish, play a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] possession from your discard pile and you may reinforce a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] token. (1) ·
If a Nazgûl kills a character, wound each character bearing a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] condition. (1) ·
If a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Wraith is about to be killed, discard him and exhaust another [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Wraith instead. (1) ·
If an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion wins a skirmish, until the regroup phase, make that minion strength +1 for each site you control and fierce. (1) ·
If your [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man wins a skirmish, discard a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] possession to wound a minion or to liberate a site. (1) ·
If your [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion wins a skirmish, discard a condition from play. (1) ·
To play, spot a Dwarf. (1)
None (4) ·
A blacksmith by trade, Thrarin puts down his hammer and takes up his axe to fight when the need arises. (1) ·
Dwarves from Dáin's people are stout companions, trustworthy and loyal. (1) ·
Old and grey after many years spent in exile before the Lonely Mountain was reclaimed, Grimir can still wield his axe with strength. (1) ·
The villages hold nothing of value to the Uruk-hai; they are simply things to be destroyed. (1) ·
“...but Gimli had to be dragged away by Legolas....” (1) ·
“...they gathered and rallied and fought until the day wore away.” (1) ·
“Weariness and more than weariness oppressed him...” (1) ·
“‘...an Elf will go underground and a Dwarf dare not.'” (1) ·
“‘There's some devilry at work in the Shire....'” (1) ·
“‘Well, here's one Dwarf she won't ensnare so easily.'” (1) ·
“‘Yes, the Dead ride behind. They have been summoned....'” (1)
Showing below up to 15 results in range #1 to #15.