Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
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LOTR-EN02S046.0 (1) ·
LOTR-EN04S160.0 (1) ·
LOTR-EN04S169.0 (1) ·
LOTR-EN04S176.0 (1) ·
LOTR-EN12S147.0 (1) ·
LOTR-EN12S152.0 (1) ·
LOTR-EN13A017.0 (1) ·
LOTR-EN13S169.0 (1) ·
LOTR-EN15A014.0 (1) ·
LOTR-EN15S164.0 (1) ·
LOTR-EN15S170.0 (1) ·
LOTR-EN15S172.0 (1) ·
LOTR-EN17S134.0 (1) ·
LOTR-EN18S126.0 (1)
LOTR-EN02S046.0 (1) ·
LOTR-EN04S160.0 (1) ·
LOTR-EN04S169.0 (1) ·
LOTR-EN04S176.0 (1) ·
LOTR-EN12S147.0 (1) ·
LOTR-EN12S152.0 (1) ·
LOTR-EN13A017.0 (1) ·
LOTR-EN13S169.0 (1) ·
LOTR-EN15A014.0 (1) ·
LOTR-EN15S164.0 (1) ·
LOTR-EN15S170.0 (1) ·
LOTR-EN15S172.0 (1) ·
LOTR-EN17S134.0 (1) ·
LOTR-EN18S126.0 (1)
Archer. The twilight cost of each [ISENGARD] archer is -1. Archery: Exert Ranged Commander to make the Free Peoples player wound an unbound companion; this minion does not add to the minion archery total. (1) ·
Damage +1. Shadow: Remove (1) and exert Uruk Captain to play an Uruk-hai from your discard pile. (1) ·
Damage +1. Skirmish: Exert this minion to make it strength +1 for each [URUK-HAI] Uruk-hai you spot (or +2 for each if you can spot a companion who has resistance 3 or less). (1) ·
Damage +1. This minion is strength +1 for each other [URUK-HAI] minion you can spot. (1) ·
Damage +1. While there is a companion in the dead pile, each unbound companion is resistance -4. (1) ·
Fierce. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.). Assignment: Exert Mauhur to assign him to a non-hunter character (except the Ring-bearer). (1) ·
Fierce. Hunter 3. (While skirmishing a non-hunter character, this character is strength +3.) At the start of each skirmish involving Ugluk, each non-hunter skirmishing Ugluk must exert. (1) ·
Fierce. This minion is damage +1 for each [URUK-HAI] hunter assigned to a skirmish. (1) ·
To play, spot an [URUK-HAI] minion. While the fellowship is in region 1, each Uruk-hai is damage +1. While the fellowship is in region 2, each companion is strength -1. While the fellowship is in region 3, each unbound companion is resistance -2. (2) ·
To play, spot an [URUK-HAI] minion. While you can spot a fierce minion, this minion is fierce. While you can spot a hunter, this minion gains hunter 1. While you can spot a character that is damage +1, this minion is damage +1. (2) ·
Tracker. Fierce. Skirmish: Remove (2) to prevent an [ISENGARD] tracker from taking wounds. (1) ·
Tracker. Fierce. The roaming penalty for each [ISENGARD] tracker you play is -2. While you can spot 2 [ISENGARD] trackers, Ugluk is strength +3. While you can spot 3 [ISENGARD] trackers, Ugluk is damage +1. (1)
The twilight cost of each
Skirmish:
While there is a companion in the dead pile, each unbound companion is resistance –4. (1) ·
This minion is strength +1 for each other
At the start of each skirmish involving Uglúk, each non-hunter skirmishing Uglúk must exert. (1) ·
This minion is damage +1 for each
The roaming penalty for each
While you can spot 2
While you can spot 3
While the fellowship is in region 1, each Uruk-hai is
While the fellowship is in region 2, each companion is strength –1.
While the fellowship is in region 3, each unbound companion is resistance –2. (2) · To play, spot an
While you can spot a fierce minion, this minion is
While you can spot a hunter, this minion gains
While you can spot a character that is damage +1, this minion is
'''Archer.'''
The twilight cost of each [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] archer is -1.
'''Archery:''' Exert Ranged Commander to make the Free Peoples player wound an unbound companion; this minion does not add to the minion archery total. (1) ·
'''Damage +1.
Skirmish:''' Exert this minion to make it strength +1 for each [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] Uruk-hai you spot (or +2 for each if you can spot a companion who has resistance 3 or less). (1) ·
'''Damage +1.'''
This minion is strength +1 for each other [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion you can spot. (1) ·
'''Damage +1.'''
While there is a companion in the dead pile, each unbound companion is resistance –4. (1) ·
'''Damage +1.'''
'''Shadow:''' Remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] and exert Uruk Captain to play an Uruk-hai from your discard pile. (1) ·
'''Fierce. Hunter 1.''' ''(While skirmishing a non-hunter character, this character is strength +1.)''
'''Assignment:''' Exert Mauhúr to assign him to a non-hunter character (except the Ring-bearer). (1) ·
'''Fierce. Hunter 3.''' ''(While skirmishing a non-hunter character, this character is strength +3.)''
At the start of each skirmish involving Uglúk, each non-hunter skirmishing Uglúk must exert. (1) ·
'''Fierce.'''
This minion is damage +1 for each [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] hunter assigned to a skirmish. (1) ·
'''Tracker.''' '''Fierce.'''
'''Skirmish:''' Remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to prevent an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] tracker from taking wounds. (1) ·
'''Tracker.''' '''Fierce.'''
The roaming penalty for each [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] tracker you play is -2.
While you can spot 2 [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] trackers, Uglúk is strength +3.
While you can spot 3 [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] trackers, Uglúk is '''damage +1.''' (1) ·
To play, spot an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion.
While the fellowship is in region 1, each Uruk-hai is '''damage +1'''.
While the fellowship is in region 2, each companion is strength –1.
While the fellowship is in region 3, each unbound companion is resistance –2. (2) ·
To play, spot an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion.
While you can spot a fierce minion, this minion is '''fierce'''.
While you can spot a hunter, this minion gains '''hunter 1'''.
While you can spot a character that is damage +1, this minion is '''damage +1'''. (2)
None (5) ·
"'They have a blasting fire, and with it they took the wall.'" (1) ·
'I am Ugl?k. I command.' (1) ·
Few fighters are skilled enough to outstrip the natural instincts of the Uruk-hai. (1) ·
Hand-picked Uruks led Saruman's crossbowmen. (1) ·
The captains marched the Uruk-hai to the great river without halting. (1) ·
The enormous Uruk-hai armies marched with great speed. (1) ·
The Great Orc race revels in its ability to overwhelm an enemy. (1) ·
“‘...let's have no more nonsense!'” (1) ·
“‘Mauhúr and his lads are in the forest, and they should turn up any time now.'” (1)
Showing below up to 14 results in range #1 to #14.