Drilldown: CardReleases
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- CardReleases (24728)
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LOTR-EN12A002.0 (1) ·
LOTR-EN12A005.0 (1) ·
LOTR-EN12A013.0 (1) ·
LOTR-EN13A010.0 (1) ·
LOTR-EN13A011.0 (1) ·
LOTR-EN13A017.0 (1) ·
LOTR-EN15A011.0 (1) ·
LOTR-EN15A014.0 (1) ·
LOTR-EN17A001.0 (1) ·
LOTR-EN17A008.0 (1) ·
LOTR-EN17A009.0 (1) ·
LOTR-EN17A010.0 (1) ·
LOTR-EN17A013.0 (1) ·
LOTR-EN17A015.0 (1) ·
LOTR-EN17A017.0 (1) ·
LOTR-EN17A018.0 (1) ·
LOTR-EN18A001.0 (1) ·
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LOTR-EN18A011.0 (1) ·
LOTR-EN18A012.0 (1)
LOTR-EN12A002.0 (1) ·
LOTR-EN12A005.0 (1) ·
LOTR-EN12A013.0 (1) ·
LOTR-EN13A010.0 (1) ·
LOTR-EN13A011.0 (1) ·
LOTR-EN13A017.0 (1) ·
LOTR-EN15A011.0 (1) ·
LOTR-EN15A014.0 (1) ·
LOTR-EN17A001.0 (1) ·
LOTR-EN17A008.0 (1) ·
LOTR-EN17A009.0 (1) ·
LOTR-EN17A010.0 (1) ·
LOTR-EN17A013.0 (1) ·
LOTR-EN17A015.0 (1) ·
LOTR-EN17A017.0 (1) ·
LOTR-EN17A018.0 (1) ·
LOTR-EN18A001.0 (1) ·
LOTR-EN18A002.0 (1) ·
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LOTR-EN18A005.0 (1) ·
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LOTR-EN18A012.0 (1)
Arwen's Bow (1) ·
Arwen's Dagger (1) ·
Black Land Chieftain (1) ·
Chamber Patrol (1) ·
Crown of Gondor (1) ·
Denethor's Sword (1) ·
Erkenbrand's Horn (1) ·
Erkenbrand's Shield (1) ·
Faramir's Sword (1) ·
Galadriel's Silver Ewer (1) ·
Hadafang (1) ·
Orc Crusher (1) ·
Radagast's Herb Bag (1) ·
Ring of Artifice (1) ·
Ring of Savagery (1) ·
Ring of Terror (1) ·
Sentry Uruk (1) ·
Stampeding Chief (1) ·
Throne of Isengard (1) ·
Throne of Minas Tirith (1) ·
Throne of the Dark Lord (1) ·
Throne of the Golden Hall (1) ·
Uruk Blitz (1) ·
Uruk Zealot (1)
Bearer must be a Dwarf. Bearer is damage +1. Bearer is strength +1 for each [DWARVEN] artifact in your discard pile. Regroup: Discard this to take a non-event [DWARVEN] card into hand from your discard pile. (1) ·
Bearer must be a Nazgul. Bearer is damage +1. When you play this artifact, you may remove two threats to take a [WRAITH] card into hand from your discard pile. Response: If a player reconciles, return bearer to his owner's hand. (1) ·
Bearer must be a Nazgul. Each time bearer wins a skirmish, the Free Peoples player must either add a burden or exert a companion. Response: If a player reconciles, return bearer to his owner's hand. (1) ·
Bearer must be a [GANDALF] Wizard. Each time you play a [GANDALF] spell, you may exert bearer to wound a minion. (1) ·
Bearer must be a [GONDOR] Man. While bearer is Denethor, his game text does not apply. (1) ·
Bearer must be a [ROHAN] Man. Fellowship: Exert bearer to play a follower from your draw deck. Reshuffle your draw deck. Skirmish: Discard a follower from play to make bearer strength +4 (if bearer is Erkenbrand, he is strength +5 instead). (1) ·
Bearer must be a [ROHAN] Man. The minion archery total is -1. Skirmish: If bearer is Erkenbrand, you may add (2) to cancel a fierce skirmish involving him. Response: If a [ROHAN] Man is about to take a wound, spot Gandalf and exert bearer to prevent that wound. (1) ·
Bearer must be an [ELVEN] companion. Archery: If bearer is Arwen, discard 2 [ELVEN] cards from hand to wound a minion. (1) ·
Bearer must be an [ELVEN] companion. Bearer may bear this hand weapon in addition to 1 other hand weapon. Maneuver: If bearer is Arwen, exert her to draw 2 cards. (1) ·
Bearer must be Arwen or Elrond. Each time bearer wins a skirmish, you may exert him or her to discard a condition from play. (1) ·
Bearer must be Faramir. He is damage +1. Each minion skirmishing Faramir at a battleground or forest site is roaming. (1) ·
Damage +1. Fierce. If you play Stampeding Chief from your hand, remove (3) and spot another [MEN] minion or discard Stampeding Chief. (1) ·
Damage +1. To play, spot an [URUK-HAI] minion. Each companion who has resistance 0 is strength -3. Each time Uruk Zealot wins a skirmish, you may draw 3 cards. (1) ·
Each time you play Saruman, spot a minion. That minion is fierce until the start of the regroup phase. Each Wizard is strength +3 and damage +1. (1) ·
To play, spot 2 minions. While you can spot Sauron, each other minion is damage +1. While the fellowship is in the same region as Mount Doom, each companion is resistance -2. (1) ·
To play, spot an [ORC] minion. When you play Black Land Chieftain, you may add a threat for each Free Peoples possession and each Free Peoples artifact you can spot. (1) ·
To play, spot an [ORC] minion. While the fellowship is in region 1, [ORC] Orcs cannot take wounds. While the fellowship is in region 2, the current site gains underground. While the fellowship is in region 3, each [ORC] Orc is strength +2. (1) ·
To play, spot an [ORC] Orc. This minion is twilight cost -1 for each burden. Each time a Ring-bound companion loses a skirmish involving an [ORC] minion, you may reveal this card from hand to add a burden. (1) ·
To play, spot an [URUK-HAI] minion. While the fellowship is in region 1, each Uruk-hai is damage +1. While the fellowship is in region 2, each companion is strength -1. While the fellowship is in region 3, each unbound companion is resistance -2. (1) ·
To play, spot an [URUK-HAI] minion. While you can spot a fierce minion, this minion is fierce. While you can spot a hunter, this minion gains hunter 1. While you can spot a character that is damage +1, this minion is damage +1. (1) ·
To play, spot Aragorn, Elendil, or Isildur. Skirmish: Spot a [GONDOR] Man with 3 or more vitality and discard a [GONDOR] card from hand to make that Man strength +2. (1) ·
To play, spot Denethor (or 2 [GONDOR] companions). Each time a minion is killed or discarded from play during a skirmish, you may reinforce a [GONDOR] token. Skirmish: Remove 3 [GONDOR] tokens to discard a possession. (1) ·
To play, spot Galadriel or Celeborn. While Galadriel is the Ring-bearer, she is strength +2 and resistance +2. Each time you play an [ELVEN] skirmish event, you may reinforce an [ELVEN] token. (1) ·
To play, spot Theoden (or 2 [ROHAN] companions). Saruman and Grima cannot be assigned to skirmishes. Response: If a [ROHAN] Man is about to take a wound, exert another [ROHAN] Man and add (2) to prevent that. (1)
If you play Stampeding Chief from your hand, remove
Each time you play a
While bearer is Denethor, his game text does not apply. (1) · Bearer must be a
The minion archery total is -1.
Bearer is damage +1.
Bearer is strength +1 for each
Bearer is
When you play this artifact, you may remove 2 threats to take a
Each time bearer wins a skirmish, the Free Peoples player must either add a burden or exert a companion.
Each time bearer wins a skirmish, you may exert him or her to discard a condition from play. (1) · Bearer must be Faramir.
He is
Each minion skirmishing Faramir at a battleground or forest site is roaming. (1) · Each time you play Saruman, spot a minion. That minion is
Each Wizard is strength +3 and damage +1. (1) · To play, spot 2 minions.
While you can spot Sauron, each other minion is
While the fellowship is in the same region as Mount Doom, each companion is resistance -2. (1) · To play, spot an
When you play Black Land Chieftain, you may add a threat for each Free Peoples possession and each Free Peoples artifact you can spot. (1) · To play, spot an
While the fellowship is in region 1,
While the fellowship is in region 2, the current site gains
While the fellowship is in region 3, each
This minion is twilight cost –1 for each burden.
Each time a Ring-bound companion loses a skirmish involving an
While the fellowship is in region 1, each Uruk-hai is
While the fellowship is in region 2, each companion is strength –1.
While the fellowship is in region 3, each unbound companion is resistance –2. (1) · To play, spot an
While you can spot a fierce minion, this minion is
While you can spot a hunter, this minion gains
While you can spot a character that is damage +1, this minion is
Each time a minion is killed or discarded from play during a skirmish, you may reinforce a
While Galadriel is the Ring-bearer, she is strength +2 and resistance +2.
Each time you play an
Saruman and Gríma cannot be assigned to skirmishes.
'''Damage +1. Fierce.'''
If you play Stampeding Chief from your hand, remove [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] and spot another [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion or discard Stampeding Chief. (1) ·
'''Damage +1.''' To play, spot an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion. Each companion who has resistance 0 is strength –3. Each time Uruk Zealot wins a skirmish, you may draw 3 cards. (1) ·
Bearer must be a Dwarf.
Bearer is damage +1.
Bearer is strength +1 for each [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] artifact in your discard pile.
'''Regroup:''' Discard this to take a non-event [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] card into hand from your discard pile. (1) ·
Bearer must be a Nazgûl.
Bearer is '''damage +1'''.
When you play this artifact, you may remove 2 threats to take a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] card into hand from your discard pile.
'''Response:''' If a player reconciles, return bearer to his owner's hand. (1) ·
Bearer must be a Nazgûl.
Each time bearer wins a skirmish, the Free Peoples player must either add a burden or exert a companion.
'''Response:''' If a player reconciles, return bearer to his owner's hand. (1) ·
Bearer must be a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Wizard.
Each time you play a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] spell, you may exert bearer to wound a minion. (1) ·
Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man.
While bearer is Denethor, his game text does not apply. (1) ·
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man.
'''Fellowship:''' Exert bearer to play a follower from your draw deck. Reshuffle your draw deck.
'''Skirmish:''' Discard a follower from play to make bearer strength +4 (if bearer is Erkenbrand, he is strength +5 instead). (1) ·
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man.
The minion archery total is -1.
'''Skirmish:''' Add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to cancel a fierce skirmish involving bearer.
'''Response:''' If a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man is about to take a wound, spot Gandalf and exert bearer to prevent that wound. (1) ·
Bearer must be an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companion.
'''Archery:''' If bearer is Arwen, discard 2 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] cards from hand to wound a minion. (1) ·
Bearer must be an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companion. Bearer may bear this hand weapon in addition to 1 other hand weapon.
'''Maneuver:''' If bearer is Arwen, exert her to draw 2 cards. (1) ·
Bearer must be Arwen or Elrond.
Each time bearer wins a skirmish, you may exert him or her to discard a condition from play. (1) ·
Bearer must be Faramir.
He is '''damage +1.'''
Each minion skirmishing Faramir at a battleground or forest site is roaming. (1) ·
Each time you play Saruman, spot a minion. That minion is '''fierce''' until the start of the regroup phase.
Each Wizard is strength +3 and damage +1. (1) ·
To play, spot 2 minions.
While you can spot Sauron, each other minion is '''damage +1'''.
While the fellowship is in the same region as Mount Doom, each companion is resistance -2. (1) ·
To play, spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion.
When you play Black Land Chieftain, you may add a threat for each Free Peoples possession and each Free Peoples artifact you can spot. (1) ·
To play, spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion.
While the fellowship is in region 1, [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orcs cannot take wounds.
While the fellowship is in region 2, the current site gains '''underground'''.
While the fellowship is in region 3, each [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc is strength +2. (1) ·
To play, spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc.
This minion is twilight cost –1 for each burden.
Each time a Ring-bound companion loses a skirmish involving an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion, you may reveal this card from hand to add a burden. (1) ·
To play, spot an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion.
While the fellowship is in region 1, each Uruk-hai is '''damage +1'''.
While the fellowship is in region 2, each companion is strength –1.
While the fellowship is in region 3, each unbound companion is resistance –2. (1) ·
To play, spot an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion.
While you can spot a fierce minion, this minion is '''fierce'''.
While you can spot a hunter, this minion gains '''hunter 1'''.
While you can spot a character that is damage +1, this minion is '''damage +1'''. (1) ·
To play, spot Aragorn, Elendil, or Isildur.
'''Skirmish:''' Spot a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man with 3 or more vitality and discard a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] card from hand to make that Man strength +2. (1) ·
To play, spot Denethor (or 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companions).
Each time a minion is killed or discarded from play during a skirmish, you may reinforce a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] token.
'''Skirmish:''' Remove 3 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] tokens to discard a possession. (1) ·
To play, spot Galadriel or Celeborn.
While Galadriel is the Ring-bearer, she is strength +2 and resistance +2.
Each time you play an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] skirmish event, you may reinforce an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] token. (1) ·
To play, spot Théoden (or 2 [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companions).
Saruman and Gríma cannot be assigned to skirmishes.
'''Response:''' If a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man is about to take a wound, exert another [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man and add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to prevent that. (1)
None (9) ·
"'Beyond the Shadow it waits for you still...'" (1) ·
"But if doom denies this to me, then I will have naught: neither life diminished, nor love halved, nor honour abated." (1) ·
"Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta!" (1) ·
"One for the Dark Lord on his dark throne." (1) ·
"Will you look into the mirror?" (1) ·
Arwen had skill with a bow matched only by her beauty. (1) ·
But no more would Rohan stand against his kind. (1) ·
From the heights of Orthanc, Saruman spied on Middle-earth and plotted his rise to power. (1) ·
Orcs frequently used the weapons of their fallen enemies as their own. (1) ·
The tools of a master of herb and beast-lore were often confined to the simplest of places. (1) ·
The Uruk-hai do not question the authority of the White Hand. They know its cause is righteous. (1) ·
Woe be to any against whom she wielded it. (1) ·
“This blade is called Hadafang, a noble defense against the enemy throng for a noble lady.” (1) ·
“‘Hit me now, Sam. Hit me!'” (1) ·
“‘There will be hard handstrokes nigh at hand ere the day is full.'” (1)
Showing below up to 24 results in range #1 to #24.