Drilldown: CardReleases
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- CardReleases (24728)
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Bearer must be an [URUK-HAI] minion. Each time bearer wins a skirmish, you may choose one: discard a follower from play; heal an [URUK-HAI] minion; or control a site. (1) ·
Bearer must be Merry or Pippin. Bearer gains the Theoden signet. Response: If bearer wins a skirmish, exert him to discard each minion involved in that skirmish. (1) ·
Tale. Bearer must be the Ring-bearer. Skirmish: Discard this condition to take off The One Ring or to cancel a skirmish involving the Ring-bearer and a Nazgul. (1)
Each time bearer wins a skirmish, you may choose one: discard a follower from play; heal an
Bearer gains the Théoden signet.
'''Tale.''' Bearer must be the Ring-bearer.
'''Skirmish:''' Discard this condition to take off The One Ring or to cancel a skirmish involving the Ring-bearer and a Nazgûl. (1) ·
Bearer must be an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion.
Each time bearer wins a skirmish, you may choose one: discard a follower from play; heal an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion; or control a site. (1) ·
Bearer must be Merry or Pippin.
Bearer gains the Théoden signet.
'''Response:''' If bearer wins a skirmish, exert him to discard each minion involved in that skirmish. (1)
Bearer gains the Théoden signet.
'''Response:''' If bearer wins a skirmish, exert him to discard each minion involved in that skirmish. (1)
Showing below up to 3 results in range #1 to #3.