Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
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Use the filters below to narrow your results.
HDG-EN30S051.0 (1) ·
HDG-EN30S054.0 (1) ·
HDG-EN31S008.0 (1) ·
LOTR-EN01S186.0 (1) ·
LOTR-EN07S087.0 (1) ·
LOTR-EN07S088.0 (1) ·
LOTR-EN07S097.0 (1) ·
LOTR-EN07S106.0 (1) ·
LOTR-EN07S107.0 (1) ·
LOTR-EN07S124.0 (1) ·
LOTR-EN09S026.1 (1) ·
LOTR-EN10S026.0 (1) ·
LOTR-EN15S139.0 (1) ·
LOTR-EN17S086.0 (1) ·
LOTR-EN18S091.0 (1)
HDG-EN30S051.0 (1) ·
HDG-EN30S054.0 (1) ·
HDG-EN31S008.0 (1) ·
LOTR-EN01S186.0 (1) ·
LOTR-EN07S087.0 (1) ·
LOTR-EN07S088.0 (1) ·
LOTR-EN07S097.0 (1) ·
LOTR-EN07S106.0 (1) ·
LOTR-EN07S107.0 (1) ·
LOTR-EN07S124.0 (1) ·
LOTR-EN09S026.0 (1) ·
LOTR-EN10S026.0 (1) ·
LOTR-EN15S139.0 (1) ·
LOTR-EN17S086.0 (1) ·
LOTR-EN18S091.0 (1)
None (1) ·
Archer. Each time a companion heals, you may exert this ally to wound an Orc. (1) ·
Archer. Maneuver: If you can spot more minions than companions, exert Elf Army to allow it to participate in archery fire and skirmishes until the regroup phase. (1) ·
Archer. Maneuver: Spot Bard and exert Esgaroth Volunteers to allow Esgaroth Volunteers to participate in archery fire and skirmishes until the regroup phase. (1) ·
Assignment: Spot another [ORC] Orc to assign this minion to skirmish a non-[SHIRE] Ring-bearer. The Free Peoples player may add a burden or exert the Ring-bearer twice to discard this minion. (1) ·
At the start of the regroup phase, if you have only 4 cards in hand, you may spot another [GONDOR] Man to discard a minion. (1) ·
Each time you play an [ORC] mount, you may reinforce an [ORC] token. Regroup: Exert Orkish Veteran to make the Free Peoples player wound a companion. (1) ·
Enduring. To play, add a threat. When you play Cursed of Erech, exert him twice. At the start of the maneuver phase, you may exert another [GONDOR] Wraith to make Cursed of Erech defender +1 until the regroup phase. (1) ·
Knight. Fellowship: Discard a fortification to heal Ingold twice. (1) ·
Maneuver: If you have initiative, discard 2 cards from hand to make the site number of a minion +2 until the regroup phase. (1) ·
Ranger. Skirmish: If you have initiative, discard 2 cards from hand to wound a Man Targon is skirmishing. (1) ·
Regroup: While you have exactly 5 cards in hand, you may exert Derufin to discard an engine, machine, or possession. (1) ·
Response: If a possession or engine is played by your opponent, remove a [GONDOR] token from your condition to make that opponent remove (1). If he or she cannot, discard that possession or engine. (1) ·
Skirmish: Remove (3) to make a [MORIA] Orc strength +2. (1) ·
Valiant. At the start of the maneuver phase, you may spot a hunter minion (or exert 2 valiant Men) to make this companion defender +1 until the regroup phase. (1)
None (1) ·
Assignment: Spot another orc Orc to assign this minion to skirmish a non-shire Ring-bearer.
The Free Peoples player may add a burden or exert the Ring-bearer twice to discard this minion. (1) ·Enduring. To play, add a threat.
When you play Cursed of Erech, exert him twice. At the start of the maneuver phase, you may exert anothergondor Wraith to make Cursed of Erech defender +1 until the regroup phase. (1) ·
Knight.
Fellowship: Discard a fortification to heal Ingold twice. (1) ·
Maneuver: If you have initiative, discard 2 cards from hand to make the site number of a minion +2 until the regroup phase. (1) ·
Ranger.
Skirmish: If you have initiative, discard 2 cards from hand to wound a Man Targon is skirmishing. (1) ·
Regroup: While you have exactly 5 cards in hand, you may exert Derufin to discard an engine, machine, or possession. (1) ·
Response: If a possession or engine is played by your opponent, remove a gondor token from your condition to make that opponent remove twilight1 . If he or she cannot, discard that possession or engine. (1) ·
Skirmish: Remove twilight3 to make a moria Orc strength +2. (1) ·
Valiant.
At the start of the maneuver phase, you may spot a hunter minion (or exert 2 valiant Men) to make this companiondefender +1 until the regroup phase. (1) ·
Archer. Each time a companion heals, you may exert this ally to wound an Orc. (1) ·
Archer. Maneuver: If you can spot more minions than companions, exert Elf Army to allow it to participate in archery fire and skirmishes until the regroup phase. (1) ·
Archer. Maneuver: Spot Bard and exert Esgaroth Volunteers to allow Esgaroth Volunteers to participate in archery fire and skirmishes until the regroup phase. (1) ·
At the start of the regroup phase, if you have only 4 cards in hand, you may spot another gondor Man to discard a minion. (1) ·
Each time you play an orc mount, you may reinforce an orc token.
Regroup: Exert Orkish Veteran to make the Free Peoples player wound a companion. (1)
The Free Peoples player may add a burden or exert the Ring-bearer twice to discard this minion. (1) ·
When you play Cursed of Erech, exert him twice. At the start of the maneuver phase, you may exert another
At the start of the maneuver phase, you may spot a hunter minion (or exert 2 valiant Men) to make this companion
'''Assignment:''' Spot another [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc to assign this minion to skirmish a non-[[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] Ring-bearer.
The Free Peoples player may add a burden or exert the Ring-bearer twice to discard this minion. (1) ·
'''Enduring.''' To play, add a threat.
When you play Cursed of Erech, exert him twice. At the start of the maneuver phase, you may exert another [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Wraith to make Cursed of Erech '''defender +1''' until the regroup phase. (1) ·
'''Knight.'''
'''Fellowship:''' Discard a fortification to heal Ingold twice. (1) ·
'''Maneuver:''' If you have initiative, discard 2 cards from hand to make the site number of a minion +2 until the regroup phase. (1) ·
'''Ranger.'''
'''Skirmish:''' If you have initiative, discard 2 cards from hand to wound a Man Targon is skirmishing. (1) ·
'''Regroup:''' While you have exactly 5 cards in hand, you may exert Derufin to discard an engine, machine, or possession. (1) ·
'''Response:''' If a possession or engine is played by your opponent, remove a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] token from your condition to make that opponent remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. If he or she cannot, discard that possession or engine. (1) ·
'''Skirmish:''' Remove [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to make a [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] Orc strength +2. (1) ·
'''Valiant.'''
At the start of the maneuver phase, you may spot a hunter minion (or exert 2 valiant Men) to make this companion '''defender +1''' until the regroup phase. (1) ·
Archer. Each time a companion heals, you may exert this ally to wound an Orc. (1) ·
Archer. Maneuver: If you can spot more minions than companions, exert Elf Army to allow it to participate in archery fire and skirmishes until the regroup phase. (1) ·
Archer. Maneuver: Spot Bard and exert Esgaroth Volunteers to allow Esgaroth Volunteers to participate in archery fire and skirmishes until the regroup phase. (1) ·
At the start of the regroup phase, if you have only 4 cards in hand, you may spot another [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man to discard a minion. (1) ·
Each time you play an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] mount, you may reinforce an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] token.
'''Regroup:''' Exert Orkish Veteran to make the Free Peoples player wound a companion. (1) ·
The move limit is +1. When Radagast leaves play, this bonus is immediately lost.
Each time the fellowship moves, each opponent may discard 2 cards from hand to draw 2 cards. (1)
None (7) ·
Skin as dark as wood that has been charred by flame. (1) ·
The Orcs attacked the Alliance, rushing across the field that separated the armies. (1) ·
“...a black dread fell on them....” (1) ·
“...they talked now of Gondor and its ways and customs....” (1) ·
“From the uplands of Morthond....” (1) ·
“His broad flat face was swart, his eyes were like coals, and his tongue was red....” (1) ·
“The men of Ringló Vale behind the son of their lord....” (1) ·
“‘...a warrior should have more skills and knowledge than only the craft of weapons and slaying...'” (1)
Showing below up to 15 results in range #1 to #15.