Drilldown: CardReleases

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CardReleases > IsUnique: Yes & Strength: 9-12 & SiteNum: 5-9

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The Mouth of Sauron (4) · Sentry Uruk (2) · Uruk Blitz (2) · Uglúk (2)
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To play, spot an [URUK-HAI] minion. While you can spot a fierce minion, this minion is fierce. While you can spot a hunter, this minion gains hunter 1. While you can spot a character that is damage +1, this minion is damage +1. (2) · Assignment: Assign The Mouth of Sauron to the companion who has the highest strength. (If two or more are tied for highest, choose one.) (2) · To play, spot an [URUK-HAI] minion. While the fellowship is in region 1, each Uruk-hai is damage +1. While the fellowship is in region 2, each companion is strength -1. While the fellowship is in region 3, each unbound companion is resistance -2. (2) · Maneuver: Exert The Mouth of Sauron to play a [MEN] condition or [MEN] possession from your draw deck. (2)
TaggedGameText:
To play, spot an urukhai minion.
While you can spot a fierce minion, this minion is fierce.
While you can spot a hunter, this minion gains hunter 1.
While you can spot a character that is damage +1, this minion is damage +1. (2)
· Assignment: Assign The Mouth of Sauron to the companion who has the highest strength. (If two or more are tied for highest, choose one.) (2) · To play, spot an urukhai minion.
While the fellowship is in region 1, each Uruk-hai is damage +1.
While the fellowship is in region 2, each companion is strength –1.
While the fellowship is in region 3, each unbound companion is resistance –2. (2)
· Maneuver: Exert The Mouth of Sauron to play a men condition or men possession from your draw deck. (2)
FormattedGameText:
To play, spot an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion. While you can spot a fierce minion, this minion is '''fierce'''. While you can spot a hunter, this minion gains '''hunter 1'''. While you can spot a character that is damage +1, this minion is '''damage +1'''. (2) · '''Assignment:''' Assign The Mouth of Sauron to the companion who has the highest strength. (If two or more are tied for highest, choose one.) (2) · To play, spot an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion. While the fellowship is in region 1, each Uruk-hai is '''damage +1'''. While the fellowship is in region 2, each companion is strength –1. While the fellowship is in region 3, each unbound companion is resistance –2. (2) · '''Maneuver:''' Exert The Mouth of Sauron to play a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] condition or [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] possession from your draw deck. (2)
Lore:
None (20) · "'This is no parley. You have nothing to say.'" (1) · 'I am Ugl?k. I command.' (1) · A few Orc casualties were of no concern to him. (1) · A Ring of Power would not stop the blade of an assassin lying in wait. (1) · A warrior trained in single combat, he tore a swath through the defenders. (1) · Berserkers are the first wave of Uruks sent to battle. (1) · Black-feathered arrows from Uruk-hai bows reign over the corpses of Saruman's enemies. (1) · Few fighters are skilled enough to outstrip the natural instincts of the Uruk-hai. (1) · Sauron shows favour to those in his dungeons with the ambition to squeeze the information he needs from those caught spying out his borders. (1) · Sauron's Orcs ranged far and wide, searching for Baggins and the Ring. (1) · Skull-like helmets are distinctive to the Berserkers. (1) · The best archers were held in reserve, awaiting the final assault. (1) · The captains marched the Uruk-hai to the great river without halting. (1) · The enormous Uruk-hai armies marched with great speed. (1) · The foe who gave him his scar soon after gave him the adornment for his helm. (1) · The Men and Elves looked out into the darkness, and through the rain they saw, lit by the thousands of torches, the huge advancing Uruk-hai army. (1) · The voice of Saruman compels his minions to stop at nothing to earn his favor. (1) · Their mission at Helm's Deep was to clear the walls. (1) · With blind devotion, the Orcs of Mordor follow orders issued from the Dark Tower. (1) · “...he learned great sorcery, and knew much of the mind of Sauron; and he was more cruel than any orc.” (2) · “Now the watch-towers, which had fallen into decay, were repaired, and filled with arms, and garrisoned with ceaseless vigilance.” (1) · “‘...let's have no more nonsense!'” (1) · “‘Do you wish to see the greatness of our army? We are the fighting Uruk-hai.'” (1) · “‘Is there anyone in this rout with authority to treat with me?' he asked. ‘Or indeed with wit to understand me?'” (2) · “‘Mauhúr and his lads are in the forest, and they should turn up any time now.'” (1) · “‘They might agree with me, with Grishnákh....'” (1) · “‘You've spoken more than enough, Uglúk,' sneered the evil voice. ‘I wonder how they would like it in Lugbúrz.'” (1)
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