Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (30)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
- SubSets (0)
- SubTypes (1)
CardReleases > IsUnique:
Yes
& Subtitle:
None
& Subtypes:
Man
& TwilightCost:
5-11
& Vitality:
2-3
& Signet:
None ![](/extensions/Cargo/drilldown/resources/filter-x.png)
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Use the filters below to narrow your results.
LOTR-EN00S077.0 (1) ·
LOTR-EN00W029.0 (1) ·
LOTR-EN04S022.0 (1) ·
LOTR-EN04S217.0 (1) ·
LOTR-EN04S218.0 (1) ·
LOTR-EN04S219.0 (1) ·
LOTR-EN04S225.0 (1) ·
LOTR-EN07S145.0 (1) ·
LOTR-EN07S170.0 (1) ·
LOTR-EN08S060.0 (1) ·
LOTR-EN08S062.0 (1) ·
LOTR-EN08S091.0 (1) ·
LOTR-EN10S041.0 (1) ·
LOTR-EN11S075.0 (1) ·
LOTR-EN11S154.0 (1) ·
LOTR-EN15S074.0 (1) ·
LOTR-EN15S087.0 (1) ·
LOTR-EN17S043.0 (1)
LOTR-EN00S077.0 (1) ·
LOTR-EN00W029.0 (1) ·
LOTR-EN04S022.0 (1) ·
LOTR-EN04S217.0 (1) ·
LOTR-EN04S218.0 (1) ·
LOTR-EN04S219.0 (1) ·
LOTR-EN04S225.0 (1) ·
LOTR-EN07S145.0 (1) ·
LOTR-EN07S170.0 (1) ·
LOTR-EN08S060.0 (1) ·
LOTR-EN08S062.0 (1) ·
LOTR-EN08S091.0 (1) ·
LOTR-EN10S041.0 (1) ·
LOTR-EN11S075.0 (1) ·
LOTR-EN11S154.0 (1) ·
LOTR-EN15S074.0 (1) ·
LOTR-EN15S087.0 (1) ·
LOTR-EN17S043.0 (1)
Chieftain of Dunland (1) ·
Desert Lancers (1) ·
Desert Legion (1) ·
Desert Lord (1) ·
Easterling Captain (1) ·
Easterling Host (1) ·
Easterling Pillager (2) ·
Easterling Regiment (1) ·
Easterling Sneak (1) ·
Haradrim Marksman (1) ·
Heavy Axeman (1) ·
Hillman Horde (1) ·
Primitive Savage (1) ·
Riders of the Mark (2) ·
Rohirrim Army (1) ·
Suzerain of Harad (1)
Easterling. Fierce. When you play this minion, you may spot another Easterling to add a burden for each companion over 5. (1) ·
Easterling. Fierce. Each time Easterling Regiment wins a skirmish, you may add (1) for each burden. (1) ·
Easterling. Fierce. Skirmish: Spot 2 burdens and remove (2) to make an Easterling strength +2. Skirmish: Spot 4 burdens and remove (2) to make an Easterling strength +3. Skirmish: Spot 6 burdens and remove (2) to make an Easterling strength +4. (1) ·
Easterling. Fierce. When you play this minion, you may spot another Easterling to add a burden for each companion you spot over 5. (1) ·
Easterling. While you can spot 4 burdens, Heavy Axeman is strength +4 and fierce. (1) ·
Fierce. Skirmish: Spot a site you control and remove (2) to make a [MEN] Man strength +2. Skirmish: Spot 2 sites you control and remove (2) to make a [MEN] Man strength +3. Skirmish: Spot 3 sites you control and remove (2) to make a [MEN] Man strength +4. (1) ·
Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Skirmish: Exert Easterling Host and make it strength -2 until the regroup phase to make each other [MEN] minion strength +1 until the regroup phase. (1) ·
Southron. Ambush (1). While you can spot 4 burdens, this minion is strength +5. While you can spot 5 burdens, this minion is fierce. While you can spot 6 burdens, this minion is damage +1. (1) ·
Southron. Archer. Archery: Exert Desert Lord to exert a companion (except the Ring-bearer); Desert Lord does not add to the minion archery total. (1) ·
Southron. Archer. While you can spot another [RAIDER] Man, Ring-bound companions cannot take archery wounds. (1) ·
Southron. Archer. While you have initiative, the Ring-bearer cannot take wounds during the archery phase and this minion is ambush (8). (1) ·
Southron. To play, spot a [RAIDER] Man. Regroup: Exert Desert Lancers twice to take control of a site. (1) ·
To play, spot 2 [ROHAN] companions. You may play Riders of the Mark any time you could play a skirmish event. When you play Riders of the Mark, you may exhaust a minion. (2) ·
To play, spot 3 [ROHAN] companions. You may play Rohirrim Army any time you could play a regroup event. When you play Rohirrim Army, you may discard a minion. (1) ·
While you can spot a companion of strength 12 or more, this minion is strength +5. Each time this minion wins a skirmish, if he bears a hand weapon, you may take control of a site. (1) ·
While you control 2 sites, Easterling Sneak is fierce. While you control 4 sites, each [MEN] minion is strength +1 and fierce. (1) ·
While you control 2 sites, skip the archery phase. While you control 3 sites, each of your [DUNLAND] Men is fierce. While you control 4 sites, each of your [DUNLAND] Men is damage +1. (1)
While you can spot 4 burdens, Heavy Axeman is strength +4 and fierce. (1) ·
Each time Easterling Regiment wins a skirmish, you may add
When you play this minion, you may spot another Easterling to add a burden for each companion over 5. (2) ·
Skirmish:
While you can spot 4 burdens, this minion is strength +5.
While you can spot 5 burdens, this minion is
While you can spot 6 burdens, this minion is
While you can spot another
While you have initiative, the Ring-bearer may not take wounds during the archery phase and this minion is ambush
You may play Riders of the Mark any time you could play a skirmish event. When you play Riders of the Mark, you may exhaust a minion. (2) · To play, spot 3
You may play Rohirrim Army any time you could play a regroup event.
When you play Rohirrim Army, you may discard a minion. (1) · While you can spot a companion of strength 12 or more, this minion is strength +5.
Each time this minion wins a skirmish, if he bears a hand weapon, you may take control of a site. (1) · While you control 2 sites, Easterling Sneak is
While you control 3 sites, each of your
While you control 4 sites, each of your
'''Easterling.'''
While you can spot 4 burdens, Heavy Axeman is strength +4 and fierce. (1) ·
'''Easterling.''' '''Fierce.'''
'''Skirmish:''' Spot 2 burdens and remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to make an Easterling strength +2.
'''Skirmish:''' Spot 4 burdens and remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to make an Easterling strength +3.
'''Skirmish:''' Spot 6 burdens and remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to make an Easterling strength +4. (1) ·
'''Easterling.''' '''Fierce.'''
Each time Easterling Regiment wins a skirmish, you may add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] for each burden. (1) ·
'''Easterling.''' '''Fierce.'''
When you play this minion, you may spot another Easterling to add a burden for each companion over 5. (2) ·
'''Fierce.
Skirmish:''' Spot a site you control and remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to make a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] Man strength +2.
'''Skirmish:''' Spot 2 sites you control and remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to make a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] Man strength +3.
'''Skirmish:''' Spot 3 sites you control and remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to make a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] Man strength +4. (1) ·
'''Lurker.''' (Skirmishes involving lurker minions must be resolved after any others.) '''Skirmish:''' Exert Easterling Host and make it strength –2 until the regroup phase to make each other [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion strength +1 until the regroup phase. (1) ·
'''Southron.''' '''Ambush.''' [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]
While you can spot 4 burdens, this minion is strength +5.
While you can spot 5 burdens, this minion is '''fierce.'''
While you can spot 6 burdens, this minion is '''damage +1.''' (1) ·
'''Southron.''' '''Archer.'''
'''Archery:''' Exert Desert Lord to exert a companion (except the Ring-bearer); Desert Lord does not add to the minion archery total. (1) ·
'''Southron.''' '''Archer.'''
While you can spot another [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man, Ring-bound companions cannot take archery wounds. (1) ·
'''Southron.''' '''Archer.'''
While you have initiative, the Ring-bearer may not take wounds during the archery phase and this minion is ambush [[Image:Twilight_8.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1) ·
'''Southron.''' To play, spot a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man.
'''Regroup:''' Exert Desert Lancers twice to take control of a site. (1) ·
To play, spot 2 [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companions.
You may play Riders of the Mark any time you could play a skirmish event. When you play Riders of the Mark, you may exhaust a minion. (2) ·
To play, spot 3 [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companions.
You may play Rohirrim Army any time you could play a regroup event.
When you play Rohirrim Army, you may discard a minion. (1) ·
While you can spot a companion of strength 12 or more, this minion is strength +5.
Each time this minion wins a skirmish, if he bears a hand weapon, you may take control of a site. (1) ·
While you control 2 sites, Easterling Sneak is '''fierce'''. While you control 4 sites, each [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion is strength +1 and '''fierce'''. (1) ·
While you control 2 sites, skip the archery phase.
While you control 3 sites, each of your [[Image:Culture_Dunland.svg|x25px|bottom|link=Dunland_Culture|class=whitebg]] Men is '''fierce.'''
While you control 4 sites, each of your [[Image:Culture_Dunland.svg|x25px|bottom|link=Dunland_Culture|class=whitebg]] Men is '''damage +1.''' (1)
None (5) ·
"The dark is gathering all armies to him." (1) ·
Archers from Harad rode atop the great war-beasts on the Fields of Pelennor. (1) ·
Men of the East mass soldiers into huge groups. (1) ·
Mount Doom™ Preview
King Draft Pack (1) · Southron legends tell of powerful warrior leaders and the kingdoms they have conquered. (1) · The only thing scarier than a Wild Man is a Wild Man with an axe. (1) · “...for the sack of the City and the rape of Gondor....” (1) · “...the Easterlings were strong and war-hardened and asked for no quarter.” (1) · “With astonishing speed and skill they checked their steeds, wheeled, and came charging round.” (2) · “‘Begone, foul dwimmerlaik, lord of carrion!'” (1) · “‘Mordor has allied itself with... the cruel Haradrim....'” (1) · “‘They are fierce folk when roused.'” (1)
King Draft Pack (1) · Southron legends tell of powerful warrior leaders and the kingdoms they have conquered. (1) · The only thing scarier than a Wild Man is a Wild Man with an axe. (1) · “...for the sack of the City and the rape of Gondor....” (1) · “...the Easterlings were strong and war-hardened and asked for no quarter.” (1) · “With astonishing speed and skill they checked their steeds, wheeled, and came charging round.” (2) · “‘Begone, foul dwimmerlaik, lord of carrion!'” (1) · “‘Mordor has allied itself with... the cruel Haradrim....'” (1) · “‘They are fierce folk when roused.'” (1)
Showing below up to 18 results in range #1 to #18.