Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
- SubSets (0)
- SubTypes (1)
Use the filters below to narrow your results.
LOTR-EN00W024.0 (1) ·
LOTR-EN01S256.0 (1) ·
LOTR-EN01S257.0 (1) ·
LOTR-EN01S267.0 (1) ·
LOTR-EN01S268.0 (1) ·
LOTR-EN01S272.0 (1) ·
LOTR-EN03S096.0 (1) ·
LOTR-EN03S098.0 (1) ·
LOTR-EN03S100.0 (1) ·
LOTR-EN03S101.0 (1) ·
LOTR-EN05S103.0 (1) ·
LOTR-EN05S105.0 (1) ·
LOTR-EN06S102.0 (1) ·
LOTR-EN07S284.0 (1) ·
LOTR-EN07S287.0 (1) ·
LOTR-EN07S289.0 (1) ·
LOTR-EN07S292.0 (1) ·
LOTR-EN07S293.0 (1) ·
LOTR-EN07S295.0 (1) ·
LOTR-EN07S299.0 (1) ·
LOTR-EN07S302.0 (1) ·
LOTR-EN07S304.0 (1) ·
LOTR-EN07S305.0 (1) ·
LOTR-EN10S076.0 (1) ·
LOTR-EN10S077.0 (1) ·
LOTR-EN10S081.0 (1) ·
LOTR-EN10S090.0 (1) ·
LOTR-EN10S091.0 (1) ·
LOTR-EN10S093.0 (1) ·
LOTR-EN10S094.0 (1) ·
LOTR-EN10S095.0 (1)
LOTR-EN00W024.0 (1) ·
LOTR-EN01S256.0 (1) ·
LOTR-EN01S257.0 (1) ·
LOTR-EN01S267.0 (1) ·
LOTR-EN01S268.0 (1) ·
LOTR-EN01S272.0 (1) ·
LOTR-EN03S096.0 (1) ·
LOTR-EN03S098.0 (1) ·
LOTR-EN03S100.0 (1) ·
LOTR-EN03S101.0 (1) ·
LOTR-EN05S103.0 (1) ·
LOTR-EN05S105.0 (1) ·
LOTR-EN06S102.0 (1) ·
LOTR-EN07S284.0 (1) ·
LOTR-EN07S287.0 (1) ·
LOTR-EN07S289.0 (1) ·
LOTR-EN07S292.0 (1) ·
LOTR-EN07S293.0 (1) ·
LOTR-EN07S295.0 (1) ·
LOTR-EN07S299.0 (1) ·
LOTR-EN07S302.0 (1) ·
LOTR-EN07S304.0 (1) ·
LOTR-EN07S305.0 (1) ·
LOTR-EN10S076.0 (1) ·
LOTR-EN10S077.0 (1) ·
LOTR-EN10S081.0 (1) ·
LOTR-EN10S090.0 (1) ·
LOTR-EN10S091.0 (1) ·
LOTR-EN10S093.0 (1) ·
LOTR-EN10S094.0 (1) ·
LOTR-EN10S095.0 (1)
Advance Marauder (1) ·
Advance Regular (1) ·
Cirith Ungol Guard (1) ·
Gate Sentry (1) ·
Mordor Assassin (1) ·
Mordor Brute (1) ·
Mordor Fiend (1) ·
Mordor Guard (1) ·
Mordor Savage (1) ·
Mordor Veteran (1) ·
Mordor Warrior (1) ·
Mordor Wretch (1) ·
Morgul Hunter (1) ·
Morgul Patrol (1) ·
Morgul Skirmisher (1) ·
Orc Assault Band (1) ·
Orc Captain (1) ·
Orc Destroyer (1) ·
Orc Fighter (1) ·
Orc Hunters (1) ·
Orc Inquisitor (1) ·
Orc Officer (1) ·
Orc Pillager (1) ·
Orc Rager (1) ·
Orc Ravager (1) ·
Orc Savage (1) ·
Orc Slaughterer (1) ·
Orc Swordsman (1) ·
Orc Veteran (1) ·
Orc War Band (1) ·
Orc Warrior (1)
None (1) ·
Damage +1. (1) ·
Each roaming [SAURON] minion is fierce. (1) ·
Each time a [SAURON] Orc overwhelms a companion, add 3 burdens. (1) ·
Each [SAURON] Orc bearing a possession cannot take wounds (except during skirmish phases). (1) ·
Enduring. For each wound on this minion, it is strength +2. (1) ·
For each companion you can spot, this minion is strength +1. (1) ·
For each Free Peoples card borne by a character this minion is skirmishing, that character is strength -1. (1) ·
Maneuver: Exert this minion and discard your [SAURON] condition to make the Free Peoples player discard the top 2 cards from his or her draw deck. (1) ·
Maneuver: Exert this minion twice and spot another [SAURON] minion to discard a condition. (1) ·
Maneuver: Remove (3) to exert a Hobbit (except the Ring-bearer). (1) ·
Regroup: Spot a [SAURON] condition and exert this minion to take control of a site. (1) ·
Response: If a companion is overwhelmed during a skirmish involving a [SAURON] Orc, remove a threat to assign this minion to the Ring-bearer (even if the Ring-bearer is already assigned). (1) ·
Shadow: If you cannot spot another minion and there are 3 or fewer twilight tokens, add (3) (or (5) if this minion is roaming). (1) ·
Shadow: Remove (3) and spot 3 [SAURON] Orcs to draw a card. (1) ·
Shadow: Spot 4 Free Peoples cultures and exert another [SAURON] minion twice to add (3) and draw a card. (1) ·
Skirmish: Discard a card from hand to make a companion skirmishing this minion strength -1 for each other [SAURON] Orc you spot (limit -3). (1) ·
Skirmish: Discard this minion to make another [SAURON] Orc strength +4. (1) ·
Skirmish: Discard your [SAURON] condition to make a character skirmishing this minion strength -1. (1) ·
Skirmish: Exert 3 [SAURON] Orcs to add 3 threats. When this minion is discarded, remove 3 threats. (1) ·
Skirmish: Exert this minion and spot another [SAURON] minion and to add a threat. (1) ·
Skirmish: Exert this minion to make a roaming [SAURON] minion strength +3. (1) ·
Skirmish: Exert this minion to wound a character he is skirmishing. (1) ·
Skirmish: Exert this minion to wound a character it is skirmishing. (1) ·
Skirmish: Remove 3 threats to make a [SAURON] minion strength +8. (1) ·
Skirmish: Spot 6 companions and exert this minion to make another [SAURON] Orc strength +6. (1) ·
To play, spot a [SAURON] minion. Shadow: Remove 2 threats to discard a condition. (1) ·
When you play this minion, you may make the Free Peoples player discard a card at random from hand. (1) ·
When you play this minion, you may spot a [SAURON] condition to draw a card for each site you control (limit 3). (1) ·
While this minion bears a weapon, he is strength +2. (1) ·
While you can spot 6 companions and another [SAURON] Orc, this minion is strength +9 and fierce. (1)
None (1) ·
Damage +1. (1) ·
Enduring.
For each wound on this minion, it is strength +2. (1) ·Maneuver: Exert this minion and discard your sauron condition to make the Free Peoples player discard the top 2 cards from his or her draw deck. (1) ·
Maneuver: Exert this minion twice and spot another sauron minion to discard a condition. (1) ·
Maneuver: Remove twilight3 to exert a Hobbit (except the Ring-bearer). (1) ·
Regroup: Spot a sauron condition and exert this minion to take control of a site. (1) ·
Response: If a companion is overwhelmed during a skirmish involving a sauron Orc, remove a threat to assign this minion to the Ring-bearer (even if the Ring-bearer is already assigned). (1) ·
Shadow: If you cannot spot another minion and there are 3 or fewer twilight tokens, add twilight3 (or twilight5 if this minion is roaming). (1) ·
Shadow: Remove twilight3 and spot 3 sauron Orcs to draw a card. (1) ·
Shadow: Spot 4 Free Peoples cultures and exert another sauron minion twice to add twilight3 and draw a card. (1) ·
Skirmish: Discard a card from your hand to make a companion skirmishing this minion strength –1 for each other sauron Orc you spot (limit –3). (1) ·
Skirmish: Discard this minion to make another sauron Orc strength +4. (1) ·
Skirmish: Discard your sauron condition to make a character skirmishing this minion strength -1. (1) ·
Skirmish: Exert 3 sauron Orcs to add 3 threats.
When this minion is discarded, remove 3 threats. (1) ·Skirmish: Exert this minion and spot another sauron minion and to add a threat. (1) ·
Skirmish: exert this minion to make a roaming sauron minion strength +3. (1) ·
Skirmish: Exert this minion to wound a character he is skirmishing. (1) ·
Skirmish: Exert this minion to wound a character it is skirmishing. (1) ·
Skirmish: Remove 3 threats to make a sauron minion strength +8. (1) ·
Skirmish: Spot 6 companions and exert this minion to make another sauron Orc strength +6. (1) ·
Each sauron Orc bearing a possession cannot take wounds (except during skirmish phases). (1) ·
Each roaming sauron minion is fierce. (1) ·
Each time a sauron Orc overwhelms a companion, add 3 burdens. (1) ·
For each companion you can spot, this minion is strength +1. (1) ·
For each Free Peoples card borne by a character this minion is skirmishing, that character is strength -1. (1) ·
To play, spot a sauron minion.
Shadow: Remove 2 threats to discard a condition. (1) ·
When you play this minion, you may make the Free Peoples player discard a card at random from hand. (1) ·
When you play this minion, you may spot a sauron condition to draw a card for each site you control (limit 3). (1) ·
While this minion bears a weapon, he is strength +2. (1) ·
While you can spot 6 companions and another sauron Orc, this minion is strength +9 and fierce. (1)
For each wound on this minion, it is strength +2. (1) ·
When this minion is discarded, remove 3 threats. (1) ·
None (1) ·
'''Damage +1.''' (1) ·
'''Enduring.'''
For each wound on this minion, it is strength +2. (1) ·
'''Maneuver:''' Exert this minion and discard your [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] condition to make the Free Peoples player discard the top 2 cards from his or her draw deck. (1) ·
'''Maneuver:''' Exert this minion twice and spot another [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion to discard a condition. (1) ·
'''Maneuver:''' Remove [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to exert a Hobbit (except the Ring-bearer). (1) ·
'''Regroup:''' Spot a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] condition and exert this minion to take control of a site. (1) ·
'''Response:''' If a companion is overwhelmed during a skirmish involving a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc, remove a threat to assign this minion to the Ring-bearer (even if the Ring-bearer is already assigned). (1) ·
'''Shadow:''' If you cannot spot another minion and there are 3 or fewer twilight tokens, add [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] (or [[Image:Twilight_5.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]if this minion is roaming). (1) ·
'''Shadow:''' Remove [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] and spot 3 [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orcs to draw a card. (1) ·
'''Shadow:''' Spot 4 Free Peoples cultures and exert another [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion twice to add [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] and draw a card. (1) ·
'''Skirmish:''' Discard a card from your hand to make a companion skirmishing this minion strength –1 for each other [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc you spot (limit –3). (1) ·
'''Skirmish:''' Discard this minion to make another [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc strength +4. (1) ·
'''Skirmish:''' Discard your [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] condition to make a character skirmishing this minion strength -1. (1) ·
'''Skirmish:''' Exert 3 [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orcs to add 3 threats.
When this minion is discarded, remove 3 threats. (1) ·
'''Skirmish:''' Exert this minion and spot another [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion and to add a threat. (1) ·
'''Skirmish:''' exert this minion to make a roaming [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion strength +3. (1) ·
'''Skirmish:''' Exert this minion to wound a character he is skirmishing. (1) ·
'''Skirmish:''' Exert this minion to wound a character it is skirmishing. (1) ·
'''Skirmish:''' Remove 3 threats to make a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]]minion strength +8. (1) ·
'''Skirmish:''' Spot 6 companions and exert this minion to make another [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc strength +6. (1) ·
Each roaming [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion is '''fierce.''' (1) ·
Each time a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc overwhelms a companion, add 3 burdens. (1) ·
Each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc bearing a possession cannot take wounds (except during skirmish phases). (1) ·
For each companion you can spot, this minion is strength +1. (1) ·
For each Free Peoples card borne by a character this minion is skirmishing, that character is strength -1. (1) ·
To play, spot a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion.
'''Shadow:''' Remove 2 threats to discard a condition. (1) ·
When you play this minion, you may make the Free Peoples player discard a card at random from hand. (1) ·
When you play this minion, you may spot a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] condition to draw a card for each site you control (limit 3). (1) ·
While this minion bears a weapon, he is strength +2. (1) ·
While you can spot 6 companions and another [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc, this minion is strength +9 and fierce. (1)
None (1) ·
Bred for battle, Sauron's soldiers live for the thrill of the fight – and the spoils of victory. (1) ·
Cruel questioners of Mordor tore the secret from poor Gollum, that Sauron's most prized possession once again was found. (1) ·
Sauron has countless armies of Orcs at his disposal. (1) ·
Sauron's hatred lives in the hearts of his minions. (1) ·
The Orcs of Mordor extended the will of Sauron to control the weak Men of the East. (1) ·
The Orcs of Mordor, heartened by the promise of blood and plunder, are dangerous foes in battle. (1) ·
Weapons of the West are often powerless against the threat of Sauron. (1) ·
“...a braying of horns... shook the very stones and stunned men's ears.” (1) ·
“...all the hills and rocks about the Morannon were filled with hidden foes....” (1) ·
“...and the shadowy defile beyond was bored and tunnelled by teeming broods of evil things.” (1) ·
“...far away from hidden holds and outposts in the hills came answering calls....” (1) ·
“...he watched the enemy come charging to the assault.” (1) ·
“...the first assault crashed into them.” (1) ·
“...this stronghold had been built not to keep enemies out of Mordor, but to keep them in.” (1) ·
“All about the hills the hosts of Mordor raged.” (1) ·
“Drums rolled and fires leaped up.” (1) ·
“In it there was a single gate of iron, and upon its battlement sentinels paced unceasingly.” (1) ·
“In vain men shook their fists at the pitiless foes that swarmed before the Gate.” (1) ·
“North amid the noisome pits lay the first of the great heaps and hills of slag....” (1) ·
“Orcs were multiplying again in the mountains.” (1) ·
“Sauron had taken the proffered bait in jaws of steel.” (1) ·
“The Captains of the West were foundering in a gathering sea.” (1) ·
“The drums rolled and rattled.” (1) ·
“The onslaught of Mordor broke like a wave on the beleaguered hills....” (1) ·
“The plain was dark with their marching companies....” (1) ·
“The sun gleamed red....” (1) ·
“There came a long rolling of great drums like thunder in the mountains....” (1) ·
“‘Many evil things there are that your strong walls and bright swords do not stay.'” (1) ·
“‘The nameless enemy has arisen again....'” (1) ·
“‘There was war, and the land was laid waste....'” (1)
Showing below up to 31 results in range #1 to #31.
D
- Data:Advance Marauder (10C76)/Data
- Data:Advance Regular (10C77)/Data
- Data:Cirith Ungol Guard (10C81)/Data
- Data:Gate Sentry (6C102)/Data
- Data:Mordor Assassin (7R284)/Data
- Data:Mordor Brute (10C90)/Data
- Data:Mordor Fiend (10C91)/Data
- Data:Mordor Guard (7C287)/Data
- Data:Mordor Savage (7U289)/Data
- Data:Mordor Veteran (7U292)/Data
- Data:Mordor Warrior (7U293)/Data
- Data:Mordor Wretch (10U93)/Data
- Data:Morgul Hunter (1R256)/Data
- Data:Morgul Patrol (0W24)/Data
- Data:Morgul Skirmisher (1U257)/Data
- Data:Orc Assault Band (7U295)/Data
- Data:Orc Captain (5R103)/Data
- Data:Orc Destroyer (7C299)/Data
- Data:Orc Fighter (5U105)/Data
- Data:Orc Hunters (1U267)/Data
- Data:Orc Inquisitor (1C268)/Data
- Data:Orc Officer (7U302)/Data