Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (30)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
- SubSets (0)
- SubTypes (1)
Use the filters below to narrow your results.
Possessions cannot be transferred from this companion to another character. Fellowship: Play a possession on this companion to liberate a site. (1) ·
Ranger. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) At the start of each skirmish involving this companion and a roaming minion, you may reinforce a [GONDOR] token. (1) ·
Ranger. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) Each time this companion wins a skirmish, you may make a [GONDOR] ranger strength +2 until the regroup phase. (1) ·
Ranger. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) This companion is strength +1 for each roaming minion you can spot. (1) ·
Ranger. Hunter 1. When this companion is in your starting fellowship, his twilight cost is -1. Skirmish: Remove a [GONDOR] token or exert a [GONDOR] Man to make the site number of a minion +2. (1) ·
Ranger. When you play this companion, you may play the fellowship's next site. (1) ·
Ranger. While you can spot a [GONDOR] token, this companion is strength +2. (1) ·
Valiant. While you can spot a [ROHAN] Man, this companion?s twilight cost is -1. This companion is strength +1 for each hunter minion you can spot. (1) ·
Valiant. While you can spot a [ROHAN] token, this companion is strength +2. (1) ·
When you play this companion, each [ROHAN] companion is strength +2 until the regroup phase. (1) ·
While this companion is at a battleground or plains site, he is strength +3. (1) ·
While you can spot a valiant Man, this companion?s twilight cost is -1. While no opponent controls a site, this companion is strength +2. (1)
When this companion is in your starting fellowship, he is twilight cost –1.
At the start of each skirmish involving this companion and a roaming minion, you may reinforce a
Each time this companion wins a skirmish, you may make a
This companion is strength +1 for each roaming minion you can spot. (1) ·
This companion is strength +1 for each hunter minion you can spot. (1) ·
While you can spot a
This companion is strength +2 while no opponent controls a site. (1)
'''Ranger. Hunter 1.'''
When this companion is in your starting fellowship, he is twilight cost –1.
'''Skirmish:''' Remove a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] token or exert a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man to make the site number of a minion +2. (1) ·
'''Ranger. Hunter 1.''' ''(While skirmishing a non-hunter character, this character is strength +1.)''
At the start of each skirmish involving this companion and a roaming minion, you may reinforce a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] token. (1) ·
'''Ranger. Hunter 1.''' ''(While skirmishing a non-hunter character, this character is strength +1.)''
Each time this companion wins a skirmish, you may make a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] ranger strength +2 until the regroup phase. (1) ·
'''Ranger. Hunter 1.''' ''(While skirmishing a non-hunter character, this character is strength +1.)''
This companion is strength +1 for each roaming minion you can spot. (1) ·
'''Ranger.''' When you play this companion, you may play the fellowship's next site. (1) ·
'''Ranger.''' While you can spot a[[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]]token, this companion is strength +2. (1) ·
'''Valiant.'''
While you can spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] token, this companion is strength +2. (1) ·
'''Valiant.''' While you can spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man, this companion’s twilight cost is -1.
This companion is strength +1 for each hunter minion you can spot. (1) ·
Possessions cannot be transferred from this companion to another character.
'''Fellowship:''' Play a possession on this companion to liberate a site. (1) ·
When you play this companion, each [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion is strength +2 until the regroup phase. (1) ·
While this companion is at a battleground or plains site, he is strength +3. (1) ·
While you can spot a valiant Man, this companion’s twilight cost is -1.
This companion is strength +2 while no opponent controls a site. (1)
"All had swords at their sides, and were clad in green and brown of varied hues, as if the better to walk unseen in the glades of Ithilien." (1) ·
Even the older men of Rohan had talents in the arts of war. (1) ·
Rangers use all five senses to hunt their prey. (1) ·
Rohirrim territories are not easily taken. (1) ·
“...their faces were stern and keen.” (1) ·
“The road may pass, but they shall not!” (1) ·
“Their faces were hooded and masked with green, except for their eyes...” (1) ·
“‘...suspecting what I most fear, a league between Orthanc and the Dark Tower, I led forth my éored, men of my own household....'” (1) ·
“‘And they became our allies, and have ever proved true to us...'” (1) ·
“‘Let us ride on!'” (1) ·
“‘We come to ambush the Men of Harad.'” (1) ·
“‘We have not found what we sought...'” (1)
Showing below up to 12 results in range #1 to #12.