Drilldown: CardReleases

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CardReleases > IsUnique : Yes or Other & Subtypes : Balrog or Orc & SiteNum: 6

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Archer. If you have initiative, the minion archery total is +1 and Orc Archer Troop is fierce. (1) · Each roaming [SAURON] minion is damage +1. (1) · Each time this minion wins a skirmish, the Free Peoples player discards 2 cards at random from hand. (1) · For each other [SAURON] Orc you can spot, Morgul Warden is strength +1. (1) · Maneuver: Exert this minion twice to make the Free Peoples player name 3 cultures. Wound each companion and ally not of a named culture. (1) · Maneuver: Exert Tower Assassin to wound an ally. (1) · Shadow: Discard a [SAURON] Orc to add a threat. Skirmish: Remove a threat to make Army of Udun strength +1. Regroup: Discard Army of Udun and X other [SAURON] Orcs to add X threats. (1) · Shadow: Exert this minion to draw X cards and add (X), where X is the number of Free Peoples cultures you spot over 2. (1) · Tracker. The site number of each [SAURON] Orc is -1. If you have initiative when you play this minion, you may spot another [SAURON] Orc to draw 2 cards. (1) · Tracker. The site number of each [SAURON] Orc is -3. Maneuver: Exert Orc Patrol twice and spot another [SAURON] Orc to discard a condition. (1) · Tracker. The site number of each [SAURON] Orc is -3. Shadow: Exert Grishnakh twice and spot another [SAURON] Orc to draw 3 cards. The Free Peoples player may add 2 burdens to prevent this. (1) · Tracker. The site number of each [SAURON] Orc is -3. Skirmish: Discard another [SAURON] Orc and exert Orc Cutthroat to wound a companion he is skirmishing. (1) · When you play Host of Udun, you may remove X threats to make its twilight cost -X. (1)
TaggedGameText:
Archer.
If you have initiative, the minion archery total is +1 and Orc Archer Troop is fierce. (1)
· Maneuver: Exert this minion twice to make the Free Peoples player name 3 cultures. Wound each companion and ally not of a named culture. (1) · Maneuver: Exert Tower Assassin to wound an ally. (1) · Shadow: Discard a sauron Orc to add a threat.
Skirmish: Remove a threat to make Army of Udûn strength +1.
Regroup: Discard Army of Udûn and X other sauron Orcs to add X threats. (1)
· Shadow: Exert this minion to draw X cards and add twilightX, where X is the number of Free Peoples cultures you spot over 2. (1) · Tracker.
The site number of each sauron Orc is –1.
If you have initiative when you play this minion, you may spot another sauron Orc to draw 2 cards. (1)
· Tracker.
The site number of each sauron Orc is -3.
Shadow: Exert Grishnákh twice and spot another sauron Orc to draw 3 cards. The Free Peoples player may add 2 burdens to prevent this. (1)
· Tracker.
The site number of each sauron Orc is -3.
Skirmish: Discard another sauron Orc and exert Orc Cutthroat to wound a companion he is skirmishing. (1)
· Tracker.
The site number of each sauron Orc is -3.
Maneuver: Exert Orc Patrol twice and spot another sauron Orc to discard a condition. (1)
· Each roaming sauron minion is damage +1. (1) · Each time this minion wins a skirmish, the Free Peoples player discards 2 cards at random from hand. (1) · For each other sauron Orc you can spot, Morgul Warden is strength +1. (1) · When you play Host of Udûn, you may remove X threats to make its twilight cost –X. (1)
FormattedGameText:
'''Archer.''' If you have initiative, the minion archery total is +1 and Orc Archer Troop is fierce. (1) · '''Maneuver:''' Exert this minion twice to make the Free Peoples player name 3 cultures. Wound each companion and ally not of a named culture. (1) · '''Maneuver:''' Exert Tower Assassin to wound an ally. (1) · '''Shadow:''' Discard a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc to add a threat. '''Skirmish:''' Remove a threat to make Army of Udûn strength +1. '''Regroup:''' Discard Army of Udûn and X other [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orcs to add X threats. (1) · '''Shadow:''' Exert this minion to draw X cards and add [[Image:Twilight_x.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]], where X is the number of Free Peoples cultures you spot over 2. (1) · '''Tracker.''' The site number of each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc is -3. '''Maneuver:''' Exert Orc Patrol twice and spot another [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc to discard a condition. (1) · '''Tracker.''' The site number of each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc is -3. '''Shadow:''' Exert Grishnákh twice and spot another [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc to draw 3 cards. The Free Peoples player may add 2 burdens to prevent this. (1) · '''Tracker.''' The site number of each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc is -3. '''Skirmish:''' Discard another [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc and exert Orc Cutthroat to wound a companion he is skirmishing. (1) · '''Tracker.''' The site number of each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc is –1. If you have initiative when you play this minion, you may spot another [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc to draw 2 cards. (1) · Each roaming [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion is '''damage +1.''' (1) · Each time this minion wins a skirmish, the Free Peoples player discards 2 cards at random from hand. (1) · For each other [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc you can spot, Morgul Warden is strength +1. (1) · When you play Host of Udûn, you may remove X threats to make its twilight cost –X. (1)
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