Drilldown: CardReleases
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- CardReleases (24728)
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None (1) ·
When you play this minion, you may discard 5 [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minions from play to make it strength +10 and '''fierce''' until the end of the turn.
Shadow: Remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to play an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc from your discard pile. It comes into play exhausted. (1) ·
When you play this minion, you may spot a Nazgûl to add a threat. The
Free Peoples player may make you wound a companion to prevent this.
'''Skirmish:''' Remove a threat to make this minion strength +3. (1) ·
While you can spot an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion, this card is twilight cost -3.
The Free Peoples player may not look at or reveal cards in any Shadow player’s hand. (1)
Showing below up to 4 results in range #1 to #4.