Drilldown: CardReleases
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- CardReleases (24728)
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BaseCardID:
Title:
Throne of the Golden Hall (3) ·
Forth the Three Hunters! (3) ·
Rohirrim Diadem (3) ·
Throne of Minas Tirith (3) ·
Crown of Gondor (3) ·
Massing Strength (2) ·
Elven Marksmanship (2) ·
The Mirror of Galadriel (2) ·
Galadriel's Silver Ewer (2) ·
Vapour and Steam (2) ·
One Last Surprise (2) ·
Sword Rack (2) ·
Throne of Isengard (2) ·
Throne of the Dark Lord (2) ·
Spurred to Battle (2) ·
Grond (2)
GameText:
To play, spot Aragorn, Elendil, or Isildur. Skirmish: Spot a [GONDOR] Man with 3 or more vitality and discard a [GONDOR] card from hand to make that Man strength +2. (3) ·
Archery: Exert Legolas and exert Aragorn to wound a minion. Skirmish: Exert Aragorn and spot Gimli to make a minion strength -1 (or -3 if Aragorn and Gimli are hunters). Regroup: Exert Gimli and spot Legolas to draw a card (or 2 cards if Gimli and Legolas are hunters). (3) ·
To play, spot Theoden (or 2 [ROHAN] companions). Saruman and Grima cannot be assigned to skirmishes. Response: If a [ROHAN] Man is about to take a wound, exert another [ROHAN] Man and add (2) to prevent that. (3) ·
To play, spot Theoden. Skirmish: Spot a [ROHAN] Man bearing a possession and discard a [ROHAN] possession from hand to make that Man strength +2. (3) ·
To play, exert an [ORC] minion. At the start of the Shadow phase, add (1). (2) ·
To play, spot Denethor (or 2 [GONDOR] companions). Each time a minion is killed or discarded from play during a skirmish, you may reinforce a [GONDOR] token. Skirmish: Remove 3 [GONDOR] tokens to discard a possession. (2) ·
To play, spot Galadriel or Celeborn. While Galadriel is the Ring-bearer, she is strength +2 and resistance +2. Each time you play an [ELVEN] skirmish event, you may reinforce an [ELVEN] token. (2) ·
To play, spot an Elf. Toil 2. (For each [ELVEN] character you exert when playing this, its twilight cost is -2.) Archery: Discard this condition to make the fellowship archery total +2. (2) ·
To play, spot 2 minions. While you can spot Sauron, each other minion is damage +1. While the fellowship is in the same region as Mount Doom, each companion is resistance -2. (2) ·
Discard any number of your [ORC] minions from play to make an [ORC] minion strength +3 for each one discarded. (2) ·
Skirmish: Exert your [GANDALF] companion and add a burden to make that companion damage +1. (2) ·
Spell. Spot Gandalf and an unbound companion skirmishing a minion to use Gandalf?s resistance to resolve that skirmish instead of that companion?s strength. (2) ·
To play, spot 3 Elves. Each time you are about to draw a card, you may exert an Elf to look at the top three cards of your draw deck instead. Take a Free Peoples card into your hand and place the other cards on the bottom of your draw deck. (2) ·
Each time you play Saruman, spot a minion. That minion is fierce until the start of the regroup phase. Each Wizard is strength +3 and damage +1. (2) ·
Response: If a [ROHAN] possession is discarded from play and no more than one possession is stacked here, stack it here. Fellowship: Add (1) to play a possession stacked here as if from hand. (2)
TaggedGameText:
To play, spot Aragorn, Elendil, or Isildur.
Skirmish: Spot a gondor Man with 3 or more vitality and discard a gondor card from hand to make that Man strength +2. (3) ·
Archery: Exert Legolas and exert Aragorn to wound a minion.
Skirmish: Exert Aragorn and spot Gimli to make a minion strength -1 (or -3 if Aragorn and Gimli are hunters).
Regroup: Exert Gimli and spot Legolas to draw a card (or 2 cards if Gimli and Legolas are hunters). (3) ·
To play, spot Denethor (or 2 gondor companions).
Each time a minion is killed or discarded from play during a skirmish, you may reinforce agondor token.
Skirmish: Remove 3 gondor tokens to discard a possession. (3) ·
To play, spot Théoden (or 2 rohan companions).
Saruman and Gríma cannot be assigned to skirmishes.
Response: If a rohan Man is about to take a wound, exert another rohan Man and add twilight2 to prevent that. (3) ·
To play, spot Théoden.
Skirmish: Spot a rohan Man bearing a possession and discard a rohan possession from hand to make that Man strength +2. (3) ·
Each time you play Saruman, spot a minion. That minion is fierce until the start of the regroup phase.
Each Wizard is strength +3 and damage +1. (2) · To play, spot 2 minions.
While you can spot Sauron, each other minion isdamage +1 .
While the fellowship is in the same region as Mount Doom, each companion is resistance -2. (2) · Discard any number of yourorc minions from play to make an orc minion strength +3 for each one discarded. (2) ·
Spell . Spot Gandalf and an unbound companion skirmishing a minion to use Gandalf’s resistance to resolve that skirmish instead of that companion’s strength. (2) ·
Skirmish: Exert your gandalf companion and add a burden to make that companion damage +1 . (2) ·
To play, exert an orc minion.
At the start of the Shadow phase, addtwilight1 . (2) ·
To play, spot an Elf. Toil 2. (For each elven character you exert when playing this, its twilight cost is –2.)
Archery: Discard this condition to make the fellowship archery total +2. (2) ·
To play, spot Galadriel or Celeborn.
While Galadriel is the Ring-bearer, she is strength +2 and resistance +2.
Each time you play anelven skirmish event, you may reinforce an elven token. (2) ·
Response: If a rohan possession is discarded from play and no more than one possession is stacked here, stack it here.
Fellowship: Add twilight1 to play a possession stacked here as if from hand. (2) ·
To play, spot 3 Elves.
Each time you are about to draw a card, you may exert an Elf to look at the top three cards of your draw deck instead. Take a Free Peoples card into your hand and place the other cards on the bottom of your draw deck. (2)
Each time a minion is killed or discarded from play during a skirmish, you may reinforce a
Saruman and Gríma cannot be assigned to skirmishes.
Each Wizard is strength +3 and damage +1. (2) · To play, spot 2 minions.
While you can spot Sauron, each other minion is
While the fellowship is in the same region as Mount Doom, each companion is resistance -2. (2) · Discard any number of your
At the start of the Shadow phase, add
While Galadriel is the Ring-bearer, she is strength +2 and resistance +2.
Each time you play an
Each time you are about to draw a card, you may exert an Elf to look at the top three cards of your draw deck instead. Take a Free Peoples card into your hand and place the other cards on the bottom of your draw deck. (2)
FormattedGameText:
'''Archery:''' Exert Legolas and exert Aragorn to wound a minion.
'''Skirmish:''' Exert Aragorn and spot Gimli to make a minion strength -1 (or -3 if Aragorn and Gimli are hunters).
'''Regroup:''' Exert Gimli and spot Legolas to draw a card (or 2 cards if Gimli and Legolas are hunters). (3) ·
To play, spot Aragorn, Elendil, or Isildur.
'''Skirmish:''' Spot a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man with 3 or more vitality and discard a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] card from hand to make that Man strength +2. (3) ·
To play, spot Denethor (or 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companions).
Each time a minion is killed or discarded from play during a skirmish, you may reinforce a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] token.
'''Skirmish:''' Remove 3 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] tokens to discard a possession. (3) ·
To play, spot Théoden (or 2 [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companions).
Saruman and Gríma cannot be assigned to skirmishes.
'''Response:''' If a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man is about to take a wound, exert another [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man and add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to prevent that. (3) ·
To play, spot Théoden.
'''Skirmish:''' Spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man bearing a possession and discard a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] possession from hand to make that Man strength +2. (3) ·
Each time you play Saruman, spot a minion. That minion is '''fierce''' until the start of the regroup phase.
Each Wizard is strength +3 and damage +1. (2) ·
To play, spot 3 Elves.
Each time you are about to draw a card, you may exert an Elf to look at the top three cards of your draw deck instead. Take a Free Peoples card into your hand and place the other cards on the bottom of your draw deck. (2) ·
Discard any number of your [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minions from play to make an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion strength +3 for each one discarded. (2) ·
To play, spot 2 minions.
While you can spot Sauron, each other minion is '''damage +1'''.
While the fellowship is in the same region as Mount Doom, each companion is resistance -2. (2) ·
'''Spell'''. Spot Gandalf and an unbound companion skirmishing a minion to use Gandalf’s resistance to resolve that skirmish instead of that companion’s strength. (2) ·
'''Skirmish:''' Exert your [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] companion and add a burden to make that companion '''damage +1'''. (2) ·
To play, spot an Elf. '''Toil 2.''' (For each [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] character you exert when playing this, its twilight cost is –2.)
'''Archery:''' Discard this condition to make the fellowship archery total +2. (2) ·
To play, exert an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion.
At the start of the Shadow phase, add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (2) ·
To play, spot Galadriel or Celeborn.
While Galadriel is the Ring-bearer, she is strength +2 and resistance +2.
Each time you play an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] skirmish event, you may reinforce an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] token. (2) ·
'''Response:''' If a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] possession is discarded from play and no more than one possession is stacked here, stack it here.
'''Fellowship:''' Add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to play a possession stacked here as if from hand. (2)
Lore:
None (128) ·
With Gríma's treacherous whispers removed and Saruman's grasp released, none doubted the might and lordship of Théoden, the King of Rohan. (3) ·
"Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta!" (3) ·
“‘There was none to see, or perhaps in after ages songs would still be sung of the Battle of the Peak.'” (2) ·
“The dragon passed like an express train...and burst over Bywater with a deafening explosion.” (2) ·
“The Orcs reeled and screamed and cast aside both sword and spear.” (2) ·
“...the Dark Power, moving its armies like pieces on the board, was gathering them together.” (2) ·
“‘Had I known what was before me, I think that not for any friendship would I have taken the Paths of the Dead.'” (2) ·
In Rohan, equal craft is brought to the exhibition of a blade as to the forging. (2) ·
From the heights of Orthanc, Saruman spied on Middle-earth and plotted his rise to power. (2) ·
Even victory does not long slake the Orkish thirst for blood. It merely drives them onward to a new confrontation. (2) ·
"Will you look into the mirror?" (2) ·
"One for the Dark Lord on his dark throne." (2) ·
Sighted by keen vision and loosed with blinding swiftness, Elven arrows rarely miss their targets (2)
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