Drilldown: CardReleases
From LOTR-TCG Wiki
Choose a table:
- CardReleases (24728)
- CardSets (30)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
- SubSets (0)
- SubTypes (1)
CardReleases > IsPlayable:
Yes
& Subtitle
:
Captain of Gondor
or
Leutnant aus Minas Morgul
or
Ringwraith in Twilight
or
None
& Strength:
2-6
& Vitality:
1
& PromoText:
None ![](/extensions/Cargo/drilldown/resources/filter-x.png)
![](/extensions/Cargo/drilldown/resources/filter-x.png)
![](/extensions/Cargo/drilldown/resources/filter-x.png)
![](/extensions/Cargo/drilldown/resources/filter-x.png)
![](/extensions/Cargo/drilldown/resources/filter-x.png)
![](/extensions/Cargo/drilldown/resources/filter-x.png)
![](/extensions/Cargo/drilldown/resources/filter-x.png)
![](/extensions/Cargo/drilldown/resources/filter-x.png)
![](/extensions/Cargo/drilldown/resources/filter-x.png)
![](/extensions/Cargo/drilldown/resources/filter-x.png)
Use the filters below to narrow your results.
LOTR-EN01S149.0 (1) ·
LOTR-EN01S174.0 (1) ·
LOTR-EN01S178.0 (1) ·
LOTR-EN01S181.0 (1) ·
LOTR-EN01S184.0 (1) ·
LOTR-EN01S185.0 (1) ·
LOTR-EN02S058.0 (1) ·
LOTR-EN02S060.0 (1) ·
LOTR-EN02S062.0 (1) ·
LOTR-EN02S064.0 (1) ·
LOTR-EN02S065.0 (1) ·
LOTR-EN04S015.0 (1) ·
LOTR-EN04S187.0 (1) ·
LOTR-EN04S229.0 (1) ·
LOTR-EN04S252.0 (1) ·
LOTR-EN04S254.0 (1) ·
LOTR-EN05S074.0 (1) ·
LOTR-EN05S075.0 (1) ·
LOTR-EN06S100.0 (1) ·
LOTR-EN07S097.0 (1) ·
LOTR-EN07S202.0 (1) ·
LOTR-EN08S056.0 (1) ·
LOTR-EN11S090.0 (1) ·
LOTR-EN11S098.0 (1) ·
LOTR-EN11S132.0 (1) ·
LOTR-EN11S137.0 (1) ·
LOTR-EN12S098.0 (1) ·
LOTR-EN13S119.0 (1) ·
LOTR-EN13S160.0 (1) ·
LOTR-EN15S075.0 (1) ·
LOTR-EN15S177.0 (1) ·
LOTR-EN17S057.0 (1) ·
LOTR-EN17S082.0 (1) ·
LOTR-EN18S125.0 (1)
LOTR-EN01S149.0 (1) ·
LOTR-EN01S174.0 (1) ·
LOTR-EN01S178.0 (1) ·
LOTR-EN01S181.0 (1) ·
LOTR-EN01S184.0 (1) ·
LOTR-EN01S185.0 (1) ·
LOTR-EN02S058.0 (1) ·
LOTR-EN02S060.0 (1) ·
LOTR-EN02S062.0 (1) ·
LOTR-EN02S064.0 (1) ·
LOTR-EN02S065.0 (1) ·
LOTR-EN04S015.0 (1) ·
LOTR-EN04S187.0 (1) ·
LOTR-EN04S229.0 (1) ·
LOTR-EN04S252.0 (1) ·
LOTR-EN04S254.0 (1) ·
LOTR-EN05S074.0 (1) ·
LOTR-EN05S075.0 (1) ·
LOTR-EN06S100.0 (1) ·
LOTR-EN07S097.0 (1) ·
LOTR-EN07S202.0 (1) ·
LOTR-EN08S056.0 (1) ·
LOTR-EN11S090.0 (1) ·
LOTR-EN11S098.0 (1) ·
LOTR-EN11S132.0 (1) ·
LOTR-EN11S137.0 (1) ·
LOTR-EN12S098.0 (1) ·
LOTR-EN13S119.0 (1) ·
LOTR-EN13S160.0 (1) ·
LOTR-EN15S075.0 (1) ·
LOTR-EN15S177.0 (1) ·
LOTR-EN17S057.0 (1) ·
LOTR-EN17S082.0 (1) ·
LOTR-EN18S125.0 (1)
Cavern Denizen (1) ·
Corsair Lookout (1) ·
Courageous Easterling (1) ·
Dead Ones (1) ·
Dunlending Ravager (1) ·
Easterling Skirmisher (1) ·
Foul Tentacle (1) ·
Goblin Backstabber (1) ·
Goblin Bowman (1) ·
Goblin Pursuer (1) ·
Goblin Runner (1) ·
Goblin Scrabbler (1) ·
Goblin Sneak (1) ·
Goblin Spearman (1) ·
Goblin Wallcrawler (1) ·
Goblin Warrior (1) ·
Gondorian Merchant (1) ·
Man of Bree (1) ·
Morgul Whelp (1) ·
Orc Tormentor (1) ·
Orkish Rider (1) ·
Orkish Smith (1) ·
Rampaging Easterling (1) ·
Scurrying Goblin (1) ·
Southron Marcher (1) ·
Southron Runner (1) ·
Southron Scout (1) ·
Southron Soldier (1) ·
Sunland Skirmisher (1) ·
Underdeeps Denizen (1) ·
Uruk Foot Soldier (1) ·
Uruk Messenger (1) ·
Uruk Village Rager (1) ·
White Hand Exorciser (1)
Archer. (1) ·
Corsair. When you play this minion, if you have initiative, you may discard an ally to add 2 [RAIDER] tokens to a card that already has a [RAIDER] token on it. (1) ·
Damage +1. Each time this minion wins a skirmish, take control of a site. While you control a site, this minion cannot take wounds (except during the skirmish phase). (1) ·
Damage +1. When you play this minion, you may heal an [URUK-HAI] minion. (1) ·
Damage +1. While you can spot a Free Peoples culture token, this minion cannot take wounds except during skirmishes. (1) ·
Damage +1. While you can spot a weather condition, this minion is strength +3. (1) ·
Each mounted [ORC] Orc is strength +1. Shadow: discard an [ORC] card from your hand to play an [ORC] mount from your discard pile. (1) ·
Each time the Free Peoples player assigns this minion to skirmish an unwounded companion, he or she must add a burden or discard a card from hand. (1) ·
Easterling. When you play this minion, you may spot another Easterling to add (1) for each burden (limit (4)). (1) ·
If the fellowship has moved more than once this turn, this minion is strength +3. (1) ·
Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Each time another [MEN] minion wins a skirmish, make this minion strength +3 until the regroup phase. (1) ·
Maneuver: If you have initiative, discard 2 cards from hand to make the site number of a minion +2 until the regroup phase. (1) ·
Skirmish: If this minion is skirmishing, discard this minion to play a [MEN] minion from your discard pile. That minion is fierce until the regroup phase. (1) ·
Southron. Ambush (2). (2) ·
Southron. Ambush (2). While you can spot a Southron, this minion's twilight cost is - 2. (2) ·
Tentacle. When you play this minion, you may play a tentacle from your draw deck. This minion may not bear possessions and is discarded if not at a marsh. (1) ·
This minion is damage +2 while in the same skirmish as another [MORIA] Orc. (1) ·
This minion is strength +1 for each card in the Free Peoples player's hand. (1) ·
This minion is strength +1 for each [MEN] minion stacked on each [MEN] possession. At the start of the maneuver phase, you may play a minion stacked on a [MEN] possession as if from hand. (1) ·
Tracker. Fierce. During a fierce skirmish involving this minion, it is strength +3 and damage +1. (1) ·
Twilight. Damage +1. To play this minion, remove a burden or spot a twilight minion. (1) ·
When you play this minion at an underground site, you may spot another [ORC] minion to add (2). (1) ·
When you play this minion, you may add (2). (1) ·
When you play this minion, you may discard a [DWARVEN] ally or [DWARVEN] condition. (1) ·
When you play this minion, you may discard an [ELVEN] condition. The roaming penalty for each [MORIA] Orc you play is -1. (1) ·
When you play this minion, you may place a [MORIA] Orc from your discard pile beneath your draw deck. (1) ·
When you play this minion, you may take an [ORC] condition from your discard pile into hand. (1) ·
While at an underground site, this minion is strength +2. While you can spot another [MORIA] Orc, the fellowship archery total is -1. (1) ·
While bearing a Goblin Spear, this minion is damage +2. (1) ·
While skirmishing a [ROHAN] Man, this minion is strength +2. Assignment: Spot an ally to make that ally participate in skirmishes and assign this minion to skirmish that ally. (1) ·
While this minion is at an underground site, it cannot take wounds. (1) ·
While you can spot a wound on the Ring-bearer, this minion is strength +6. (1)
When you play this minion, if you have initiative, you may discard an ally to add 2
When you play this minion, you may heal an
While you can spot a Free Peoples culture token, this minion cannot take wounds except during skirmishes. (1) ·
While you can spot a weather condition, this minion is strength +3. (1) ·
Each time this minion wins a skirmish, take control of a site.
While you control a site, this minion cannot take wounds (except during the skirmish phase). (1) ·
When you play this minion, you may spot another Easterling to add
While you can spot a Southron, this minion’s twilight cost is -2. (1) ·
When you play this minion, you may play a tentacle from your draw deck.
This minion may not bear possessions and is discarded if not at a marsh. (1) ·
During a fierce skirmish involving this minion, it is strength +3 and
To play this minion, remove a burden or spot a twilight minion. (1) · Each mounted
At the start of your maneuver phase, you may play a minion stacked on a
The roaming penalty for each
While you can spot another
'''Archer.''' (1) ·
'''Corsair.'''
When you play this minion, if you have initiative, you may discard an ally to add 2 [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] tokens to a card that already has a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] token on it. (1) ·
'''Damage +1'''.
Each time this minion wins a skirmish, take control of a site.
While you control a site, this minion cannot take wounds (except during the skirmish phase). (1) ·
'''Damage +1'''.
While you can spot a weather condition, this minion is strength +3. (1) ·
'''Damage +1.'''
When you play this minion, you may heal an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion. (1) ·
'''Damage +1.'''
While you can spot a Free Peoples culture token, this minion cannot take wounds except during skirmishes. (1) ·
'''Easterling.'''
When you play this minion, you may spot another Easterling to add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] for each burden (limit [[Image:Twilight_4.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]). (1) ·
'''Lurker.''' (Skirmishes involving lurker minions must be resolved after any others.) Each time another [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion wins a skirmish, make this minion strength +3 until the regroup phase. (1) ·
'''Maneuver:''' If you have initiative, discard 2 cards from hand to make the site number of a minion +2 until the regroup phase. (1) ·
'''Skirmish:''' If this minion is skirmishing, discard this minion to play a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion from your discard pile. That minion is '''fierce''' until the regroup phase. (1) ·
'''Southron.''' '''Ambush''' [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]].
While you can spot a Southron, this minion’s twilight cost is -2. (1) ·
'''Southron.''' '''Ambush''' [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (2) ·
'''Southron.''''''Ambush''' [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. While you can spot a Southron, this minion’s twilight cost is -2. (1) ·
'''Tentacle.'''
When you play this minion, you may play a tentacle from your draw deck.
This minion may not bear possessions and is discarded if not at a marsh. (1) ·
'''Tracker.''' '''Fierce.'''
During a fierce skirmish involving this minion, it is strength +3 and '''damage +1.''' (1) ·
'''Twilight.''' '''Damage +1. '''
To play this minion, remove a burden or spot a twilight minion. (1) ·
Each mounted [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc is strength +1.
'''Shadow:''' Discard an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] card from your hand to play an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] mount from your discard pile. (1) ·
Each time the Free Peoples player assigns this minion to skirmish an unwounded companion, he or she must add a burden or discard a card from hand. (1) ·
If the fellowship has moved more than once this turn, this minion is strength +3. (1) ·
This minion is '''damage +2''' while in the same skirmish as another [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] Orc. (1) ·
This minion is strength +1 for each card in the Free Peoples player's hand. (1) ·
This minion is strength +1 for each [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion stacked on each [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] possession.
At the start of your maneuver phase, you may play a minion stacked on a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] possession as if from hand. (1) ·
When you play this minion at an underground site, you may spot another [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion to add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1) ·
When you play this minion, you may add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1) ·
When you play this minion, you may discard a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] ally or [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] condition. (1) ·
When you play this minion, you may discard an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] condition.
The roaming penalty for each [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] Orc you play is -1. (1) ·
When you play this minion, you may place a [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] Orc from your discard pile beneath your draw deck. (1) ·
When you play this minion, you may take an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] condition from your discard pile into hand. (1) ·
While at an underground site, this minion is strength +2.
While you can spot another [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] Orc, the fellowship archery total is -1. (1) ·
While bearing a Goblin Spear, this minion is '''damage +2.''' (1) ·
While skirmishing a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man, this minion is strength +2.
'''Assignment:''' Spot an ally to make that ally participate in skirmishes and assign this minion to skirmish that ally. (1) ·
While this minion is at an underground site, it cannot take wounds. (1) ·
While you can spot a wound on the Ring–bearer, this minion is strength +6. (1)
None (1) ·
"March to Helms Deep! Leave none alive!" (1) ·
An attack from behind provides a cowardly Goblin with a boldness much like courage. (1) ·
Easterlings came to Mordor to aid Sauron in his final assualt. (1) ·
Enemy formations are threatened by the spears of Easterling light troops. (1) ·
Had the fellowship remained in Dimrill Dale, pursuers from Moria would have overwhelmed them. (1) ·
Hardy desert warriors needed little rest. (1) ·
Saruman uses his Uruks abroad to gain information on the movements – and weaknesses – of his many enemies. (1) ·
Saruman uses the enemy's strength to his own advantage. (1) ·
Skittering along the walls of Moria, Goblins attack without warning. (1) ·
Swift scouts track enemy movements to set up surprise attacks. (1) ·
The ancient enmity between Goblins and Dwarves burns brightly still. (1) ·
The crude arrows of the Goblins served notice of the dangers of Moria. (1) ·
The fury of the Eastern warriors grows in battle. (1) ·
The kingdoms of Harad fight countless wars and train thousands of warriors. (1) ·
Their limber forms allow the Goblins of Moria to slither past barred doors and collapsed passageways. (1) ·
They formed the cavalry of the Orc legions. (1) ·
Vile servants of Sauron marched to their master. (1) ·
“...a great horn was blown in the hall, and answering horns and harsh cries were heard further off. There was a hurrying sound of many feet.” (1) ·
“...orc-speech sounded at all times full of hate and anger....” (1) ·
“...they talked now of Gondor and its ways and customs....” (1) ·
“...watchmen on the walls saw afar a new sight of fear, and their last hope left them.” (1) ·
“...with the speed of a striking snake, he charged into the Company and thrust with his spear....” (1) ·
“But it was not an echo, for when they halted it pattered on for a little all by itself, and then grew still.” (1) ·
“Its fingered end had hold of Frodo's foot, and was dragging him into the water.” (1) ·
“One or two gave Frodo a blank look and departed muttering among themselves.” (1) ·
“Orcs were as keen as hounds on a scent, it was said, but they could also climb.” (1) ·
“There was a crash on the door, followed by crash after crash... How many there were the Company could not count.” (1) ·
“They come to destroy its people.” (1) ·
“‘Evening's coming on, and we ought to get a move on.'” (1) ·
“‘The Dead can't really be there! Is it some devilry hatched in the Dark Land?'” (1) ·
“‘There is always a smoke rising from Isengard these days.'” (1) ·
“‘They have black eyes, and long black hair, and gold rings in their ears....'” (1) ·
“‘They will not give way now for dusk or dawn, until Théoden is taken, or they themselves are slain.'” (1)
Showing below up to 34 results in range #1 to #34.
D
- Data:Cavern Denizen (13C160)/Data
- Data:Corsair Lookout (8U56)/Data
- Data:Courageous Easterling (15C75)/Data
- Data:Dead Ones (6C100)/Data
- Data:Dunlending Ravager (4C15)/Data
- Data:Easterling Skirmisher (4R229)/Data
- Data:Foul Tentacle (2C58)/Data
- Data:Goblin Backstabber (1C174)/Data
- Data:Goblin Bowman (2C60)/Data
- Data:Goblin Pursuer (2C62)/Data
- Data:Goblin Runner (1U178)/Data
- Data:Goblin Scrabbler (2C64)/Data
- Data:Goblin Sneak (1U181)/Data
- Data:Goblin Spearman (2C65)/Data
- Data:Goblin Wallcrawler (1C184)/Data
- Data:Goblin Warrior (1C185)/Data
- Data:Gondorian Merchant (7R97)/Data
- Data:Man of Bree (11S90)/Data
- Data:Morgul Whelp (7U202)/Data
- Data:Orc Tormentor (12C98)/Data
- Data:Orkish Rider (17R82)/Data
- Data:Orkish Smith (11C132)/Data
- Data:Rampaging Easterling (11C98)/Data
- Data:Scurrying Goblin (11U137)/Data
- Data:Southron Marcher (5C74)/Data
- Data:Southron Runner (5C75)/Data
- Data:Southron Scout (4C252)/Data
- Data:Southron Soldier (4C254)/Data
- Data:Sunland Skirmisher (17C57)/Data
- Data:Underdeeps Denizen (13C119)/Data
- Data:Uruk Foot Soldier (4C187)/Data
- Data:Uruk Messenger (1C149)/Data
- Data:Uruk Village Rager (15U177)/Data
- Data:White Hand Exorciser (18C125)/Data