Drilldown: CardReleases
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- CardReleases (24728)
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HDG-EN30F010.0 (1) ·
HDG-EN30F012.0 (1) ·
HDG-EN30F019.0 (1) ·
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HDG-EN30S010.0 (1) ·
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Arwen (1) ·
Balin (1) ·
Bard (2) ·
Boromir (1) ·
Dain Ironfoot (1) ·
Dwalin (1) ·
Elf Army (1) ·
Éomer (1) ·
Éowyn (1) ·
Esgaroth Volunteers (1) ·
Fili (2) ·
Gandalf (6) ·
Gimli (2) ·
Glóin (1) ·
Kili (2) ·
Legolas (3) ·
Nori (1) ·
Percy (1) ·
Rivendell Scout (1) ·
Tauriel (1) ·
Thorin (2)
None (3) ·
Bard's Lieutenant (1) ·
Brother of Balin (1) ·
Brother of Dwalin (1) ·
Brother of Fili (2) ·
Brother of Kili (2) ·
Daughter of Kings (1) ·
Dauntless Hunter (1) ·
Dwarf of the Mountain-race (1) ·
Elven Rider (1) ·
Father of Gimli (1) ·
Forthwith Banished (1) ·
Friend of Thorin (1) ·
Leader of Dwarves (1) ·
Leader of the Company (1) ·
Lord of the Iron Hills (1) ·
Nimble Elf (1) ·
Oakenshield (2) ·
Of the Blue Mountains (1) ·
Prince of Mirkwood (1) ·
Returned (1) ·
Sprinter (1) ·
Staunch Defender (1) ·
Steward's Heir (1) ·
Stormcrow (1) ·
The Bowman (2) ·
The Grey (1)
None (3) ·
Archer. Archery: Exert Kili to wound a minion; Kili does not add to the fellowship archery total. (2) ·
Archer. Archery: Spot an Orc and exert Legolas to make the fellowship archery total +1 (or +2 if at a river or forest). (1) ·
Archer. Each time a companion heals, you may exert this ally to wound an Orc. (1) ·
Archer. Each [Esgaroth] Man bearing a weapon may participate in archery fire and skirmishes. Response: If another [Esgaroth] ally is about to take a wound, exert Percy to prevent that wound. (1) ·
Archer. Maneuver: Exert Tauriel to return an Orc with strength 7 or less to its owner's hand. (1) ·
Archer. Maneuver: If you can spot more minions than companions, exert Elf Army to allow it to participate in archery fire and skirmishes until the regroup phase. (1) ·
Archer. Maneuver: Spot Bard and exert Esgaroth Volunteers to allow Esgaroth Volunteers to participate in archery fire and skirmishes until the regroup phase. (1) ·
Archer. Regroup: Exert Bard to wound a minion. If that minion is Smaug, wound it again. (2) ·
Archer. The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot. (1) ·
Archer. Triumph - At the start of the archery phase, make the fellowship archery total +1. (1) ·
Damage +1. Each underground site's Shadow number is -2. (1) ·
Damage +1. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) Each time Gimli wins a skirmish, you may add a threat to wound a minion (or wound a hunter minion twice). (1) ·
Damage +1. Maneuver: Exert Dwalin to make him defender +1 until the regroup phase. (1) ·
Damage +1. Response: If a [Dwarven] companion is about to take a wound, exert Fili and add [1] to prevent that wound. (2) ·
Damage +1. Skirmish: Exert Glóin to make him strength +3. (1) ·
Damage +1. Thorin is strength +1 for each [Dwarven] follower he bears. Fellowship: Discard a [Dwarven] follower to place a [Dwarven] artifact from your discard pile beneath your draw deck. (2) ·
Fellowship: Exert Balin to shuffle a Free Peoples event from your discard pile into your draw deck. (1) ·
Maneuver: Exert Nori twice and discard a [Dwarven] follower to discard a possession. (1) ·
Ranger. Response: If the Ring-bearer is about to take a wound, discard 3 cards from hand to prevent that wound. (1) ·
Thorin is strength +1. At the start of the regroup phase, you may discard a [Dwarven] follower to discard a minion (except Smaug). (1) ·
Triumph - At the start of the fellowship phase, the move limit for this turn is +1. (1) ·
When you play Gandalf (except in your starting fellowship), you may play a [Gandalf] possession on him from your draw deck or discard pile. Each time Gandalf wins a skirmish, you may reinforce a Free Peoples token. (1) ·
Wise. Each time you play a [Gandalf] event, you may wound a minion (except Smaug). Fellowship: Add 2 doubts to play an artifact or a Dwarf companion from your draw deck or discard pile. (1) ·
Wise. Each time you reconcile, draw 2 cards. Skirmish: Play a [Gandalf] skirmish event and add a doubt to play a Dwarf from your draw deck. Skirmish: Play a [Dwarven] skirmish event to make an Orc skirmishing Bilbo strength -2. (1) ·
Wise. Gandalf cannot be discarded. At the start of each of your turns, you may add a doubt to play a Dwarf companion from your draw deck. (1) ·
Wise. While you can spot 2 [Dwarven] follower, Gandalf cannot be discarded. The twilight cost of Thorin is -2. Fellowship: Discard a [Dwarven] follower and add a doubt to draw 3 cards. (1)
None (3) ·
Archer.
The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot. (1) ·Archer. Triumph - At the start of the archery phase, you may make the fellowship archery total +1. (1) ·
Damage + 1. Hunter 1 (While skirmishing a non-hunter character, this character is strength +1.)
Each time Gimli wins a skirmish, you may add a threat to wound a minion (or wound a hunter minion twice). (1) ·Damage +1.
Each underground site’s Shadow number is -2. (1) ·Ranger.
Response: If the Ring-bearer is about to take a wound, discard 3 cards from hand to prevent that wound. (1) ·
Triumph - At the start of the fellowship phase, you may make the move limit for this turn +1. (1) ·
Archer. Archery: Exert Kili to wound a minion; Kili does not add to the fellowship archery total. (2) ·
Archer. Archery: Spot an Orc and exert Legolas to make the fellowship archery total +1 (or +2 if at a river or forest). (1) ·
Archer. Each time a companion heals, you may exert this ally to wound an Orc. (1) ·
Archer. Each [Esgaroth] Man bearing a weapon may participate in archery fire and skirmishes. Response: If another [Esgaroth] ally is about to take a wound, exert Percy to prevent that wound. (1) ·
Archer. Maneuver: Exert Tauriel to return an Orc with strength 7 or less to its owner's hand. (1) ·
Archer. Maneuver: If you can spot more minions than companions, exert Elf Army to allow it to participate in archery fire and skirmishes until the regroup phase. (1) ·
Archer. Maneuver: Spot Bard and exert Esgaroth Volunteers to allow Esgaroth Volunteers to participate in archery fire and skirmishes until the regroup phase. (1) ·
Archer. Regroup: Exert Bard to wound a minion. If that minion is Smaug, wound it again. (2) ·
Damage +1. Maneuver: Exert Dwalin to make him defender +1 until the regroup phase. (1) ·
Damage +1. Response: If a [Dwarven] companion is about to take a wound, exert Fili and add [1] to prevent that wound. (2) ·
Damage +1. Skirmish: Exert Glóin to make him strength +3. (1) ·
Damage +1. Thorin is strength +1 for each [Dwarven] follower he bears. Fellowship: Discard a [Dwarven] follower to place a [Dwarven] artifact from your discard pile beneath your draw deck. (2) ·
Fellowship: Exert Balin to shuffle a Free Peoples event from your discard pile into your draw deck. (1) ·
Maneuver: Exert Nori twice and discard a [Dwarven] follower to discard a possession. (1) ·
Thorin is strength +1. At the start of the regroup phase, you may discard a [Dwarven] follower to discard a minion (except Smaug). (1) ·
When you play Gandalf (except in your starting fellowship), you may play a gandalf possession on him from your draw deck or discard pile.
Each time Gandalf wins a skirmish, you may reinforce a Free Peoples token. (1) · Wise. Each time you play a [Gandalf] event, you may wound a minion (except Smaug). Fellowship: Add 2 doubts to play an artifact or a Dwarf companion from your draw deck or discard pile. (1) · Wise. Each time you reconcile, draw 2 cards. Skirmish: Play a [Gandalf] skirmish event and add a doubt to play a Dwarf from your draw deck. Skirmish: Play a [Dwarven] skirmish event to make an Orc skirmishing Bilbo strength -2. (1) · Wise. Gandalf cannot be discarded. At the start of each of your turns, you may add a doubt to play a Dwarf companion from your draw deck. (1) · Wise. While you can spot 2 [Dwarven] follower, Gandalf cannot be discarded. The twilight cost of Thorin is -2. Fellowship: Discard a [Dwarven] follower and add a doubt to draw 3 cards. (1)
The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot. (1) ·
Each time Gimli wins a skirmish, you may add a threat to wound a minion (or wound a hunter minion twice). (1) ·
Each underground site’s Shadow number is -2. (1) ·
Each time Gandalf wins a skirmish, you may reinforce a Free Peoples token. (1) · Wise. Each time you play a [Gandalf] event, you may wound a minion (except Smaug). Fellowship: Add 2 doubts to play an artifact or a Dwarf companion from your draw deck or discard pile. (1) · Wise. Each time you reconcile, draw 2 cards. Skirmish: Play a [Gandalf] skirmish event and add a doubt to play a Dwarf from your draw deck. Skirmish: Play a [Dwarven] skirmish event to make an Orc skirmishing Bilbo strength -2. (1) · Wise. Gandalf cannot be discarded. At the start of each of your turns, you may add a doubt to play a Dwarf companion from your draw deck. (1) · Wise. While you can spot 2 [Dwarven] follower, Gandalf cannot be discarded. The twilight cost of Thorin is -2. Fellowship: Discard a [Dwarven] follower and add a doubt to draw 3 cards. (1)
None (3) ·
'''Archer.'''
The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot. (1) ·
'''Archer.''' '''Triumph -''' At the start of the archery phase, you may make the fellowship archery total +1. (1) ·
'''Damage + 1.''' '''Hunter 1''' (While skirmishing a non-hunter character, this character is strength +1.)
Each time Gimli wins a skirmish, you may add a threat to wound a minion (or wound a hunter minion twice). (1) ·
'''Damage +1.'''
Each underground site’s Shadow number is -2. (1) ·
'''Ranger.'''
'''Response:''' If the Ring-bearer is about to take a wound, discard 3 cards from hand to prevent that wound. (1) ·
'''Triumph -''' At the start of the fellowship phase, you may make the move limit for this turn +1. (1) ·
Archer. Archery: Exert Kili to wound a minion; Kili does not add to the fellowship archery total. (2) ·
Archer. Archery: Spot an Orc and exert Legolas to make the fellowship archery total +1 (or +2 if at a river or forest). (1) ·
Archer. Each time a companion heals, you may exert this ally to wound an Orc. (1) ·
Archer. Each [Esgaroth] Man bearing a weapon may participate in archery fire and skirmishes. Response: If another [Esgaroth] ally is about to take a wound, exert Percy to prevent that wound. (1) ·
Archer. Maneuver: Exert Tauriel to return an Orc with strength 7 or less to its owner's hand. (1) ·
Archer. Maneuver: If you can spot more minions than companions, exert Elf Army to allow it to participate in archery fire and skirmishes until the regroup phase. (1) ·
Archer. Maneuver: Spot Bard and exert Esgaroth Volunteers to allow Esgaroth Volunteers to participate in archery fire and skirmishes until the regroup phase. (1) ·
Archer. Regroup: Exert Bard to wound a minion. If that minion is Smaug, wound it again. (2) ·
Damage +1. Maneuver: Exert Dwalin to make him defender +1 until the regroup phase. (1) ·
Damage +1. Response: If a [Dwarven] companion is about to take a wound, exert Fili and add [1] to prevent that wound. (2) ·
Damage +1. Skirmish: Exert Glóin to make him strength +3. (1) ·
Damage +1. Thorin is strength +1 for each [Dwarven] follower he bears. Fellowship: Discard a [Dwarven] follower to place a [Dwarven] artifact from your discard pile beneath your draw deck. (2) ·
Fellowship: Exert Balin to shuffle a Free Peoples event from your discard pile into your draw deck. (1) ·
Maneuver: Exert Nori twice and discard a [Dwarven] follower to discard a possession. (1) ·
Thorin is strength +1. At the start of the regroup phase, you may discard a [Dwarven] follower to discard a minion (except Smaug). (1) ·
When you play Gandalf (except in your starting fellowship), you may play a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] possession on him from your draw deck or discard pile.
Each time Gandalf wins a skirmish, you may reinforce a Free Peoples token. (1) ·
Wise. Each time you play a [Gandalf] event, you may wound a minion (except Smaug). Fellowship: Add 2 doubts to play an artifact or a Dwarf companion from your draw deck or discard pile. (1) ·
Wise. Each time you reconcile, draw 2 cards. Skirmish: Play a [Gandalf] skirmish event and add a doubt to play a Dwarf from your draw deck. Skirmish: Play a [Dwarven] skirmish event to make an Orc skirmishing Bilbo strength -2. (1) ·
Wise. Gandalf cannot be discarded. At the start of each of your turns, you may add a doubt to play a Dwarf companion from your draw deck. (1) ·
Wise. While you can spot 2 [Dwarven] follower, Gandalf cannot be discarded. The twilight cost of Thorin is -2. Fellowship: Discard a [Dwarven] follower and add a doubt to draw 3 cards. (1)
None (23) ·
Hunters Design-a-Card contest entry
Submitted by "Bjearid" (1) · Hunters Design-a-Card contest entry
Submitted by "menace64" (1) · “...but at once, Boromir stood up, tall and proud before them.” (1) · “...the Elf had no boots, but wore only light shoes, as he always did....” (1) · “His real business was far more difficult and dangerous, but the Shire-folk knew nothing about it.” (1) · “Very fair was her face, and her long hair was like a river of gold.” (1) · “‘Do I hope in vain that you have been sent to me for a help in doubt and need?'” (1) · “‘If I can cross the river, the power of my people will protect him.'” (1) · “‘In the ruins of the Dwarves, a dwarf's head will be less easy to bewilder than Elves or Men or Hobbits.'” (1) · “‘They are far, far away.... I know in my heart that they have not rested this night.'” (1)
Submitted by "Bjearid" (1) · Hunters Design-a-Card contest entry
Submitted by "menace64" (1) · “...but at once, Boromir stood up, tall and proud before them.” (1) · “...the Elf had no boots, but wore only light shoes, as he always did....” (1) · “His real business was far more difficult and dangerous, but the Shire-folk knew nothing about it.” (1) · “Very fair was her face, and her long hair was like a river of gold.” (1) · “‘Do I hope in vain that you have been sent to me for a help in doubt and need?'” (1) · “‘If I can cross the river, the power of my people will protect him.'” (1) · “‘In the ruins of the Dwarves, a dwarf's head will be less easy to bewilder than Elves or Men or Hobbits.'” (1) · “‘They are far, far away.... I know in my heart that they have not rested this night.'” (1)
Showing below up to 33 results in range #1 to #33.
D
- Data:Arwen, Elven Rider (3M1)/Data
- Data:Balin, Brother of Dwalin (30S2)/Data
- Data:Bard, The Bowman (30P22P)/Data
- Data:Bard, The Bowman (30S22)/Data
- Data:Boromir, Steward's Heir (0W19)/Data
- Data:Dain Ironfoot, Lord of the Iron Hills (32HB2)/Data
- Data:Dwalin, Brother of Balin (30S9)/Data
- Data:Elf Army (31HD8)/Data
- Data:Eomer, Forthwith Banished (0W23)/Data
- Data:Eowyn, Daughter of Kings (0W11)/Data
- Data:Esgaroth Volunteers (30HC54)/Data
- Data:Fili, Brother of Kili (30P10P)/Data
- Data:Fili, Brother of Kili (30S10)/Data
- Data:Gandalf, Friend of Thorin (30S26)/Data
- Data:Gandalf, Leader of Dwarves (30S25)/Data
- Data:Gandalf, Leader of the Company (30S28)/Data
- Data:Gandalf, Returned (0W32)/Data
- Data:Gandalf, Stormcrow (0W17)/Data
- Data:Gandalf, The Grey (30S27)/Data
- Data:Gimli, Dwarf of the Mountain-race (2M4)/Data
- Data:Gimli, Sprinter (0W34)/Data
- Data:Gloin, Father of Gimli (30S11)/Data
- Data:Kili, Brother of Fili (30P12P)/Data
- Data:Kili, Brother of Fili (30S12)/Data
- Data:Legolas, Dauntless Hunter (4M2)/Data
- Data:Legolas, Nimble Elf (0W3)/Data
- Data:Legolas, Prince of Mirkwood (31HD9)/Data
- Data:Nori, Of the Blue Mountains (30S15)/Data
- Data:Percy, Bard's Lieutenant (32HC19)/Data
- Data:Rivendell Scout (30HK51)/Data
- Data:Tauriel, Staunch Defender (31HD10)/Data
- Data:Thorin, Oakenshield (30P19P)/Data
- Data:Thorin, Oakenshield (30S19)/Data