Drilldown: CardReleases
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- CardReleases (24728)
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HDG-EN30S038.0 (1) ·
HDG-EN30S039.0 (1) ·
HDG-EN30S041.0 (1) ·
HDG-EN30S042.0 (1) ·
HDG-EN30S049.0 (1) ·
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HDG-EN31S020.0 (1) ·
HDG-EN31S031.0 (1) ·
HDG-EN31S034.0 (1) ·
HDG-EN31S044.0 (1) ·
HDG-EN31S055.0 (1) ·
HDG-EN32S027.0 (1) ·
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LOTR-EN00W026.0 (1) ·
LOTR-EN00W027.0 (1)
HDG-EN30S038.0 (1) ·
HDG-EN30S039.0 (1) ·
HDG-EN30S041.0 (1) ·
HDG-EN30S042.0 (1) ·
HDG-EN30S049.0 (1) ·
HDG-EN30S050.0 (1) ·
HDG-EN30S052.0 (1) ·
HDG-EN30S058.0 (1) ·
HDG-EN30S059.0 (1) ·
HDG-EN30S060.0 (1) ·
HDG-EN31S020.0 (1) ·
HDG-EN31S031.0 (1) ·
HDG-EN31S034.0 (1) ·
HDG-EN31S044.0 (1) ·
HDG-EN31S055.0 (1) ·
HDG-EN32S027.0 (1) ·
HDG-EN32S030.0 (1) ·
HDG-EN32S031.0 (1) ·
HDG-EN32S042.0 (1) ·
HDG-EN32S043.0 (1) ·
HDG-EN32S064.0 (1) ·
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LOTR-EN00W027.0 (1)
Army of Dunland (1) ·
Army of Harad (1) ·
Assaulting Goblin (1) ·
Bag End (1) ·
Beorn's House (1) ·
Bilbo's Kitchen (1) ·
Cave Troll of Moria (1) ·
Dark Bats (1) ·
Demolition Troll (1) ·
Easterling Herald (1) ·
Far Harad Mercenary (1) ·
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Orkish Veteran (1) ·
Rhudaur (1) ·
The Nazgûl (1) ·
The Troll Hoard (1) ·
Trollshaw Forest (1) ·
Úlairë Toldëa (1) ·
Underground Lake (1) ·
Watchful Orc (1) ·
Wooded Steep Cliff (1)
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Man (4) ·
Nazgul (2) ·
Orc (10) ·
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Standard (8) ·
Troll (2)
None (3) ·
Archer. When you play this minion, you may spot 3 [Dwarven] companions to add a doubt. The Free Peoples player may wound Bilbo to prevent this. (1) ·
Assignment: Assign this minion to skirmish Bilbo. The Free Peoples player may add a doubt to discard this minion. (1) ·
At site 9, each Orc is an archer. Regroup: Discard an Orc to make the Free Peoples player wound a companion. (1) ·
At the start of your fellowship phase, you may exert a companion to play a [Dwarven] follower from your draw deck. (1) ·
Each time Gollum wins a skirmish, you may add a doubt. Assignment: If Gollum is not roaming, exert Gollum and assign him to Bilbo to make Gollum strength +1 (or +3 at an underground site) until the regroup phase. (1) ·
Each time this minion wins a skirmish, you may exert him twice to add a doubt. Regroup: If this minion is not mounted, exert him to make the Free Peoples player wound a companion. (1) ·
Fellowship: Play a [Dwarven] follower to draw a card. (1) ·
Fellowship : Spot a [Gandalf] staff or play it from your draw deck to prevent Gandalf from being discarded until the end of turn. (1) ·
Fierce. To play, spot a Nazgul. Menace - When you play this minion add 2 burdens. (1) ·
Forest. At the start of the maneuver phase, each player may play a hand weapon from his or her draw deck. (1) ·
Forest. Underground. At the start of your fellowship phase, you may play a hand weapon from your draw deck. (1) ·
Mountain. Forest. When the fellowship moves to Wooded Steep Cliff, Thorin or 2 other companions must exert. (1) ·
Plains. Sanctuary Shadow: Exert your fierce minion to play a condition from your draw deck (limit once per turn). (1) ·
Response: If another Orc is about to take a wound at a battleground, exert this minion to prevent that wound (1) ·
Shadow: Exert this minion to draw 3 cards. If you cannot spot 3 Orcs, the Free Peoples player may add 2 doubts to prevent this. (1) ·
Skirmish: exert this minion to make a [Moria] minion strength +2 (limit +2) (1) ·
Southron. Archer. To play, spot a [RAIDER] Man. Menace - When you play this minion, add ten tokens to the twilight pool. (1) ·
Southron. At the start of a skirmish involving this minion, you may spot another [Raider] Man and 6 companions to discard an unbound companion this minion is skirmishing. (1) ·
To play, spot a [DUNLAND] Man. Menace - When you play this minion, discard up to 2 Free People's possessions. (1) ·
To play, spot a [MORIA] Orc. Menace - When you play this minion, draw 3 cards. (1) ·
Underground. Maneuver: Play the One Ring from your draw deck. (1) ·
Underground. River. Maneuver : Play a Shadow condition or the One Ring from your draw deck (limit once per player). (1) ·
When you play this minion, spot a [Moria] card to add [2]. (1) ·
When you play this minion, you may place an Orc (or 2 Orcs at an underground site) from your discard pile beneath your draw deck. (1) ·
When you play this minion, you may play the fellowship's next site (replacing opponent's site if necessary). Shadow: Exert this minion twice to make each site on the adventure path gain battleground, mountain, forest or underground until the end of the turn. (1) ·
When you play this minion, you may spot 4 [Dwarven] followers to exhaust a [Dwarven] companion. Maneuver: Spot 7 companions and remove [2] to wound a companion (except Bilbo). (1)
None (3) ·
Damage +1. Fierce.
To play, spot amoria Orc.
Menace - When you play this minion you may draw 3 cards. (1) ·
Fierce.
To play, spot a Nazgûl.
Menace - When you play this minion, you may add 2 burdens. (1) ·
Southron.
At the start of a skirmish involving this minion, you may spot anotherraider Man and 6 companions to discard an unbound companion this minion is skirmishing. (1) ·
Southron. Archer.
To play, spot araider Man.
Menace - When you play this minion you may make it ambush twilight9 . (1) ·
Archer. When you play this minion, you may spot 3 [Dwarven] companions to add a doubt. The Free Peoples player may wound Bilbo to prevent this. (1) ·
Assignment: Assign this minion to skirmish Bilbo. The Free Peoples player may add a doubt to discard this minion. (1) ·
At site 9, each Orc is an archer. Regroup: Discard an Orc to make the Free Peoples player wound a companion. (1) ·
At the start of your fellowship phase, you may exert a companion to play a [Dwarven] follower from your draw deck. (1) ·
Each time Gollum wins a skirmish, you may add a doubt. Assignment: If Gollum is not roaming, exert Gollum and assign him to Bilbo to make Gollum strength +1 (or +3 at an underground site) until the regroup phase. (1) ·
Each time this minion wins a skirmish, you may exert him twice to add a doubt. Regroup: If this minion is not mounted, exert him to make the Free Peoples player wound a companion. (1) ·
Fellowship: Play a [Dwarven] follower to draw a card. (1) ·
Fellowship : Spot a [Gandalf] staff or play it from your draw deck to prevent Gandalf from being discarded until the end of turn. (1) ·
Forest. At the start of the maneuver phase, each player may play a hand weapon from his or her draw deck. (1) ·
Forest. Underground. At the start of your fellowship phase, you may play a hand weapon from your draw deck. (1) ·
Mountain. Forest. When the fellowship moves to Wooded Steep Cliff, Thorin or 2 other companions must exert. (1) ·
Plains. Sanctuary Shadow: Exert your fierce minion to play a condition from your draw deck (limit once per turn). (1) ·
Response: If another Orc is about to take a wound at a battleground, exert this minion to prevent that wound (1) ·
Shadow: Exert this minion to draw 3 cards. If you cannot spot 3 Orcs, the Free Peoples player may add 2 doubts to prevent this. (1) ·
Skirmish: exert this minion to make a [Moria] minion strength +2 (limit +2) (1) ·
To play, spot a dunland Man.
Menace - When you play this minion you may discard up to 2 Free Peoples possessions. (1) ·
Underground. Maneuver: Play the One Ring from your draw deck. (1) ·
Underground. River. Maneuver : Play a Shadow condition or the One Ring from your draw deck (limit once per player). (1) ·
When you play this minion, spot a [Moria] card to add [2]. (1) ·
When you play this minion, you may place an Orc (or 2 Orcs at an underground site) from your discard pile beneath your draw deck. (1) ·
When you play this minion, you may play the fellowship's next site (replacing opponent's site if necessary). Shadow: Exert this minion twice to make each site on the adventure path gain battleground, mountain, forest or underground until the end of the turn. (1) ·
When you play this minion, you may spot 4 [Dwarven] followers to exhaust a [Dwarven] companion. Maneuver: Spot 7 companions and remove [2] to wound a companion (except Bilbo). (1)
To play, spot a
To play, spot a Nazgûl.
At the start of a skirmish involving this minion, you may spot another
To play, spot a
None (3) ·
'''Damage +1.''' '''Fierce.'''
To play, spot a [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] Orc.
'''Menace -''' When you play this minion you may draw 3 cards. (1) ·
'''Fierce.'''
To play, spot a Nazgûl.
'''Menace -''' When you play this minion, you may add 2 burdens. (1) ·
'''Southron.'''
At the start of a skirmish involving this minion, you may spot another [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man and 6 companions to discard an unbound companion this minion is skirmishing. (1) ·
'''Southron.''' '''Archer.'''
To play, spot a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man.
'''Menace -''' When you play this minion you may make it ambush [[Image:Twilight_9.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1) ·
Archer. When you play this minion, you may spot 3 [Dwarven] companions to add a doubt. The Free Peoples player may wound Bilbo to prevent this. (1) ·
Assignment: Assign this minion to skirmish Bilbo. The Free Peoples player may add a doubt to discard this minion. (1) ·
At site 9, each Orc is an archer. Regroup: Discard an Orc to make the Free Peoples player wound a companion. (1) ·
At the start of your fellowship phase, you may exert a companion to play a [Dwarven] follower from your draw deck. (1) ·
Each time Gollum wins a skirmish, you may add a doubt. Assignment: If Gollum is not roaming, exert Gollum and assign him to Bilbo to make Gollum strength +1 (or +3 at an underground site) until the regroup phase. (1) ·
Each time this minion wins a skirmish, you may exert him twice to add a doubt. Regroup: If this minion is not mounted, exert him to make the Free Peoples player wound a companion. (1) ·
Fellowship: Play a [Dwarven] follower to draw a card. (1) ·
Fellowship : Spot a [Gandalf] staff or play it from your draw deck to prevent Gandalf from being discarded until the end of turn. (1) ·
Forest. At the start of the maneuver phase, each player may play a hand weapon from his or her draw deck. (1) ·
Forest. Underground. At the start of your fellowship phase, you may play a hand weapon from your draw deck. (1) ·
Mountain. Forest. When the fellowship moves to Wooded Steep Cliff, Thorin or 2 other companions must exert. (1) ·
Plains. Sanctuary Shadow: Exert your fierce minion to play a condition from your draw deck (limit once per turn). (1) ·
Response: If another Orc is about to take a wound at a battleground, exert this minion to prevent that wound (1) ·
Shadow: Exert this minion to draw 3 cards. If you cannot spot 3 Orcs, the Free Peoples player may add 2 doubts to prevent this. (1) ·
Skirmish: exert this minion to make a [Moria] minion strength +2 (limit +2) (1) ·
To play, spot a [[Image:Culture_Dunland.svg|x25px|bottom|link=Dunland_Culture|class=whitebg]] Man.
'''Menace -''' When you play this minion you may discard up to 2 Free Peoples possessions. (1) ·
Underground. Maneuver: Play the One Ring from your draw deck. (1) ·
Underground. River. Maneuver : Play a Shadow condition or the One Ring from your draw deck (limit once per player). (1) ·
When you play this minion, spot a [Moria] card to add [2]. (1) ·
When you play this minion, you may place an Orc (or 2 Orcs at an underground site) from your discard pile beneath your draw deck. (1) ·
When you play this minion, you may play the fellowship's next site (replacing opponent's site if necessary). Shadow: Exert this minion twice to make each site on the adventure path gain battleground, mountain, forest or underground until the end of the turn. (1) ·
When you play this minion, you may spot 4 [Dwarven] followers to exhaust a [Dwarven] companion. Maneuver: Spot 7 companions and remove [2] to wound a companion (except Bilbo). (1)
None (20) ·
"Originally bred by Morgoth, Trolls were thought to be imitations of Ents." (1) ·
"So black were they that they seemed like black holes in the deep shade behind them.'" (1) ·
"The men of the South marched to war." (1) ·
Mount Doom™ Preview
King Draft Pack (1) · They did not halt until they were out of bowshot from the walls. (1) · “...a harsh laugh and the tread of many feet on the ground below.” (1) · “...armies that had encamped before his Gate by night and now marched in to swell his mounting power.” (1) · “Soon there could be no doubt: Three or four tall black figures were standing there on the slope, looking down on them.” (1) · “There... were mustered... the wild men of the Dunland fells.” (1)
King Draft Pack (1) · They did not halt until they were out of bowshot from the walls. (1) · “...a harsh laugh and the tread of many feet on the ground below.” (1) · “...armies that had encamped before his Gate by night and now marched in to swell his mounting power.” (1) · “Soon there could be no doubt: Three or four tall black figures were standing there on the slope, looking down on them.” (1) · “There... were mustered... the wild men of the Dunland fells.” (1)
Showing below up to 29 results in range #1 to #29.
D
- Data:Army of Dunland (0W1)/Data
- Data:Army of Harad (0W9)/Data
- Data:Assaulting Goblin (32S227)/Data
- Data:Bag End (30S49)/Data
- Data:Beorn's House (31HH44)/Data
- Data:Bilbo's Kitchen (30FP58)/Data
- Data:Cave Troll of Moria, Menace of the Underdeeps (0W8)/Data
- Data:Dark Bats (32HB30)/Data
- Data:Demolition Troll (32S231)/Data
- Data:Easterling Herald (0W22)/Data
- Data:Far Harad Mercenary (0W27)/Data
- Data:Goblin Runner (30S142)/Data
- Data:Goblin Sneak (31S131)/Data
- Data:Goblin Town (31S34)/Data
- Data:Goblin Town Archer (30S352)/Data
- Data:Gollum, Small Slimy Creature (31B120)/Data
- Data:Moria Skirmishers (0W21)/Data
- Data:Orkish Aggressor (30S39)/Data
- Data:Orkish Marauder (30S38)/Data
- Data:Orkish Pursuer (32S242)/Data
- Data:Orkish Veteran (32S243)/Data
- Data:Rhudaur (30FP60)/Data
- Data:The Nazgul (0W10)/Data
- Data:The Troll Hoard (30S50)/Data
- Data:Trollshaw Forest (30FP59)/Data
- Data:Ulaire Toldea, Relentless Wraith (0W26)/Data
- Data:Underground Lake (31HA55)/Data
- Data:Watchful Orc (30S41)/Data
- Data:Wooded Steep Cliff (32FP64)/Data