Drilldown: CardReleases

From LOTR-TCG Wiki
CardReleases > IsPhysical: Yes & Subtitle : Luogotenente Di Morgul or None & Vitality: 2

Use the filters below to narrow your results.

ID:
 
BaseCardID:
 
Subset:
Revision:
ReleaseDate:
LanguageCode:
IsPhysical: (Click arrow to add another value)
IsPlayable:
CollInfo:
IsUnique:
Subtitle: (Click arrow to add another value)
StrengthMod:
Vitality:
VitalityMod:
SiteNumMod:
Resistance:
ResistanceMod:
CanBearRing:
Signet:
Block:
ShadowNum:
ArrowDir:
TaggedGameText:
Easterling.
Skirmish: Exert this minion to make him damage +1. (3)
· Southron. Ambush twilight1.
When the Free Peoples player assigns this minion to a character and you have initiative, wound that character. (3)
· Skirmish: Exert this minion and spot another sauron minion and to add a threat. (2) · Southron.
At the start of each skirmish involving this minion, you may remove twilight3 to wound a companion or ally he is skirmishing. (2)
· To play, spot an urukhai minion.
While the fellowship is in region 1, each Uruk-hai is damage +1.
While the fellowship is in region 2, each companion is strength –1.
While the fellowship is in region 3, each unbound companion is resistance –2. (2)
· Damage +1. (2) · Southron.
At the start of each skirmish involving this minion, you may remove twilight3 to wound a companion or ally he is skirmishing. (2)
· Damage +1. While you can spot an exhausted companion, this minion is strength +3. (2) · While the fellowship is in region 1, this minion is strength +4.
While the fellowship is in region 2, this minion is strength +2. (2)
· Damage +1.
Regroup: Stack this minion on a site you control.
Shadow: If stacked on a site you control, play this minion. Its twilight cost is -1. (2)
· While this minion is at a plains site, it is an Archer. While you can spot 6 companions, each men minion is an Archer. (2) · Southron.
At the start of each skirmish involving this minion, you may remove twilight1 to add a threat. (2)
· At the start of each skirmish involving this minion, you may reveal an orc condition from hand to wound the companion this minion is skirmishing twice and then discard this minion. (2) · Regroup: Exert this minion to wound a companion (except the Ring-bearer). (2) · For each sauron condition you can spot, this minion is strength +1. (2) · While you can spot a Nazgûl, the Free Peoples player must exert a companion to assign this minion to a skirmish. (2) · Skirmish: Exert this minion to wound a character he is skirmishing. (2) · Damage +1.
When you play this minion, you may place an isengard token on a machine. (2)
· Skirmish: Exert this minion to wound a companion it is skirmishing. (2) · Shadow: Spot a possession to make this minion fierce until the regroup phase. (2)
 
PromoText:

Showing below up to 250 results in range #1 to #250.

View (previous 250 | ) (20 | 50 | 100 | 250 | 500)

View (previous 250 | ) (20 | 50 | 100 | 250 | 500)