Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
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Subtypes:
None (692) ·
Man (412) ·
Support Area (341) ·
Orc (270) ·
Standard (220) ·
Uruk-hai (172) ·
Skirmish (156) ·
Hand Weapon (136) ·
Elf (90) ·
Hobbit (76) ·
Nazgul (70) ·
Mount (47) ·
Maneuver (46) ·
Fellowship (37) ·
Regroup (34) ·
Shadow (33) ·
Wizard (32) ·
Ranged Weapon (29) ·
Dwarf (29) ·
Response (27)
GameText:
Damage +1. (7) ·
Bearer must be a Hobbit. (5) ·
Southron. At the start of each skirmish involving this minion, you may remove (3) to wound a companion or ally he is skirmishing. (5) ·
While the fellowship is in region 1, this minion is strength +4. While the fellowship is in region 2, this minion is strength +2. (4) ·
Response: If bearer is about to take a wound in a skirmish, he wears The One Ring until the regroup phase. While wearing The One Ring, each time the Ring-bearer is about to take a wound during a skirmish, add a burden instead. (4) ·
Regroup: Discard an [ISENGARD] Orc to make the Free Peoples player wound a companion. (4) ·
None (4) ·
Skirmish: Exert this minion to wound a companion it is skirmishing. (3) ·
Damage +1. The twilight cost of this minion is -1 for each site you control. (3) ·
Bearer must be an Elf. Bearer is an archer. (3) ·
Each time this minion wins a skirmish, you may play a [DUNLAND] Man from hand; his twilight cost is -2. That Man is fierce and damage +1 until the regroup phase. (3) ·
Warg-rider. While this minion is not exhausted, he is fierce. (3) ·
Regroup: Exert this minion to make the Free Peoples player wound a companion. (3) ·
Southron. Ambush (1). When the Free Peoples player assigns this minion to a character and you have initiative, wound that character. (3) ·
Skirmish: If this minion is skirmishing, discard this minion to play a [MEN] minion from your discard pile. That minion is fierce until the regroup phase. (3) ·
Damage +1. Regroup: Stack this minion on a site you control. Shadow: If stacked on a site you control, play this minion. Its twilight cost is -1. (3) ·
Easterling. Skirmish: Exert this minion to make him damage +1. (3)
TaggedGameText:
None (8) ·
Bearer must be a Hobbit. (5) ·
Regroup: Discard an isengard Orc to make the Free Peoples player wound a companion. (4) ·
While the fellowship is in region 1, this minion is strength +4.
While the fellowship is in region 2, this minion is strength +2. (4) ·Skirmish: If this minion is skirmishing, discard this minion to play a men minion from your discard pile. That minion is fierce until the regroup phase. (3) ·
Southron. Ambush twilight1 .
When the Free Peoples player assigns this minion to a character and you have initiative, wound that character. (3) ·Response: If bearer is about to take a wound in a skirmish, he wears The One Ring until the regroup phase.
While wearing The One Ring, each time the Ring-bearer is about to take a wound during a skirmish, add a burden instead. (3) ·Skirmish: Exert this minion to wound a companion it is skirmishing. (3) ·
Regroup: Exert this minion to make the Free Peoples player wound a companion. (3) ·
Easterling.
Skirmish: Exert this minion to make him damage +1 . (3)
While the fellowship is in region 2, this minion is strength +2. (4) ·
When the Free Peoples player assigns this minion to a character and you have initiative, wound that character. (3) ·
While wearing The One Ring, each time the Ring-bearer is about to take a wound during a skirmish, add a burden instead. (3) ·
FormattedGameText:
None (8) ·
Bearer must be a Hobbit. (5) ·
While the fellowship is in region 1, this minion is strength +4.
While the fellowship is in region 2, this minion is strength +2. (4) ·
'''Regroup:''' Discard an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Orc to make the Free Peoples player wound a companion. (4) ·
'''Warg-rider.'''
While this minion is not exhausted, he is '''fierce.''' (3) ·
'''Skirmish:''' If this minion is skirmishing, discard this minion to play a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion from your discard pile. That minion is '''fierce''' until the regroup phase. (3) ·
'''Regroup:''' Exert this minion to make the Free Peoples player wound a companion. (3) ·
'''Response:''' If bearer is about to take a wound in a skirmish, he wears The One Ring until the regroup phase.
While wearing The One Ring, each time the Ring-bearer is about to take a wound during a skirmish, add a burden instead. (3) ·
'''Easterling.'''
'''Skirmish:''' Exert this minion to make him '''damage +1'''. (3) ·
'''Skirmish:''' Exert this minion to wound a companion it is skirmishing. (3) ·
'''Southron.''' '''Ambush''' [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]].
When the Free Peoples player assigns this minion to a character and you have initiative, wound that character. (3)
Showing below up to 250 results in range #1 to #250.