Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
- SubSets (0)
- SubTypes (1)
Use the filters below to narrow your results.
Bearer must be a [GONDOR] companion. Each time bearer wins a skirmish, you may heal another [GONDOR] companion. Response: If bearer wins a skirmish, discard this possession to liberate a site. (1) ·
Bearer must be a [MEN] minion. Bearer is strength +1 for each [MEN] token you can spot (limit +5). (1) ·
Bearer must be a [ROHAN] companion. Each time bearer wins a skirmish, you may exert a minion. Response: If bearer wins a skirmish, discard this possession to liberate a site. (1) ·
Bearer must be an Elf companion. Each time bearer wins a skirmish, you may draw a card. Response: If bearer wins a skirmish, discard this possession to liberate a site. (1) ·
Bearer must be an [URUK-HAI] minion. Each character skirmishing bearer is strength -2. (1) ·
Toil 1. (For each [URUK-HAI] character you exert when playing this, its twilight cost is -1) Bearer must be an [URUK-HAI] Uruk-hai. Bearer is strength +2 for each wound on each character in its skirmish. (1)
Bearer must be an
Bearer is strength +2 for each wound on each character in its skirmish. (1) · Bearer must be a
Bearer is strength +1 for each
Each character skirmishing bearer is strength –2. (1) · Bearer must be an Elf companion. Each time bearer wins a skirmish, you may draw a card.
'''Toil 1.''' ''(For each'' [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] ''character you exert when playing this, its twilight cost is –1.)''
Bearer must be an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] Uruk-hai.
Bearer is strength +2 for each wound on each character in its skirmish. (1) ·
Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companion. Each time bearer wins a skirmish, you may heal another [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companion. '''Response:''' If bearer wins a skirmish, discard this possession to liberate a site. (1) ·
Bearer must be a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion.
Bearer is strength +1 for each [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] token you can spot (limit +5). (1) ·
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion. Each time bearer wins a skirmish, you may exert a minion. '''Response:''' If bearer wins a skirmish, discard this possession to liberate a site. (1) ·
Bearer must be an Elf companion. Each time bearer wins a skirmish, you may draw a card. '''Response:''' If bearer wins a skirmish, discard this possession to liberate a site. (1) ·
Bearer must be an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion.
Each character skirmishing bearer is strength –2. (1)
A largely stylistic weapon, scimitars are favored for their light weight yet powerful strikes. (1) ·
The heavy-backed Uruk blades hack through armor and flesh alike. (1) ·
“‘...the Orcs have brought a devilry from Orthanc....'” (1) ·
“‘Fell deeds awake. Now for wrath. Now for ruin, and the red dawn.'” (1) ·
“‘First name the four, the free peoples: / Eldest of all, the elf-children...'” (1) ·
“‘What brought they from the foundered land / Over the flowing sea?... / and one white tree.'” (1)
Showing below up to 6 results in range #1 to #6.