Drilldown: CardReleases

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CardReleases > IsPhysical: Yes & Subtypes: Hand Weapon & StrengthMod: None

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'''Toil 1.''' ''(For each'' [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] ''character you exert when playing this, its twilight cost is –1.)'' Bearer must be an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] Uruk-hai. Bearer is strength +2 for each wound on each character in its skirmish. (1) · Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companion. Each time bearer wins a skirmish, you may heal another [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companion. '''Response:''' If bearer wins a skirmish, discard this possession to liberate a site. (1) · Bearer must be a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion. Bearer is strength +1 for each [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] token you can spot (limit +5). (1) · Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion. Each time bearer wins a skirmish, you may exert a minion. '''Response:''' If bearer wins a skirmish, discard this possession to liberate a site. (1) · Bearer must be an Elf companion. Each time bearer wins a skirmish, you may draw a card. '''Response:''' If bearer wins a skirmish, discard this possession to liberate a site. (1) · Bearer must be an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion. Each character skirmishing bearer is strength –2. (1)
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