Drilldown: CardReleases

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CardReleases > Subset : S or T & IsPhysical: Yes & Strength: None & StrengthMod : -2 or None

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None (1624) · The Ruling Ring (5) · Walking Stick (2)
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Response: If bearer is about to take a wound in a skirmish, he wears The One Ring until the regroup phase.
While wearing The One Ring, each time the Ring-bearer is about to take a wound during a skirmish, add a burden instead. (3)
· Bearer must be Boromir.
Maneuver: Exert Boromir and spot an ally. Until the regroup phase, that ally is strength +3 and participates in archery fire and skirmishes. (2)
· Maneuver: Exert a Dwarf to wound a minion. You may take the next maneuver action. (2) · Bearer must be Gimli. He takes no more than 1 wound during each skirmish phase.
Skirmish: Discard Gimli’s Helm to prevent all wounds to him. (2)
· Fellowship: Add a burden to play Aragorn from your draw deck. (2) · Bearer must be a rohan Man.
Skirmish: Discard this possession to cancel a skirmish involving bearer. A minion in this skirmish may exert to prevent this. (2)
· Bearer must be a rohan Man.
If bearer is Éomer, he is defender +1.
At the start of each skirmish involving bearer, each minion skirmishing bearer must exert. (2)
· While you can spot 3 rangers, the site number of each minion skirmishing a ranger is +2. (2) · Bearer must be Gandalf.
While you can spot 2 twilight tokens, Gandalf is damage +2. (2)
· To play, exert an Elf. Bearer must be the Ring-bearer.
Bearer’s resistance is +2. (2)
· Spell.
Fellowship: Spot Gandalf to shuffle up to 2 gandalf or up to 2 shire cards from your discard pile into your draw deck. (2)
· Sanctuary. Fellowship: Exert an Elf to look at an opponent’s hand. (2) · Archery: Exert 3 Elf companions to make the fellowship archery total +2. (2) · Plays to your support area.
Skirmish: Discard this condition to make a mounted rohan Man strength +3 (and heal that Man if at a plains). (2)
· Bearer must be a Hobbit companion.
The Shadow number of each site is -1.
Discard Bill the Pony when at an underground site. (2)
· Sanctuary. When the fellowship moves from Council Courtyard, remove twilight2. (2) · Bearer must be Aragorn.
He is an archer.
Archery: Exert Aragorn to wound a minion; Aragorn does not add to the fellowship archery total. (2)
· Skirmish: Exert a companion (except a Hobbit) to make a Hobbit strength +3. (2) · Wounds cannot be prevented or healed. Burdens cannot be removed. (2)
 
FormattedGameText:
'''Response:''' If bearer is about to take a wound in a skirmish, he wears The One Ring until the regroup phase. While wearing The One Ring, each time the Ring-bearer is about to take a wound during a skirmish, add a burden instead. (3) · Bearer must be Gandalf. While you can spot 2 twilight tokens, Gandalf is '''damage +2.''' (2) · Bearer must be Boromir. '''Maneuver:''' Exert Boromir and spot an ally. Until the regroup phase, that ally is strength +3 and participates in archery fire and skirmishes. (2) · Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. '''Skirmish:''' Discard this possession to cancel a skirmish involving bearer. A minion in this skirmish may exert to prevent this. (2) · Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. If bearer is Éomer, he is '''defender +1.''' At the start of each skirmish involving bearer, each minion skirmishing bearer must exert. (2) · '''Skirmish:''' Exert a companion (except a Hobbit) to make a Hobbit strength +3. (2) · '''Sanctuary.''' When the fellowship moves from Council Courtyard, remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (2) · To play, exert an Elf. Bearer must be the Ring-bearer. Bearer’s resistance is +2. (2) · While you can spot 3 rangers, the site number of each minion skirmishing a ranger is +2. (2) · '''Sanctuary.''' '''Fellowship:''' Exert an Elf to look at an opponent’s hand. (2) · '''Spell.''' '''Fellowship:''' Spot Gandalf to shuffle up to 2 [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] or up to 2 [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] cards from your discard pile into your draw deck. (2) · '''Archery:''' Exert 3 Elf companions to make the fellowship archery total +2. (2) · While you can spot Frodo and Sam and neither is exhausted, each is strength +1. (2) · Bearer must be Aragorn. He is an '''archer.''' '''Archery:''' Exert Aragorn to wound a minion; Aragorn does not add to the fellowship archery total. (2) · '''Fellowship:''' Add a burden to play Aragorn from your draw deck. (2) · Plays to your support area. '''Skirmish:''' Discard this condition to make a mounted [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man strength +3 (and heal that Man if at a plains). (2) · Wounds cannot be prevented or healed. Burdens cannot be removed. (2) · '''Maneuver:''' Exert a Dwarf to wound a minion. You may take the next maneuver action. (2) · Bearer must be a Hobbit companion. The Shadow number of each site is -1. Discard Bill the Pony when at an underground site. (2) · Bearer must be Gimli. He takes no more than 1 wound during each skirmish phase. '''Skirmish:''' Discard Gimli’s Helm to prevent all wounds to him. (2)
 
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