Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (30)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
- SubSets (0)
- SubTypes (1)
CardReleases > LanguageCode
:
EN
or
IT
& IsPhysical:
Yes
& Subtypes
:
Dwarf
or
Response
& TwilightCost:
1 ![](/extensions/Cargo/drilldown/resources/filter-x.png)
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Use the filters below to narrow your results.
Fellowship: Exert Grimir to shuffle a [DWARVEN] event from your discard pile into your draw deck. (1) ·
If a Dwarf who has resistance 3 or more is about to take a wound, prevent that. (1) ·
If a Dwarf who is damage +X wins a skirmish, wound a minion not assigned to a skirmish X times. (1) ·
If a Dwarf wins a fierce skirmish, play a [DWARVEN] possession from your discard pile and you may reinforce a [DWARVEN] token. (1) ·
If a Nazgul kills a character, wound each character bearing a [WRAITH] condition. (1) ·
If a [GONDOR] Wraith is about to be killed, discard him and exhaust another [GONDOR] Wraith instead. (1) ·
If your [ROHAN] Man wins a skirmish, discard a [ROHAN] possession to wound a minion or to liberate a site. (1) ·
If your [URUK-HAI] minion wins a skirmish, discard a condition from play. (1) ·
Maneuver: Exert Thrarin to allow him to participate in archery fire and skirmishes until the regroup phase. (1) ·
To play, spot a Dwarf. (1)
'''Fellowship:''' Exert Grimir to shuffle a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] event from your discard pile into your draw deck. (1) ·
'''Maneuver:''' Exert Thrarin to allow him to participate in archery fire and skirmishes until the regroup phase. (1) ·
If a Dwarf who has resistance 3 or more is about to take a wound, prevent that. (1) ·
If a Dwarf who is damage +X wins a skirmish, wound a minion not assigned to a skirmish X times. (1) ·
If a Dwarf wins a fierce skirmish, play a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] possession from your discard pile and you may reinforce a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] token. (1) ·
If a Nazgûl kills a character, wound each character bearing a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] condition. (1) ·
If a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Wraith is about to be killed, discard him and exhaust another [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Wraith instead. (1) ·
If your [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man wins a skirmish, discard a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] possession to wound a minion or to liberate a site. (1) ·
If your [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion wins a skirmish, discard a condition from play. (1) ·
To play, spot a Dwarf. (1)
A blacksmith by trade, Thrarin puts down his hammer and takes up his axe to fight when the need arises. (1) ·
Dwarves from Dáin's people are stout companions, trustworthy and loyal. (1) ·
Old and grey after many years spent in exile before the Lonely Mountain was reclaimed, Grimir can still wield his axe with strength. (1) ·
The villages hold nothing of value to the Uruk-hai; they are simply things to be destroyed. (1) ·
“...but Gimli had to be dragged away by Legolas....” (1) ·
“...they gathered and rallied and fought until the day wore away.” (1) ·
“Weariness and more than weariness oppressed him...” (1) ·
“‘...an Elf will go underground and a Dwarf dare not.'” (1) ·
“‘Well, here's one Dwarf she won't ensnare so easily.'” (1) ·
“‘Yes, the Dead ride behind. They have been summoned....'” (1)
Showing below up to 10 results in range #1 to #10.