Drilldown: CardReleases
From LOTR-TCG Wiki
Choose a table:
- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
- SubSets (0)
- SubTypes (1)
Use the filters below to narrow your results.
HDG-EN30S035.0 (1) ·
HDG-EN30S049.0 (1) ·
HDG-EN30S050.0 (1) ·
HDG-EN30S053.0 (1) ·
HDG-EN30S055.0 (1) ·
HDG-EN30S056.0 (1) ·
HDG-EN30S057.0 (1) ·
HDG-EN30S058.0 (1) ·
HDG-EN30S059.0 (1) ·
HDG-EN30S062.0 (1) ·
HDG-EN30S064.0 (1) ·
HDG-EN30S065.0 (1) ·
HDG-EN31S034.0 (1) ·
HDG-EN31S044.0 (1) ·
HDG-EN31S046.0 (1) ·
HDG-EN31S047.0 (1) ·
HDG-EN31S055.0 (1) ·
HDG-EN32S048.0 (1) ·
HDG-EN32S049.0 (1) ·
HDG-EN32S052.0 (1) ·
HDG-EN32S056.0 (1) ·
HDG-EN32S057.0 (1) ·
HDG-EN32S064.0 (1) ·
LOTR-EN00D001.0 (1) ·
LOTR-EN00D002.0 (1) ·
LOTR-EN00D003.0 (1) ·
LOTR-EN00D004.0 (1) ·
LOTR-EN00D009.0 (1) ·
LOTR-EN00D010.0 (1) ·
LOTR-EN00D011.0 (1) ·
LOTR-EN00D012.0 (1) ·
LOTR-EN00D013.0 (1) ·
LOTR-EN00D014.0 (1) ·
LOTR-EN19S027.0 (1)
HDG-EN30S035.0 (1) ·
HDG-EN30S049.0 (1) ·
HDG-EN30S050.0 (1) ·
HDG-EN30S053.0 (1) ·
HDG-EN30S055.0 (1) ·
HDG-EN30S056.0 (1) ·
HDG-EN30S057.0 (1) ·
HDG-EN30S058.0 (1) ·
HDG-EN30S059.0 (1) ·
HDG-EN30S062.0 (1) ·
HDG-EN30S064.0 (1) ·
HDG-EN30S065.0 (1) ·
HDG-EN31S034.0 (1) ·
HDG-EN31S044.0 (1) ·
HDG-EN31S046.0 (1) ·
HDG-EN31S047.0 (1) ·
HDG-EN31S055.0 (1) ·
HDG-EN32S048.0 (1) ·
HDG-EN32S049.0 (1) ·
HDG-EN32S052.0 (1) ·
HDG-EN32S056.0 (1) ·
HDG-EN32S057.0 (1) ·
HDG-EN32S064.0 (1) ·
LOTR-EN00D001.0 (1) ·
LOTR-EN00D002.0 (1) ·
LOTR-EN00D003.0 (1) ·
LOTR-EN00D004.0 (1) ·
LOTR-EN00D009.0 (1) ·
LOTR-EN00D010.0 (1) ·
LOTR-EN00D011.0 (1) ·
LOTR-EN00D012.0 (1) ·
LOTR-EN00D013.0 (1) ·
LOTR-EN00D014.0 (1) ·
LOTR-EN19S027.0 (1)
Bag End (1) ·
Battle of the Five Armies (1) ·
Beorn's House (1) ·
Bilbo's Kitchen (1) ·
Breeding pit of Isengard (1) ·
Buckland Homestead (1) ·
Caras Galadhon (1) ·
Cavern Entrance (1) ·
City of Kings (1) ·
Dale (1) ·
Dol Guldur (1) ·
Erebor (1) ·
Falls of Rauros (1) ·
Forest River (1) ·
Goblin Town (1) ·
Host of Thousands (1) ·
Imladris (1) ·
Mirkwood (1) ·
Neekerbreekers’ Bog (1) ·
Northern Slopes (1) ·
Old Forest Road (1) ·
Pinnacle of Zirakzigil (1) ·
Ravenhill (1) ·
Sauron’s Might (1) ·
Secret Door (1) ·
Smaug's Awakening (1) ·
Smaug's Den (1) ·
The Great Enemy (1) ·
The Prancing Pony (1) ·
The Troll Hoard (1) ·
Thrór's Throne (1) ·
Trollshaw Forest (1) ·
Underground Lake (1) ·
Wooded Steep Cliff (1)
None (6) ·
At the start of your fellowship phase, you may exert a companion to play a [Dwarven] follower from your draw deck. (1) ·
Dwelling. Shadow: Play a Nazgul to discard a condition from play. (1) ·
Fellowship: Play a [Dwarven] follower to draw a card. (1) ·
Fellowship : Spot a [Gandalf] staff or play it from your draw deck to prevent Gandalf from being discarded until the end of turn. (1) ·
Forest. At the start of the maneuver phase, each player may play a hand weapon from his or her draw deck. (1) ·
Forest. At the start of the Shadow phase, you may discard Gandalf to play a minion from your discard pile. (1) ·
Forest. At the start of the Shadow phase, you may discard Gandalf. If you do, Wise allies participate in skirmishes until the regroup phase. (1) ·
Forest. No more than 1 minion can be assigned to each skirmish. (1) ·
Forest. River. Assignment : Exert an Orc to prevent Gandalf or an [Elven] ally from being assigned to a skirmish. (1) ·
Forest. Underground. At the start of your fellowship phase, you may play a hand weapon from your draw deck. (1) ·
Forest. When the fellowship moves to Mirkwood, discard Gandalf. (1) ·
Marsh. When the fellowship moves to here, heal each character who has resistance 5 or more and exert each other character. (1) ·
Mountain. Battleground. Shadow: Exert a [Dwarven] character for each Shadow culture you can spot (limit once per turn). (1) ·
Mountain. Battleground. Shadow: Remove 2 doubts to play a minion from your discard pile (except Smaug). (1) ·
Mountain. Forest. When the fellowship moves to Wooded Steep Cliff, Thorin or 2 other companions must exert. (1) ·
Mountain. Maneuver: Remove your minion from the game to play a minion from your discard pile. Its twilight cost is -2. (1) ·
Mountain. Regroup: Spot your minion and 6 companions to make the fellowship move again this turn (if the move limit allows). (1) ·
Mountain. River. Shadow: Exert 2 minions and spot 6 companions to draw 2 cards. (1) ·
Mountain. Underground. If you cannot spot the [Dwarven] Arkenstone, the twilight cost of each minion is -1. (1) ·
Mountain. Underground. Shadow: Play Smaug from your draw deck or discard pile. (1) ·
Mountain. While you can spot Thrór's Key, the Shadow number of Secret Door is -3. (1) ·
Play an Orc from your discard pile. (1) ·
Play Smaug from your draw deck or discard pile at twilight cost -8 He is strength -4 and damage -1 until the regroup pahse Then you may discard 2 Orcs to take this card back into hand (1) ·
Remove a Free Peoples culture token to add a threat. When you play this event, you may remove (1) to place this on the bottom of your draw deck instead of in your discard pile. (1) ·
Spot X Wise characters to take into hand X minions from your discard pile. (1) ·
Underground. Maneuver: Play the One Ring from your draw deck. (1) ·
Underground. River. Maneuver : Play a Shadow condition or the One Ring from your draw deck (limit once per player). (1) ·
Underground. Skirmish special abilities cannot be used. (1)
When you play this event, you may remove
'''Battleground.''' When the fellowship moves to this site during the regroup phase, the Free Peoples player may draw a card. (1) ·
'''Dwelling.''' '''Shadow:''' Play a Nazgûl to discard a condition from play. (1) ·
'''Dwelling.''' At the start of your fellowship phase, you may add a burden to play a ranger from your draw deck. (1) ·
'''Forest.''' No more than 1 minion can be assigned to each skirmish. (1) ·
'''Marsh.''' When the fellowship moves to here, heal each character who has resistance 5 or more and exert each other character. (1) ·
'''Mountain.''' At the start of your fellowship phase, you may exert 3 companions to play a Wizard from your dead pile. (1) ·
'''River.''' When the Fellowship moves to this site in region 2, the Free Peoples player places a card from the dead pile out of play. (1) ·
'''River.''' When the fellowship moves to this site, if it is a sanctuary, remove 2 burdens. (1) ·
'''Underground.''' Skirmish special abilities cannot be used. (1) ·
'''Underground.''' The twilight cost of the first hunter minion played each Shadow phase is –2. (1) ·
At the start of your fellowship phase, you may exert a companion to play a [Dwarven] follower from your draw deck. (1) ·
Fellowship: Play a [Dwarven] follower to draw a card. (1) ·
Fellowship : Spot a [Gandalf] staff or play it from your draw deck to prevent Gandalf from being discarded until the end of turn. (1) ·
Forest. At the start of the maneuver phase, each player may play a hand weapon from his or her draw deck. (1) ·
Forest. At the start of the Shadow phase, you may discard Gandalf to play a minion from your discard pile. (1) ·
Forest. At the start of the Shadow phase, you may discard Gandalf. If you do, Wise allies participate in skirmishes until the regroup phase. (1) ·
Forest. River. Assignment : Exert an Orc to prevent Gandalf or an [Elven] ally from being assigned to a skirmish. (1) ·
Forest. Underground. At the start of your fellowship phase, you may play a hand weapon from your draw deck. (1) ·
Forest. When the fellowship moves to Mirkwood, discard Gandalf. (1) ·
Mountain. Battleground. Shadow: Exert a [Dwarven] character for each Shadow culture you can spot (limit once per turn). (1) ·
Mountain. Battleground. Shadow: Remove 2 doubts to play a minion from your discard pile (except Smaug). (1) ·
Mountain. Forest. When the fellowship moves to Wooded Steep Cliff, Thorin or 2 other companions must exert. (1) ·
Mountain. Maneuver: Remove your minion from the game to play a minion from your discard pile. Its twilight cost is -2. (1) ·
Mountain. Regroup: Spot your minion and 6 companions to make the fellowship move again this turn (if the move limit allows). (1) ·
Mountain. River. Shadow: Exert 2 minions and spot 6 companions to draw 2 cards. (1) ·
Mountain. Underground. If you cannot spot the [Dwarven] Arkenstone, the twilight cost of each minion is -1. (1) ·
Mountain. Underground. Shadow: Play Smaug from your draw deck or discard pile. (1) ·
Mountain. While you can spot Thrór's Key, the Shadow number of Secret Door is -3. (1) ·
Play an Orc from your discard pile. (1) ·
Play Smaug from your draw deck or discard pile at twilight cost -8 He is strength -4 and damage -1 until the regroup pahse Then you may discard 2 Orcs to take this card back into hand (1) ·
Remove a Free Peoples culture token to add a threat.
When you play this event, you may remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to place this on the bottom of your draw deck instead of in your discard pile. (1) ·
Spot X Wise characters to take into hand X minions from your discard pile. (1) ·
Underground. Maneuver: Play the One Ring from your draw deck. (1) ·
Underground. River. Maneuver : Play a Shadow condition or the One Ring from your draw deck (limit once per player). (1)
Showing below up to 34 results in range #1 to #34.
D
- Data:Bag End (30S49)/Data
- Data:Battle of the Five Armies (30S57)/Data
- Data:Beorn's House (31HH44)/Data
- Data:Bilbo's Kitchen (30FP58)/Data
- Data:Breeding Pit of Isengard (0D9)/Data
- Data:Buckland Homestead (0D1)/Data
- Data:Caras Galadhon (0D2)/Data
- Data:Cavern Entrance (0D3)/Data
- Data:City of Kings (0D10)/Data
- Data:Dale (30FP64)/Data
- Data:Dol Guldur (32HG56)/Data
- Data:Erebor (30S55)/Data
- Data:Falls of Rauros (0D13)/Data
- Data:Forest River (31HD46)/Data
- Data:Goblin Town (31S34)/Data
- Data:Host of Thousands (30S35)/Data
- Data:Imladris (0D14)/Data
- Data:Mirkwood (30S53)/Data
- Data:Neekerbreekers' Bog (0D4)/Data
- Data:Northern Slopes (32HB49)/Data
- Data:Old Forest Road (30FP62)/Data
- Data:Pinnacle of Zirakzigil (0D11)/Data
- Data:Ravenhill (30FP65)/Data
- Data:Sauron's Might (19P27)/Data
- Data:Secret Door (32HF48)/Data
- Data:Smaug's Awakening (32B252)/Data
- Data:Smaug's Den (30S56)/Data
- Data:The Great Enemy (32HG57)/Data
- Data:The Prancing Pony (0D12)/Data
- Data:The Troll Hoard (30S50)/Data
- Data:Thror's Throne (31HE47)/Data
- Data:Trollshaw Forest (30FP59)/Data
- Data:Underground Lake (31HA55)/Data
- Data:Wooded Steep Cliff (32FP64)/Data