Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (30)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
- SubSets (0)
- SubTypes (1)
Use the filters below to narrow your results.
ID:
BaseCardID:
A Wizard Is Never Late (1) ·
Army of Isengard (1) ·
Army of Sauron (1) ·
Assaulting Goblin (1) ·
Azog (3) ·
Bolg (3) ·
Champion Orc (1) ·
Covetous Uruk (1) ·
Dwarven Song (1) ·
Fimbul (1) ·
Goblin Runner (1) ·
Goblin Sneak (1) ·
Goblin Town Archer (1) ·
Gorgoroth Swarm (1) ·
Host of Moria (1) ·
Isengard Marauder (1) ·
King Under the Mountain (1) ·
Lurtz (3) ·
Morgul Patrol (2) ·
Morgul Tormentor (1) ·
Moria Skirmishers (2) ·
Narzug (1) ·
Orkish Aggressor (1) ·
Orkish Marauder (1) ·
Orkish Pursuer (1) ·
Orkish Veteran (1) ·
The Great Goblin (1) ·
The Orc Army (1) ·
The Wolves Army (1) ·
To Me! O My Kinsfolk! (1) ·
Treebeard (1) ·
Watchful Orc (1) ·
Wise Advice (1) ·
Yazneg (1)
None (27) ·
Captain of the Goblin Army (1) ·
Chieftain of the Misty Mountains (1) ·
Commander of the Wolves Army (1) ·
Enemy of the Hand (1) ·
Halfling Hunter (1) ·
Legion of the Underdeeps (1) ·
Now Perfected (1) ·
Orkish Assassin (3) ·
Resilient Captain (1) ·
Servant of Sauron (2) ·
Son of Azog (1) ·
The Defiler (1)
GameText:
None (4) ·
Archer. Damage +1.
Response : If Lurtz is about to take a wound or be exerted, remove twilight2 (or exert another Uruk-hai) to prevent that wound or exertion. (1) ·
Archer. Damage +1. Maneuver:
Spot 6 companions to make Lurtz fierce until the regroup phase.
Assignment: Exert Lurtz twice to assign it to an unbound companion. The Free Peoples player may exert that companion or add a burden to prevent this. (1) ·
Besieger.
When you play this minion, you may spot another besieger and 6 companions to play a besieger from your discard pile and control a site. (1) ·Damage +1
To play, spot an Uruk–Hai.
Menace - When you play this minion, it becomes fierce. (1) ·
Damage +1 .
Each time Lurtz wins a skirmish, the Free People’s player must exert X companions, where X is the current region number. (1) ·Damage +1 .
This minion is strength +1 for each possession you spot. (1) ·Toil 2. (For each orc character you exert when playing this, its twilight cost is –2.) (1) ·
Unhasty. Triumph - At the start of a skirmish involving Treebeard you may discard a minion he is skirmishing.
Assignment: Exert an unbound Hobbit to allow Treebeard to skirmish. (1) ·
Add a doubt to play a [Dwarven] follower from your draw deck. (1) ·
Archer. When Narzug is killed or discarded from play (except during the regroup phase), you may remove [3] to wound an ally twice. (1) ·
Archer. When you play this minion, you may spot 3 [Dwarven] companions to add a doubt. The Free Peoples player may wound Bilbo to prevent this. (1) ·
Assignment: Assign this minion to skirmish Bilbo. The Free Peoples player may add a doubt to discard this minion. (1) ·
At site 9, each Orc is an archer. Regroup: Discard an Orc to make the Free Peoples player wound a companion. (1) ·
At sites 1 to 5, discard a [Dwarven] follower with a twilight cost of X to play X [Dwarven] cards (except events) from your draw deck. At any other site, heal Thorin twice. (1) ·
At the start of the regroup phase, you may heal each Orc twice. Regroup: If this minion is not mounted, exert him to make the Free Peoples player wound a companion. (1) ·
Damage +1 Maneuver: Exert Azog at a battleground to play a [Moria] minion from your discard pile Its twilight cost is -2 (1) ·
Damage +1. Each other Orc is strength +1. Regroup: If Bolg is not mounted, exert him to play an Orc from your discard pile. Its twilight cost is -2. (1) ·
Damage +1. Each time Azog wins a skirmish, you may exert him to discard a possession or artifact borne by a [Dwarven] companion. Maneuver: Spot 4 minions to make Azog fierce until the regroup phase. (1) ·
Damage +1. Each time Bolg wins a skirmish, you may exert him twice to add a doubt. (1) ·
Damage +1. Each time you play a mount, you may make the Free Peoples player exert a [Dwarven] companion. (1) ·
Damage +1. To play, exert an Orc. Shadow: Discard Fimbul from play to play a minion from your draw deck. (1) ·
Damage +1. When you play Bolg, you may play an Orc from your discard pile for each [Dwarven] companion over 3. Maneuver : Spot an[Elven] archer to make Bolg fierce until the regroup phase. (1) ·
Each time the Free Peoples player assigns this minion to skirmish an unwounded companion, he or she must add a burden or discard a card from hand. (1) ·
Each time this minion wins a skirmish, you may exert him twice to add a doubt. Regroup: If this minion is not mounted, exert him to make the Free Peoples player wound a companion. (1) ·
Fierce. Maneuver: Exert The Great Goblin twice to reveal the Free Peoples player's hand. Choose and discard a revealed [Dwarven] event. (1) ·
Maneuver: Remove [3] and discard this minion from play to discard a follower. (1) ·
Play a [Dwarven] follower from your discard pile. (1) ·
Play Gandalf or an ally (except a Dwarf) from your draw deck or discard pile. (1) ·
Response: If another Orc is about to take a wound at a battleground, exert this minion to prevent that wound (1) ·
Spot Elrond to draw 4 cards. Then place 2 cards from hand beneath your draw deck in any order. (1) ·
To play, discard 3 cards from your hand.
While you can spot 2 otherorc minions, this minion is fierce . (1) ·
To play, spot a sauron Orc.
Menace - When you play this minion make it strength +10. (1) ·
When you play Host of Moria, you may play a moria card from your discard pile. (1) ·
When you play this minion, spot a [Moria] card to add [2]. (1) ·
When you play this minion, you may place an Orc (or 2 Orcs at an underground site) from your discard pile beneath your draw deck. (1) ·
When you play this minion, you may play a [Moria] card from your draw deck or discard pile (1) ·
When you play this minion, you may play the fellowship's next site (replacing opponent's site if necessary). Shadow: Exert this minion twice to make each site on the adventure path gain battleground, mountain, forest or underground until the end of the turn. (1) ·
When you play this minion, you may spot 4 [Dwarven] followers to exhaust a [Dwarven] companion. Maneuver: Spot 7 companions and remove [2] to wound a companion (except Bilbo). (1)
Spot 6 companions to make Lurtz fierce until the regroup phase.
When you play this minion, you may spot another besieger and 6 companions to play a besieger from your discard pile and control a site. (1) ·
To play, spot an Uruk–Hai.
Each time Lurtz wins a skirmish, the Free People’s player must exert X companions, where X is the current region number. (1) ·
This minion is strength +1 for each possession you spot. (1) ·
While you can spot 2 other
None (4) ·
'''Archer. Damage +1.'''
'''Response''': If Lurtz is about to take a wound or be exerted, remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] (or exert another Uruk-hai) to prevent that wound or exertion. (1) ·
'''Archer.''' '''Damage +1.''' '''Maneuver:'''
Spot 6 companions to make Lurtz fierce until the regroup phase.
'''Assignment:''' Exert Lurtz twice to assign it to an unbound companion. The Free Peoples player may exert that companion or add a burden to prevent this. (1) ·
'''Besieger.'''
When you play this minion, you may spot another besieger and 6 companions to play a besieger from your discard pile and control a site. (1) ·
'''Damage +1'''
To play, spot an Uruk–Hai.
'''Menace -''' When you play this minion, it becomes fierce. (1) ·
'''Damage +1'''.
Each time Lurtz wins a skirmish, the Free People’s player must exert X companions, where X is the current region number. (1) ·
'''Damage +1'''.
This minion is strength +1 for each possession you spot. (1) ·
'''Toil 2.''' (For each [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] character you exert when playing this, its twilight cost is –2.) (1) ·
'''Unhasty.''' '''Triumph -''' At the start of a skirmish involving Treebeard you may discard a minion he is skirmishing.
'''Assignment:''' Exert an unbound Hobbit to allow Treebeard to skirmish. (1) ·
Add a doubt to play a [Dwarven] follower from your draw deck. (1) ·
Archer. When Narzug is killed or discarded from play (except during the regroup phase), you may remove [3] to wound an ally twice. (1) ·
Archer. When you play this minion, you may spot 3 [Dwarven] companions to add a doubt. The Free Peoples player may wound Bilbo to prevent this. (1) ·
Assignment: Assign this minion to skirmish Bilbo. The Free Peoples player may add a doubt to discard this minion. (1) ·
At site 9, each Orc is an archer. Regroup: Discard an Orc to make the Free Peoples player wound a companion. (1) ·
At sites 1 to 5, discard a [Dwarven] follower with a twilight cost of X to play X [Dwarven] cards (except events) from your draw deck. At any other site, heal Thorin twice. (1) ·
At the start of the regroup phase, you may heal each Orc twice. Regroup: If this minion is not mounted, exert him to make the Free Peoples player wound a companion. (1) ·
Damage +1 Maneuver: Exert Azog at a battleground to play a [Moria] minion from your discard pile Its twilight cost is -2 (1) ·
Damage +1. Each other Orc is strength +1. Regroup: If Bolg is not mounted, exert him to play an Orc from your discard pile. Its twilight cost is -2. (1) ·
Damage +1. Each time Azog wins a skirmish, you may exert him to discard a possession or artifact borne by a [Dwarven] companion. Maneuver: Spot 4 minions to make Azog fierce until the regroup phase. (1) ·
Damage +1. Each time Bolg wins a skirmish, you may exert him twice to add a doubt. (1) ·
Damage +1. Each time you play a mount, you may make the Free Peoples player exert a [Dwarven] companion. (1) ·
Damage +1. To play, exert an Orc. Shadow: Discard Fimbul from play to play a minion from your draw deck. (1) ·
Damage +1. When you play Bolg, you may play an Orc from your discard pile for each [Dwarven] companion over 3. Maneuver : Spot an[Elven] archer to make Bolg fierce until the regroup phase. (1) ·
Each time the Free Peoples player assigns this minion to skirmish an unwounded companion, he or she must add a burden or discard a card from hand. (1) ·
Each time this minion wins a skirmish, you may exert him twice to add a doubt. Regroup: If this minion is not mounted, exert him to make the Free Peoples player wound a companion. (1) ·
Fierce. Maneuver: Exert The Great Goblin twice to reveal the Free Peoples player's hand. Choose and discard a revealed [Dwarven] event. (1) ·
Maneuver: Remove [3] and discard this minion from play to discard a follower. (1) ·
Play a [Dwarven] follower from your discard pile. (1) ·
Play Gandalf or an ally (except a Dwarf) from your draw deck or discard pile. (1) ·
Response: If another Orc is about to take a wound at a battleground, exert this minion to prevent that wound (1) ·
Spot Elrond to draw 4 cards. Then place 2 cards from hand beneath your draw deck in any order. (1) ·
To play, discard 3 cards from your hand.
While you can spot 2 other [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minions, this minion is '''fierce'''. (1) ·
To play, spot a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc.
'''Menace -''' When you play this minion make it strength +10. (1) ·
When you play Host of Moria, you may play a [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] card from your discard pile. (1) ·
When you play this minion, spot a [Moria] card to add [2]. (1) ·
When you play this minion, you may place an Orc (or 2 Orcs at an underground site) from your discard pile beneath your draw deck. (1) ·
When you play this minion, you may play a [Moria] card from your draw deck or discard pile (1) ·
When you play this minion, you may play the fellowship's next site (replacing opponent's site if necessary). Shadow: Exert this minion twice to make each site on the adventure path gain battleground, mountain, forest or underground until the end of the turn. (1) ·
When you play this minion, you may spot 4 [Dwarven] followers to exhaust a [Dwarven] companion. Maneuver: Spot 7 companions and remove [2] to wound a companion (except Bilbo). (1)
None (26) ·
"... long-armed crook-legged Orcs. They had a red eye painted on their shields." (1) ·
"Against the Deeping Wall the hosts of Isengard roared like a sea." (1) ·
A few Orcs are veterans of single combats to settle disputes in the mountain tribes. (1) ·
Hunters Design-a-Card contest entry
Submitted by "Eomer_14" (1) · Mount Doom™ Preview
King Draft Pack (1) · Some Orcs go beyond savagery, taking pleasure in the suffering of their enemies. (1) · The Uruk-hai leader walked into view on the misty hilltop beneath the dark trees. Hungry for blood. (1) · The Uruk-hai pillage the remains of the fallen merely to satisfy their bloodlust. (1) · They did not halt until they were out of bowshot from the walls. (1) · Wargs and riders sent by Saruman disrupted the villagers' retreat to Helm's Deep. (1) · Welcome, Thorin, son of Thráin... I knew Thrór when he ruled Under the Mountain. (1) · “'He has a mind of metal and wheels; and he does not care for growing things, except as far as they serve him for the moment.'” (1) · “...a harsh laugh and the tread of many feet on the ground below.” (1) · “There was a horn-blast and a rush of feet, and orcs one after another leaped into the chamber.” (1) · “You will taste man-flesh!” (1) · “‘The nameless enemy has arisen again....'” (1)
Submitted by "Eomer_14" (1) · Mount Doom™ Preview
King Draft Pack (1) · Some Orcs go beyond savagery, taking pleasure in the suffering of their enemies. (1) · The Uruk-hai leader walked into view on the misty hilltop beneath the dark trees. Hungry for blood. (1) · The Uruk-hai pillage the remains of the fallen merely to satisfy their bloodlust. (1) · They did not halt until they were out of bowshot from the walls. (1) · Wargs and riders sent by Saruman disrupted the villagers' retreat to Helm's Deep. (1) · Welcome, Thorin, son of Thráin... I knew Thrór when he ruled Under the Mountain. (1) · “'He has a mind of metal and wheels; and he does not care for growing things, except as far as they serve him for the moment.'” (1) · “...a harsh laugh and the tread of many feet on the ground below.” (1) · “There was a horn-blast and a rush of feet, and orcs one after another leaped into the chamber.” (1) · “You will taste man-flesh!” (1) · “‘The nameless enemy has arisen again....'” (1)
Showing below up to 42 results in range #1 to #42.
D
- Data:A Wizard Is Never Late (30S23)/Data
- Data:Army of Isengard (0W7)/Data
- Data:Army of Sauron (0W12)/Data
- Data:Assaulting Goblin (32S227)/Data
- Data:Azog, Commander of the Wolves Army (32S228)/Data
- Data:Azog, Servant of Sauron (32HF35)/Data
- Data:Azog, The Defiler (31B123)/Data
- Data:Bolg, Captain of the Goblin Army (32S236)/Data
- Data:Bolg, Servant of Sauron (31HD37)/Data
- Data:Bolg, Son of Azog (31B124)/Data
- Data:Champion Orc (0P75)/Data
- Data:Covetous Uruk (0P121)/Data
- Data:Dwarven Song (31HE2)/Data
- Data:Fimbul, Orkish Assassin (30S33)/Data
- Data:Goblin Runner (30S142)/Data
- Data:Goblin Sneak (31S131)/Data
- Data:Goblin Town Archer (30S352)/Data
- Data:Gorgoroth Swarm (0W28)/Data
- Data:Host of Moria, Legion of the Underdeeps (9R+41)/Data
- Data:Isengard Marauder (0P120)/Data
- Data:King Under the Mountain (32HB6)/Data
- Data:Lurtz, Halfling Hunter (0W35)/Data
- Data:Lurtz, Now Perfected (0P126)/Data
- Data:Lurtz, Resilient Captain (19P33)/Data
- Data:Morgul Patrol (0D24)/Data
- Data:Morgul Patrol (0W24)/Data
- Data:Morgul Tormentor (0P92)/Data
- Data:Moria Skirmishers (0D21)/Data
- Data:Moria Skirmishers (0W21)/Data
- Data:Narzug, Orkish Assassin (30S36)/Data
- Data:Orkish Aggressor (30S39)/Data
- Data:Orkish Marauder (30S38)/Data
- Data:Orkish Pursuer (32S242)/Data
- Data:Orkish Veteran (32S243)/Data
- Data:The Great Goblin, Chieftain of the Misty Mountains (31S136)/Data
- Data:The Orc Army (32S240)/Data
- Data:The Wolves Army (32S234)/Data
- Data:To Me! O My Kinsfolk! (30S20)/Data
- Data:Treebeard, Enemy of the Hand (0W4)/Data
- Data:Watchful Orc (30S41)/Data
- Data:Wise Advice (32HK62)/Data
- Data:Yazneg, Orkish Assassin (32S66)/Data