Drilldown: CardReleases

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CardReleases > IsPhysical: No & Subtypes : Elf or Ring

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Archer. Archery: Exert Legolas to wound a minion; Legolas does not add to the fellowship archery total. (1) · Archer. Archery: Spot an Orc and exert Legolas to make the fellowship archery total +1 (or +2 if at a river or forest). (1) · Archer. Each time a companion heals, you may exert this ally to wound an Orc. (1) · Archer. Fellowship. Archery: Add two threats to wound a minion; Legolas does not add to the fellowship archery total. (1) · Archer. Maneuver: Exert Tauriel to return an Orc with strength 7 or less to its owner's hand. (1) · Archer. Maneuver: If you can spot more minions than companions, exert Elf Army to allow it to participate in archery fire and skirmishes until the regroup phase. (1) · Archer. Triumph - At the start of the archery phase, make the fellowship archery total +1. (1) · Bearer must be a Dwarf. Bearer is damage +1. Maneuver: For each Dwarf you spot, reveal a card from the top of your draw deck. Take all Free Peoples cards revealed into hand and discard the rest. Discard this artifact. (1) · Bearer must be a Dwarf. Bearer is damage +1. Maneuver: Take a [DWARVEN] event into hand from your discard pile. Discard this artifact. (1) · Bearer must be a Dwarf. Bearer is damage +2. Regroup: Spot a Dwarf that is damage +X to heal X Dwarves. Discard this artifact. (1) · Bearer must be a Dwarf. Response: If bearer wins a skirmish, discard this artifact to exert each Orc. (1) · Bearer must be a Nazgul. Maneuver: Remove a burden to heal each Nazgul. Response: If a player reconciles, return bearer to his owner's hand. (1) · Bearer must be a Nazgul. When you play this artifact, you may wound an unwounded companion. Response: If a player reconciles, return bearer to his owner's hand. (1) · Bearer must be Bilbo. While wearing the One Ring, Bilbo is strength +2, and each time he is about to take a wound in a skirmish add a doubt instead. Skirmish: Add a doubt to wear The One Ring until the regroup phase. (1) · Bearer must be Cirdan or Gandalf. Fellowship: Remove X culture tokens, where X is equal to bearer?s vitality. Discard this artifact. (1) · Bearer must be Elrond or Gil-galad. Skirmish: Discard the top card of your draw deck. Make a minion skirmishing an Elf strength -X, where X is the twilight cost of the discarded card. Discard this artifact. (1) · Bearer must be Galadriel. At the start of each of your turns, you may heal a Wise ally. Fellowship: Exert Galadriel and add [2] to take a [Gandalf] spell from your draw deck into your hand. (1) · Bearer must be Galadriel. Maneuver: Heal 2 companions and place up to 2 cards from hand on top of your draw deck. Discard this artifact. (1) · Bearer must be Gandalf. The twilight cost of each [Gandalf] event is -1. Response: If Gandalf is about to be discarded, exert him to prevent that. (1) · Bearer must be Sauron. He is fierce. Skirmish: Remove [2] to make Sauron or a Wraith minion damage +1 (limit +1) (1) · Bearer must be The Witch-king. Skirmish: Exert bearer twice to make a [WRAITH] minion damage +1. Response: If a player reconciles, return bearer to his owner's hand. (1) · Each minion skirmishing Arwen is strength -1 for each forest site on the adventure path. (1) · Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) Regroup: Exert 2 hunter companions to draw a card. (1) · Maneuver: Exert Thorin twice or discard a [Dwarven] artifact to allow Thranduil to participate in skirmishes until the regroup phase. (1) · Ranger. While you can spot 2 [ELVEN] followers, each minion skirmishing Arwen is strength -2. Maneuver: Add 3 threats to reconcile your hand. (1) · Ring. Bearer must be a [Dwarven] companion. Bearer is strength +1 for each [Dwarven] possession and [Dwarven] artifact in your discard pile (limit +3). Maneuver: Take a [Dwarven] event into hand from your discard pile. Discard this artifact. (1) · To play, spot 2 [ELVEN] companions. Regroup: Exert Gil-Galad to wound each wounded minion. (1) · To play, spot an Elf. While the fellowship is at a battleground site, Haldir is strength +2. While the fellowship is at a forest site, Haldir is an archer. (1) · When Glorfindel is in your starting fellowship, his twilight cost is -2. Skirmish: Reveal the top card of your draw deck. You may exert Glorfindel to make a Nazgul he is skirmishing strength -X, where X is the twilight cost of the card revealed. (1) · While Galadriel bears an artifact or The One Ring, she is resistance +1 for each [ELVEN] companion you can spot. (1) · While Legolas is at a battleground or forest site, he is strength +2 and resistance +2. (1) · While Orophin is at a forest site and you can spot another Elf, Orophin is an archer. (1) · Wise. At the start of each of your turns, you may heal a Wise ally (or heal Elrond twice). Regroup: Exert Elrond twice to heal a companion. (2) · Wise. At the start of each of your turns, you may heal Gandalf. Skirmish: Exert Galadriel and discard a Shadow card from hand to make a minion strength -2 (or -3 if a Wise character is skirmishing that minion). (1)
TaggedGameText:
Archer. Fellowship.
Archery: Add two threats to wound a minion; Legolas does not add to the fellowship archery total. (1)
· Archer.
Archery: Exert Legolas to wound a minion; Legolas does not add to the fellowship archery total. (1)
· Archer. Triumph - At the start of the archery phase, you may make the fellowship archery total +1. (1) · Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.)
Regroup: Exert 2 hunter companions to draw a card. (1)
· Ranger.
While you can spot 2 elven followers, each minion skirmishing Arwen is strength –2.
Maneuver: Add 3 threats to reconcile your hand. (1)
· Archer. Archery: Spot an Orc and exert Legolas to make the fellowship archery total +1 (or +2 if at a river or forest). (1) · Archer. Each time a companion heals, you may exert this ally to wound an Orc. (1) · Archer. Maneuver: Exert Tauriel to return an Orc with strength 7 or less to its owner's hand. (1) · Archer. Maneuver: If you can spot more minions than companions, exert Elf Army to allow it to participate in archery fire and skirmishes until the regroup phase. (1) · Bearer must be a Dwarf.
Bearer is damage +1.
Maneuver: For each Dwarf you spot, reveal a card from the top of your draw deck. Take all Free Peoples cards revealed into hand and discard the rest. Discard this artifact. (1)
· Bearer must be a Dwarf.
Response: If bearer wins a skirmish, discard this artifact to exert each Orc. (1)
· Bearer must be a Dwarf.
Bearer is damage +1.
Maneuver: Take a dwarven event into hand from your discard pile. Discard this artifact. (1)
· Bearer must be a Dwarf.
Bearer is damage +2.
Regroup: Spot a Dwarf that is damage +X to heal X Dwarves. Discard this artifact. (1)
· Bearer must be a Nazgûl.
Maneuver: Remove a burden to heal each Nazgûl.
Response: If a player reconciles, return bearer to his owner’s hand. (1)
· Bearer must be a Nazgûl.
When you play this artifact, you may wound an unwounded companion.
Response: If a player reconciles, return bearer to his owner’s hand. (1)
· Bearer must be Bilbo. While wearing the One Ring, Bilbo is strength +2, and each time he is about to take a wound in a skirmish add a doubt instead. Skirmish: Add a doubt to wear The One Ring until the regroup phase. (1) · Bearer must be Círdan or Gandalf.
Fellowship: Remove X culture tokens, where X is equal to bearer’s vitality. Discard this artifact. (1)
· Bearer must be Elrond or Gil-galad.
Skirmish: Discard the top card of your draw deck. Make a minion skirmishing an Elf strength –X, where X is the twilight cost of the discarded card. Discard this artifact. (1)
· Bearer must be Galadriel.
Maneuver: Heal 2 companions and place up to 2 cards from hand on top of your draw deck. Discard this artifact. (1)
· Bearer must be Galadriel. At the start of each of your turns, you may heal a Wise ally. Fellowship: Exert Galadriel and add [2] to take a [Gandalf] spell from your draw deck into your hand. (1) · Bearer must be Gandalf. The twilight cost of each [Gandalf] event is -1. Response: If Gandalf is about to be discarded, exert him to prevent that. (1) · Bearer must be Sauron. He is fierce. Skirmish: Remove [2] to make Sauron or a Wraith minion damage +1 (limit +1) (1) · Bearer must be The Witch-king.
Skirmish: Exert bearer twice to make a wraith minion damage +1.
Response: If a player reconciles, return bearer to his owner’s hand. (1)
· Each minion skirmishing Arwen is strength –1 for each forest site on the adventure path. (1) · Maneuver: Exert Thorin twice or discard a [Dwarven] artifact to allow Thranduil to participate in skirmishes until the regroup phase. (1) · Ring. Bearer must be a [Dwarven] companion. Bearer is strength +1 for each [Dwarven] possession and [Dwarven] artifact in your discard pile (limit +3). Maneuver: Take a [Dwarven] event into hand from your discard pile. Discard this artifact. (1) · To play, spot 2 elven companions.
Regroup: Exert Gil-galad to wound each wounded minion. (1)
· To play, spot an Elf.
While the fellowship is at a battleground site, Haldir is strength +2.
While the fellowship is at a forest site, Haldir is an archer. (1)
· When Glorfindel is in your starting fellowship, his twilight cost is –2.
Skirmish: Reveal the top card of your draw deck. You may exert Glorfindel to make a Nazgûl he is skirmishing strength –X, where X is the twilight cost of the card revealed. (1)
· While Galadriel bears an artifact or The One Ring, she is resistance +1 for each elven companion you can spot. (1) · While Legolas is at a battleground or forest site, he is strength +2 and resistance +2. (1) · While Orophin is at a forest site and you can spot another Elf, Orophin is an archer. (1) · Wise. At the start of each of your turns, you may heal a Wise ally (or heal Elrond twice). Regroup: Exert Elrond twice to heal a companion. (2) · Wise. At the start of each of your turns, you may heal Gandalf. Skirmish: Exert Galadriel and discard a Shadow card from hand to make a minion strength -2 (or -3 if a Wise character is skirmishing that minion). (1)
FormattedGameText:
'''Archer. Fellowship.''' '''Archery''': Add two threats to wound a minion; Legolas does not add to the fellowship archery total. (1) · '''Archer.''' '''Archery:''' Exert Legolas to wound a minion; Legolas does not add to the fellowship archery total. (1) · '''Archer.''' '''Triumph -''' At the start of the archery phase, you may make the fellowship archery total +1. (1) · '''Hunter 1.''' ''(While skirmishing a non-hunter character, this character is strength +1.)'' '''Regroup:''' Exert 2 hunter companions to draw a card. (1) · '''Ranger.''' While you can spot 2 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] followers, each minion skirmishing Arwen is strength –2. '''Maneuver''': Add 3 threats to reconcile your hand. (1) · Archer. Archery: Spot an Orc and exert Legolas to make the fellowship archery total +1 (or +2 if at a river or forest). (1) · Archer. Each time a companion heals, you may exert this ally to wound an Orc. (1) · Archer. Maneuver: Exert Tauriel to return an Orc with strength 7 or less to its owner's hand. (1) · Archer. Maneuver: If you can spot more minions than companions, exert Elf Army to allow it to participate in archery fire and skirmishes until the regroup phase. (1) · Bearer must be a Dwarf. '''Response:''' If bearer wins a skirmish, discard this artifact to exert each Orc. (1) · Bearer must be a Dwarf. Bearer is '''damage +1.''' '''Maneuver:''' Take a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] event into hand from your discard pile. Discard this artifact. (1) · Bearer must be a Dwarf. Bearer is '''damage +2.''' '''Regroup:''' Spot a Dwarf that is damage +X to heal X Dwarves. Discard this artifact. (1) · Bearer must be a Dwarf. Bearer is '''damage +1.''' '''Maneuver:''' For each Dwarf you spot, reveal a card from the top of your draw deck. Take all Free Peoples cards revealed into hand and discard the rest. Discard this artifact. (1) · Bearer must be a Nazgûl. '''Maneuver:''' Remove a burden to heal each Nazgûl. '''Response:''' If a player reconciles, return bearer to his owner’s hand. (1) · Bearer must be a Nazgûl. When you play this artifact, you may wound an unwounded companion. '''Response:''' If a player reconciles, return bearer to his owner’s hand. (1) · Bearer must be Bilbo. While wearing the One Ring, Bilbo is strength +2, and each time he is about to take a wound in a skirmish add a doubt instead. Skirmish: Add a doubt to wear The One Ring until the regroup phase. (1) · Bearer must be Círdan or Gandalf. '''Fellowship:''' Remove X culture tokens, where X is equal to bearer’s vitality. Discard this artifact. (1) · Bearer must be Elrond or Gil-galad. '''Skirmish:''' Discard the top card of your draw deck. Make a minion skirmishing an Elf strength –X, where X is the twilight cost of the discarded card. Discard this artifact. (1) · Bearer must be Galadriel. '''Maneuver:''' Heal 2 companions and place up to 2 cards from hand on top of your draw deck. Discard this artifact. (1) · Bearer must be Galadriel. At the start of each of your turns, you may heal a Wise ally. Fellowship: Exert Galadriel and add [2] to take a [Gandalf] spell from your draw deck into your hand. (1) · Bearer must be Gandalf. The twilight cost of each [Gandalf] event is -1. Response: If Gandalf is about to be discarded, exert him to prevent that. (1) · Bearer must be Sauron. He is fierce. Skirmish: Remove [2] to make Sauron or a Wraith minion damage +1 (limit +1) (1) · Bearer must be The Witch-king. '''Skirmish:''' Exert bearer twice to make a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion '''damage +1.''' '''Response:''' If a player reconciles, return bearer to his owner’s hand. (1) · Each minion skirmishing Arwen is strength –1 for each forest site on the adventure path. (1) · Maneuver: Exert Thorin twice or discard a [Dwarven] artifact to allow Thranduil to participate in skirmishes until the regroup phase. (1) · Ring. Bearer must be a [Dwarven] companion. Bearer is strength +1 for each [Dwarven] possession and [Dwarven] artifact in your discard pile (limit +3). Maneuver: Take a [Dwarven] event into hand from your discard pile. Discard this artifact. (1) · To play, spot 2 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companions. '''Regroup:''' Exert Gil-galad to wound each wounded minion. (1) · To play, spot an Elf. While the fellowship is at a battleground site, Haldir is strength +2. While the fellowship is at a forest site, Haldir is an '''archer'''. (1) · When Glorfindel is in your starting fellowship, his twilight cost is –2. '''Skirmish:''' Reveal the top card of your draw deck. You may exert Glorfindel to make a Nazgûl he is skirmishing strength –X, where X is the twilight cost of the card revealed. (1) · While Galadriel bears an artifact or The One Ring, she is resistance +1 for each [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companion you can spot. (1) · While Legolas is at a battleground or forest site, he is strength +2 and resistance +2. (1) · While Orophin is at a forest site and you can spot another Elf, Orophin is an '''archer.''' (1) · Wise. At the start of each of your turns, you may heal a Wise ally (or heal Elrond twice). Regroup: Exert Elrond twice to heal a companion. (2) · Wise. At the start of each of your turns, you may heal Gandalf. Skirmish: Exert Galadriel and discard a Shadow card from hand to make a minion strength -2 (or -3 if a Wise character is skirmishing that minion). (1)
Lore:
None (15) · Online Hunters Release Event
October 2005 (1)
· Online Shadows Release Event
October 2004 (1)
· “'If we are quick we shall catch Frodo and Sam before nightfall.'” (1) · “...Nenya, the ring wrought of mithril, that bore a single white stone flickering like a frosty star.” (1) · “...the Elf had no boots, but wore only light shoes, as he always did....” (1) · “...the Third Ring, Narya the Great, and the stone upon it was red as fire.” (1) · “...wolves were howling on the wood's borders: but on the land of Lórien no shadow lay.” (1) · “But, as Thrór had said, the Ring needed gold to breed gold....” (1) · “Gil-galad before he died gave his ring to Elrond....” (1) · “Have you heard nothing Lord Elrond has said? The Ring must be destroyed!” (1) · “I would rather share one lifetime with you than face all the ages of this world alone.” (1) · “‘...I shall not be dark, but beautiful and terrible as the Morning and the Night!...Dreadful as the Storm and the Lightning!'” (1) · “‘Azog! If you are in come out! Or is the play in the valley too rough?'” (1) · “‘Gil-galad was an Elven-king. / Of him the harpers sadly sing: / the last whose realm was fair and free / between the Mountains and the Sea.'” (1) · “‘I am one of the Nine Companions who set out with Mithrandir from Imladris... and with this Dwarf, my friend, I came with the Lord Aragorn.'” (1) · “‘Nine he gave to Mortal Men, proud and great, and so ensnared them.'” (1) · “‘So it is now: the Nine he has gathered to himself....'” (1) · “‘The Nine, the Seven, and the Three... had each their proper gem.'” (1) · “‘We fought this war for vengeance, and vengeance we have taken. But it is not sweet.'” (1) · “‘We have already overtaken some of those that we are hunting...'” (1)
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