Drilldown: CardReleases
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- CardReleases (24728)
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HDG-EN30S040.0 (1) ·
HDG-EN31S008.0 (1) ·
HDG-EN31S012.0 (1) ·
HDG-EN31S017.0 (1) ·
HDG-EN31S027.0 (1) ·
HDG-EN31S036.0 (1) ·
HDG-EN31S037.0 (1) ·
HDG-EN31S049.0 (1) ·
HDG-EN31S051.0 (1) ·
HDG-EN31S052.0 (1) ·
HDG-EN31S053.0 (1) ·
HDG-EN32S026.0 (1) ·
HDG-EN32S028.0 (1) ·
HDG-EN32S035.0 (1) ·
HDG-EN32S036.0 (1) ·
HDG-EN32S042.0 (1) ·
LOTR-EN00S073.0 (1) ·
LOTR-EN00S092.0 (1) ·
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LOTR-EN00S121.0 (1) ·
LOTR-EN00W020.0 (1) ·
LOTR-EN00W021.0 (1) ·
LOTR-EN00W022.0 (1) ·
LOTR-EN00W036.0 (1) ·
LOTR-EN19S020.0 (1) ·
LOTR-EN19S021.0 (1)
HDG-EN30S040.0 (1) ·
HDG-EN31S008.0 (1) ·
HDG-EN31S012.0 (1) ·
HDG-EN31S017.0 (1) ·
HDG-EN31S027.0 (1) ·
HDG-EN31S036.0 (1) ·
HDG-EN31S037.0 (1) ·
HDG-EN31S049.0 (1) ·
HDG-EN31S051.0 (1) ·
HDG-EN31S052.0 (1) ·
HDG-EN31S053.0 (1) ·
HDG-EN32S026.0 (1) ·
HDG-EN32S028.0 (1) ·
HDG-EN32S035.0 (1) ·
HDG-EN32S036.0 (1) ·
HDG-EN32S042.0 (1) ·
LOTR-EN00S073.0 (1) ·
LOTR-EN00S092.0 (1) ·
LOTR-EN00S095.0 (1) ·
LOTR-EN00S100.0 (1) ·
LOTR-EN00S104.0 (1) ·
LOTR-EN00S121.0 (1) ·
LOTR-EN00W020.0 (1) ·
LOTR-EN00W021.0 (1) ·
LOTR-EN00W022.0 (1) ·
LOTR-EN00W036.0 (1) ·
LOTR-EN19S020.0 (1) ·
LOTR-EN19S021.0 (1)
Armored Easterling (1) ·
Azog (2) ·
Bolg (2) ·
Covetous Uruk (1) ·
Crazy Cob (1) ·
Easterling Herald (1) ·
Elf Army (1) ·
Fat Spider (1) ·
Lazy Lob (1) ·
Morgul Tormentor (1) ·
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Old Tomnoddy (1) ·
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Radagast (1) ·
Saruman (4) ·
Strong Tentacle (1) ·
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Thranduil (1) ·
Ulaire Lemenya (1) ·
Ulaire Nertea (1) ·
Ulaire Ostea (1) ·
Watcher in the Water (1)
None (12) ·
Agent of the Dark Lord (1) ·
Captain of the Goblin Army (1) ·
Chieftain of the Misty Mountains (1) ·
Commander of the Wolves Army (1) ·
Elven King (1) ·
Instigator of Insurrection (1) ·
Many-coloured Wizard (1) ·
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Messenger of Mordor (1) ·
Of Many Colours (1) ·
Revived (3) ·
Servant of Sauron (2) ·
The Brown (1)
None (3) ·
Archer. Maneuver: If you can spot more minions than companions, exert Elf Army to allow it to participate in archery fire and skirmishes until the regroup phase. (1) ·
Damage +1 Maneuver: Exert Azog at a battleground to play a [Moria] minion from your discard pile Its twilight cost is -2 (1) ·
Damage +1. Each other Orc is strength +1. Regroup: If Bolg is not mounted, exert him to play an Orc from your discard pile. Its twilight cost is -2. (1) ·
Damage +1. Each time Azog wins a skirmish, you may exert him to discard a possession or artifact borne by a [Dwarven] companion. Maneuver: Spot 4 minions to make Azog fierce until the regroup phase. (1) ·
Damage +1. Fierce. Lurker. (Skirmishes involving lurker minions must be resolved after any others.) When you play Saruman, name a culture. Each companion of the named culture is strength -1. (1) ·
Damage +1. This minion is strength +1 for each possession you spot. (1) ·
Damage +1. When you play Bolg, you may play an Orc from your discard pile for each [Dwarven] companion over 3. Maneuver : Spot an[Elven] archer to make Bolg fierce until the regroup phase. (1) ·
Discard all other minions (except tentacles). Watcher in the Water cannot bear possessions. The fellowship's current site gains marsh. Shadow: Play a tentacle from your discard pile. (1) ·
Each time the Free Peoples player assigns this minion to skirmish an unwounded companion, he or she must add a burden or discard a card from hand. (1) ·
Each time this minion wins a skirmish, you may exert him twice to add a doubt. Regroup: If this minion is not mounted, exert him to make the Free Peoples player wound a companion. (1) ·
Fierce. Each time an Orc is killed or discarded from play (except during the regroup phase), you may a Spider. Its twilight cost is -2 and strength +2 until the regroup phase. (1) ·
Fierce. Maneuver: Exert The Great Goblin twice to reveal the Free Peoples player's hand. Choose and discard a revealed [Dwarven] event. (1) ·
Fierce. The site number of each [Wraith] minion is -3. Each time the Free Peoples player discards a condition, you may discard an ally (1) ·
Fierce. The site number of each [Wraith] minion is -3. Response: If the Free Peoples player discards a condition, exert Ulaire Nertea to play a [Wraith] minion from your discard pile; its twilight cost is -8 (1) ·
Fierce. The site number of each [Wraith] minion is -3. While you can spot a companion bearing a follower, each Wraith minion is strength +1. (1) ·
Fierce. The twilight cost of this minion is -1 for each doubt. Regroup: Discard this minion to add a doubt. (1) ·
Fierce. The twilight cost of this minion is -1 for each Orc you spot. Skirmish: Discard an Orc to make a Spider damage +1. (1) ·
Fierce. When you play this minion, you may remove (1) to play a Spider or an Orc from your discard pile. (1) ·
Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Skirmish: Exert Saruman to make an [URUK-HAI] minion strength +2. Each time a companion is killed, you may heal Saruman. (1) ·
Maneuver: Exert The Mouth of Sauron to play a [MEN] condition or [MEN] possession from your draw deck. (1) ·
Maneuver: Exert Thorin twice or discard a [Dwarven] artifact to allow Thranduil to participate in skirmishes until the regroup phase. (1) ·
Saruman cannot be assigned to a skirmish. While you can spot 6 companions, each minion gains hunter 2. Response: If a hunter minion is about to take a wound, exert Saruman to prevent that. (1) ·
Skirmish: Remove (2) to make a lurker strength +1. Skirmish: Remove (2) to make a lurker fierce until the regroup phase. Skirmish: Remove (2) to make a lurker damage +1. (1) ·
Tentacle. This minion cannot bear possessions. Discard this minion from play if not at a marsh. This minion is strength +1 for each tentacle you spot. (1) ·
Wise. Fellowship: Play Gandalf from your discard pile to make the move limit for this turn +1. Choose an opponent who may draw 2 cards. (1)
None (3) ·
Damage +1. Fierce. Lurker. (Skirmishes involving lurker minions must be resolved after any others.) When you play Saruman, name a culture. Each companion of the named culture is strength –1. (1) ·
Damage +1 .
This minion is strength +1 for each possession you spot. (1) ·Lurker. (Skirmishes involving lurker minions must be resolved after any others.)
Skirmish: Exert Saruman to make an urukhai minion strength +2.
Each time a companion is killed, you may heal Saruman. (1) ·Maneuver: Exert The Mouth of Sauron to play a men condition or men possession from your draw deck. (1) ·
Skirmish: Remove twilight2 to make a lurker strength +1.
Skirmish: Remove twilight2 to make a lurker fierce until the regroup phase.
Skirmish: Remove twilight2 to make a lurker Damage +1. (1) ·
Tentacle.
This minion cannot bear possessions.
Discard this minion from play if not at a marsh.
This minion is strength +1 for each tentacle you spot. (1) · Archer. Maneuver: If you can spot more minions than companions, exert Elf Army to allow it to participate in archery fire and skirmishes until the regroup phase. (1) · Damage +1 Maneuver: Exert Azog at a battleground to play a [Moria] minion from your discard pile Its twilight cost is -2 (1) · Damage +1. Each other Orc is strength +1. Regroup: If Bolg is not mounted, exert him to play an Orc from your discard pile. Its twilight cost is -2. (1) · Damage +1. Each time Azog wins a skirmish, you may exert him to discard a possession or artifact borne by a [Dwarven] companion. Maneuver: Spot 4 minions to make Azog fierce until the regroup phase. (1) · Damage +1. When you play Bolg, you may play an Orc from your discard pile for each [Dwarven] companion over 3. Maneuver : Spot an[Elven] archer to make Bolg fierce until the regroup phase. (1) · Discard all other minions (except tentacles).
Watcher in the Water cannot bear possessions.
The fellowship’s current site gainsmarsh .
Shadow : Play a tentacle from your discard pile. (1) ·
Each time the Free Peoples player assigns this minion to skirmish an unwounded companion, he or she must add a burden or discard a card from hand. (1) ·
Each time this minion wins a skirmish, you may exert him twice to add a doubt. Regroup: If this minion is not mounted, exert him to make the Free Peoples player wound a companion. (1) ·
Fierce. Each time an Orc is killed or discarded from play (except during the regroup phase), you may a Spider. Its twilight cost is -2 and strength +2 until the regroup phase. (1) ·
Fierce. Maneuver: Exert The Great Goblin twice to reveal the Free Peoples player's hand. Choose and discard a revealed [Dwarven] event. (1) ·
Fierce. The site number of each [Wraith] minion is -3. Each time the Free Peoples player discards a condition, you may discard an ally (1) ·
Fierce. The site number of each [Wraith] minion is -3. Response: If the Free Peoples player discards a condition, exert Ulaire Nertea to play a [Wraith] minion from your discard pile; its twilight cost is -8 (1) ·
Fierce. The site number of each [Wraith] minion is -3. While you can spot a companion bearing a follower, each Wraith minion is strength +1. (1) ·
Fierce. The twilight cost of this minion is -1 for each doubt. Regroup: Discard this minion to add a doubt. (1) ·
Fierce. The twilight cost of this minion is -1 for each Orc you spot. Skirmish: Discard an Orc to make a Spider damage +1. (1) ·
Fierce. When you play this minion, you may remove (1) to play a Spider or an Orc from your discard pile. (1) ·
Maneuver: Exert Thorin twice or discard a [Dwarven] artifact to allow Thranduil to participate in skirmishes until the regroup phase. (1) ·
Saruman cannot be assigned to skirmish an unwounded character.
While you can spot 6 companions, all minions gain hunter 2.
Response: If a hunter minion is about to take a wound, exert Saruman to prevent that. (1) ·
Wise. Fellowship: Play Gandalf from your discard pile to make the move limit for this turn +1. Choose an opponent who may draw 2 cards. (1)
This minion is strength +1 for each possession you spot. (1) ·
Each time a companion is killed, you may heal Saruman. (1) ·
This minion cannot bear possessions.
Discard this minion from play if not at a marsh.
This minion is strength +1 for each tentacle you spot. (1) · Archer. Maneuver: If you can spot more minions than companions, exert Elf Army to allow it to participate in archery fire and skirmishes until the regroup phase. (1) · Damage +1 Maneuver: Exert Azog at a battleground to play a [Moria] minion from your discard pile Its twilight cost is -2 (1) · Damage +1. Each other Orc is strength +1. Regroup: If Bolg is not mounted, exert him to play an Orc from your discard pile. Its twilight cost is -2. (1) · Damage +1. Each time Azog wins a skirmish, you may exert him to discard a possession or artifact borne by a [Dwarven] companion. Maneuver: Spot 4 minions to make Azog fierce until the regroup phase. (1) · Damage +1. When you play Bolg, you may play an Orc from your discard pile for each [Dwarven] companion over 3. Maneuver : Spot an[Elven] archer to make Bolg fierce until the regroup phase. (1) · Discard all other minions (except tentacles).
Watcher in the Water cannot bear possessions.
The fellowship’s current site gains
While you can spot 6 companions, all minions gain hunter 2.
None (3) ·
'''Damage +1'''.
This minion is strength +1 for each possession you spot. (1) ·
'''Damage +1. Fierce. Lurker.''' ''(Skirmishes involving lurker minions must be resolved after any others.)'' When you play Saruman, name a culture. Each companion of the named culture is strength –1. (1) ·
'''Lurker.''' ''(Skirmishes involving lurker minions must be resolved after any others.)''
'''Skirmish:''' Exert Saruman to make an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion strength +2.
Each time a companion is killed, you may heal Saruman. (1) ·
'''Maneuver:''' Exert The Mouth of Sauron to play a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] condition or [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] possession from your draw deck. (1) ·
'''Skirmish:''' Remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to make a lurker strength +1.
'''Skirmish:''' Remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to make a lurker fierce until the regroup phase.
'''Skirmish:''' Remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to make a lurker '''Damage +1.''' (1) ·
'''Tentacle.'''
This minion cannot bear possessions. Discard this minion from play if not at a marsh.
This minion is strength +1 for each tentacle you spot. (1) ·
Archer. Maneuver: If you can spot more minions than companions, exert Elf Army to allow it to participate in archery fire and skirmishes until the regroup phase. (1) ·
Damage +1 Maneuver: Exert Azog at a battleground to play a [Moria] minion from your discard pile Its twilight cost is -2 (1) ·
Damage +1. Each other Orc is strength +1. Regroup: If Bolg is not mounted, exert him to play an Orc from your discard pile. Its twilight cost is -2. (1) ·
Damage +1. Each time Azog wins a skirmish, you may exert him to discard a possession or artifact borne by a [Dwarven] companion. Maneuver: Spot 4 minions to make Azog fierce until the regroup phase. (1) ·
Damage +1. When you play Bolg, you may play an Orc from your discard pile for each [Dwarven] companion over 3. Maneuver : Spot an[Elven] archer to make Bolg fierce until the regroup phase. (1) ·
Discard all other minions (except tentacles). Watcher in the Water cannot bear possessions.
The fellowship’s current site gains '''marsh'''.
'''Shadow''': Play a tentacle from your discard pile. (1) ·
Each time the Free Peoples player assigns this minion to skirmish an unwounded companion, he or she must add a burden or discard a card from hand. (1) ·
Each time this minion wins a skirmish, you may exert him twice to add a doubt. Regroup: If this minion is not mounted, exert him to make the Free Peoples player wound a companion. (1) ·
Fierce. Each time an Orc is killed or discarded from play (except during the regroup phase), you may a Spider. Its twilight cost is -2 and strength +2 until the regroup phase. (1) ·
Fierce. Maneuver: Exert The Great Goblin twice to reveal the Free Peoples player's hand. Choose and discard a revealed [Dwarven] event. (1) ·
Fierce. The site number of each [Wraith] minion is -3. Each time the Free Peoples player discards a condition, you may discard an ally (1) ·
Fierce. The site number of each [Wraith] minion is -3. Response: If the Free Peoples player discards a condition, exert Ulaire Nertea to play a [Wraith] minion from your discard pile; its twilight cost is -8 (1) ·
Fierce. The site number of each [Wraith] minion is -3. While you can spot a companion bearing a follower, each Wraith minion is strength +1. (1) ·
Fierce. The twilight cost of this minion is -1 for each doubt. Regroup: Discard this minion to add a doubt. (1) ·
Fierce. The twilight cost of this minion is -1 for each Orc you spot. Skirmish: Discard an Orc to make a Spider damage +1. (1) ·
Fierce. When you play this minion, you may remove (1) to play a Spider or an Orc from your discard pile. (1) ·
Maneuver: Exert Thorin twice or discard a [Dwarven] artifact to allow Thranduil to participate in skirmishes until the regroup phase. (1) ·
Saruman cannot be assigned to skirmish an unwounded character.
While you can spot 6 companions, all minions gain hunter 2.
'''Response:''' If a hunter minion is about to take a wound, exert Saruman to prevent that. (1) ·
Wise. Fellowship: Play Gandalf from your discard pile to make the move limit for this turn +1. Choose an opponent who may draw 2 cards. (1)
None (16) ·
Hunters Design-a-Card contest entry
Submitted by "lyonscc" (1) · Some Orcs go beyond savagery, taking pleasure in the suffering of their enemies. (1) · The Men of the East were well-equipped. (1) · The Uruk-hai pillage the remains of the fallen merely to satisfy their bloodlust. (1) · “...a harsh laugh and the tread of many feet on the ground below.” (1) · “...armies that had encamped before his Gate by night and now marched in to swell his mounting power.” (1) · “...as if a host of snakes were swimming up...” (1) · “...he learned great sorcery, and knew much of the mind of Sauron; and he was more cruel than any orc.” (1) · “One came wriggling over the threshold...” (1) · “‘...we must have power, power to order all things as we will, for that good which only the Wise can see.'” (1) · “‘There will be no dawn for Men.'” (1) · “‘“White!” he sneered. “It serves as a beginning.”'” (1)
Submitted by "lyonscc" (1) · Some Orcs go beyond savagery, taking pleasure in the suffering of their enemies. (1) · The Men of the East were well-equipped. (1) · The Uruk-hai pillage the remains of the fallen merely to satisfy their bloodlust. (1) · “...a harsh laugh and the tread of many feet on the ground below.” (1) · “...armies that had encamped before his Gate by night and now marched in to swell his mounting power.” (1) · “...as if a host of snakes were swimming up...” (1) · “...he learned great sorcery, and knew much of the mind of Sauron; and he was more cruel than any orc.” (1) · “One came wriggling over the threshold...” (1) · “‘...we must have power, power to order all things as we will, for that good which only the Wise can see.'” (1) · “‘There will be no dawn for Men.'” (1) · “‘“White!” he sneered. “It serves as a beginning.”'” (1)
Showing below up to 28 results in range #1 to #28.
D
- Data:Armored Easterling (0P73)/Data
- Data:Azog, Commander of the Wolves Army (32S228)/Data
- Data:Azog, Servant of Sauron (32HF35)/Data
- Data:Bolg, Captain of the Goblin Army (32S236)/Data
- Data:Bolg, Servant of Sauron (31HD37)/Data
- Data:Covetous Uruk (0P121)/Data
- Data:Crazy Cob (31S149)/Data
- Data:Easterling Herald (0W22)/Data
- Data:Elf Army (31HD8)/Data
- Data:Fat Spider (31S151)/Data
- Data:Lazy Lob (31S152)/Data
- Data:Morgul Tormentor (0P92)/Data
- Data:Moria Skirmishers (0W21)/Data
- Data:Old Tomnoddy (31S153)/Data
- Data:Orkish Pursuer (32S242)/Data
- Data:Radagast, The Brown (31HH17)/Data
- Data:Saruman, Agent of the Dark Lord (0P95)/Data
- Data:Saruman, Instigator of Insurrection (0W36)/Data
- Data:Saruman, Many-coloured Wizard (0W20)/Data
- Data:Saruman, Of Many Colours (0P104)/Data
- Data:Strong Tentacle (19P20)/Data
- Data:The Great Goblin, Chieftain of the Misty Mountains (31S136)/Data
- Data:The Mouth of Sauron, Messenger of Mordor (0P100)/Data
- Data:Thranduil, Elven King (31HD12)/Data
- Data:Ulaire Lemenya, Revived (32B226)/Data
- Data:Ulaire Nertea, Revived (31B227)/Data
- Data:Ulaire Ostea, Revived (30B240)/Data
- Data:Watcher in the Water, Many-Tentacled Creature (19P21)/Data