Drilldown: CardReleases
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- CardReleases (24728)
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HDG-EN30S033.0 (1) ·
HDG-EN30S036.0 (1) ·
HDG-EN30S038.0 (1) ·
HDG-EN30S039.0 (1) ·
HDG-EN30S051.0 (1) ·
HDG-EN30S052.0 (1) ·
HDG-EN31S020.0 (1) ·
HDG-EN32S013.0 (1) ·
HDG-EN32S027.0 (1) ·
HDG-EN32S042.0 (1) ·
HDG-EN32S043.0 (1) ·
LOTR-EN00S092.0 (1) ·
LOTR-EN00S102.0 (1) ·
LOTR-EN00S120.0 (1) ·
LOTR-EN00W005.0 (1) ·
LOTR-EN00W018.0 (1) ·
LOTR-EN00W021.0 (1) ·
LOTR-EN00W022.0 (1) ·
LOTR-EN00W036.0 (1) ·
LOTR-EN09S028.0 (1) ·
LOTR-EN09S051.0 (1) ·
LOTR-EN16S002.0 (1) ·
LOTR-EN16S003.0 (1) ·
LOTR-EN16S004.0 (1) ·
LOTR-EN19S010.0 (1) ·
LOTR-EN19S016.0 (1) ·
LOTR-EN19S019.0 (1) ·
LOTR-EN19S020.0 (1)
HDG-EN30S033.0 (1) ·
HDG-EN30S036.0 (1) ·
HDG-EN30S038.0 (1) ·
HDG-EN30S039.0 (1) ·
HDG-EN30S051.0 (1) ·
HDG-EN30S052.0 (1) ·
HDG-EN31S020.0 (1) ·
HDG-EN32S013.0 (1) ·
HDG-EN32S027.0 (1) ·
HDG-EN32S042.0 (1) ·
HDG-EN32S043.0 (1) ·
LOTR-EN00S092.0 (1) ·
LOTR-EN00S102.0 (1) ·
LOTR-EN00S120.0 (1) ·
LOTR-EN00W005.0 (1) ·
LOTR-EN00W018.0 (1) ·
LOTR-EN00W021.0 (1) ·
LOTR-EN00W022.0 (1) ·
LOTR-EN00W036.0 (1) ·
LOTR-EN09S028.0 (1) ·
LOTR-EN09S051.0 (1) ·
LOTR-EN16S002.0 (1) ·
LOTR-EN16S003.0 (1) ·
LOTR-EN16S004.0 (1) ·
LOTR-EN19S010.0 (1) ·
LOTR-EN19S016.0 (1) ·
LOTR-EN19S019.0 (1) ·
LOTR-EN19S020.0 (1)
Assaulting Goblin (1) ·
Candle Corpses (1) ·
Covetous Wisp (1) ·
Dead Faces (1) ·
Easterling Herald (1) ·
Fimbul (1) ·
Galadriel (1) ·
Goblin Town Archer (1) ·
Goldberry (1) ·
Gollum (5) ·
Gríma (2) ·
Isengard Marauder (1) ·
Morgul Tormentor (1) ·
Moria Skirmishers (1) ·
Narzug (1) ·
Orkish Aggressor (1) ·
Orkish Marauder (1) ·
Orkish Pursuer (1) ·
Orkish Veteran (1) ·
Reaching Tentacle (1) ·
Rivendell Scout (1) ·
Saruman (1) ·
Strong Tentacle (1)
None (3) ·
Archer. Each time a companion heals, you may exert this ally to wound an Orc. (1) ·
Archer. When Narzug is killed or discarded from play (except during the regroup phase), you may remove [3] to wound an ally twice. (1) ·
Archer. When you play this minion, you may spot 3 [Dwarven] companions to add a doubt. The Free Peoples player may wound Bilbo to prevent this. (1) ·
Assignment: Assign this minion to skirmish Bilbo. The Free Peoples player may add a doubt to discard this minion. (1) ·
At site 9, each Orc is an archer. Regroup: Discard an Orc to make the Free Peoples player wound a companion. (1) ·
Damage +1. To play, exert an Orc. Shadow: Discard Fimbul from play to play a minion from your draw deck. (1) ·
Each time Gollum wins a skirmish, you may add a doubt. Assignment: If Gollum is not roaming, exert Gollum and assign him to Bilbo to make Gollum strength +1 (or +3 at an underground site) until the regroup phase. (1) ·
Each time the fellowship moves to a river, heal Goldberry and Tom Bombadil. Skirmish: If the fellowship is at a river, exert Goldberry to make a companion strength +1. (1) ·
Each time the Free Peoples player assigns this minion to skirmish an unwounded companion, he or she must add a burden or discard a card from hand. (1) ·
Each time this minion wins a skirmish, you may exert him twice to add a doubt. Regroup: If this minion is not mounted, exert him to make the Free Peoples player wound a companion. (1) ·
Enduring. Each time the Free Peoples player assigns Covetous Wisp to a companion, you may spot another [WRAITH] Wraith and remove (2) to add a burden. (1) ·
Enduring. Each time the Free Peoples player assigns this minion to a companion, you may spot another [WRAITH] Wraith and remove (2) to discard a condition. (1) ·
Enduring. Each time the Free Peoples player assigns this minion to a companion, you may spot another [WRAITH] Wraith and remove (2) to wound that companion. (1) ·
Gollum is strength +1 for each threat you can spot. Each time Gollum wins a skirmish, you may add a threat. (1) ·
Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Each time a Free Peoples character is killed, you may spot another [MEN] minion to exert each companion. (1) ·
Response: If another Orc is about to take a wound at a battleground, exert this minion to prevent that wound (1) ·
Saruman cannot be assigned to a skirmish. While you can spot 6 companions, each minion gains hunter 2. Response: If a hunter minion is about to take a wound, exert Saruman to prevent that. (1) ·
Shadow: Exert Gollum twice to exert the Ring-bearer. Shadow: Remove a burden to add (1). Skirmish: Remove a burden to add (2). Regroup: Remove a burden to add (3). Regroup: Exert Gollum twice to wound the Ring-bearer. (1) ·
Tentacle. This minion cannot bear possessions. Discard this minion from play if not at a marsh. This minion is strength +1 for each tentacle you spot. (2) ·
To play, discard 3 cards from your hand. While you can spot 2 other [ORC] minions, this minion is fierce. (1) ·
To play, spot a [GOLLUM] condition. Menace - When you play Gollum make the move limit for this turn -1. (1) ·
When you play Grima, you may remove (4) to exert an unbound companion. That companion cannot use special abilities until the regroup phase. Assignment: Exert Grima to assign him to an unbound companion. That companion may exert to prevent this. (1) ·
When you play this minion, you may spot 4 [Dwarven] followers to exhaust a [Dwarven] companion. Maneuver: Spot 7 companions and remove [2] to wound a companion (except Bilbo). (1) ·
Wise. At the start of each of your turns, you may heal Gandalf. Skirmish: Exert Galadriel and discard a Shadow card from hand to make a minion strength -2 (or -3 if a Wise character is skirmishing that minion). (1)
None (3) ·
Enduring.
Each time the Free Peoples player assigns Covetous Wisp to a companion, you may spot anotherwraith Wraith and remove twilight2 to add a burden. (1) ·
Enduring.
Each time the Free Peoples player assigns this minion to a companion, you may spot anotherwraith Wraith and remove twilight2 to discard a condition. (1) ·
Enduring.
Each time the Free Peoples player assigns this minion to a companion, you may spot anotherwraith Wraith and remove twilight2 to wound that companion. (1) ·
Lurker. (Skirmishes involving lurker minions must be resolved after any others.)
Each time a Free Peoples character is killed, you may spot anothermen minion to exert each companion. (1) ·
Shadow: Exert Gollum twice to exert the Ring-bearer.
Shadow: Remove a burden to add twilight1 . Skirmish: Remove a burden to add twilight2 . Regroup: Remove a burden to add twilight3 .
Regroup: Exert Gollum twice to wound the Ring-bearer. (1) ·
Tentacle.
This minion cannot bear possessions.
Discard this minion from play if not at a marsh.
This minion is strength +1 for each tentacle you spot. (2) · Archer. Each time a companion heals, you may exert this ally to wound an Orc. (1) · Archer. When Narzug is killed or discarded from play (except during the regroup phase), you may remove [3] to wound an ally twice. (1) · Archer. When you play this minion, you may spot 3 [Dwarven] companions to add a doubt. The Free Peoples player may wound Bilbo to prevent this. (1) · Assignment: Assign this minion to skirmish Bilbo. The Free Peoples player may add a doubt to discard this minion. (1) · At site 9, each Orc is an archer. Regroup: Discard an Orc to make the Free Peoples player wound a companion. (1) · Damage +1. To play, exert an Orc. Shadow: Discard Fimbul from play to play a minion from your draw deck. (1) · Each time Gollum wins a skirmish, you may add a doubt. Assignment: If Gollum is not roaming, exert Gollum and assign him to Bilbo to make Gollum strength +1 (or +3 at an underground site) until the regroup phase. (1) · Each time the fellowship moves to a river, heal Goldberry and Tom Bombadil.
Skirmish: If the fellowship is at a river, exert Goldberry to make a companion strength +1. (1) ·
Each time the Free Peoples player assigns this minion to skirmish an unwounded companion, he or she must add a burden or discard a card from hand. (1) ·
Each time this minion wins a skirmish, you may exert him twice to add a doubt. Regroup: If this minion is not mounted, exert him to make the Free Peoples player wound a companion. (1) ·
Gollum is strength +1 for each threat you can spot.
Each time Gollum wins a skirmish, you may add a threat. (1) · Response: If another Orc is about to take a wound at a battleground, exert this minion to prevent that wound (1) · Saruman cannot be assigned to skirmish an unwounded character.
While you can spot 6 companions, all minions gain hunter 2.
Response: If a hunter minion is about to take a wound, exert Saruman to prevent that. (1) ·
To play, discard 3 cards from your hand.
While you can spot 2 otherorc minions, this minion is fierce . (1) ·
To play, spot a gollum condition. Menace - When you play Gollum you may make the move limit for this turn –1. (1) ·
When you play Gríma, you may remove twilight4 to exert an unbound companion. That companion cannot use special abilities until the regroup phase.
Assignment : Exert Gríma to assign him to an unbound companion. That companion may exert to prevent this. (1) ·
When you play this minion, you may spot 4 [Dwarven] followers to exhaust a [Dwarven] companion. Maneuver: Spot 7 companions and remove [2] to wound a companion (except Bilbo). (1) ·
Wise. At the start of each of your turns, you may heal Gandalf. Skirmish: Exert Galadriel and discard a Shadow card from hand to make a minion strength -2 (or -3 if a Wise character is skirmishing that minion). (1)
Each time the Free Peoples player assigns Covetous Wisp to a companion, you may spot another
Each time the Free Peoples player assigns this minion to a companion, you may spot another
Each time the Free Peoples player assigns this minion to a companion, you may spot another
Each time a Free Peoples character is killed, you may spot another
This minion cannot bear possessions.
Discard this minion from play if not at a marsh.
This minion is strength +1 for each tentacle you spot. (2) · Archer. Each time a companion heals, you may exert this ally to wound an Orc. (1) · Archer. When Narzug is killed or discarded from play (except during the regroup phase), you may remove [3] to wound an ally twice. (1) · Archer. When you play this minion, you may spot 3 [Dwarven] companions to add a doubt. The Free Peoples player may wound Bilbo to prevent this. (1) · Assignment: Assign this minion to skirmish Bilbo. The Free Peoples player may add a doubt to discard this minion. (1) · At site 9, each Orc is an archer. Regroup: Discard an Orc to make the Free Peoples player wound a companion. (1) · Damage +1. To play, exert an Orc. Shadow: Discard Fimbul from play to play a minion from your draw deck. (1) · Each time Gollum wins a skirmish, you may add a doubt. Assignment: If Gollum is not roaming, exert Gollum and assign him to Bilbo to make Gollum strength +1 (or +3 at an underground site) until the regroup phase. (1) · Each time the fellowship moves to a river, heal Goldberry and Tom Bombadil.
Each time Gollum wins a skirmish, you may add a threat. (1) · Response: If another Orc is about to take a wound at a battleground, exert this minion to prevent that wound (1) · Saruman cannot be assigned to skirmish an unwounded character.
While you can spot 6 companions, all minions gain hunter 2.
While you can spot 2 other
None (3) ·
'''Enduring.'''
Each time the Free Peoples player assigns Covetous Wisp to a companion, you may spot another [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] Wraith and remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to add a burden. (1) ·
'''Enduring.'''
Each time the Free Peoples player assigns this minion to a companion, you may spot another [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] Wraith and remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to discard a condition. (1) ·
'''Enduring.'''
Each time the Free Peoples player assigns this minion to a companion, you may spot another [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] Wraith and remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to wound that companion. (1) ·
'''Lurker.''' ''(Skirmishes involving lurker minions must be resolved after any others.)''
Each time a Free Peoples character is killed, you may spot another [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion to exert each companion. (1) ·
'''Shadow:''' Exert Gollum twice to exert the Ring-bearer.
'''Shadow:''' Remove a burden to add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. '''Skirmish:''' Remove a burden to add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. '''Regroup:''' Remove a burden to add [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]].
'''Regroup:''' Exert Gollum twice to wound the Ring-bearer. (1) ·
'''Tentacle.'''
This minion cannot bear possessions. Discard this minion from play if not at a marsh.
This minion is strength +1 for each tentacle you spot. (2) ·
Archer. Each time a companion heals, you may exert this ally to wound an Orc. (1) ·
Archer. When Narzug is killed or discarded from play (except during the regroup phase), you may remove [3] to wound an ally twice. (1) ·
Archer. When you play this minion, you may spot 3 [Dwarven] companions to add a doubt. The Free Peoples player may wound Bilbo to prevent this. (1) ·
Assignment: Assign this minion to skirmish Bilbo. The Free Peoples player may add a doubt to discard this minion. (1) ·
At site 9, each Orc is an archer. Regroup: Discard an Orc to make the Free Peoples player wound a companion. (1) ·
Damage +1. To play, exert an Orc. Shadow: Discard Fimbul from play to play a minion from your draw deck. (1) ·
Each time Gollum wins a skirmish, you may add a doubt. Assignment: If Gollum is not roaming, exert Gollum and assign him to Bilbo to make Gollum strength +1 (or +3 at an underground site) until the regroup phase. (1) ·
Each time the fellowship moves to a river, heal Goldberry and Tom Bombadil.
'''Skirmish:''' If the fellowship is at a river, exert Goldberry to make a companion strength +1. (1) ·
Each time the Free Peoples player assigns this minion to skirmish an unwounded companion, he or she must add a burden or discard a card from hand. (1) ·
Each time this minion wins a skirmish, you may exert him twice to add a doubt. Regroup: If this minion is not mounted, exert him to make the Free Peoples player wound a companion. (1) ·
Gollum is strength +1 for each threat you can spot.
Each time Gollum wins a skirmish, you may add a threat. (1) ·
Response: If another Orc is about to take a wound at a battleground, exert this minion to prevent that wound (1) ·
Saruman cannot be assigned to skirmish an unwounded character.
While you can spot 6 companions, all minions gain hunter 2.
'''Response:''' If a hunter minion is about to take a wound, exert Saruman to prevent that. (1) ·
To play, discard 3 cards from your hand.
While you can spot 2 other [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minions, this minion is '''fierce'''. (1) ·
To play, spot a [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] condition. '''Menace -''' When you play Gollum you may make the move limit for this turn –1. (1) ·
When you play Gríma, you may remove [[Image:Twilight_4.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to exert an unbound companion. That companion cannot use special abilities until the regroup phase.
'''Assignment''': Exert Gríma to assign him to an unbound companion. That companion may exert to prevent this. (1) ·
When you play this minion, you may spot 4 [Dwarven] followers to exhaust a [Dwarven] companion. Maneuver: Spot 7 companions and remove [2] to wound a companion (except Bilbo). (1) ·
Wise. At the start of each of your turns, you may heal Gandalf. Skirmish: Exert Galadriel and discard a Shadow card from hand to make a minion strength -2 (or -3 if a Wise character is skirmishing that minion). (1)
None (12) ·
Hunters Design-a-Card contest entry
Submitted by "lyonscc" (1) · Some Orcs go beyond savagery, taking pleasure in the suffering of their enemies. (1) · They did not halt until they were out of bowshot from the walls. (1) · Wargs and riders sent by Saruman disrupted the villagers' retreat to Helm's Deep. (1) · “...a harsh laugh and the tread of many feet on the ground below.” (1) · “...armies that had encamped before his Gate by night and now marched in to swell his mounting power.” (1) · “...here and there they twisted like ghostly sheets unfurled by hidden hands.” (1) · “Frodo felt something seize him by the ankle...” (1) · “One came wriggling over the threshold...” (1) · “‘...Gollum is cunning, and the spies of the Enemy are many.'” (1) · “‘But if we was master, then we could help ourselfs, yes...'” (1) · “‘He was crafty: dulling men's wariness, or working on their fears, as served the occasion.'” (1) · “‘Only shapes to see, perhaps, not to touch.'” (1) · “‘Slender as the willow-wand, clearer than the water.'” (1) · “‘The thieves, the thieves, the filthy little thieves.'” (1) · “‘There are dead things, dead faces in the water!'” (1)
Submitted by "lyonscc" (1) · Some Orcs go beyond savagery, taking pleasure in the suffering of their enemies. (1) · They did not halt until they were out of bowshot from the walls. (1) · Wargs and riders sent by Saruman disrupted the villagers' retreat to Helm's Deep. (1) · “...a harsh laugh and the tread of many feet on the ground below.” (1) · “...armies that had encamped before his Gate by night and now marched in to swell his mounting power.” (1) · “...here and there they twisted like ghostly sheets unfurled by hidden hands.” (1) · “Frodo felt something seize him by the ankle...” (1) · “One came wriggling over the threshold...” (1) · “‘...Gollum is cunning, and the spies of the Enemy are many.'” (1) · “‘But if we was master, then we could help ourselfs, yes...'” (1) · “‘He was crafty: dulling men's wariness, or working on their fears, as served the occasion.'” (1) · “‘Only shapes to see, perhaps, not to touch.'” (1) · “‘Slender as the willow-wand, clearer than the water.'” (1) · “‘The thieves, the thieves, the filthy little thieves.'” (1) · “‘There are dead things, dead faces in the water!'” (1)
Showing below up to 28 results in range #1 to #28.
D
- Data:Assaulting Goblin (32S227)/Data
- Data:Candle Corpses (16R2)/Data
- Data:Covetous Wisp (16R3)/Data
- Data:Dead Faces (16R4)/Data
- Data:Easterling Herald (0W22)/Data
- Data:Fimbul, Orkish Assassin (30S33)/Data
- Data:Galadriel, Elven Lady (32HG13)/Data
- Data:Goblin Town Archer (30S352)/Data
- Data:Goldberry, River-daughter (9R+51)/Data
- Data:Gollum, Dark as Darkness (9R+28)/Data
- Data:Gollum, Small Slimy Creature (31B120)/Data
- Data:Gollum, Threatening Guide (19P10)/Data
- Data:Gollum, Worker of Mischief (0W5)/Data
- Data:Gollum, Wretched Creature (0W18)/Data
- Data:Grima, Footman of Saruman (0P102)/Data
- Data:Grima, Servant of Another Master (19P16)/Data
- Data:Isengard Marauder (0P120)/Data
- Data:Morgul Tormentor (0P92)/Data
- Data:Moria Skirmishers (0W21)/Data
- Data:Narzug, Orkish Assassin (30S36)/Data