Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
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BaseCardID:
None (31) ·
11R123T (1) ·
11R1T (1) ·
11R226T (1) ·
11R54T (1) ·
11R57T (1) ·
11S33T (1) ·
12R174T (1) ·
12R17T (1) ·
12R35T (1) ·
12R54T (1) ·
12R79T (1) ·
12S73T (1) ·
13R112T (1) ·
13R137T (1) ·
13R156T (1) ·
13R174T (1) ·
13R46T (1) ·
13R5T (1)
None (18) ·
An Acorn from Beorn's house (1) ·
Army Long Trained (1) ·
Brought Down from Inside (1) ·
Burglar's Contract (1) ·
Elven Rope (1) ·
Ent Draught (1) ·
Goblet of the White City (1) ·
Goldberry (1) ·
Gollum (5) ·
Green Dragon Mug (1) ·
Horn of the Mark (1) ·
In Twilight (1) ·
Not Bound to His Fate (1) ·
Rabbit Stew (1) ·
Rohirrim Stein (1) ·
Sméagol (2) ·
Stern Words (1) ·
Still Twitching (1) ·
Strength in My Blood (1) ·
The Arkenstone (1) ·
The One Ring (2) ·
Thrór's Key (1) ·
Thrór's Map (1) ·
Tom Bombadil (1) ·
Urgency (1)
None (19) ·
Bearer must be a fellowship companion. While bearer is a [GONDOR] companion, he or she is damage +1. (1) ·
Bearer must be a Hobbit. Each time you move to a site, bearer is strength +1 until the end of the game. At the start of your fellowship phase, exert bearer or discard this possession. (1) ·
Bearer must be a [DWARVEN] companion. Bearer gains Hunter 2. Each time bearer wins a skirmish, you may transfer this condition to another [DWARVEN] companion. At the end of each turn, if bearer did not win a skirmish this turn, discard this condition from play. (1) ·
Bearer must be a [Dwarven] companion. Each time the fellowship moves from site 6 or 7, remove (2). Regroup: If the fellowship is at site 6 or lower, exert bearer or discard this possession to discard a minion. (1) ·
Bearer must be a [Dwarven] companion. Fellowship or Regroup: Exert bearer or discard this possession to play the fellowship's next site (replacing opponent's site if necessary). Heal a [Dwarven] companion if you play a mountain site. (1) ·
Bearer must be a [GONDOR] companion. Each time you move to a site, bearer is strength +1 until the end of the game. At the start of your fellowship phase, discard 2 random cards from hand or discard this possession. (1) ·
Bearer must be a [GONDOR] Man. Each time bearer wins a skirmish, you may transfer this condition to another [GONDOR] Man. At the end of each turn, if bearer is not Aragorn, return this condition to hand. (1) ·
Bearer must be a [ROHAN] companion. Each time you move to a site, bearer is strength +1 until the end of the game. At the start of your fellowship phase, add (2) or discard this possession. (1) ·
Bearer must be a [ROHAN] Man. At the start of each skirmish you may transfer this condition to a [ROHAN] Man. At the end of each turn, if bearer did not win a skirmish this turn, return this condition to hand. (1) ·
Bearer must be a [SHIRE] companion. Each time bearer wins a skirmish, you may transfer this condition to a fellowship companion. Each time this condition is transferred to a companion, heal that companion. (1) ·
Bearer must be a [WRAITH] minion. When you play this, you may draw a card. Each time bearer wins a skirmish, you may transfer this condition to another [WRAITH] minion. (1) ·
Bearer must be an [ELVEN] companion. Each time bearer wins a skirmish, you may transfer this condition to another [ELVEN] companion. At the start of the archery phase, you must exert bearer or return this condition to hand. (1) ·
Bearer must be Bilbo. Regroup: Discard this possession to remove a doubt and discard a Shadow condition. (1) ·
Bearer must be Bilbo. Skirmish: Add a doubt and exert Bilbo to make another companion strength +2 (limit +4). (1) ·
Bearer must be Merry or Pippin. Bearer gains the Theoden signet. Response: If bearer wins a skirmish, exert him to discard each minion involved in that skirmish. (1) ·
Each time Gollum wins a skirmish, you may add a doubt. Assignment: If Gollum is not roaming, exert Gollum and assign him to Bilbo to make Gollum strength +1 (or +3 at an underground site) until the regroup phase. (1) ·
Each time the fellowship moves to a river, heal Goldberry and Tom Bombadil. Skirmish: If the fellowship is at a river, exert Goldberry to make a companion strength +1. (1) ·
Fellowship: Add 2 burdens to play a ring from your draw deck. Maneuver: Exert bearer to wear The One Ring until the regroup phase. While wearing The One Ring, each time the Ring-bearer is about to take a wound, add a burden instead. (1) ·
Gollum is strength +1 for each threat you can spot. Each time Gollum wins a skirmish, you may add a threat. (1) ·
Plays on Bilbo. At sites 7 to 9, wound bearer at the end of the maneuver phase. (If bearer is Bilbo, add a doubt instead.) Thorin gains this ability : 'Maneuver : Add a doubt to transfer the Arkenstone to Thorin (or add 3 doubts to discard it).' (1) ·
Ring-bound. To play, add a burden. Each time Smeagol wins a skirmish, you may shuffle up to 2 [GOLLUM] cards from your discard pile into your draw deck. Skirmish: Exert a Ring-bound companion to make Smeagol strength +2. (1) ·
Ring-bound. To play, add a burden. Each time the fellowship moves, place an unbound companion in the dead pile. Regroup: If Smeagol is the Ring-bearer, add 2 burdens to discard each minion. (1) ·
Shadow: Exert Gollum twice to exert the Ring-bearer. Shadow: Remove a burden to add (1). Skirmish: Remove a burden to add (2). Regroup: Remove a burden to add (3). Regroup: Exert Gollum twice to wound the Ring-bearer. (1) ·
To play, remove 2 burdens or 2 threats. Skirmish: Spot 2 [SHIRE] companions and exert Tom Bombadil X times, where X is the fellowship's site number, to cancel a skirmish involving a [SHIRE] companion. (1) ·
To play, spot a [GANDALF] Wizard. Bearer must be a companion. Each time bearer wins a skirmish, you may transfer this condition to another companion. At the end of each turn, return this condition to hand. (1) ·
To play, spot a [GOLLUM] condition. Menace - When you play Gollum make the move limit for this turn -1. (1) ·
To play, spot an Elf. Bearer must be an Elf or Hobbit. Maneuver: Discard this possession to make a Shadow player return a minion with strength 6 or less to its owner's hand. (1) ·
To play, spot an Ent. Bearer must be a companion. Limit 1 per bearer. Skirmish: Exert bearer to make him or her damage +1. (1) ·
Weather. Each time the fellowship moves, add (2) for each Ent you can spot. Skirmish: Discard this condition from play to make a non-[WRAITH] minion strength +1. (1) ·
While wearing The One Ring, each time the bearer is about to take a wound, add a burden instead. Maneuver: Wear The One Ring until the regroup phase. Skirmish: Add a burden to make the Ring-bearer strength +3. (1)
None (19) ·
Fellowship: Add 2 burdens to play a ring from your draw deck.
Maneuver: Exert bearer to wear The One Ring until the regroup phase.
While wearing The One Ring, each time the Ring-bearer is about to take a wound, add a burden instead. (1) ·Ring-bound. To play, add a burden.
Each time the fellowship moves, place an unbound companion in the dead pile.
Regroup: If Sméagol is the Ring-bearer, add 2 burdens to discard each minion. (1) ·
Ring-bound.
To play, add a burden.
Each time Sméagol wins a skirmish, you may shuffle up to 2gollum cards from your discard pile into your draw deck.
Skirmish : Exert a Ring-bound companion to make Sméagol strength +2. (1) ·
Shadow: Exert Gollum twice to exert the Ring-bearer.
Shadow: Remove a burden to add twilight1 . Skirmish: Remove a burden to add twilight2 . Regroup: Remove a burden to add twilight3 .
Regroup: Exert Gollum twice to wound the Ring-bearer. (1) ·
Weather.
Each time the fellowship moves, addtwilight1 for each Ent you can spot.
Skirmish : Discard this condition from play to make a non-wraith minion strength +1. (1) ·
Bearer must be a dwarven companion.
Bearer gainsHunter 2 .
Each time bearer wins a skirmish, you may transfer this condition to anotherdwarven companion. At the end of each turn, if bearer did not win a skirmish this turn, discard this condition from play. (1) ·
Bearer must be a gondor companion.
Each time a you move to a site, bearer is strength +1 until the end of the game. At the start of your fellowship phase, discard two random cards from hand or discard this possession. (1) · Bearer must be agondor Man.
Each time bearer wins a skirmish, you may transfer this condition to anothergondor Man.
At the end of each turn, if bearer is not Aragorn, return this condition to hand. (1) · Bearer must be arohan companion.
Each time a you move to a site, bearer is strength +1 until the end of the game. At the start of your fellowship phase, addtwilight2 or discard this possession. (1) ·
Bearer must be a rohan Man.
At the start of each skirmish you may transfer this condition to arohan Man.
At the end of each turn, if bearer did not win a skirmish this turn, return this condition to hand. (1) · Bearer must be ashire companion.
Each time bearer wins a skirmish, you may transfer this condition to a fellowship companion. Each time this condition is transferred to a companion, heal that companion. (1) · Bearer must be awraith minion.
When you play this, you may draw a card.
Each time bearer wins a skirmish, you may transfer this condition to anotherwraith minion. (1) ·
Bearer must be a fellowship companion.
While bearer is agondor companion, he or she is damage +1. (1) ·
Bearer must be a Hobbit.
Each time a you move to a site, bearer is strength +1 until the end of the game. At the start of your fellowship phase, exert bearer or discard this possession. (1) · Bearer must be a [Dwarven] companion. Each time the fellowship moves from site 6 or 7, remove (2). Regroup: If the fellowship is at site 6 or lower, exert bearer or discard this possession to discard a minion. (1) · Bearer must be a [Dwarven] companion. Fellowship or Regroup: Exert bearer or discard this possession to play the fellowship's next site (replacing opponent's site if necessary). Heal a [Dwarven] companion if you play a mountain site. (1) · Bearer must be anelven companion.
Each time bearer wins a skirmish, you may transfer this condition to anotherelven companion. (1) ·
Bearer must be Bilbo. Regroup: Discard this possession to remove a doubt and discard a Shadow condition. (1) ·
Bearer must be Bilbo. Skirmish: Add a doubt and exert Bilbo to make another companion strength +2 (limit +4). (1) ·
Bearer must be Merry or Pippin.
Bearer gains the Théoden signet.
Response: If bearer wins a skirmish, exert him to discard each minion involved in that skirmish. (1) ·
Each time Gollum wins a skirmish, you may add a doubt. Assignment: If Gollum is not roaming, exert Gollum and assign him to Bilbo to make Gollum strength +1 (or +3 at an underground site) until the regroup phase. (1) ·
Each time the fellowship moves to a river, heal Goldberry and Tom Bombadil.
Skirmish: If the fellowship is at a river, exert Goldberry to make a companion strength +1. (1) ·
Gollum is strength +1 for each threat you can spot.
Each time Gollum wins a skirmish, you may add a threat. (1) · Plays on Bilbo. At sites 7 to 9, wound bearer at the end of the maneuver phase. (If bearer is Bilbo, add a doubt instead.) Thorin gains this ability : 'Maneuver : Add a doubt to transfer the Arkenstone to Thorin (or add 3 doubts to discard it).' (1) · To play, remove 2 burdens or 2 threats.
Skirmish: Spot 2 shire companions and exert Tom Bombadil X times, where X is the fellowship’s site number, to cancel a skirmish involving a shire companion. (1) ·
To play, spot a gandalf Wizard.
Bearer must be a companion.
Each time bearer wins a skirmish, you may transfer this condition to another companion. (1) · To play, spot agollum condition. Menace - When you play Gollum you may make the move limit for this turn –1. (1) ·
To play, spot an Elf. Bearer must be an Elf or Hobbit.
Maneuver: Discard this possession to make a Shadow player return a minion with strength 6 or less to its owner’s hand. (1) ·
To play, spot an Ent.
Bearer must be a companion. Limit 1 per bearer.
Skirmish: Exert bearer to make him or her damage +1. (1) ·
While wearing The One Ring, each time bearer is about to take a wound, add a burden instead.
Maneuver: Wear The One Ring until the regroup phase. Skirmish: Add a burden to make the Ring-bearer strength +3. (1)
While wearing The One Ring, each time the Ring-bearer is about to take a wound, add a burden instead. (1) ·
Each time the fellowship moves, place an unbound companion in the dead pile.
To play, add a burden.
Each time Sméagol wins a skirmish, you may shuffle up to 2
Each time the fellowship moves, add
Bearer gains
Each time bearer wins a skirmish, you may transfer this condition to another
Each time a you move to a site, bearer is strength +1 until the end of the game. At the start of your fellowship phase, discard two random cards from hand or discard this possession. (1) · Bearer must be a
Each time bearer wins a skirmish, you may transfer this condition to another
At the end of each turn, if bearer is not Aragorn, return this condition to hand. (1) · Bearer must be a
Each time a you move to a site, bearer is strength +1 until the end of the game. At the start of your fellowship phase, add
At the start of each skirmish you may transfer this condition to a
At the end of each turn, if bearer did not win a skirmish this turn, return this condition to hand. (1) · Bearer must be a
Each time bearer wins a skirmish, you may transfer this condition to a fellowship companion. Each time this condition is transferred to a companion, heal that companion. (1) · Bearer must be a
When you play this, you may draw a card.
Each time bearer wins a skirmish, you may transfer this condition to another
While bearer is a
Each time a you move to a site, bearer is strength +1 until the end of the game. At the start of your fellowship phase, exert bearer or discard this possession. (1) · Bearer must be a [Dwarven] companion. Each time the fellowship moves from site 6 or 7, remove (2). Regroup: If the fellowship is at site 6 or lower, exert bearer or discard this possession to discard a minion. (1) · Bearer must be a [Dwarven] companion. Fellowship or Regroup: Exert bearer or discard this possession to play the fellowship's next site (replacing opponent's site if necessary). Heal a [Dwarven] companion if you play a mountain site. (1) · Bearer must be an
Each time bearer wins a skirmish, you may transfer this condition to another
Bearer gains the Théoden signet.
Each time Gollum wins a skirmish, you may add a threat. (1) · Plays on Bilbo. At sites 7 to 9, wound bearer at the end of the maneuver phase. (If bearer is Bilbo, add a doubt instead.) Thorin gains this ability : 'Maneuver : Add a doubt to transfer the Arkenstone to Thorin (or add 3 doubts to discard it).' (1) · To play, remove 2 burdens or 2 threats.
Bearer must be a companion.
Each time bearer wins a skirmish, you may transfer this condition to another companion. (1) · To play, spot a
Bearer must be a companion. Limit 1 per bearer.
None (19) ·
'''Fellowship:''' Add 2 burdens to play a ring from your draw deck.
'''Maneuver:''' Exert bearer to wear The One Ring until the regroup phase.
While wearing The One Ring, each time the Ring-bearer is about to take a wound, add a burden instead. (1) ·
'''Ring-bound.'''
To play, add a burden.
Each time Sméagol wins a skirmish, you may shuffle up to 2 [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] cards from your discard pile into your draw deck.
'''Skirmish''': Exert a Ring-bound companion to make Sméagol strength +2. (1) ·
'''Ring-bound.''' To play, add a burden.
Each time the fellowship moves, place an unbound companion in the dead pile.
'''Regroup:''' If Sméagol is the Ring-bearer, add 2 burdens to discard each minion. (1) ·
'''Shadow:''' Exert Gollum twice to exert the Ring-bearer.
'''Shadow:''' Remove a burden to add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. '''Skirmish:''' Remove a burden to add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. '''Regroup:''' Remove a burden to add [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]].
'''Regroup:''' Exert Gollum twice to wound the Ring-bearer. (1) ·
'''Weather.'''
Each time the fellowship moves, add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] for each Ent you can spot.
'''Skirmish''': Discard this condition from play to make a non-[[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion strength +1. (1) ·
Bearer must be a fellowship companion.
While bearer is a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companion, he or she is damage +1. (1) ·
Bearer must be a Hobbit.
Each time a you move to a site, bearer is strength +1 until the end of the game. At the start of your fellowship phase, exert bearer or discard this possession. (1) ·
Bearer must be a [Dwarven] companion. Each time the fellowship moves from site 6 or 7, remove (2). Regroup: If the fellowship is at site 6 or lower, exert bearer or discard this possession to discard a minion. (1) ·
Bearer must be a [Dwarven] companion. Fellowship or Regroup: Exert bearer or discard this possession to play the fellowship's next site (replacing opponent's site if necessary). Heal a [Dwarven] companion if you play a mountain site. (1) ·
Bearer must be a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] companion.
Bearer gains '''Hunter 2'''.
Each time bearer wins a skirmish, you may transfer this condition to another [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] companion. At the end of each turn, if bearer did not win a skirmish this turn, discard this condition from play. (1) ·
Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companion.
Each time a you move to a site, bearer is strength +1 until the end of the game. At the start of your fellowship phase, discard two random cards from hand or discard this possession. (1) ·
Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man.
Each time bearer wins a skirmish, you may transfer this condition to another [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man.
At the end of each turn, if bearer is not Aragorn, return this condition to hand. (1) ·
Bearer must be a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion.
When you play this, you may draw a card.
Each time bearer wins a skirmish, you may transfer this condition to another [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion. (1) ·
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion.
Each time a you move to a site, bearer is strength +1 until the end of the game. At the start of your fellowship phase, add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] or discard this possession. (1) ·
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man.
At the start of each skirmish you may transfer this condition to a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man.
At the end of each turn, if bearer did not win a skirmish this turn, return this condition to hand. (1) ·
Bearer must be a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companion.
Each time bearer wins a skirmish, you may transfer this condition to a fellowship companion. Each time this condition is transferred to a companion, heal that companion. (1) ·
Bearer must be an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companion.
Each time bearer wins a skirmish, you may transfer this condition to another [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companion. (1) ·
Bearer must be Bilbo. Regroup: Discard this possession to remove a doubt and discard a Shadow condition. (1) ·
Bearer must be Bilbo. Skirmish: Add a doubt and exert Bilbo to make another companion strength +2 (limit +4). (1) ·
Bearer must be Merry or Pippin.
Bearer gains the Théoden signet.
'''Response:''' If bearer wins a skirmish, exert him to discard each minion involved in that skirmish. (1) · Each time Gollum wins a skirmish, you may add a doubt. Assignment: If Gollum is not roaming, exert Gollum and assign him to Bilbo to make Gollum strength +1 (or +3 at an underground site) until the regroup phase. (1) · Each time the fellowship moves to a river, heal Goldberry and Tom Bombadil. '''Skirmish:''' If the fellowship is at a river, exert Goldberry to make a companion strength +1. (1) · Gollum is strength +1 for each threat you can spot. Each time Gollum wins a skirmish, you may add a threat. (1) · Plays on Bilbo. At sites 7 to 9, wound bearer at the end of the maneuver phase. (If bearer is Bilbo, add a doubt instead.) Thorin gains this ability : 'Maneuver : Add a doubt to transfer the Arkenstone to Thorin (or add 3 doubts to discard it).' (1) · To play, remove 2 burdens or 2 threats. '''Skirmish:''' Spot 2 [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companions and exert Tom Bombadil X times, where X is the fellowship’s site number, to cancel a skirmish involving a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companion. (1) · To play, spot a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Wizard. Bearer must be a companion. Each time bearer wins a skirmish, you may transfer this condition to another companion. (1) · To play, spot a [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] condition. '''Menace -''' When you play Gollum you may make the move limit for this turn –1. (1) · To play, spot an Elf. Bearer must be an Elf or Hobbit. '''Maneuver:''' Discard this possession to make a Shadow player return a minion with strength 6 or less to its owner’s hand. (1) · To play, spot an Ent. Bearer must be a companion. Limit 1 per bearer. '''Skirmish:''' Exert bearer to make him or her damage +1. (1) · While wearing The One Ring, each time bearer is about to take a wound, add a burden instead. '''Maneuver:''' Wear The One Ring until the regroup phase. '''Skirmish:''' Add a burden to make the Ring-bearer strength +3. (1)
Bearer gains the Théoden signet.
'''Response:''' If bearer wins a skirmish, exert him to discard each minion involved in that skirmish. (1) · Each time Gollum wins a skirmish, you may add a doubt. Assignment: If Gollum is not roaming, exert Gollum and assign him to Bilbo to make Gollum strength +1 (or +3 at an underground site) until the regroup phase. (1) · Each time the fellowship moves to a river, heal Goldberry and Tom Bombadil. '''Skirmish:''' If the fellowship is at a river, exert Goldberry to make a companion strength +1. (1) · Gollum is strength +1 for each threat you can spot. Each time Gollum wins a skirmish, you may add a threat. (1) · Plays on Bilbo. At sites 7 to 9, wound bearer at the end of the maneuver phase. (If bearer is Bilbo, add a doubt instead.) Thorin gains this ability : 'Maneuver : Add a doubt to transfer the Arkenstone to Thorin (or add 3 doubts to discard it).' (1) · To play, remove 2 burdens or 2 threats. '''Skirmish:''' Spot 2 [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companions and exert Tom Bombadil X times, where X is the fellowship’s site number, to cancel a skirmish involving a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companion. (1) · To play, spot a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Wizard. Bearer must be a companion. Each time bearer wins a skirmish, you may transfer this condition to another companion. (1) · To play, spot a [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] condition. '''Menace -''' When you play Gollum you may make the move limit for this turn –1. (1) · To play, spot an Elf. Bearer must be an Elf or Hobbit. '''Maneuver:''' Discard this possession to make a Shadow player return a minion with strength 6 or less to its owner’s hand. (1) · To play, spot an Ent. Bearer must be a companion. Limit 1 per bearer. '''Skirmish:''' Exert bearer to make him or her damage +1. (1) · While wearing The One Ring, each time bearer is about to take a wound, add a burden instead. '''Maneuver:''' Wear The One Ring until the regroup phase. '''Skirmish:''' Add a burden to make the Ring-bearer strength +3. (1)
None (33) ·
The Nazgûl's true forms were revealed to him, shining like ghostly Kings. (1) ·
“...now that I see him, I do pity him.” (1) ·
“Bring it down! Bring it down! Bring it down!” (1) ·
“I would have followed you my Brother... my Captain... my King!” (1) ·
“If the mountain defeats you, will you risk a more dangerous road?” (1) ·
“Indeed the hobbits felt that the hair on their heads was actually standing up, waving and curling and growing.” (1) ·
“One Ring to bring them all....” (1) ·
“Your time will come. You will face the same evil...” (1) ·
“‘...Gollum is cunning, and the spies of the Enemy are many.'” (1) ·
“‘...he used it to find out secrets, and he put his knowledge to crooked and malicious uses.'” (1) ·
“‘But if we was master, then we could help ourselfs, yes...'” (1) ·
“‘He that blows it at need shall set fear in the hearts of his enemies and joy in the hearts of his friends....'” (1) ·
“‘Hey! Come derry dol! Can you hear me singing?'” (1) ·
“‘It freezes, it bites! Elves twisted it, curse them!'” (1) ·
“‘Slender as the willow-wand, clearer than the water.'” (1) ·
“‘The thieves, the thieves, the filthy little thieves.'” (1)
Showing below up to 49 results in range #1 to #49.
D
- Data:An Acorn from Beorn's house (31HA38)/Data
- Data:Aragorn, Strider (11R54)/Data
- Data:Army Long Trained (19P5)/Data
- Data:Boromir, Hero of Osgiliath (11R57)/Data
- Data:Brought Down From Inside (19P24)/Data
- Data:Burglar's Contract (31HA41)/Data
- Data:Deagol, Fateful Finder (13R46)/Data
- Data:Elrond, Witness to History (12R17)/Data
- Data:Elven Rope (9R13)/Data
- Data:Ent Draught (9R24)/Data
- Data:Gandalf, Leader of the Company (11S33)/Data
- Data:Gimli, Lord of the Glittering Caves (13R5)/Data
- Data:Goblet of the White City (SPD) (0SPD1)/Data
- Data:Goblin Hordes (11R123)/Data
- Data:Goldberry, River-daughter (9R+51)/Data
- Data:Gollum, Dark as Darkness (9R+28)/Data
- Data:Gollum, Small Slimy Creature (31B120)/Data
- Data:Gollum, Threatening Guide (19P10)/Data
- Data:Gollum, Worker of Mischief (0W5)/Data
- Data:Gollum, Wretched Creature (0W18)/Data
- Data:Green Dragon Mug (SPD) (0SPD2)/Data
- Data:Horn of the Mark (9R45)/Data
- Data:In Twilight (19P34)/Data
- Data:Not Bound To His Fate (19P14)/Data
- Data:Orc Crusher (13R112)/Data
- Data:Rabbit Stew (19P31)/Data
- Data:Rohirrim Stein (SPD) (0SPD3)/Data
- Data:Sam, Bearer of Great Need (13R156)/Data
- Data:Saruman, Of Many Colours (12R54)/Data
- Data:Smeagol, Bearer of Great Secrets (9R+30)/Data
- Data:Smeagol, Pitiable Guide (19P11)/Data
- Data:Stern Words (19P9)/Data
- Data:Still Twitching (19P3)/Data
- Data:Strength In My Blood (19P15)/Data
- Data:The Arkenstone, King's Jewel (31HE7)/Data
- Data:The Balrog, The Terror of Khazad-dum (12R79)/Data
- Data:The Mouth of Sauron, Messenger of Mordor (12S73)/Data
- Data:The One Ring, The Binding Ring (9R+1)/Data
- Data:The One Ring, The Great Ring (19P1)/Data
- Data:The One Ring, The Ring of Rings (11R1)/Data
- Data:The Witch-king, Captain of the Nine Riders (11R226)/Data
- Data:Theoden, The Renowned (13R137)/Data
- Data:Thror's Key (32HF11)/Data
- Data:Thror's Map (32HF12)/Data
- Data:Tom Bombadil, The Master (9R+52)/Data
- Data:Ulaire Cantea, Black Assassin (12R174)/Data
- Data:Urgency (19P17)/Data
- Data:Uruk Rogue (13R174)/Data
- Data:Watch and Wait (12R35)/Data