Drilldown: CardReleases

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CardReleases > IsPhysical: No & IsPlayable: Yes & Subtypes : Elf or None

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Archer. Archery: Exert Legolas to wound a minion; Legolas does not add to the fellowship archery total. (1) · Archer. Fellowship. Archery: Add two threats to wound a minion; Legolas does not add to the fellowship archery total. (1) · Bearer must be a fellowship companion. While bearer is a [GONDOR] companion, he or she is damage +1. (1) · Bearer must be a [DWARVEN] companion. Bearer gains Hunter 2. Each time bearer wins a skirmish, you may transfer this condition to another [DWARVEN] companion. At the end of each turn, if bearer did not win a skirmish this turn, discard this condition from play. (1) · Bearer must be a [GONDOR] Man. Each time bearer wins a skirmish, you may transfer this condition to another [GONDOR] Man. At the end of each turn, if bearer is not Aragorn, return this condition to hand. (1) · Bearer must be a [ROHAN] Man. At the start of each skirmish you may transfer this condition to a [ROHAN] Man. At the end of each turn, if bearer did not win a skirmish this turn, return this condition to hand. (1) · Bearer must be a [SHIRE] companion. Each time bearer wins a skirmish, you may transfer this condition to a fellowship companion. Each time this condition is transferred to a companion, heal that companion. (1) · Bearer must be a [WRAITH] minion. When you play this, you may draw a card. Each time bearer wins a skirmish, you may transfer this condition to another [WRAITH] minion. (1) · Bearer must be an [ELVEN] companion. Each time bearer wins a skirmish, you may transfer this condition to another [ELVEN] companion. At the start of the archery phase, you must exert bearer or return this condition to hand. (1) · Bearer must be Merry or Pippin. Bearer gains the Theoden signet. Response: If bearer wins a skirmish, exert him to discard each minion involved in that skirmish. (1) · Each minion skirmishing Arwen is strength -1 for each forest site on the adventure path. (1) · Each time the fellowship moves to a river, heal Goldberry and Tom Bombadil. Skirmish: If the fellowship is at a river, exert Goldberry to make a companion strength +1. (1) · Fellowship: Add 2 burdens to play a ring from your draw deck. Maneuver: Exert bearer to wear The One Ring until the regroup phase. While wearing The One Ring, each time the Ring-bearer is about to take a wound, add a burden instead. (1) · Gollum is strength +1 for each threat you can spot. Each time Gollum wins a skirmish, you may add a threat. (1) · Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) Regroup: Exert 2 hunter companions to draw a card. (1) · Ranger. While you can spot 2 [ELVEN] followers, each minion skirmishing Arwen is strength -2. Maneuver: Add 3 threats to reconcile your hand. (1) · Ring-bound. To play, add a burden. Each time Smeagol wins a skirmish, you may shuffle up to 2 [GOLLUM] cards from your discard pile into your draw deck. Skirmish: Exert a Ring-bound companion to make Smeagol strength +2. (1) · Ring-bound. To play, add a burden. Each time the fellowship moves, place an unbound companion in the dead pile. Regroup: If Smeagol is the Ring-bearer, add 2 burdens to discard each minion. (1) · Shadow: Exert Gollum twice to exert the Ring-bearer. Shadow: Remove a burden to add (1). Skirmish: Remove a burden to add (2). Regroup: Remove a burden to add (3). Regroup: Exert Gollum twice to wound the Ring-bearer. (1) · To play, remove 2 burdens or 2 threats. Skirmish: Spot 2 [SHIRE] companions and exert Tom Bombadil X times, where X is the fellowship's site number, to cancel a skirmish involving a [SHIRE] companion. (1) · To play, spot 2 [ELVEN] companions. Regroup: Exert Gil-Galad to wound each wounded minion. (1) · To play, spot a [GANDALF] Wizard. Bearer must be a companion. Each time bearer wins a skirmish, you may transfer this condition to another companion. At the end of each turn, return this condition to hand. (1) · To play, spot an Elf. Bearer must be an Elf or Hobbit. Maneuver: Discard this possession to make a Shadow player return a minion with strength 6 or less to its owner's hand. (1) · To play, spot an Elf. While the fellowship is at a battleground site, Haldir is strength +2. While the fellowship is at a forest site, Haldir is an archer. (1) · To play, spot an Ent. Bearer must be a companion. Limit 1 per bearer. Skirmish: Exert bearer to make him or her damage +1. (1) · Weather. Each time the fellowship moves, add (2) for each Ent you can spot. Skirmish: Discard this condition from play to make a non-[WRAITH] minion strength +1. (1) · When Glorfindel is in your starting fellowship, his twilight cost is -2. Skirmish: Reveal the top card of your draw deck. You may exert Glorfindel to make a Nazgul he is skirmishing strength -X, where X is the twilight cost of the card revealed. (1) · While Galadriel bears an artifact or The One Ring, she is resistance +1 for each [ELVEN] companion you can spot. (1) · While Legolas is at a battleground or forest site, he is strength +2 and resistance +2. (1) · While Orophin is at a forest site and you can spot another Elf, Orophin is an archer. (1) · While wearing The One Ring, each time the bearer is about to take a wound, add a burden instead. Maneuver: Wear The One Ring until the regroup phase. Skirmish: Add a burden to make the Ring-bearer strength +3. (1)
TaggedGameText:
Archer. Fellowship.
Archery: Add two threats to wound a minion; Legolas does not add to the fellowship archery total. (1)
· Archer.
Archery: Exert Legolas to wound a minion; Legolas does not add to the fellowship archery total. (1)
· Fellowship: Add 2 burdens to play a ring from your draw deck.
Maneuver: Exert bearer to wear The One Ring until the regroup phase.
While wearing The One Ring, each time the Ring-bearer is about to take a wound, add a burden instead. (1)
· Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.)
Regroup: Exert 2 hunter companions to draw a card. (1)
· Ranger.
While you can spot 2 elven followers, each minion skirmishing Arwen is strength –2.
Maneuver: Add 3 threats to reconcile your hand. (1)
· Ring-bound. To play, add a burden.
Each time the fellowship moves, place an unbound companion in the dead pile.
Regroup: If Sméagol is the Ring-bearer, add 2 burdens to discard each minion. (1)
· Ring-bound.
To play, add a burden.
Each time Sméagol wins a skirmish, you may shuffle up to 2 gollum cards from your discard pile into your draw deck.
Skirmish: Exert a Ring-bound companion to make Sméagol strength +2. (1)
· Shadow: Exert Gollum twice to exert the Ring-bearer.
Shadow: Remove a burden to add twilight1. Skirmish: Remove a burden to add twilight2. Regroup: Remove a burden to add twilight3.
Regroup: Exert Gollum twice to wound the Ring-bearer. (1)
· Weather.
Each time the fellowship moves, add twilight1 for each Ent you can spot.
Skirmish: Discard this condition from play to make a non-wraith minion strength +1. (1)
· Bearer must be a dwarven companion.
Bearer gains Hunter 2.
Each time bearer wins a skirmish, you may transfer this condition to another dwarven companion. At the end of each turn, if bearer did not win a skirmish this turn, discard this condition from play. (1)
· Bearer must be a gondor Man.
Each time bearer wins a skirmish, you may transfer this condition to another gondor Man.
At the end of each turn, if bearer is not Aragorn, return this condition to hand. (1)
· Bearer must be a rohan Man.
At the start of each skirmish you may transfer this condition to a rohan Man.
At the end of each turn, if bearer did not win a skirmish this turn, return this condition to hand. (1)
· Bearer must be a shire companion.
Each time bearer wins a skirmish, you may transfer this condition to a fellowship companion. Each time this condition is transferred to a companion, heal that companion. (1)
· Bearer must be a wraith minion.
When you play this, you may draw a card.
Each time bearer wins a skirmish, you may transfer this condition to another wraith minion. (1)
· Bearer must be a fellowship companion.
While bearer is a gondor companion, he or she is damage +1. (1)
· Bearer must be an elven companion.
Each time bearer wins a skirmish, you may transfer this condition to another elven companion. (1)
· Bearer must be Merry or Pippin.
Bearer gains the Théoden signet.
Response: If bearer wins a skirmish, exert him to discard each minion involved in that skirmish. (1)
· Each minion skirmishing Arwen is strength –1 for each forest site on the adventure path. (1) · Each time the fellowship moves to a river, heal Goldberry and Tom Bombadil.
Skirmish: If the fellowship is at a river, exert Goldberry to make a companion strength +1. (1)
· Gollum is strength +1 for each threat you can spot.
Each time Gollum wins a skirmish, you may add a threat. (1)
· To play, remove 2 burdens or 2 threats.
Skirmish: Spot 2 shire companions and exert Tom Bombadil X times, where X is the fellowship’s site number, to cancel a skirmish involving a shire companion. (1)
· To play, spot 2 elven companions.
Regroup: Exert Gil-galad to wound each wounded minion. (1)
· To play, spot a gandalf Wizard.
Bearer must be a companion.
Each time bearer wins a skirmish, you may transfer this condition to another companion. (1)
· To play, spot an Elf. Bearer must be an Elf or Hobbit.
Maneuver: Discard this possession to make a Shadow player return a minion with strength 6 or less to its owner’s hand. (1)
· To play, spot an Elf.
While the fellowship is at a battleground site, Haldir is strength +2.
While the fellowship is at a forest site, Haldir is an archer. (1)
· To play, spot an Ent.
Bearer must be a companion. Limit 1 per bearer.
Skirmish: Exert bearer to make him or her damage +1. (1)
· When Glorfindel is in your starting fellowship, his twilight cost is –2.
Skirmish: Reveal the top card of your draw deck. You may exert Glorfindel to make a Nazgûl he is skirmishing strength –X, where X is the twilight cost of the card revealed. (1)
· While Galadriel bears an artifact or The One Ring, she is resistance +1 for each elven companion you can spot. (1) · While Legolas is at a battleground or forest site, he is strength +2 and resistance +2. (1) · While Orophin is at a forest site and you can spot another Elf, Orophin is an archer. (1) · While wearing The One Ring, each time bearer is about to take a wound, add a burden instead.
Maneuver: Wear The One Ring until the regroup phase. Skirmish: Add a burden to make the Ring-bearer strength +3. (1)
FormattedGameText:
'''Archer. Fellowship.''' '''Archery''': Add two threats to wound a minion; Legolas does not add to the fellowship archery total. (1) · '''Archer.''' '''Archery:''' Exert Legolas to wound a minion; Legolas does not add to the fellowship archery total. (1) · '''Fellowship:''' Add 2 burdens to play a ring from your draw deck. '''Maneuver:''' Exert bearer to wear The One Ring until the regroup phase. While wearing The One Ring, each time the Ring-bearer is about to take a wound, add a burden instead. (1) · '''Hunter 1.''' ''(While skirmishing a non-hunter character, this character is strength +1.)'' '''Regroup:''' Exert 2 hunter companions to draw a card. (1) · '''Ranger.''' While you can spot 2 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] followers, each minion skirmishing Arwen is strength –2. '''Maneuver''': Add 3 threats to reconcile your hand. (1) · '''Ring-bound.''' To play, add a burden. Each time Sméagol wins a skirmish, you may shuffle up to 2 [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] cards from your discard pile into your draw deck. '''Skirmish''': Exert a Ring-bound companion to make Sméagol strength +2. (1) · '''Ring-bound.''' To play, add a burden. Each time the fellowship moves, place an unbound companion in the dead pile. '''Regroup:''' If Sméagol is the Ring-bearer, add 2 burdens to discard each minion. (1) · '''Shadow:''' Exert Gollum twice to exert the Ring-bearer. '''Shadow:''' Remove a burden to add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. '''Skirmish:''' Remove a burden to add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. '''Regroup:''' Remove a burden to add [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. '''Regroup:''' Exert Gollum twice to wound the Ring-bearer. (1) · '''Weather.''' Each time the fellowship moves, add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] for each Ent you can spot. '''Skirmish''': Discard this condition from play to make a non-[[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion strength +1. (1) · Bearer must be a fellowship companion. While bearer is a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companion, he or she is damage +1. (1) · Bearer must be a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] companion. Bearer gains '''Hunter 2'''. Each time bearer wins a skirmish, you may transfer this condition to another [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] companion. At the end of each turn, if bearer did not win a skirmish this turn, discard this condition from play. (1) · Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man. Each time bearer wins a skirmish, you may transfer this condition to another [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man. At the end of each turn, if bearer is not Aragorn, return this condition to hand. (1) · Bearer must be a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion. When you play this, you may draw a card. Each time bearer wins a skirmish, you may transfer this condition to another [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion. (1) · Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. At the start of each skirmish you may transfer this condition to a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. At the end of each turn, if bearer did not win a skirmish this turn, return this condition to hand. (1) · Bearer must be a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companion. Each time bearer wins a skirmish, you may transfer this condition to a fellowship companion. Each time this condition is transferred to a companion, heal that companion. (1) · Bearer must be an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companion. Each time bearer wins a skirmish, you may transfer this condition to another [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companion. (1) · Bearer must be Merry or Pippin.
Bearer gains the Théoden signet.
'''Response:''' If bearer wins a skirmish, exert him to discard each minion involved in that skirmish. (1)
· Each minion skirmishing Arwen is strength –1 for each forest site on the adventure path. (1) · Each time the fellowship moves to a river, heal Goldberry and Tom Bombadil. '''Skirmish:''' If the fellowship is at a river, exert Goldberry to make a companion strength +1. (1) · Gollum is strength +1 for each threat you can spot. Each time Gollum wins a skirmish, you may add a threat. (1) · To play, remove 2 burdens or 2 threats. '''Skirmish:''' Spot 2 [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companions and exert Tom Bombadil X times, where X is the fellowship’s site number, to cancel a skirmish involving a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companion. (1) · To play, spot 2 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companions. '''Regroup:''' Exert Gil-galad to wound each wounded minion. (1) · To play, spot a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Wizard. Bearer must be a companion. Each time bearer wins a skirmish, you may transfer this condition to another companion. (1) · To play, spot an Elf. While the fellowship is at a battleground site, Haldir is strength +2. While the fellowship is at a forest site, Haldir is an '''archer'''. (1) · To play, spot an Elf. Bearer must be an Elf or Hobbit. '''Maneuver:''' Discard this possession to make a Shadow player return a minion with strength 6 or less to its owner’s hand. (1) · To play, spot an Ent. Bearer must be a companion. Limit 1 per bearer. '''Skirmish:''' Exert bearer to make him or her damage +1. (1) · When Glorfindel is in your starting fellowship, his twilight cost is –2. '''Skirmish:''' Reveal the top card of your draw deck. You may exert Glorfindel to make a Nazgûl he is skirmishing strength –X, where X is the twilight cost of the card revealed. (1) · While Galadriel bears an artifact or The One Ring, she is resistance +1 for each [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companion you can spot. (1) · While Legolas is at a battleground or forest site, he is strength +2 and resistance +2. (1) · While Orophin is at a forest site and you can spot another Elf, Orophin is an '''archer.''' (1) · While wearing The One Ring, each time bearer is about to take a wound, add a burden instead. '''Maneuver:''' Wear The One Ring until the regroup phase. '''Skirmish:''' Add a burden to make the Ring-bearer strength +3. (1)
Lore:
None (7) · Online Hunters Release Event
October 2005 (1)
· Online Shadows Release Event
October 2004 (1)
· The Nazgûl's true forms were revealed to him, shining like ghostly Kings. (1) · “'If we are quick we shall catch Frodo and Sam before nightfall.'” (1) · “...now that I see him, I do pity him.” (1) · “...wolves were howling on the wood's borders: but on the land of Lórien no shadow lay.” (1) · “Bring it down! Bring it down! Bring it down!” (1) · “Have you heard nothing Lord Elrond has said? The Ring must be destroyed!” (1) · “I would have followed you my Brother... my Captain... my King!” (1) · “I would rather share one lifetime with you than face all the ages of this world alone.” (1) · “If the mountain defeats you, will you risk a more dangerous road?” (1) · “Indeed the hobbits felt that the hair on their heads was actually standing up, waving and curling and growing.” (1) · “One Ring to bring them all....” (1) · “Your time will come. You will face the same evil...” (1) · “‘...he used it to find out secrets, and he put his knowledge to crooked and malicious uses.'” (1) · “‘...I shall not be dark, but beautiful and terrible as the Morning and the Night!...Dreadful as the Storm and the Lightning!'” (1) · “‘But if we was master, then we could help ourselfs, yes...'” (1) · “‘Gil-galad was an Elven-king. / Of him the harpers sadly sing: / the last whose realm was fair and free / between the Mountains and the Sea.'” (1) · “‘He that blows it at need shall set fear in the hearts of his enemies and joy in the hearts of his friends....'” (1) · “‘Hey! Come derry dol! Can you hear me singing?'” (1) · “‘I am one of the Nine Companions who set out with Mithrandir from Imladris... and with this Dwarf, my friend, I came with the Lord Aragorn.'” (1) · “‘It freezes, it bites! Elves twisted it, curse them!'” (1) · “‘Slender as the willow-wand, clearer than the water.'” (1) · “‘We have already overtaken some of those that we are hunting...'” (1)
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