Drilldown: CardReleases

From LOTR-TCG Wiki
CardReleases > CollInfo: None & Subtitle: None & Strength: 6-8 & Vitality: 1-2 & ResistanceMod: None

Use the filters below to narrow your results.

ID:
BaseCardID:
Subset:
Revision:
ReleaseDate:
LanguageCode:
IsPhysical:
IsPlayable:
CollInfo: (Click arrow to add another value)
IsUnique:
Title:
Orc Butcher (2) · Desert Spearman (2) · Covetous Uruk (2) · White Hand Attacker (2) · Orkish Marauder (2) · Orkish Aggressor (2)
Subtitle: (Click arrow to add another value)
TwilightCost:
Strength:
StrengthMod:
Vitality:
VitalityMod:
SiteNumMod:
Resistance:
ResistanceMod: (Click arrow to add another value)
CanBearRing:
Signet:
Block:
ShadowNum:
ArrowDir:
GameText:
None (3) · Southron. At the start of each skirmish involving this minion, you may remove (3) to wound a companion or ally he is skirmishing. (3) · Damage +1. This minion is strength +1 for each possession you spot. (2) · Damage +1. Regroup: Stack this minion on a site you control. Shadow: If stacked on a site you control, play this minion. Its twilight cost is -1. (2) · Southron. Archer. Archery: Exert this minion to exert a companion (except the Ring-bearer); this minion does not add to the minion archery total. (2) · Damage +1. While an ally is in the dead pile, this minion is strength +3 and fierce. (2) · For each [SAURON] condition you can spot, this minion is strength +1. (2) · Damage +1. When you play this minion, you may place an [ISENGARD] token on a machine. (2) · Damage +1. (2) · While the fellowship is in region 1, this minion is strength +4. While the fellowship is in region 2, this minion is strength +2. (2) · Southron. Ambush (1). When the Free Peoples player assigns this minion to a character and you have initiative, wound that character. (2) · Easterling. Skirmish: Exert this minion to make him damage +1. (2)
TaggedGameText:
None (3) · Southron.
At the start of each skirmish involving this minion, you may remove twilight3 to wound a companion or ally he is skirmishing. (2)
· Easterling.
Skirmish: Exert this minion to make him damage +1. (2)
· Damage +1.
When you play this minion, you may place an isengard token on a machine. (2)
· For each sauron condition you can spot, this minion is strength +1. (2) · While the fellowship is in region 1, this minion is strength +4.
While the fellowship is in region 2, this minion is strength +2. (2)
· Damage +1.
This minion is strength +1 for each possession you spot. (2)
· Southron. Ambush twilight1.
When the Free Peoples player assigns this minion to a character and you have initiative, wound that character. (2)
FormattedGameText:
None (3) · '''Damage +1'''. This minion is strength +1 for each possession you spot. (2) · '''Southron.''' '''Ambush''' [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. When the Free Peoples player assigns this minion to a character and you have initiative, wound that character. (2) · '''Easterling.''' '''Skirmish:''' Exert this minion to make him '''damage +1'''. (2) · For each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] condition you can spot, this minion is strength +1. (2) · '''Damage +1.''' When you play this minion, you may place an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] token on a machine. (2) · While the fellowship is in region 1, this minion is strength +4. While the fellowship is in region 2, this minion is strength +2. (2) · '''Southron.''' At the start of each skirmish involving this minion, you may remove [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to wound a companion or ally he is skirmishing. (2)
Lore:
None (24) · "Argh!!" (2) · The Uruk-hai pillage the remains of the fallen merely to satisfy their bloodlust. (2) · “‘And yet we see that Sauron can torture and destroy the very hills.'” (2) · “‘The Orcs have often plundered Moria; there is nothing left in the upper halls.'” (2)
PromoText:

Showing below up to 224 results in range #1 to #224.

View (previous 250 | next 250) (20 | 50 | 100 | 250 | 500)

View (previous 250 | next 250) (20 | 50 | 100 | 250 | 500)