Drilldown: CardReleases

From LOTR-TCG Wiki
CardReleases > LanguageCode : EN or PT & CollInfo : 5R50 or None & Subtitle : Defender of Osgiliath or Defender of Rohan or Thrall of the One

Use the filters below to narrow your results.

Subset:
Revision:
ReleaseDate:
LanguageCode: (Click arrow to add another value)
IsPhysical:
IsPlayable:
CollInfo: (Click arrow to add another value)
IsUnique:
Subtitle: (Click arrow to add another value)
Subtypes:
TwilightCost:
StrengthMod:
Vitality:
VitalityMod:
SiteNum:
SiteNumMod:
Resistance:
ResistanceMod:
CanBearRing:
Signet:
Block:
ShadowNum:
ArrowDir:
GameText:
Enduring. Fierce. Regroup: Discard Ulaire Otsea to add (X), where X is the current site number. (1) · Enduring. Fierce. Shadow cards cannot exert Ulaire Cantea during a skirmish phase. Skirmish: Heal Ulaire Cantea to discard a possession borne by a character he is skirmishing. (1) · Enduring. Fierce. Shadow cards cannot exert Ulaire Lemenya during a skirmish phase. Skirmish: Heal Ulaire Lemenya to wound up to 3 other [WRAITH] minions. (1) · Enduring. Fierce. Shadow cards cannot exert Ulaire Nelya during a skirmish phase. Skirmish: Heal Ulaire Nelya to add (1) for each burden. (1) · Enduring. Fierce. The site number of each [WRAITH] minion is -1. (1) · Enduring. Regroup: Exert Ulaire Attea and spot your [WRAITH] minion to return that minion to your hand. (1) · Enduring. Shadow cards cannot exert Ulaire Enquea during a skirmish phase. Skirmish: If Ulaire Enquea is skirmishing, heal him to add a burden. (1) · Enduring. Shadow cards cannot exert Ulaire Toldea during a skirmish phase. Skirmish: Heal Ulaire Toldea to make him damage +1. (1) · Knight. When you play Faramir (except in your starting fellowship), you may reveal the top 10 cards of your draw deck. You may play a knight revealed. Shuffle your draw deck. (1) · Ranger. Hunter 1. While you can spot 2 [GONDOR] rangers, Madril is twilight cost -2. At the start of the maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase. (3) · Valiant. While the Ring-bearer is assigned to a skirmish, each [ROHAN] companion gains hunter 1. (1) · Valiant. While the Ringbearer is assigned to a skirmish, each [ROHAN] companion gains hunter 1. (3)
TaggedGameText:
Enduring.
Shadow cards cannot exert Úlairë Toldëa during a skirmish phase.
Skirmish: Heal Úlairë Toldëa to make him damage +1. (1)
· Enduring.
Regroup: Exert Úlairë Attëa and spot your wraith minion to return that minion to your hand. (1)
· Enduring.
Shadow cards cannot exert Úlairë Enquëa during a skirmish phase.
Skirmish: If Úlairë Enquëa is skirmishing, heal him to add a burden. (1)
· Enduring. Fierce.
Regroup: Discard Úlairë Otsëa to add twilightX, where X is the current site number. (1)
· Enduring. Fierce.
Shadow cards cannot exert Úlairë Cantëa during a skirmish phase.
Skirmish: Heal Úlairë Cantëa to discard a possession borne by a character he is skirmishing. (1)
· Enduring. Fierce.
Shadow cards cannot exert Úlairë Lemenya during a skirmish phase.
Skirmish: Heal Úlairë Lemenya to wound up to 3 other wraith minions. (1)
· Enduring. Fierce.
Shadow cards cannot exert Úlairë Nelya during a skirmish phase.
Skirmish: Heal Úlairë Nelya to add twilight1 for each burden. (1)
· Enduring. Fierce.
The site number of each wraith minion is –1. (1)
· Knight.
When you play Faramir (except in your starting fellowship), you may reveal the top 10 cards of your draw deck. You may play a knight revealed. Shuffle your draw deck. (1)
· Ranger. Hunter 1.
While you can spot 2 gondor rangers, Madril is twilight cost –2.
At the start of the maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase. (3)
· Valiant.
While the Ring-bearer is assigned to a skirmish, each rohan companion gains hunter 1. (4)
FormattedGameText:
'''Enduring.''' '''Regroup:''' Exert Úlairë Attëa and spot your [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion to return that minion to your hand. (1) · '''Enduring.''' Shadow cards cannot exert Úlairë Enquëa during a skirmish phase. '''Skirmish:''' If Úlairë Enquëa is skirmishing, heal him to add a burden. (1) · '''Enduring.''' Shadow cards cannot exert Úlairë Toldëa during a skirmish phase. '''Skirmish:''' Heal Úlairë Toldëa to make him '''damage +1.''' (1) · '''Enduring.''' '''Fierce.''' '''Regroup:''' Discard Úlairë Otsëa to add [[Image:Twilight_x.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]], where X is the current site number. (1) · '''Enduring.''' '''Fierce.''' Shadow cards cannot exert Úlairë Cantëa during a skirmish phase. '''Skirmish:''' Heal Úlairë Cantëa to discard a possession borne by a character he is skirmishing. (1) · '''Enduring.''' '''Fierce.''' Shadow cards cannot exert Úlairë Lemenya during a skirmish phase. '''Skirmish:''' Heal Úlairë Lemenya to wound up to 3 other [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minions. (1) · '''Enduring.''' '''Fierce.''' Shadow cards cannot exert Úlairë Nelya during a skirmish phase. '''Skirmish:''' Heal Úlairë Nelya to add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] for each burden. (1) · '''Enduring.''' '''Fierce.''' The site number of each [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion is –1. (1) · '''Knight.''' When you play Faramir (except in your starting fellowship), you may reveal the top 10 cards of your draw deck. You may play a knight revealed. Shuffle your draw deck. (1) · '''Ranger. Hunter 1.''' While you can spot 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] rangers, Madril is twilight cost –2. At the start of the maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase. (3) · '''Valiant.''' While the Ring-bearer is assigned to a skirmish, each [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion gains '''hunter 1'''. (4)
PromoText:

Showing below up to 16 results in range #1 to #16.

View (previous 250 | next 250) (20 | 50 | 100 | 250 | 500)


View (previous 250 | next 250) (20 | 50 | 100 | 250 | 500)