Drilldown: CardReleases

From LOTR-TCG Wiki
CardReleases > Strength: 6-7 & Vitality: 3 & CanBearRing: None

Use the filters below to narrow your results.

Subset:
Revision:
ReleaseDate:
LanguageCode:
IsPhysical:
IsPlayable:
CollInfo:
IsUnique:
Subtypes:
TwilightCost:
Strength:
StrengthMod:
Vitality:
VitalityMod:
SiteNumMod:
Resistance:
ResistanceMod:
CanBearRing: (Click arrow to add another value)
Signet:
Block:
ShadowNum:
ArrowDir:
GameText:
Archer. Archery: Spot an Orc and exert Legolas to make the fellowship archery total +1 (or +2 if at a river or forest). (1) · Archer. Damage +1. While you control a site, the minion archery total is +1. (1) · Archer. Each time a companion heals, you may exert this ally to wound an Orc. (1) · Archer. Each [Esgaroth] Man bearing a weapon may participate in archery fire and skirmishes. Response: If another [Esgaroth] ally is about to take a wound, exert Percy to prevent that wound. (1) · Archer. Maneuver: Exert Tauriel to return an Orc with strength 7 or less to its owner's hand. (1) · Archer. Regroup: Exert Bard to wound a minion. If that minion is Smaug, wound it again. (2) · Damage +1. Skirmish: Exert this minion to make a companion skirmishing an [URUK-HAI] lurker minion strength -2. (1) · Damage +1. This minion is strength +1 for each wound on a character in its skirmish. (1) · Fellowship: Exert Celeborn to heal an [ELVEN] ally. (1) · Fierce. During a fierce skirmish involving this minion, it is strength +3 and gains hunter 1 (While skirmishing a non-hunter character, this character is strength +1.) (1) · For each card in your hand, this minion is strength +1. (1) · Ranger. Archer. Skirmish: Exert Arwen to make a minion skirmishing an Elf strength -2. While you can spot an Elf, Arwen is twilight cost -1. While skirmishing a Nazgul, Arwen is strength +3. Fellowship: Exert an Elf to draw a card. (1) · Ranger. Archer. While you can spot an Elf, Arwen is twilight cost -1. While skirmishing a Nazgul, Arwen is strength +3. Fellowship: Exert an Elf to draw a card. Skirmish: Exert Arwen to make a minion skirmishing an Elf strength -2. (1) · Regroup: Discard an [ISENGARD] Orc to make the Free Peoples player wound a companion. (1) · Regroup: Exert this minion to make the Free Peoples player wound a companion. (1) · Regroup: If stacked on an [ISENGARD] card, discard this card to add (2). (1) · The fellowship's current site gains plains. (1) · Thorin is strength +1. At the start of the regroup phase, you may discard a [Dwarven] follower to discard a minion (except Smaug). (1) · To play, spot an [ORC] minion. Regroup: Exert this minion to add a burden. (1) · While you can spot another [ISENGARD] Orc, no player may use archery special abilities. Regroup:Exert this minion and spot 3 wounds on the Ring-bearer to exert every companion. (1)
TaggedGameText:
Archer. Damage +1.
While you control a site, the minion archery total is +1. (1)
· Damage +1.
This minion is strength +1 for each wound on a character in its skirmish. (1)
· Damage +1.
Skirmish:
Exert this minion to make a companion skirmishing an urukhai lurker minion strength –2. (1)
· Fellowship: Exert Celeborn to heal an elven ally. (1) · Fierce.
During a fierce skirmish involving this minion, it is strength +3 and gains hunter 1 (While skirmishing a non-hunter character, this character is strength +1.). (1)
· Ranger. Archer.
Skirmish: Exert Arwen to make a minion skirmishing an Elf strength -2.
While you can spot an Elf, Arwen is twilight cost -1.
While skirmishing a Nazgul, Arwen is strength +3.
Fellowship: Exert an Elf to draw a card. (1)
· Ranger. Archer.
While you can spot an Elf, Arwen is twilight cost -1.
While skirmishing a Nazgul, Arwen is strength +3.
Fellowship: Exert an Elf to draw a card.
Skirmish: Exert Arwen to make a minion skirmishing an Elf strength -2. (1)
· Regroup: Discard an isengard Orc to make the Free Peoples player wound a companion. (1) · Regroup: Exert this minion to make the Free Peoples player wound a companion. (1) · Regroup: If stacked on an isengard card, discard this card to add twilight2. (1) · Archer. Archery: Spot an Orc and exert Legolas to make the fellowship archery total +1 (or +2 if at a river or forest). (1) · Archer. Each time a companion heals, you may exert this ally to wound an Orc. (1) · Archer. Each [Esgaroth] Man bearing a weapon may participate in archery fire and skirmishes. Response: If another [Esgaroth] ally is about to take a wound, exert Percy to prevent that wound. (1) · Archer. Maneuver: Exert Tauriel to return an Orc with strength 7 or less to its owner's hand. (1) · Archer. Regroup: Exert Bard to wound a minion. If that minion is Smaug, wound it again. (2) · For each card in your hand, this minion is strength +1. (1) · The fellowship's current site gains plains. (1) · Thorin is strength +1. At the start of the regroup phase, you may discard a [Dwarven] follower to discard a minion (except Smaug). (1) · To play, spot an orc minion.
Regroup: Exert this minion to add a burden. (1)
· While you can spot another isengard Orc, no player may use archery special abilities.
Regroup: Exert this minion and spot 3 wounds on the Ring-bearer to exert every companion. (1)
FormattedGameText:
'''Archer.''' '''Damage +1.''' While you control a site, the minion archery total is +1. (1) · '''Damage +1. Skirmish:''' Exert this minion to make a companion skirmishing an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] lurker minion strength –2. (1) · '''Damage +1.''' This minion is strength +1 for each wound on a character in its skirmish. (1) · '''Fellowship:''' Exert Celeborn to heal an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] ally. (1) · '''Fierce'''. During a fierce skirmish involving this minion, it is strength +3 and gains '''hunter 1''' ''(While skirmishing a non-hunter character, this character is strength +1.)''. (1) · '''Ranger.''' '''Archer.'''
'''Skirmish:''' Exert Arwen to make a minion skirmishing an Elf strength -2.
While you can spot an Elf, Arwen is twilight cost -1.
While skirmishing a Nazgul, Arwen is strength +3.
'''Fellowship:''' Exert an Elf to draw a card. (1)
· '''Ranger.''' '''Archer.'''
While you can spot an Elf, Arwen is twilight cost -1.
While skirmishing a Nazgul, Arwen is strength +3.
'''Fellowship:''' Exert an Elf to draw a card.
'''Skirmish:''' Exert Arwen to make a minion skirmishing an Elf strength -2. (1)
· '''Regroup:''' Discard an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Orc to make the Free Peoples player wound a companion. (1) · '''Regroup:''' Exert this minion to make the Free Peoples player wound a companion. (1) · '''Regroup:''' If stacked on an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] card, discard this card to add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1) · Archer. Archery: Spot an Orc and exert Legolas to make the fellowship archery total +1 (or +2 if at a river or forest). (1) · Archer. Each time a companion heals, you may exert this ally to wound an Orc. (1) · Archer. Each [Esgaroth] Man bearing a weapon may participate in archery fire and skirmishes. Response: If another [Esgaroth] ally is about to take a wound, exert Percy to prevent that wound. (1) · Archer. Maneuver: Exert Tauriel to return an Orc with strength 7 or less to its owner's hand. (1) · Archer. Regroup: Exert Bard to wound a minion. If that minion is Smaug, wound it again. (2) · For each card in your hand, this minion is strength +1. (1) · The fellowship's current site gains plains. (1) · Thorin is strength +1. At the start of the regroup phase, you may discard a [Dwarven] follower to discard a minion (except Smaug). (1) · To play, spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion. '''Regroup:''' Exert this minion to add a burden. (1) · While you can spot another [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Orc, no player may use archery special abilities. '''Regroup:''' Exert this minion and spot 3 wounds on the Ring-bearer to exert every companion. (1)
PromoText:

Showing below up to 21 results in range #1 to #21.

View (previous 250 | next 250) (20 | 50 | 100 | 250 | 500)


View (previous 250 | next 250) (20 | 50 | 100 | 250 | 500)