Drilldown: CardReleases

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CardReleases > Subset: S & LanguageCode: EN & Subtypes : Archery or Hobbit & CanBearRing: None

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None (1) · At the start of each of your turns, heal this ally. Fellowship: Exert this ally to heal another Hobbit ally whose home is site 1. (1) · Discard a [ROHAN] possession from play to choose one: Wound an unwounded minion; exert a minion; or discard a Shadow card the Ring-bearer is bearing. (1) · Each time a Shadow card makes you discard a card from hand, you may also discard a minion or Shadow condition. (1) · Each time you play a [shire] ally, you may add (1) to draw a card. (1) · Exert 2 [ELVEN] companions to discard the top 3 cards of your draw deck. Make the fellowship archery total +1 for each [ELVEN] card discarded. (1) · Exert a [GONDOR] Man and spot 3 fortifications to make the fellowship archery total +2. (1) · Exert a [RAIDER] Man to discard a Free Peoples condition. If you spot a [ROHAN] Man, discard an additional Free Peoples condition. (1) · Exert an Elf companion and make the fellowship archery total -X (to a minimum of 0) to wound a minion X times. You cannot use archery special abilities. (1) · Exert an Elf who has resistance 4 or more to wound a minion. (2) · Fellowship: Exert Bilbo and discard a tale to discard a Shadow condition from an opponent's support area. (1) · Fellowship: Exert Bilbo to shuffle a [SHIRE] card from your discard pile into your draw deck. (1) · Fellowship: Exert Farmer Maggot to heal Merry or Pippin. (1) · Fellowship: Exert The Gaffer to heal Frodo or Sam. (1) · Fellowship: If the twilight pool has fewer than 3 twilight tokens, add (2) to reveal the top 3 cards of your draw deck. Take all [SHIRE] cards revealed into hand and discard the rest. (1) · Maneuver: Liberate a site you control to make each [MEN] minion strength +2 until the regroup phase. Regroup: Exert Ted Sandyman to stack a [MEN] Man in play on a possession. (1) · Response: If a burden is about to be added by a Shadow card, exert Melilot to prevent that burden. (1) · Sam is strength +1. Fellowship: Exert Rosie to heal Sam. (1) · Skirmish: Exert a Hobbit companion twice to cancel a fierce skirmish involving that Hobbit. (1) · Skirmish: Exert this ally to prevent a Hobbit from being overwhelmed unless that Hobbit's strength is tripled. (1) · Spot 2 Elf archers to make the fellowship archery total +1 (or +2 if a Shadow player has replaced the fellowship?s current site this turn). (1) · Spot 3 Elves, spot a Shadow race, and choose a Shadow player to wound each of that player?s minions which is not of that race. (1) · Spot a [MEN] minion to make the minion archery total +1 and make the Free Peoples player choose 3 companions. Other companions cannot take archery wounds. (1) · Spot an Elf companion and make the fellowship archery total -X (to a minimum of 0) to heal X unbound companions. You cannot use archery special abilities. (1) · Spot an Elf to make the fellowship archery total +1 for each minion with twilight cost 2 or less that you can spot. (1) · Spot an [Elven] archer ally to exert a minion. Until the regroup phase, that ally is strength +2 and participates in archery fire and skirmishes. (1) · Spot an [ELVEN] archer and add a threat to wound a minion (or add three threats to exert three minions). (1) · Spot an [ELVEN] follower to make the minion archery total -3. (1) · Spot an [ORC] lurker to wound an Elf. (1) · Spot an [ORC] minion to add 2 to the minion archery total. Then add an additional 2 to the minion archery total for each follower you can spot. (1) · To play, spot 2 companions with the Frodo signet. Fellowship: If the fellowship is at a sanctuary, exert Bilbo twice to play 2 items from your draw deck on [shire] companions. (1) · Toil 2. (For each [MEN] character you exert when playing this, its twilight cost is -2.) Spot a [MEN] minion to make the minion archery total +3. (1) · While you can spot your site 1, this ally has the game text of that site. Fellowship: Exert this ally and spot opponent's site 1 to replace it with your site 1. (1) · Wound 3 [MEN] archers to exhaust a companion. (1)
TaggedGameText:
None (1) · Fellowship: Exert Bilbo and discard a tale to discard a Shadow condition from an opponent’s support area. (1) · Fellowship: Exert Bilbo to shuffle a shire card from your discard pile into your draw deck. (1) · Fellowship: Exert Farmer Maggot to heal Merry or Pippin. (1) · Fellowship: Exert The Gaffer to heal Frodo or Sam. (1) · Fellowship: If the twilight pool has fewer than 3 twilight tokens, add twilight2 to reveal the top 3 cards of your draw deck. Take all shire cards revealed into hand and discard the rest. (1) · Maneuver: Liberate a site you control to make each men minion strength +2 until the regroup phase.
Regroup: Exert Ted Sandyman to stack a men Man in play on a possession. (1)
· Response: If a burden is about to be added by a Shadow card, exert Melilot to prevent that burden. (1) · Skirmish: Exert a Hobbit companion twice to cancel a fierce skirmish involving that Hobbit. (1) · Skirmish: Exert this ally to prevent a Hobbit from being overwhelmed unless that Hobbit’s strength is tripled. (1) · Toil 2. (For each men character you exert when playing this, its twilight cost is –2.) Spot a men minion to make the minion archery total +3. (1) · At the start of each of your turns, heal this ally.
Fellowship:Exert this ally to heal another Hobbit ally whose home is site 1. (1)
· Discard a rohan possession from play to choose one: Wound an unwounded minion; exert a minion; or discard a Shadow card the Ring-bearer is bearing. (1) · Each time a Shadow card makes you discard a card from hand, you may also discard a minion or Shadow condition. (1) · Each time you play a shire ally, you may add twilight1 to draw a card. (1) · Exert 2 elven companions to discard the top 3 cards of your draw deck. Make the fellowship archery total +1 for each elven card discarded. (1) · Exert a gondor Man and spot 3 fortifications to make the fellowship archery total +2. (1) · Exert a raider Man to discard a Free Peoples condition. If you spot a rohan Man, discard an additional Free Peoples condition. (1) · Exert an Elf companion and make the fellowship archery total –X (to a minimum of 0) to wound a minion X times. You may not use archery special abilities. (1) · Exert an Elf who has resistance 4 or more to wound a minion. (2) · Sam is strength +1.
Fellowship: Exert Rosie to heal Sam. (1)
· Spot 2 Elf archers to make the fellowship archery total +1 (or +2 if a Shadow player has replaced the fellowship’s current site this turn). (1) · Spot 3 Elves, spot a Shadow race, and choose a Shadow player to wound each of that player’s minions which is not of that race. (1) · Spot a men minion to make the minion archery total +1 and make the Free Peoples player choose 3 companions. Other companions cannot take archery wounds. (1) · Spot an elven archer and add a threat to wound a minion (or add 3 threats to exert 3 minions). (1) · Spot an elven follower to make the minion archery total -3. (1) · Spot an orc lurker to wound an Elf. (1) · Spot an orc minion to add 2 to the minion archery total. Then add an additional 2 to the minion archery total for each follower you can spot. (1) · Spot an Elf companion and make the fellowship archery total –X (to a minimum of 0) to heal X unbound companions. You may not use archery special abilities. (1) · Spot an Elf to make the fellowship archery total +1 for each minion with twilight cost of 2 or less that you can spot. (1) · Spot an [Elven] archer ally to exert a minion. Until the regroup phase, that ally is strength +2 and participates in archery fire and skirmishes. (1) · To play, spot 2 companions with the Frodo signet.
Fellowship: If the fellowship is at a sanctuary, exert Bilbo twice to play 2 items from your draw deck on shire companions. (1)
· While you can spot your site 1, this ally has the game text of that site.
Fellowship: Exert this ally and spot opponent’s site 1 to replace it with your site 1. (1)
· Wound 3 men archers to exhaust a companion. (1)
FormattedGameText:
'''Fellowship:''' Exert Bilbo and discard a tale to discard a Shadow condition from an opponent’s support area. (1) · '''Fellowship:''' Exert Bilbo to shuffle a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] card from your discard pile into your draw deck. (1) · '''Fellowship:''' Exert Farmer Maggot to heal Merry or Pippin. (1) · '''Fellowship:''' Exert The Gaffer to heal Frodo or Sam. (1) · '''Fellowship:''' If the twilight pool has fewer than 3 twilight tokens, add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to reveal the top 3 cards of your draw deck. Take all [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] cards revealed into hand and discard the rest. (1) · '''Maneuver:''' Liberate a site you control to make each [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion strength +2 until the regroup phase. '''Regroup:''' Exert Ted Sandyman to stack a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] Man in play on a possession. (1) · '''Response:''' If a burden is about to be added by a Shadow card, exert Melilot to prevent that burden. (1) · '''Skirmish:''' Exert a Hobbit companion twice to cancel a fierce skirmish involving that Hobbit. (1) · '''Skirmish:''' Exert this ally to prevent a Hobbit from being overwhelmed unless that Hobbit’s strength is tripled. (1) · '''Toil 2.''' (For each [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] character you exert when playing this, its twilight cost is –2.) Spot a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion to make the minion archery total +3. (1) · At the start of each of your turns, heal this ally. '''Fellowship:'''Exert this ally to heal another Hobbit ally whose home is site 1. (1) · Discard a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] possession from play to choose one: Wound an unwounded minion; exert a minion; or discard a Shadow card the Ring-bearer is bearing. (1) · Each time a Shadow card makes you discard a card from hand, you may also discard a minion or Shadow condition. (1) · Each time you play a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] ally, you may add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to draw a card. (1) · Exert 2 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companions to discard the top 3 cards of your draw deck. Make the fellowship archery total +1 for each [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card discarded. (1) · Exert a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man and spot 3 fortifications to make the fellowship archery total +2. (1) · Exert a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man to discard a Free Peoples condition. If you spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man, discard an additional Free Peoples condition. (1) · Exert an Elf companion and make the fellowship archery total –X (to a minimum of 0) to wound a minion X times. You may not use archery special abilities. (1) · Exert an Elf who has resistance 4 or more to wound a minion. (2) · Sam is strength +1. '''Fellowship:''' Exert Rosie to heal Sam. (1) · Spot 2 Elf archers to make the fellowship archery total +1 (or +2 if a Shadow player has replaced the fellowship’s current site this turn). (1) · Spot 3 Elves, spot a Shadow race, and choose a Shadow player to wound each of that player’s minions which is not of that race. (1) · Spot a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion to make the minion archery total +1 and make the Free Peoples player choose 3 companions. Other companions cannot take archery wounds. (1) · Spot a [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] Orc and a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc to play up to 2 [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] or [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] items from your discard pile. Wound a Free Peoples archer for each item played. (1) · Spot an Elf companion and make the fellowship archery total –X (to a minimum of 0) to heal X unbound companions. You may not use archery special abilities. (1) · Spot an Elf to make the fellowship archery total +1 for each minion with twilight cost of 2 or less that you can spot. (1) · Spot an [Elven] archer ally to exert a minion. Until the regroup phase, that ally is strength +2 and participates in archery fire and skirmishes. (1) · Spot an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] archer and add a threat to wound a minion (or add 3 threats to exert 3 minions). (1) · Spot an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] follower to make the minion archery total -3. (1) · Spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] lurker to wound an Elf. (1) · Spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion to add 2 to the minion archery total. Then add an additional 2 to the minion archery total for each follower you can spot. (1) · To play, spot 2 companions with the Frodo signet. '''Fellowship''': If the fellowship is at a sanctuary, exert Bilbo twice to play 2 items from your draw deck on [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companions. (1) · While you can spot your site 1, this ally has the game text of that site. '''Fellowship:''' Exert this ally and spot opponent’s site 1 to replace it with your site 1. (1) · Wound 3 [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] archers to exhaust a companion. (1)
Lore:
None (2) · "'Neither are they counted amongst the very wise...'" (1) · "'There has always been a Baggins in Bag End, and there always will be.'" (1) · "'You can't touch me. I'm a friend o' Boss's. But he'll touch you all right, if I have any more of your mouth.'" (1) · "Leithio i philinn!" (1) · Against the great mounts of the Southron army, Rohirrim steeds could not easily prevail. (1) · Arrows fired in volleys will never be as effective as one loosed by a skilled archer. (1) · Éomer's spear, now thrown, brought down the Haradrim leader. (1) · Filibert knows paths and tracks that few have trodden. He is not adventurous by nature, but his escapades often require rapid departures. (1) · Legolas can fit an arrow to his bowstring faster than most can clear a blade from its scabbard. (2) · Orcs will eagerly spill any blood, but Elven is the sweetest of all. (1) · Southron archers know that they must press through their exhaustion to win the battle. (1) · The black fletched arrows of Sauron's armies found many targets. (1) · The war towers of the mûmakil provide a great advantage for archers. (1) · “...as Mr. Baggins was generous with his money, most people were willing to forgive him his oddities and his good fortune.” (1) · “His name, of course, was Proudfoot, and well merited; his feet were large, exceptionally furry....” (1) · “Master Everard Took and Miss Melilot Brandybuck got on a table and with bells in their hands began to dance the Springle-ring: a pretty dance, but rather vigorous.” (1) · “No one had a more attentive audience than old Ham Gamgee, commonly known as the Gaffer. He held forth at The Ivy Bush, a small inn on the Bywater road; and he spoke with some authority, for he had tended the garden at Bag End for forty years....” (1) · “‘...City of Kings of yore.'” (1) · “‘...driving them like leaves....'” (1) · “‘...full of ghosts.'” (1) · “‘...I don't suppose I have the strength or luck left to deal with the Ring. It has grown, and I have not.'” (1) · “‘...where our hearts truly lie is in peace and quiet and good-tilled earth....'” (1) · “‘Aye, reckon we're in for a quiet night... mind how you go.'” (1) · “‘But who can say what it hit?'” (1) · “‘Go on Sam, ask Rosie for a dance.'” (1) · “‘I can see a darkness. There are shapes moving in it, great shapes far away upon the bank of the river; but what they are I cannot tell.'” (1) · “‘More promising still (to the hobbits' mind): an enourmous open-air kitchen was erected....'” (1) · “‘Old Maggot is really a stout fellow – if you leave his mushrooms alone.'” (1) · “‘There's been some strange folk crossing the Shire – Dwarves and others of a less than savoury nature.'” (1) · “‘Thus we passed over Gilrain, driving the allies of Mordor in rout before us....'” (1) · “‘We have drunk the cup of parting...and the shadows fall between us.'” (1) · “‘Yet I make my tale twenty at the least. But that is only a few leaves in a forest.'” (1)
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