Drilldown: CardReleases

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CardReleases > IsUnique: No & Strength: 12-30 & CanBearRing: None

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A (3) · D (1) · S (78) · W (9)
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Gorgoroth Swarm (3) · Orc Artisan (2) · Isengard Marauder (2) · Porter Troll (2) · Uruk Rogue (2) · Champion Orc (2) · Ordnance Grunt (2)
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None (3) · Each time you play an [ORC] possession on an [ORC] Orc, you may add (1) (or (2) if that Orc is at a battleground or underground site). (2) · Damage +1. Fierce. To play, spot an [ORC] minion. When you play this minion, add a burden unless the Free Peoples player reveals a Free Peoples event from his or her hand. (2) · Damage +1. Fierce. To play, spot an [ORC] minion. Shadow: Discard an [ORC] condition from play to play this minion from your discard pile. (2) · Toil 2. (For each [ORC] character you exert when playing this, its twilight cost is -2.) (2) · To play, discard 3 cards from your hand. While you can spot 2 other [ORC] minions, this minion is fierce. (2) · Damage +1. Skirmish: If no other minions are assigned to a skirmish, you may exert this minion twice to make it fierce and strength +4 until the regroup phase. (2)
TaggedGameText:
None (3) · Besieger.
When you play this minion, you may spot another besieger and 6 companions to play a besieger from your discard pile and control a site. (3)
· Each time you play an orc possession on an orc Orc, you may add twilight1 (or twilight2 if that Orc is at a battleground or underground site). (2) · Toil 2. (For each orc character you exert when playing this, its twilight cost is –2.) (2) · To play, discard 3 cards from your hand.
While you can spot 2 other orc minions, this minion is fierce. (2)
· Damage +1. Fierce. To play, spot an orc minion. When you play this minion, add a burden unless the Free Peoples player reveals a Free Peoples event from his or her hand. (2) · Damage +1. Fierce. To play, spot an orc minion. Assignment: Exert this minion to assign it to a companion bearing an artifact. The Free Peoples player may discard an artifact from play to prevent this. (2) · Damage +1. Fierce. To play, spot an orc minion.
Shadow: Discard an orc condition from play to play this minion from your discard pile. (2)
· Damage +1.
Skirmish:
If no other minions are assigned to a skirmish, you may exert this minion twice to make it fierce and strength +4 until the regroup phase. (2)
FormattedGameText:
'''Besieger.''' When you play this minion, you may spot another besieger and 6 companions to play a besieger from your discard pile and control a site. (3) · None (2) · '''Damage +1. Skirmish:''' If no other minions are assigned to a skirmish, you may exert this minion twice to make it '''fierce''' and strength +4 until the regroup phase. (2) · Each time you play an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] possession on an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc, you may add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] (or [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] if that Orc is at a battleground or underground site). (2) · To play, discard 3 cards from your hand. While you can spot 2 other [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minions, this minion is '''fierce'''. (2) · '''Toil 2.''' (For each [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] character you exert when playing this, its twilight cost is –2.) (2) · '''Damage +1.''' '''Fierce.''' To play, spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion. '''Assignment:''' Exert this minion to assign it to a companion bearing an artifact. The Free Peoples player may discard an artifact from play to prevent this. (2) · '''Damage +1. Fierce.''' To play, spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion. '''Shadow:''' Discard an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] condition from play to play this minion from your discard pile. (2) · '''Damage +1.''' '''Fierce.''' To play, spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion. When you play this minion, add a burden unless the Free Peoples player reveals a Free Peoples event from his or her hand. (2)
Lore:
None (10) · A few Orcs are veterans of single combats to settle disputes in the mountain tribes. (2) · Some minions prefer to fight alone. (2) · Wargs and riders sent by Saruman disrupted the villagers' retreat to Helm's Deep. (2) · Only Trolls had the strength to man the siege catapults. (2) · Much Orc weaponry is scavenged from fallen foes, but they still have ample need for smiths to outfit their troops. (2) · The mammoth battering ram Grond required equally mammoth strength to wield it. (2) · “Some held that they were not Trolls, but giant Orcs...” (2)
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