Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (30)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
- SubSets (0)
- SubTypes (1)
CardReleases > Subset:
S
& IsPhysical:
Yes
& Subtypes:
Elf
& TwilightCost:
2
& Strength:
3-5
& CanBearRing:
None ![](/extensions/Cargo/drilldown/resources/filter-x.png)
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Use the filters below to narrow your results.
Archer. Archery: Exert Orophin to wound an Uruk-hai. (1) ·
Archer. Archery: Exert Rumil to wound an Orc. (1) ·
Archer. Regroup: Exert Calaglin to wound a minion. (1) ·
Archer. Regroup: Exert Dinendal to remove (2). (1) ·
To play, spot an Elf. Regroup: Exert Galdor and spot a minion to return that minion to its owner's hand. (1) ·
To play, spot an Elf. Response: If an Elf is about to take a wound from a [SAURON] minion or [SAURON] event, exert Erestor to prevent that wound. (1) ·
To play, spot an Elf. Skirmish: Exert Golradir to make an Orc strength -1. (1) ·
To play, spot an Elf. Skirmish: Exert Saelbeth to make an Uruk-hai strength -1. (1) ·
While you can spot your site 3, Silinde has the game text of that site. (1) ·
While you can spot your site 6, Uruviel has the game text of that site. (1)
'''Archer.'''
'''Archery:''' Exert Orophin to wound an Uruk-hai. (1) ·
'''Archer.'''
'''Archery:''' Exert Rúmil to wound an Orc. (1) ·
'''Archer.'''
'''Regroup:''' Exert Calaglin to wound a minion. (1) ·
'''Archer.'''
'''Regroup:''' Exert Dínendal to remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1) ·
To play, spot an Elf.
'''Skirmish:''' Exert Saelbeth to make an Uruk-hai strength -1. (1) ·
To play, spot an Elf.
'''Regroup:''' Exert Galdor and spot a minion to return that minion to its owner’s hand. (1) ·
To play, spot an Elf.
'''Response:''' If an Elf is about to take a wound from a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion or [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] event, exert Erestor to prevent that wound. (1) ·
To play, spot an Elf.
'''Skirmish:''' Exert Golradir to make an Orc strength -1. (1) ·
While you can spot your site 3, Silinde has the game text of that site. (1) ·
While you can spot your site 6, Uruviel has the game text of that site. (1)
Among the representatives of the Elves of Northern Mirkwood was Silinde, friend of the House of Thranduil. (1) ·
An Elf-maid of the Galadhrim, Uruviel has dwelt for years beneath the mallorn trees of Lothlórien. (1) ·
Brother to Haldir, Rúmil guards the northern marches of the Golden Wood. (1) ·
The swift bow of Orophin, Haldir's kinsman, has slain many Orcs. (1) ·
The wisdom of Saelbeth prepared the Company for the dangers they would face. (1) ·
Their stay at Rivendell provided the Fellowship with counsel from many sources. (1) ·
“He was almost certain that he could hear stealthy movements.... Not Elves; for the woodland folk were altogether noiseless in their movements.” (1) ·
“‘My heart tells me that Sauron will expect us to take the western way, when he learns what has befallen. He soon will.'” (1) ·
“‘Then there are but two courses... to hide the Ring for ever, or to unmake it.'” (1) ·
“‘We have been keeping watch on the rivers, ever since we saw a great troop of Orcs going north toward Moria....'” (1)
Showing below up to 10 results in range #1 to #10.