Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (30)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
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HDG-EN30F022.0 (1) ·
HDG-EN30S022.0 (1) ·
HDG-EN30S054.0 (1) ·
HDG-EN31S005.0 (1) ·
HDG-EN31S013.0 (1) ·
HDG-EN32S015.0 (1) ·
HDG-EN32S019.0 (1) ·
HDG-EN32S020.0 (1) ·
HDG-EN32S025.0 (1) ·
LOTR-EN00S073.0 (1) ·
LOTR-EN00S094.0 (1) ·
LOTR-EN00S100.0 (1) ·
LOTR-EN00S102.0 (1) ·
LOTR-EN00S121.0 (1) ·
LOTR-EN00S126.0 (1) ·
LOTR-EN00W001.0 (1) ·
LOTR-EN00W007.0 (1) ·
LOTR-EN00W009.0 (1) ·
LOTR-EN00W022.0 (1) ·
LOTR-EN00W027.0 (1) ·
LOTR-EN00W029.0 (1) ·
LOTR-EN00W035.0 (1) ·
LOTR-EN09S002.0 (1) ·
LOTR-EN09S040.0 (1) ·
LOTR-EN19S016.0 (1) ·
LOTR-EN19S033.0 (1)
HDG-EN30F022.0 (1) ·
HDG-EN30S022.0 (1) ·
HDG-EN30S054.0 (1) ·
HDG-EN31S005.0 (1) ·
HDG-EN31S013.0 (1) ·
HDG-EN32S015.0 (1) ·
HDG-EN32S019.0 (1) ·
HDG-EN32S020.0 (1) ·
HDG-EN32S025.0 (1) ·
LOTR-EN00S073.0 (1) ·
LOTR-EN00S094.0 (1) ·
LOTR-EN00S100.0 (1) ·
LOTR-EN00S102.0 (1) ·
LOTR-EN00S121.0 (1) ·
LOTR-EN00S126.0 (1) ·
LOTR-EN00W001.0 (1) ·
LOTR-EN00W007.0 (1) ·
LOTR-EN00W009.0 (1) ·
LOTR-EN00W022.0 (1) ·
LOTR-EN00W027.0 (1) ·
LOTR-EN00W029.0 (1) ·
LOTR-EN00W035.0 (1) ·
LOTR-EN09S002.0 (1) ·
LOTR-EN09S040.0 (1) ·
LOTR-EN19S016.0 (1) ·
LOTR-EN19S033.0 (1)
Alfrid (1) ·
Armored Easterling (1) ·
Army of Dunland (1) ·
Army of Harad (1) ·
Army of Isengard (1) ·
Baïn (1) ·
Bard (2) ·
Beorn (1) ·
Covetous Uruk (1) ·
Easterling Herald (1) ·
Easterling Pillager (1) ·
Esgaroth Volunteers (1) ·
Far Harad Mercenary (1) ·
Freca (1) ·
Gríma (2) ·
Lurtz (3) ·
Mithril Coat (1) ·
Mithril-coat (1) ·
Percy (1) ·
Sack of the Shire (1) ·
The Master (1) ·
The Mouth of Sauron (1)
None (11) ·
Bard's Lieutenant (1) ·
Dwarf-mail (1) ·
Footman of Saruman (1) ·
Halfling Hunter (1) ·
Hungry Savage (1) ·
Lickspittle (1) ·
Master of Lake-Town (1) ·
Messenger of Mordor (1) ·
Now Perfected (1) ·
Resilient Captain (1) ·
Servant of Another Master (1) ·
Skin-Changer (1) ·
Son of Bard (1) ·
The Bowman (2)
None (1) ·
Aid - Exert Gandalf. While Beorn is attached, he cannot be discarded by Shadow. Each time bearer wins a skirmish, you may take a [Gandalf] card from your discard pile into hand. (1) ·
Archer. Damage +1. Maneuver: Spot 6 companions to make Lurtz fierce until the regroup phase. Assignment: Exert Lurtz twice to assign it to an unbound companion. The Free Peoples player may exert that companion or add a burden to prevent this. (1) ·
Archer. Damage +1. Response: If Lurtz is about to take a wound or be exerted, remove (2) (or exert another Uruk-hai) to prevent that wound or exertion. (1) ·
Archer. Each [Esgaroth] Man bearing a weapon may participate in archery fire and skirmishes. Response: If another [Esgaroth] ally is about to take a wound, exert Percy to prevent that wound. (1) ·
Archer. Maneuver: Spot Bard and exert Esgaroth Volunteers to allow Esgaroth Volunteers to participate in archery fire and skirmishes until the regroup phase. (1) ·
Archer. Regroup: Exert Bard to wound a minion. If that minion is Smaug, wound it again. (2) ·
At the start of each of your turns, you may heal a [Esgaroth] Man (except the Master). Maneuver: Exert Baïn to allow Bard to participate in archery fire and skirmishes until the regroup phase. (1) ·
At the start of each of your turns, you may spot Bard to heal Bard and The Master. Fellowship: Exert The Master twice to discard up to 3 cards from hand and draw an equal number of cards. (1) ·
Bearer must be a Ring-bound Hobbit. Each minion skirmishing bearer loses all damage bonuses. Skirmish: Exert bearer to make each minion he is skirmishing lose fierce and unable to gain fierce until the regroup phase. (1) ·
Bearer must be Bilbo. The minion archery total is -1. While Bilbo is skirmishing, the twilight cost of each Shadow event is +2. (1) ·
Damage +1. Each time Lurtz wins a skirmish, the Free People?s player must exert X companions, where X is the current region number. (1) ·
Damage +1. This minion is strength +1 for each possession you spot. (1) ·
Damage +1. To play, spot an Uruk-hai. Menace - When you play this minion, it becomes fierce. (1) ·
Each time a [Esgaroth] ally is assigned to a skirmish, exert a [Dwarven] companion. Maneuver: Heal a [Esgaroth] ally to play Alfrid from your discard pile. Skirmish: Exert Alfrid twice to play a Shadow condition from your draw deck. (1) ·
Easterling. Fierce. When you play this minion, you may spot another Easterling to add a burden for each companion over 5. (1) ·
If an [ISENGARD] minion wins a skirmish, until the regroup phase, make that minion strength +1 for each site you control and fierce. (1) ·
Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Each time a Free Peoples character is killed, you may spot another [MEN] minion to exert each companion. (1) ·
Maneuver: Exert The Mouth of Sauron to play a [MEN] condition or [MEN] possession from your draw deck. (1) ·
Skirmish: Remove (2) to make a lurker strength +1. Skirmish: Remove (2) to make a lurker fierce until the regroup phase. Skirmish: Remove (2) to make a lurker damage +1. (1) ·
Southron. Archer. To play, spot a [RAIDER] Man. Menace - When you play this minion, add ten tokens to the twilight pool. (1) ·
Southron. At the start of a skirmish involving this minion, you may spot another [Raider] Man and 6 companions to discard an unbound companion this minion is skirmishing. (1) ·
To play, spot a [DUNLAND] Man. Menace - When you play this minion, discard up to 2 Free People's possessions. (1) ·
When you play Freca, you may spot another [DUNLAND] Man to take control of a site. When Freca is killed, the Free Peoples player may liberate a site. (1) ·
When you play Grima, you may remove (4) to exert an unbound companion. That companion cannot use special abilities until the regroup phase. Assignment: Exert Grima to assign him to an unbound companion. That companion may exert to prevent this. (1)
None (1) ·
Archer. Damage +1.
Response : If Lurtz is about to take a wound or be exerted, remove twilight2 (or exert another Uruk-hai) to prevent that wound or exertion. (1) ·
Archer. Damage +1. Maneuver:
Spot 6 companions to make Lurtz fierce until the regroup phase.
Assignment: Exert Lurtz twice to assign it to an unbound companion. The Free Peoples player may exert that companion or add a burden to prevent this. (1) ·
Damage +1
To play, spot an Uruk–Hai.
Menace - When you play this minion, it becomes fierce. (1) ·
Damage +1 .
Each time Lurtz wins a skirmish, the Free People’s player must exert X companions, where X is the current region number. (1) ·Damage +1 .
This minion is strength +1 for each possession you spot. (1) ·Easterling. Fierce.
When you play this minion, you may spot another Easterling to add a burden for each companion over 5. (1) ·Lurker. (Skirmishes involving lurker minions must be resolved after any others.)
Each time a Free Peoples character is killed, you may spot anothermen minion to exert each companion. (1) ·
Maneuver: Exert The Mouth of Sauron to play a men condition or men possession from your draw deck. (1) ·
Skirmish: Remove twilight2 to make a lurker strength +1.
Skirmish: Remove twilight2 to make a lurker fierce until the regroup phase.
Skirmish: Remove twilight2 to make a lurker Damage +1. (1) ·
Southron.
At the start of a skirmish involving this minion, you may spot anotherraider Man and 6 companions to discard an unbound companion this minion is skirmishing. (1) ·
Southron. Archer.
To play, spot araider Man.
Menace - When you play this minion you may make it ambush twilight9 . (1) ·
Aid - Exert Gandalf. While Beorn is attached, he cannot be discarded by Shadow. Each time bearer wins a skirmish, you may take a [Gandalf] card from your discard pile into hand. (1) ·
Archer. Each [Esgaroth] Man bearing a weapon may participate in archery fire and skirmishes. Response: If another [Esgaroth] ally is about to take a wound, exert Percy to prevent that wound. (1) ·
Archer. Maneuver: Spot Bard and exert Esgaroth Volunteers to allow Esgaroth Volunteers to participate in archery fire and skirmishes until the regroup phase. (1) ·
Archer. Regroup: Exert Bard to wound a minion. If that minion is Smaug, wound it again. (2) ·
At the start of each of your turns, you may heal a [Esgaroth] Man (except the Master). Maneuver: Exert Baïn to allow Bard to participate in archery fire and skirmishes until the regroup phase. (1) ·
At the start of each of your turns, you may spot Bard to heal Bard and The Master. Fellowship: Exert The Master twice to discard up to 3 cards from hand and draw an equal number of cards. (1) ·
Bearer must be a Ring-bound Hobbit. Each minion skirmishing bearer loses all damage bonuses.
Skirmish: Exert bearer to make each minion he is skirmishing lose fierce and unable to gain fierce until the regroup phase. (1) ·
Bearer must be Bilbo. The minion archery total is -1. While Bilbo is skirmishing, the twilight cost of each Shadow event is +2. (1) ·
Each time a [Esgaroth] ally is assigned to a skirmish, exert a [Dwarven] companion. Maneuver: Heal a [Esgaroth] ally to play Alfrid from your discard pile. Skirmish: Exert Alfrid twice to play a Shadow condition from your draw deck. (1) ·
If an isengard minion wins a skirmish, until the regroup phase, make that minion strength +1 for each site you control and fierce. (1) ·
To play, spot a dunland Man.
Menace - When you play this minion you may discard up to 2 Free Peoples possessions. (1) ·
When you play Freca, you may spot another dunland Man to take control of a site.
When Freca is killed, the Free Peoples player may liberate a site. (1) · When you play Gríma, you may removetwilight4 to exert an unbound companion. That companion cannot use special abilities until the regroup phase.
Assignment : Exert Gríma to assign him to an unbound companion. That companion may exert to prevent this. (1)
Spot 6 companions to make Lurtz fierce until the regroup phase.
To play, spot an Uruk–Hai.
Each time Lurtz wins a skirmish, the Free People’s player must exert X companions, where X is the current region number. (1) ·
This minion is strength +1 for each possession you spot. (1) ·
When you play this minion, you may spot another Easterling to add a burden for each companion over 5. (1) ·
Each time a Free Peoples character is killed, you may spot another
At the start of a skirmish involving this minion, you may spot another
To play, spot a
When Freca is killed, the Free Peoples player may liberate a site. (1) · When you play Gríma, you may remove
None (1) ·
'''Archer. Damage +1.'''
'''Response''': If Lurtz is about to take a wound or be exerted, remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] (or exert another Uruk-hai) to prevent that wound or exertion. (1) ·
'''Archer.''' '''Damage +1.''' '''Maneuver:'''
Spot 6 companions to make Lurtz fierce until the regroup phase.
'''Assignment:''' Exert Lurtz twice to assign it to an unbound companion. The Free Peoples player may exert that companion or add a burden to prevent this. (1) ·
'''Damage +1'''
To play, spot an Uruk–Hai.
'''Menace -''' When you play this minion, it becomes fierce. (1) ·
'''Damage +1'''.
Each time Lurtz wins a skirmish, the Free People’s player must exert X companions, where X is the current region number. (1) ·
'''Damage +1'''.
This minion is strength +1 for each possession you spot. (1) ·
'''Easterling.''' '''Fierce.'''
When you play this minion, you may spot another Easterling to add a burden for each companion over 5. (1) ·
'''Lurker.''' ''(Skirmishes involving lurker minions must be resolved after any others.)''
Each time a Free Peoples character is killed, you may spot another [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion to exert each companion. (1) ·
'''Maneuver:''' Exert The Mouth of Sauron to play a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] condition or [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] possession from your draw deck. (1) ·
'''Skirmish:''' Remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to make a lurker strength +1.
'''Skirmish:''' Remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to make a lurker fierce until the regroup phase.
'''Skirmish:''' Remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to make a lurker '''Damage +1.''' (1) ·
'''Southron.'''
At the start of a skirmish involving this minion, you may spot another [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man and 6 companions to discard an unbound companion this minion is skirmishing. (1) ·
'''Southron.''' '''Archer.'''
To play, spot a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man.
'''Menace -''' When you play this minion you may make it ambush [[Image:Twilight_9.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1) ·
Aid - Exert Gandalf. While Beorn is attached, he cannot be discarded by Shadow. Each time bearer wins a skirmish, you may take a [Gandalf] card from your discard pile into hand. (1) ·
Archer. Each [Esgaroth] Man bearing a weapon may participate in archery fire and skirmishes. Response: If another [Esgaroth] ally is about to take a wound, exert Percy to prevent that wound. (1) ·
Archer. Maneuver: Spot Bard and exert Esgaroth Volunteers to allow Esgaroth Volunteers to participate in archery fire and skirmishes until the regroup phase. (1) ·
Archer. Regroup: Exert Bard to wound a minion. If that minion is Smaug, wound it again. (2) ·
At the start of each of your turns, you may heal a [Esgaroth] Man (except the Master). Maneuver: Exert Baïn to allow Bard to participate in archery fire and skirmishes until the regroup phase. (1) ·
At the start of each of your turns, you may spot Bard to heal Bard and The Master. Fellowship: Exert The Master twice to discard up to 3 cards from hand and draw an equal number of cards. (1) ·
Bearer must be a Ring-bound Hobbit. Each minion skirmishing bearer loses all damage bonuses.
'''Skirmish:''' Exert bearer to make each minion he is skirmishing lose '''fierce''' and unable to gain fierce until the regroup phase. (1) ·
Bearer must be Bilbo. The minion archery total is -1. While Bilbo is skirmishing, the twilight cost of each Shadow event is +2. (1) ·
Each time a [Esgaroth] ally is assigned to a skirmish, exert a [Dwarven] companion. Maneuver: Heal a [Esgaroth] ally to play Alfrid from your discard pile. Skirmish: Exert Alfrid twice to play a Shadow condition from your draw deck. (1) ·
If an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion wins a skirmish, until the regroup phase, make that minion strength +1 for each site you control and fierce. (1) ·
To play, spot a [[Image:Culture_Dunland.svg|x25px|bottom|link=Dunland_Culture|class=whitebg]] Man.
'''Menace -''' When you play this minion you may discard up to 2 Free Peoples possessions. (1) ·
When you play Freca, you may spot another [[Image:Culture_Dunland.svg|x25px|bottom|link=Dunland_Culture|class=whitebg]] Man to take control of a site.
When Freca is killed, the Free Peoples player may liberate a site. (1) ·
When you play Gríma, you may remove [[Image:Twilight_4.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to exert an unbound companion. That companion cannot use special abilities until the regroup phase.
'''Assignment''': Exert Gríma to assign him to an unbound companion. That companion may exert to prevent this. (1)
None (10) ·
"Against the Deeping Wall the hosts of Isengard roared like a sea." (1) ·
"The men of the South marched to war." (1) ·
Hunters Design-a-Card contest entry
Submitted by "Eomer_14" (1) · Mount Doom™ Preview
King Draft Pack (2) · The Men of the East were well-equipped. (1) · The Uruk-hai leader walked into view on the misty hilltop beneath the dark trees. Hungry for blood. (1) · The Uruk-hai pillage the remains of the fallen merely to satisfy their bloodlust. (1) · “...armies that had encamped before his Gate by night and now marched in to swell his mounting power.” (1) · “...he learned great sorcery, and knew much of the mind of Sauron; and he was more cruel than any orc.” (1) · “There... were mustered... the wild men of the Dunland fells.” (1) · “You will taste man-flesh!” (1) · “‘...cold as ice, and harder than steel.'” (1) · “‘He was crafty: dulling men's wariness, or working on their fears, as served the occasion.'” (1) · “‘There's some devilry at work in the Shire....'” (1) · “‘We will die for Saruman.'” (1)
Submitted by "Eomer_14" (1) · Mount Doom™ Preview
King Draft Pack (2) · The Men of the East were well-equipped. (1) · The Uruk-hai leader walked into view on the misty hilltop beneath the dark trees. Hungry for blood. (1) · The Uruk-hai pillage the remains of the fallen merely to satisfy their bloodlust. (1) · “...armies that had encamped before his Gate by night and now marched in to swell his mounting power.” (1) · “...he learned great sorcery, and knew much of the mind of Sauron; and he was more cruel than any orc.” (1) · “There... were mustered... the wild men of the Dunland fells.” (1) · “You will taste man-flesh!” (1) · “‘...cold as ice, and harder than steel.'” (1) · “‘He was crafty: dulling men's wariness, or working on their fears, as served the occasion.'” (1) · “‘There's some devilry at work in the Shire....'” (1) · “‘We will die for Saruman.'” (1)
Showing below up to 26 results in range #1 to #26.
D
- Data:Alfrid, Lickspittle (32HC25)/Data
- Data:Armored Easterling (0P73)/Data
- Data:Army of Dunland (0W1)/Data
- Data:Army of Harad (0W9)/Data
- Data:Army of Isengard (0W7)/Data
- Data:Bain, Son of Bard (32HC15)/Data
- Data:Bard, The Bowman (30P22P)/Data
- Data:Bard, The Bowman (30S22)/Data
- Data:Beorn, Skin-Changer (31HH13)/Data
- Data:Covetous Uruk (0P121)/Data
- Data:Easterling Herald (0W22)/Data
- Data:Easterling Pillager (0W29)/Data
- Data:Esgaroth Volunteers (30HC54)/Data
- Data:Far Harad Mercenary (0W27)/Data
- Data:Freca, Hungry Savage (9R+2)/Data
- Data:Grima, Footman of Saruman (0P102)/Data
- Data:Grima, Servant of Another Master (19P16)/Data
- Data:Lurtz, Halfling Hunter (0W35)/Data
- Data:Lurtz, Now Perfected (0P126)/Data
- Data:Lurtz, Resilient Captain (19P33)/Data
- Data:Mithril Coat (31HE5)/Data
- Data:Mithril-coat, Dwarf-mail (0P94)/Data
- Data:Percy, Bard's Lieutenant (32HC19)/Data
- Data:Sack of the Shire (9R40)/Data
- Data:The Master, Master of Lake-Town (32HC20)/Data
- Data:The Mouth of Sauron, Messenger of Mordor (0P100)/Data