Drilldown: CardReleases

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CardReleases > Subtypes : Ent or None & Vitality: 4 & CanBearRing: No

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A (2) · M (1) · S (26) · W (1)
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Leaflock?s twilight cost is -1 for each Ent you can spot. While you can spot 4 other Ents, Leaflock is strength +4. (1) · Ring-bound. To play add a burden. Regroup: Exert Smeagol (or Gollum) twice to reveal the top 4 cards of your draw deck. Wound a minion for each Shadow card revealed. Place those 4 cards beneath your draw deck in any order. (2) · Ring-bound. To play, add a burden. Assignment: Assign a minion to Smeagol and add 2 threats to exhaust that minion. (1) · Ring-bound. To play, add a burden. Each Ring-bound companion is resistance +1. Skirmish: Exert 2 Ring-bound Hobbits to make Smeagol strength +1 and prevent him from being overwhelmed unless his strength is tripled. (2) · Ring-bound. To play, add a burden. Each time Smeagol wins a skirmish, you may play the fellowship's next site. Skirmish: If Smeagol is at a marsh, exert him to cancel a skirmish involving him. (2) · Ring-bound. To play, add a burden. Each time Smeagol wins a skirmish, you may shuffle up to 2 [GOLLUM] cards from your discard pile into your draw deck. Skirmish: Exert a Ring-bound companion to make Smeagol strength +2. (1) · Ring-bound. To play, add a burden. For each card titled Deagol in your discard pile, Smeagol is strength +2 and resistance -1. Each time Smeagol wins a skirmish, you may take a [GOLLUM] card from your draw deck and place it in your discard pile. (1) · Ring-bound. To play, add a burden. Skirmish: Add a burden to make Smeagol strength +2 and take no wounds. (1) · Ring-bound. To play, add a burden. Skirmish: Add threats equal to the total vitality of the minions Smeagol is skirmishing to discard Smeagol. Regroup: Discard Smeagol to take a [GOLLUM] minion from your discard pile into hand. (1) · Ring-bound. To play, add a burden. Skirmish: Discard a card from hand to make Smeagol strength +1. (1) · Ring-bound. To play, add a burden. Skirmish: If you have initiative, discard 2 cards from your hand. Smeagol cannot be overwhelmed unless his strength is tripled. (1) · Skinbark is twilight cost -1 for each [GANDALF] condition you can spot. Each time Skinbark wins a skirmish, you may place a [GANDALF] card from your discard pile beneath your draw deck. (1) · Skinbark's twilight cost is -1 for each Ent or unbound Hobbit you can spot. Response: If an unbound Hobbit is about to take a wound, exert Skinbark to prevent that wound. (2) · Skirmish: Discard a companion from hand to make an Ent strength +2. (1) · To play, spot 2 Ent companions. Host of Fangorn's twilight cost is -2 for each Ent or unbound Hobbit you can spot. (1) · To play, spot 3 [GANDALF] companions. Each time Treebeard wins a skirmish, the first Shadow player must exert X minions, where X is the difference between Treebeard?s strength and the losing character?s strength. (1) · To play, spot 3 [GANDALF] companions. Regroup: Exert Treebeard twice to play a [GANDALF] condition from your discard pile and make an opponent discard one of his or her conditions. (1) · Triumph - At the start of a skirmish involving Treebeard discard a minion he is skirmishing. (1) · Unhasty. Assignment: Exert an unbound Hobbit or discard 2 cards from hand to allow Birchseed to skirmish. Fellowship: Exert Birchseed to Heal an unbound Hobbit. (1) · Unhasty. Assignment: Exert an unbound Hobbit or discard 2 cards from hand to allow Lidenroot to skirmish. Skirmish: Exert Lidenroot to wound an [ISENGARD] minion he is skirmishing. (1) · Unhasty. Assignment: Exert an unbound Hobbit to allow Treebeard to skirmish. Skirmish: Exert Treebeard to make an Ent damage +1. (3) · While you can spot 3 Ents, this companion is strength +2. (2) · While you can spot 4 Ents, this companion is strength +3. Maneuver: Exert this companion to reveal the bottom card of your draw deck. If it is a [GANDALF] character, you may play it. (1)
TaggedGameText:
Ring-bound. To play, add a burden.
Skirmish: Add a number of threats equal to the total vitality of the minions Sméagol is skirmishing to discard Sméagol. Regroup: Discard Sméagol to take a gollum minion from your discard pile into hand. (1)
· Ring-bound. To play, add a burden.
Assignment: Assign a minion to Sméagol and add 2 threats to exhaust that minion. (1)
· Ring-bound. To play, add a burden.
Regroup: Exert Sméagol (or Gollum) twice to reveal the top 4 cards of your draw deck. Wound a minion for each Shadow card revealed. Place those 4 cards beneath your draw deck in any order. (2)
· Ring-bound. To play, add a burden.
Skirmish: Add a burden to make Sméagol strength +2 and take no wounds. (1)
· Ring-bound. To play, add a burden.
Skirmish: If you have initiative, discard 2 cards from your hand. Sméagol cannot be overwhelmed unless his strength is tripled. (1)
· Ring-bound. To play, add a burden.
Each time Sméagol wins a skirmish, you may play the fellowship's next site.
Skirmish: If Sméagol is at a marsh, exert him to cancel a skirmish involving him. (2)
· Ring-bound. To play, add a burden. Skirmish: Discard a card from hand to make Sméagol strength +1. (1) · Ring-bound. To play, add a burden.
For each card titled Déagol in your discard pile, Sméagol is strength +2 and resistance –1. Each time Sméagol wins a skirmish, you may take a gollum card from your draw deck and place it in your discard pile. (1)
· Ring-bound.
To play, add a burden.
Each time Sméagol wins a skirmish, you may shuffle up to 2 gollum cards from your discard pile into your draw deck.
Skirmish: Exert a Ring-bound companion to make Sméagol strength +2. (1)
· Ring-bound. To play, add a burden.
Each Ring-bound companion is resistance +1.
Skirmish: Exert 2 Ring-bound Hobbits to make Sméagol strength +1 and prevent him from being overwhelmed unless his strength is tripled. (2)
· Skirmish: Discard a companion from hand to make an Ent strength +2. (1) · Unhasty. Assignment: Exert an unbound Hobbit to allow Treebeard to skirmish. Skirmish: Exert Treebeard to make an Ent damage +1. (3) · Unhasty. Triumph - At the start of a skirmish involving Treebeard you may discard a minion he is skirmishing.
Assignment: Exert an unbound Hobbit to allow Treebeard to skirmish. (1)
· Unhasty.
Assignment: Exert an unbound Hobbit or discard 2 cards from hand to allow Birchseed to skirmish.
Fellowship: Exert Birchseed to heal an unbound Hobbit. (1)
· Unhasty.
Assignment: Exert an unbound Hobbit or discard 2 cards from hand to allow Lindenroot to skirmish.
Skirmish: Exert Lindenroot to wound an isengard minion he is skirmishing. (1)
· Leaflock’s twilight cost is -1 for each Ent you can spot.
While you can spot 3 other Ents, Leaflock is strength +4. (1)
· Skinbark is twilight cost -1 for each gandalf condition you can spot.
Each time Skinbark wins a skirmish, you may place a gandalf card from your discard pile beneath your draw deck. (1)
· Skinbark’s twilight cost is –1 for each Ent or unbound Hobbit you can spot. Response: If an unbound Hobbit is about to take a wound, exert Skinbark to prevent that wound. (2) · To play, spot 2 Ent companions. Host of Fangorn’s twilight cost is –2 for each Ent or unbound Hobbit you can spot. (1) · To play, spot 3 gandalf companions.
Regroup: Exert Treebeard twice to play a gandalf condition from your discard pile and make an opponent discard one of his or her conditions. (1)
· To play, spot 3 gandalf companions.
Each time Treebeard wins a skirmish, the first Shadow player must exert X minions, where X is the difference between Treebeard’s strength and the losing character’s strength. (1)
· While you can spot 3 Ents, this companion is strength +2. (2) · While you can spot 4 Ents, this companion is strength +3.
Maneuver: Exert this companion to reveal the bottom card of your draw deck. If it is a gandalf character, you may play it. (1)
FormattedGameText:
'''Ring-bound'''. To play, add a burden. Each Ring-bound companion is resistance +1. '''Skirmish:''' Exert 2 Ring-bound Hobbits to make Sméagol strength +1 and prevent him from being overwhelmed unless his strength is tripled. (2) · '''Ring-bound.''' To play, add a burden. Each time Sméagol wins a skirmish, you may shuffle up to 2 [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] cards from your discard pile into your draw deck. '''Skirmish''': Exert a Ring-bound companion to make Sméagol strength +2. (1) · '''Ring-bound.''' To play, add a burden. For each card titled Déagol in your discard pile, Sméagol is strength +2 and resistance –1. Each time Sméagol wins a skirmish, you may take a [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] card from your draw deck and place it in your discard pile. (1) · '''Ring-bound.''' To play, add a burden. '''Assignment:''' Assign a minion to Sméagol and add 2 threats to exhaust that minion. (1) · '''Ring-bound.''' To play, add a burden. '''Regroup:''' Exert Sméagol (or Gollum) twice to reveal the top 4 cards of your draw deck. Wound a minion for each Shadow card revealed. Place those 4 cards beneath your draw deck in any order. (2) · '''Ring-bound.''' To play, add a burden. '''Skirmish:''' Add a burden to make Sméagol strength +2 and take no wounds. (1) · '''Ring-bound.''' To play, add a burden. '''Skirmish:''' If you have initiative, discard 2 cards from your hand. Sméagol cannot be overwhelmed unless his strength is tripled. (1) · '''Ring-bound.''' To play, add a burden. Each time Sméagol wins a skirmish, you may play the fellowship's next site. '''Skirmish:''' If Sméagol is at a marsh, exert him to cancel a skirmish involving him. (2) · '''Ring-bound.''' To play, add a burden. '''Skirmish:''' Add a number of threats equal to the total vitality of the minions Sméagol is skirmishing to discard Sméagol. '''Regroup:''' Discard Sméagol to take a [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] minion from your discard pile into hand. (1) · '''Ring-bound.''' To play, add a burden. '''Skirmish:''' Discard a card from hand to make Sméagol strength +1. (1) · '''Skirmish:''' Discard a companion from hand to make an Ent strength +2. (1) · '''Unhasty.''' '''Assignment:''' Exert an unbound Hobbit or discard 2 cards from hand to allow Birchseed to skirmish. '''Fellowship:''' Exert Birchseed to heal an unbound Hobbit. (1) · '''Unhasty.''' '''Assignment:''' Exert an unbound Hobbit or discard 2 cards from hand to allow Lindenroot to skirmish. '''Skirmish:''' Exert Lindenroot to wound an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion he is skirmishing. (1) · '''Unhasty.''' '''Assignment:''' Exert an unbound Hobbit to allow Treebeard to skirmish. '''Skirmish:''' Exert Treebeard to make an Ent '''damage +1'''. (3) · '''Unhasty.''' '''Triumph -''' At the start of a skirmish involving Treebeard you may discard a minion he is skirmishing. '''Assignment:''' Exert an unbound Hobbit to allow Treebeard to skirmish. (1) · Leaflock’s twilight cost is -1 for each Ent you can spot. While you can spot 3 other Ents, Leaflock is strength +4. (1) · Skinbark is twilight cost -1 for each [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] condition you can spot. Each time Skinbark wins a skirmish, you may place a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] card from your discard pile beneath your draw deck. (1) · Skinbark’s twilight cost is –1 for each Ent or unbound Hobbit you can spot. '''Response:''' If an unbound Hobbit is about to take a wound, exert Skinbark to prevent that wound. (2) · To play, spot 2 Ent companions. Host of Fangorn’s twilight cost is –2 for each Ent or unbound Hobbit you can spot. (1) · To play, spot 3 [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] companions. Each time Treebeard wins a skirmish, the first Shadow player must exert X minions, where X is the difference between Treebeard’s strength and the losing character’s strength. (1) · To play, spot 3 [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] companions. '''Regroup:''' Exert Treebeard twice to play a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] condition from your discard pile and make an opponent discard one of his or her conditions. (1) · While you can spot 3 Ents, this companion is strength +2. (2) · While you can spot 4 Ents, this companion is strength +3. '''Maneuver:''' Exert this companion to reveal the bottom card of your draw deck. If it is a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] character, you may play it. (1)
Lore:
None (4) · "'Ents are earthborn, old as mountains...'" (1) · A most well-founded and considerate Ent. (1) · Ents rarely interacted with Men, but Saruman's devilry demanded action. (1) · Sam liked the new Gollum, Sméagol, less than the old. (1) · Slender and royal, he presided over many Entmoots. (1) · When roused to action, little could stop the destructive power of the Ents. (1) · “'He has a mind of metal and wheels; and he does not care for growing things, except as far as they serve him for the moment.'” (1) · “...now that I see him, I do pity him.” (1) · “...this creature is in some way bound up with my errand.'” (2) · “As they drew near the flash and flicker of their eyes could be seen.” (2) · “My business is with Isengard tonight.” (1) · “They would have foundered in the Dead Marshes but for Gollum.” (2) · “‘... that it is my fate to receive help from you, where I least looked for it, and your fate to help me whom you long pursued with evil purpose.'” (1) · “‘...a man that hacks once at an Ent never gets the chance of a second blow.'” (1) · “‘...his head and his eyes were downward.'” (1) · “‘And we're so lonely... We'll be nice to them, very nice, if they'll be nice to us, won't we, yes, yess.'” (1) · “‘Could you find anything fit for a hungry hobbit?'” (1) · “‘He has gone up into the high places, among the birches that he loves best....'” (1) · “‘He was wounded by Orcs, and many of his folk and tree-herds have been murdered and destroyed.'” (1) · “‘Leave it to the Ents!... Trees are coming back to live here, old trees, wild trees.'” (1) · “‘Of course, it is likely enough, my friends...that we are going to our doom, the last march of the Ents.'” (1) · “‘The little that I know of his long slow story would make a tale for which we have no time now.'” (2)
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