Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (30)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
- SubSets (0)
- SubTypes (1)
CardReleases > LanguageCode:
EN
& Subtitle :
Defender of Rohan or
Lugarteniente de Morgul or
None
& TwilightCost:
2-3
& Strength:
7-10
& CanBearRing:
No
Use the filters below to narrow your results.
Archer. Knight. To play, spot 3 [GONDOR] companions. While you can spot a fortification, Garrison of Gondor is defender +1. (1) ·
Enduring. To play, add a threat. Each time this companion wins a skirmish, you may exert him to discard a minion he is skirmishing. (1) ·
Enduring. To play, add a threat. When you play Cursed of Erech, exert him twice. At the start of the maneuver phase, you may exert another [GONDOR] Wraith to make Cursed of Erech defender +1 until the regroup phase. (1) ·
Knight. Skirmish: Discard a [GONDOR] condition from your support area to make this companion strength +2. (2) ·
Possessions cannot be transferred from this companion to another character. Fellowship: Play a possession on this companion to liberate a site. (1) ·
To play, spot 3 Elf companions. Skirmish: Exert Naith Troop to discard the top card of your draw deck. If it is an [ELVEN] card, make a minion skirmishing Naith Troop strength -2. (1) ·
Unhasty. Assignment: Exert an unbound Hobbit or discard 2 cards from hand to allow this companion to skirmish. (1)
To play, spot 3
While you can spot a fortification, Garrison of Gondor is defender +1. (1) ·
Each time this companion wins a skirmish, you may exert him to discard a minion he is skirmishing. (1) ·
When you play Cursed of Erech, exert him twice. At the start of the maneuver phase, you may exert another
Skirmish:
'''Archer.''' '''Knight.'''
To play, spot 3 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companions.
While you can spot a fortification, Garrison of Gondor is defender +1. (1) ·
'''Enduring.''' To play, add a threat.
Each time this companion wins a skirmish, you may exert him to discard a minion he is skirmishing. (1) ·
'''Enduring.''' To play, add a threat.
When you play Cursed of Erech, exert him twice. At the start of the maneuver phase, you may exert another [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Wraith to make Cursed of Erech '''defender +1''' until the regroup phase. (1) ·
'''Knight.
Skirmish:''' Discard a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] condition from your support area to make this companion strength +2. (2) ·
'''Unhasty.'''
'''Assignment:''' Exert an unbound Hobbit or discard 2 cards from hand to allow this companion to skirmish. (1) ·
Possessions cannot be transferred from this companion to another character.
'''Fellowship:''' Play a possession on this companion to liberate a site. (1) ·
To play, spot 3 Elf companions. '''Skirmish:''' Exert Naith Troop to discard the top card of your draw deck. If it is an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card, make a minion skirmishing Naith Troop strength –2. (1)
Now only the bow and the sword can forestall the coming of the Shadow. (1) ·
Online Bloodlines Release Event
June 2005 (1) · Rohirrim territories are not easily taken. (1) · “...a black dread fell on them....” (1) · “But about the Gate resistance still was stout.... ” (1) · “This was the livery of the heirs of Elendil, and none wore it now in all Gondor, save the Guards of the Citadel....” (1) · “‘...for the Dead needed no longer any weapon but fear. None would withstand them.'” (1) · “‘We keep off strangers and the foolhardy; and we train and we teach, we walk and we weed.'” (1)
June 2005 (1) · Rohirrim territories are not easily taken. (1) · “...a black dread fell on them....” (1) · “But about the Gate resistance still was stout.... ” (1) · “This was the livery of the heirs of Elendil, and none wore it now in all Gondor, save the Guards of the Citadel....” (1) · “‘...for the Dead needed no longer any weapon but fear. None would withstand them.'” (1) · “‘We keep off strangers and the foolhardy; and we train and we teach, we walk and we weed.'” (1)
Showing below up to 8 results in range #1 to #8.