Drilldown: CardReleases

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CardReleases > Subtypes : Nazgul or Ranged Weapon & TwilightCost: 2-4 & Block: None

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A (3) · O (2) · S (42) · W (1)
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Fierce. When you play Ulaire Lemenya, you may remove (1) to add a threat for each Free Peoples culture you can spot. (3) · Fierce. When you play Ulaire Otsea, you may spot another Nazgul to draw a card for each wounded companion you can spot. Regroup: Exert Ulaire Otsea and discard a [WRAITH] card from hand to add a burden. (3) · Lurker. (Skirmishes involving lurker minions must be resolved after any others.) While Ulaire Nertea is at a forest site, he is strength +2. While you can spot 6 companions, each Nazgul is strength +2. (2) · When you play Ulaire Otsea, you may spot a companion who has X wounds to reveal the top X cards of your draw deck. Take each [RINGWRAITH] card revealed this way into hand. (2) · Bearer must be an [ELVEN] companion. Archery: If bearer is Arwen, discard 2 [ELVEN] cards from hand to wound a minion. (2) · Each character skirmishing Ulaire Lemenya who has resistance 5 or less is strength -3. (2)
TaggedGameText:
Enduring. Fierce.
Regroup: Discard Úlairë Otsëa to add twilightX, where X is the current site number. (1)
· Enduring. Fierce.
Shadow cards cannot exert Úlairë Lemenya during a skirmish phase.
Skirmish: Heal Úlairë Lemenya to wound up to 3 other wraith minions. (1)
· Enduring. Fierce.
The site number of each wraith minion is –1. (1)
· Fierce. When you play Úlairë Otsëa, you may spot another Nazgûl to draw a card for each wounded companion you can spot.
Regroup: Exert Úlairë Otsëa and discard a wraith card from hand to add a burden. (3)
· Fierce.
Úlairë Lemenya is strength +1 for each wraith possession in your discard pile. (1)
· Fierce.
When you play Úlairë Nertëa, name a race. The Free Peoples player cannot assign Úlairë Nertëa to skirmish a companion of the named race. (1)
· Fierce.
When you play Úlairë Lemenya, you may remove twilight1 to add a threat for each Free Peoples culture you can spot. (3)
· Fierce.
While you can spot a companion who has resistance 3 or less, Úlairë Nertëa is twilight cost –2. (1)
· Fierce.
Shadow:
Exert Úlairë Lemenya and discard a Nazgûl from your hand to discard a condition from play. (1)
· Lurker. (Skirmishes involving lurker minions must be resolved after any others.) While Úlairë Nertëa is at a forest site, he is strength +2. While you can spot 6 companions, each Nazgûl is strength +2. (2) · Regroup: Exert Úlairë Lemenya and discard 3 cards from hand to return a companion (except the Ring-bearer) to owner’s hand. (1) · Regroup: If you have initiative, discard Úlairë Lemenya to discard a possession. (1) · Regroup: If you have initiative, discard Úlairë Nertëa to add a burden. (1) · Regroup: If you have initiative, discard Úlairë Otsëa to make the Free Peoples player exert a Ring–bound companion twice or return an unbound companion to his or her hand. (1) · Shadow: Exert Úlairë Otsëa and discard a wraith condition from hand to discard a Free Peoples condition from play. (2) · Shadow: Exert Úlairë Otsëa to make a wraith minion fierce until the regroup phase. (1) · Twilight.
Each time Úlairë Otsëa wins a skirmish, you may exert him to transfer Blade Tip from your support area to the Ring-bearer. (1)
· Twilight.
This minion is strength +1 for each wound on the Ring-bearer.
At the start of the maneuver phase, you may exert this minion to make it fierce until the regroup phase. The Free Peoples player may exert the Ring-bearer to prevent this. (1)
· Bearer must be a gondor ranger.
Archery: Discard 2 gondor cards from hand to make the fellowship archery total +1. (1)
· Bearer must be a men minion.
Bearer is an Archer. When you play this possession, you may make the Free Peoples player exert his or her man. (1)
· Bearer must be a men minion.
Bearer is an archer.
Each time a companion is killed during the archery phase, you may control a site. (1)
· Bearer must be a raider Man.
Bearer is an archer.
While you can spot another raider Man, the minion archery total is +1. (1)
· Bearer must be a raider Man.
Bearer is an archer and Ambush twilight5. (1)
· Bearer must be an elven companion.
Archery: If bearer is Arwen, discard 2 elven cards from hand to wound a minion. (2)
· Bearer must be an Elf.
Bearer is an Archer. If bearer is Legolas, each time you exert him to play an elven condition or elven event, you may heal him (limit once per phase). (1)
· Each character skirmishing Úlairë Lemenya who has resistance 5 or less is strength –3. (2) · Each companion or ally who bears a wraith condition is strength -2. (1) · Fierce. The site number of each [Wraith] minion is -3. Each time the Free Peoples player discards a condition, you may discard an ally (1) · Fierce. The site number of each [Wraith] minion is -3. Response: If the Free Peoples player discards a condition, exert Ulaire Nertea to play a [Wraith] minion from your discard pile; its twilight cost is -8 (1) · Fierce. The site number of each [Wraith] minion is -3. While you can spot a companion bearing a follower, each Wraith minion is strength +1. (1) · The twilight cost of each mount is –1.
While Úlairë Nertëa is mounted, each Nazgûl is strength +1 and has muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) (1)
· Úlairë Lemenya is strength +1 for each other wraith minion you spot.
While you can spot 3 wraith minions Úlairë Lemenya is fierce.
While you can spot 4 wraith minions Úlairë Lemenya is damage +1. (1)
· When you play Úlairë Lemenya, you may play a wraith mount from your discard pile. (2) · When you play Úlairë Nertëa, for each companion over 4, you may play 1 minion from your discard pile. (1) · When you play Úlairë Nertëa, spot another Nazgûl to make the Free Peoples player exert a Ring-bound companion for each Free Peoples culture you can spot over 2. (1) · When you play Úlairë Otsëa, you may spot a companion who has X wounds to reveal the top X cards of your draw deck. Take each wraith card revealed this way into hand. (4)
FormattedGameText:
'''Enduring.''' '''Fierce.''' '''Regroup:''' Discard Úlairë Otsëa to add [[Image:Twilight_x.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]], where X is the current site number. (1) · '''Enduring.''' '''Fierce.''' Shadow cards cannot exert Úlairë Lemenya during a skirmish phase. '''Skirmish:''' Heal Úlairë Lemenya to wound up to 3 other [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minions. (1) · '''Enduring.''' '''Fierce.''' The site number of each [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion is –1. (1) · '''Fierce. Shadow:''' Exert Úlairë Lemenya and discard a Nazgûl from your hand to discard a condition from play. (1) · '''Fierce.''' Úlairë Lemenya is strength +1 for each [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] possession in your discard pile. (1) · '''Fierce.''' When you play Úlairë Lemenya, you may remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to add a threat for each Free Peoples culture you can spot. (3) · '''Fierce.''' When you play Úlairë Nertëa, name a race. The Free Peoples player cannot assign Úlairë Nertëa to skirmish a companion of the named race. (1) · '''Fierce.''' While you can spot a companion who has resistance 3 or less, Úlairë Nertëa is twilight cost –2. (1) · '''Fierce.''' When you play Úlairë Otsëa, you may spot another Nazgûl to draw a card for each wounded companion you can spot. '''Regroup:''' Exert Úlairë Otsëa and discard a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] card from hand to add a burden. (3) · '''Lurker.''' (Skirmishes involving lurker minions must be resolved after any others.) While Úlairë Nertëa is at a forest site, he is strength +2. While you can spot 6 companions, each Nazgûl is strength +2. (2) · '''Regroup:''' Exert Úlairë Lemenya and discard 3 cards from hand to return a companion (except the Ring-bearer) to owner’s hand. (1) · '''Regroup:''' If you have initiative, discard Úlairë Lemenya to discard a possession. (1) · '''Regroup:''' If you have initiative, discard Úlairë Nertëa to add a burden. (1) · '''Regroup:''' If you have initiative, discard Úlairë Otsëa to make the Free Peoples player exert a Ring–bound companion twice or return an unbound companion to his or her hand. (1) · '''Shadow:''' Exert Úlairë Otsëa and discard a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] condition from hand to discard a Free Peoples condition from play. (2) · '''Shadow:''' Exert Úlairë Otsëa to make a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion '''fierce''' until the regroup phase. (1) · '''Twilight'''. This minion is strength +1 for each wound on the Ring-bearer. At the start of the maneuver phase, you may exert this minion to make it '''fierce''' until the regroup phase. The Free Peoples player may exert the Ring-bearer to prevent this. (1) · '''Twilight.''' Each time Úlairë Otsëa wins a skirmish, you may exert him to transfer Blade Tip from your support area to the Ring-bearer. (1) · Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] ranger. '''Archery:''' Discard 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] cards from hand to make the fellowship archery total +1. (1) · Bearer must be a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion. Bearer is an '''Archer.''' When you play this possession, you may make the Free Peoples player exert his or her man. (1) · Bearer must be a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion. Bearer is an archer. Each time a companion is killed during the archery phase, you may control a site. (1) · Bearer must be a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man. Bearer is an '''archer''' and '''Ambush''' [[Image:Twilight_5.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1) · Bearer must be a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man. Bearer is an '''archer.''' While you can spot another [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man, the minion archery total is +1. (1) · Bearer must be an Elf. Bearer is an '''Archer.''' If bearer is Legolas, each time you exert him to play an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] condition or [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] event, you may heal him (limit once per phase). (1) · Bearer must be an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companion. '''Archery:''' If bearer is Arwen, discard 2 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] cards from hand to wound a minion. (2) · Each character skirmishing Úlairë Lemenya who has resistance 5 or less is strength –3. (2) · Each companion or ally who bears a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] condition is strength -2. (1) · Fierce. The site number of each [Wraith] minion is -3. Each time the Free Peoples player discards a condition, you may discard an ally (1) · Fierce. The site number of each [Wraith] minion is -3. Response: If the Free Peoples player discards a condition, exert Ulaire Nertea to play a [Wraith] minion from your discard pile; its twilight cost is -8 (1) · Fierce. The site number of each [Wraith] minion is -3. While you can spot a companion bearing a follower, each Wraith minion is strength +1. (1) · The twilight cost of each mount is –1. While Úlairë Nertëa is mounted, each Nazgûl is strength +1 and has '''muster.''' ''(At the start of the regroup phase, you may discard a card from hand to draw a card.)'' (1) · Úlairë Lemenya is strength +1 for each other [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion you spot. While you can spot 3 [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minions Úlairë Lemenya is fierce. While you can spot 4 [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minions Úlairë Lemenya is '''damage +1'''. (1) · When you play Úlairë Lemenya, you may play a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] mount from your discard pile. (2) · When you play Úlairë Nertëa, for each companion over 4, you may play 1 minion from your discard pile. (1) · When you play Úlairë Nertëa, spot another Nazgûl to make the Free Peoples player exert a Ring-bound companion for each Free Peoples culture you can spot over 2. (1) · When you play Úlairë Otsëa, you may spot a companion who has X wounds to reveal the top X cards of your draw deck. Take each [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] card revealed this way into hand. (4)
Lore:
None (6) · "Blinded by their greed, they took them without question." (3) · Arwen had skill with a bow matched only by her beauty. (2) · Nine Riders Collection (3) · Not nearly as ornate or as accurate as the Gondorian bows, the short-bows of the Corsairs killed just as well. (1) · Sauron's servants interrogate with terror and torture. (1) · Some accepted Sauron's gift for glory and a notion of great deeds. (2) · Southron accuracy with bows is legendary. (1) · The Lord of the Rings Online TCG
Holiday Party 2004 (1)
· Though not as sturdy as the bows of the Galadhrim, a Mirkwood bow is no less dangerous in skilled hands. (1) · Volleys from Southron bows are deadly in large numbers. (1) · Well trained and deadly accurate, a ranger's bow was more an extension of himself than a weapon of wood. (1) · “...horrible as carrion-fowl yet greater than eagles, cruel as death.” (1) · “...the helpless horror that had come with the cry in the wind and the shadow on the moon....” (1) · “...under their mantles were long grey robes; upon their grey hairs were helms of silver; in their haggard hands were swords of steel.” (1) · “A vast winged shape passed over the moon like a black cloud... The stars fainted before it....” (1) · “And even at that moment the sun for a second faltered and was obscured, as though a dark wing had passed across it.” (1) · “From inside the hood came a noise as of someone sniffling to catch an elusive scent....” (1) · “It was no brigand or orc-chieftain that ordered the assault upon the Lord of Mordor's greatest foe.” (1) · “Out of the gate in the trees that they had just left rode a Black Rider.” (2) · “Soon there could be no doubt: three or four tall black figures were standing on the slope, looking down on them.” (3) · “Terror overcame Pippin and Merry, and they threw themselves flat on the ground.” (1) · “The riding figure sat quite still with its head bowed, as if listening.” (2) · “They had been mustered....” (1) · “‘...at all times they smell the blood of living things, desiring and hating it.'” (1) · “‘As the Shadow grows once more, they too may walk again.'” (1) · “‘Do you wish them to find you? They are terrible!'” (2) · “‘I fear that Minas Tirith shall fall. Night comes. The very warmth of my blood seems stolen away.'” (1) · “‘No living man may hinder me!'” (1) · “‘Watch every shadow! ...Black horsemen have passed through Bree.'” (1) · “‘We can feel their presence – it troubled our hearts, as soon as we came here, and before we saw them; they feel ours more keenly.'” (2)
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