Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (30)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
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- SubSets (0)
- SubTypes (1)
CardReleases > Subtypes :
Elf or
Fellowship or
Hobbit or
Nazgul or
Ranged Weapon or
Shadow
& Block:
None
Use the filters below to narrow your results.
ID:
BaseCardID:
Title:
Legolas (29) ·
Frodo (18) ·
Sam (18) ·
The Witch-king (18) ·
Pippin (16) ·
Arwen (16) ·
Úlairë Nelya (15) ·
Úlairë Attëa (15) ·
Úlairë Lemenya (15) ·
Merry (15) ·
Úlairë Otsëa (13) ·
Bilbo (12) ·
Úlairë Toldëa (11) ·
Úlairë Enquëa (11) ·
Úlairë Nertëa (10) ·
Úlairë Cantëa (10) ·
Elrond (9) ·
Galadriel (9) ·
Haldir (5) ·
Celeborn (5)
Subtitle:
GameText:
Fierce. While you can spot 6 companions, [WRAITH] minions cannot take wounds (except during skirmish phases). Skirmish: If this minion is mounted, exert him twice to wound a companion bearing a [WRAITH] condition. (3) ·
Twilight. Return to Its Master may not be played. Each time The Witch-king wins a skirmish, you may exert him to wound the Ring-bearer twice. (3) ·
Fierce. When you play Ulaire Otsea, you may spot another Nazgul to draw a card for each wounded companion you can spot. Regroup: Exert Ulaire Otsea and discard a [WRAITH] card from hand to add a burden. (3) ·
While the fellowship is at a forest site, each Elf who has resistance 7 or more gains muster. Each time the fellowship moves during the regroup phase, you may take an [ELVEN] event into hand from your discard pile. (3) ·
Fierce. Each time Ulaire Attea is assigned to a fierce skirmish involving a character who has resistance 4 or less, you may exert Ulaire Attea to add a burden. (3) ·
Bearer must be an Elf. Bearer is an archer. (3) ·
Fierce. When you play Ulaire Lemenya, you may remove (1) to add a threat for each Free Peoples culture you can spot. (3) ·
Fierce. Ulaire Attea is strength +1 for every 3 twilight tokens you can spot. (3) ·
Ring-bearer (resistance 10). The cost of each artifact, possession, and [SHIRE] tale played on Frodo is -1. (3) ·
Archer. At the start of each archery phase, you may reveal the top card of your draw deck. If it is an [ELVEN] card, wound a minion. (3) ·
Fierce. Shadow: Exert Ulaire Nelya to replace the fellowship's current site with a site from your adventure deck. (3) ·
Fierce. Skirmish: Remove (2) and discard a [WRAITH] card from hand to make Ulaire Attea strength +3. (3) ·
Fierce. Assignment: Assign Ulaire Cantea to a companion who has resistance 0. Skirmish: Spot 6 companions and another [WRAITH] card to kill a companion Ulaire Cantea is skirmishing. (3)
TaggedGameText:
When you play Úlairë Otsëa, you may spot a companion who has X wounds to reveal the top X cards of your draw deck. Take each wraith card revealed this way into hand. (4) ·
None (3) ·
To play, spot 3 Elves.
Each time the fellowship moves during the regroup phase, you may reveal a card from the top of your draw deck for each forest on the adventure path to heal an Elf for eachelven card revealed. (3) ·
Fierce.
The Witch-king is twilight cost –1 for each wound on the Ring-bearer.
Each time a companion is played, you may reveal this card from hand to exert the Ring-bearer. (3) ·Fierce. Toil 2. (For each wraith character you exert when playing this, its twilight cost is –2.) Muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) (3) ·
Fierce. Each time Úlairë Attëa is assigned to a fierce skirmish involving a character who has resistance 4 or less, you may exert Úlairë Attëa to add a burden. (3) ·
Fierce. When you play Úlairë Otsëa, you may spot another Nazgûl to draw a card for each wounded companion you can spot.
Regroup: Exert Úlairë Otsëa and discard a wraith card from hand to add a burden. (3) ·
Fierce. Toil 1. (For each wraith character you exert when playing this, its twilight cost is –1.)
Response: If you are playing a wraith event that has toil X, exert Úlairë Enquëa to reduce that event’s twilight cost by X. (3) ·
Fierce.
Skirmish: Remove twilight2 and discard a wraith card from hand to make Úlairë Attëa strength +3. (3) ·
Fierce.
Assignment: Assign Úlairë Cantëa to a companion who has resistance 0.
Skirmish: Spot 6 companions and another wraith card to kill a companion Úlairë Cantëa is skirmishing. (3) ·
Fierce.
Úlairë Attëa is strength +1 for every 3 twilight tokens you can spot. (3) ·Fierce.
When you play Úlairë Lemenya, you may removetwilight1 to add a threat for each Free Peoples culture you can spot. (3) ·
Fierce.
While you can spot 6 companions,wraith minions cannot take wounds (except during skirmish phases).
Skirmish: If this minion is mounted, exert him twice to wound a companion bearing a wraith condition. (3) ·
Ring-bound. Ring-bearer (resistance 10).
The cost of each artifact, possession, andshire tale played on Frodo is -1. (3) ·
Twilight.
Return to Its Master may not be played.
Each time The Witch-king wins a skirmish, you may exert him to wound the Ring-bearer twice. (3) · Play a Nazgûl. His twilight cost is –1 for each forest site you can spot (limit –4). (3) ·Fierce.
Shadow: Exert Úlairë Nelya to replace the fellowship's current site with a site from your adventure deck. (3) ·
Archer.
At the start of each archery phase, you may reveal the top card of your draw deck. If it is anelven card, wound a minion. (3) ·
Archer. Hunter 1 (While skirmishing a non-hunter character, this character is strength +1.).
Archery: Exert Legolas to make the fellowship archery total +1 for each hunter minion you can spot.(Limit +3) (3) ·
While the fellowship is at a forest site, each Elf who has resistance 7 or more gains muster .
Each time the fellowship moves during the regroup phase, you may take anelven event into hand from your discard pile. (3)
Each time the fellowship moves during the regroup phase, you may reveal a card from the top of your draw deck for each forest on the adventure path to heal an Elf for each
The Witch-king is twilight cost –1 for each wound on the Ring-bearer.
Each time a companion is played, you may reveal this card from hand to exert the Ring-bearer. (3) ·
Skirmish:
Assignment:
Úlairë Attëa is strength +1 for every 3 twilight tokens you can spot. (3) ·
When you play Úlairë Lemenya, you may remove
While you can spot 6 companions,
The cost of each artifact, possession, and
Return to Its Master may not be played.
Each time The Witch-king wins a skirmish, you may exert him to wound the Ring-bearer twice. (3) · Play a Nazgûl. His twilight cost is –1 for each forest site you can spot (limit –4). (3) ·
At the start of each archery phase, you may reveal the top card of your draw deck. If it is an
Each time the fellowship moves during the regroup phase, you may take an
FormattedGameText:
When you play Úlairë Otsëa, you may spot a companion who has X wounds to reveal the top X cards of your draw deck. Take each [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] card revealed this way into hand. (4) ·
None (3) ·
'''Fierce.''' When you play Úlairë Otsëa, you may spot another Nazgûl to draw a card for each wounded companion you can spot.
'''Regroup:''' Exert Úlairë Otsëa and discard a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] card from hand to add a burden. (3) ·
'''Fierce.
Skirmish:''' Remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] and discard a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] card from hand to make Úlairë Attëa strength +3. (3) ·
'''Fierce. Toil 1.''' ''(For each'' [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] ''character you exert when playing this, its twilight cost is –1.)''
'''Response:''' If you are playing a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] event that has toil X, exert Úlairë Enquëa to reduce that event’s twilight cost by X. (3) ·
'''Fierce.'''
Úlairë Attëa is strength +1 for every 3 twilight tokens you can spot. (3) ·
'''Fierce.'''
When you play Úlairë Lemenya, you may remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to add a threat for each Free Peoples culture you can spot. (3) ·
'''Fierce.'''
While you can spot 6 companions, [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minions cannot take wounds (except during skirmish phases).
'''Skirmish:''' If this minion is mounted, exert him twice to wound a companion bearing a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] condition. (3) ·
'''Fierce.'''
'''Shadow:''' Exert Úlairë Nelya to replace the fellowship's current site with a site from your adventure deck. (3) ·
'''Twilight.'''
Return to Its Master may not be played.
Each time The Witch-king wins a skirmish, you may exert him to wound the Ring-bearer twice. (3) ·
'''Fierce.'''
The Witch-king is twilight cost –1 for each wound on the Ring-bearer.
Each time a companion is played, you may reveal this card from hand to exert the Ring-bearer. (3) ·
While the fellowship is at a forest site, each Elf who has resistance 7 or more gains '''muster'''.
Each time the fellowship moves during the regroup phase, you may take an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] event into hand from your discard pile. (3) ·
To play, spot 3 Elves.
Each time the fellowship moves during the regroup phase, you may reveal a card from the top of your draw deck for each forest on the adventure path to heal an Elf for each [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card revealed. (3) ·
'''Fierce.''' Each time Úlairë Attëa is assigned to a fierce skirmish involving a character who has resistance 4 or less, you may exert Úlairë Attëa to add a burden. (3) ·
'''Fierce.''' '''Toil 2.''' (For each [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] character you exert when playing this, its twilight cost is –2.) '''Muster.''' (At the start of the regroup phase, you may discard a card from hand to draw a card.) (3) ·
Play a Nazgûl. His twilight cost is –1 for each forest site you can spot (limit –4). (3) ·
'''Archer. Hunter 1'''''(While skirmishing a non-hunter character, this character is strength +1.)''.
'''Archery:''' Exert Legolas to make the fellowship archery total +1 for each hunter minion you can spot.(Limit +3) (3) ·
'''Archer.'''
At the start of each archery phase, you may reveal the top card of your draw deck. If it is an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card, wound a minion. (3) ·
'''Ring-bound.''' '''Ring-bearer''' (resistance 10).
The cost of each artifact, possession, and [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] tale played on Frodo is -1. (3)
Lore:
None (66) ·
Nine Riders Collection (9) ·
“‘Flee them! Speak no words to them! They are deadly.'” (3) ·
The Nazgûl were strongest, and most terrifying, at night. (3) ·
“Frodo hesitated for a second: curiosity or some other feeling was struggling with his desire to hide.” (3) ·
“Frodo thought that he heard a faint hiss as of venomous breath and felt a thin piercing chill.” (3) ·
“He sprang forward and bore down on Frodo.” (3) ·
“Soon there could be no doubt: three or four tall black figures were standing on the slope, looking down on them.” (3) ·
“You would die before your stroke fell!” (3) ·
“‘...the Shire is no longer any protection to you.'” (3) ·
"Blinded by their greed, they took them without question." (3) ·
“‘Do not let your hearts be troubled....'” (3) ·
“‘A great king and sorcerer he was of old, and now he wields a deadly fear.'” (3) ·
“‘I did not know that your plight was so evil.'” (3) ·
“‘My heart bids me go on... but we must hold together. I will follow your counsel.'” (3) ·
DGMA Premier Series Qualifier (3)
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