Drilldown: CardReleases

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CardReleases > Subset: S & Subtypes: Nazgul & Vitality: 3-4 & CanBearRing: None & Block: None

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Thrall of the One (6) · Revived (6) · Ringwraith in Twilight (4) · None (3) · Third of the Nine Riders (3) · Seventh of the Nine Riders (3) · Second of the Nine Riders (3) · Lieutenant of Morgul (3) · Faster Than Winds (2) · Wraith on Wings (2) · Sixth of the Nine Riders (2) · Lord of the Nazgul (2) · Fourth of the Nine Riders (2) · Eighth of the Nine Riders (2) · Black-Mantled Wraith (2) · Black Captain (2) · Black Hunter (2) · Black Shadow (2) · Captain of the Nine Riders (2)
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Fierce. Each time Ulaire Attea is assigned to a fierce skirmish involving a character who has resistance 4 or less, you may exert Ulaire Attea to add a burden. (3) · Fierce. Shadow: Exert Ulaire Nelya to replace the fellowship's current site with a site from your adventure deck. (3) · Enduring. Each Man skirmishing The Witch-king loses all strength bonuses from weapons. (2) · When you play Ulaire Otsea, you may spot a companion who has X wounds to reveal the top X cards of your draw deck. Take each [RINGWRAITH] card revealed this way into hand. (2) · Twilight. While you can spot 2 burdens or 2 wounds on the Ring-bearer, Ulaire Nelya is fierce and damage +1. (2) · Twilight. Return to Its Master may not be played. Each time The Witch-king wins a skirmish, you may exert him to wound the Ring-bearer twice. (2) · Fierce. When you play Ulaire Enquea, if you can spot 2 other Nazgul, you may exert 2 unbound companions (or exert each companion if you can spot 6 companions). (2) · Fierce. This minion is strength +1 for each companion you can spot. (2) · Fierce. Each time Ulaire Toldea wins a skirmish, you may play the fellowship's next site. (2) · Fierce. Each time Ulaire Nelya wins a skirmish, you may draw a card. (2) · While Ulaire Cantea is at a forest or dwelling site, he is strength +2 and fierce. (2)
TaggedGameText:
Fierce.
Shadow: Exert Úlairë Nelya to replace the fellowship's current site with a site from your adventure deck. (3)
· Fierce. Each time Úlairë Attëa is assigned to a fierce skirmish involving a character who has resistance 4 or less, you may exert Úlairë Attëa to add a burden. (3) · When you play Úlairë Otsëa, you may spot a companion who has X wounds to reveal the top X cards of your draw deck. Take each wraith card revealed this way into hand. (3) · Twilight.
While you can spot 2 burdens or 2 wounds on the Ring-bearer, Úlairë Nelya is fierce and damage +1 (2)
· Fierce. Toil 2. (For each wraith character you exert when playing this, its twilight cost is –2.) Muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) (2) · Fierce.
When you play Úlairë Toldëa, you may exert him to take a wraith event from your discard pile into hand. (2)
· Fierce.
When you play Úlairë Enquëa, if you can spot 2 other Nazgûl, you may exert 2 unbound companions (or exert each companion if you can spot 6 companions). (2)
· Fierce.
Each time Úlairë Nelya wins a skirmish, you may draw a card. (2)
· Shadow: Exert Úlairë Otsëa and discard a wraith condition from hand to discard a Free Peoples condition from play. (2) · Fierce. Each time Úlairë Toldëa wins a skirmish, you may play the fellowship's next site. (2) · Twilight.
Return to Its Master may not be played.
Each time The Witch-king wins a skirmish, you may exert him to wound the Ring-bearer twice. (2)
· While Úlairë Cantëa is at a forest or dwelling site, he is strength +2 and Fierce. (2) · Enduring.
Each Man skirmishing The Witch-king loses all strength bonuses from weapons. (2)
FormattedGameText:
When you play Úlairë Otsëa, you may spot a companion who has X wounds to reveal the top X cards of your draw deck. Take each [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] card revealed this way into hand. (3) · '''Fierce.''' '''Shadow:''' Exert Úlairë Nelya to replace the fellowship's current site with a site from your adventure deck. (3) · '''Fierce.''' Each time Úlairë Attëa is assigned to a fierce skirmish involving a character who has resistance 4 or less, you may exert Úlairë Attëa to add a burden. (3) · While Úlairë Cantëa is at a forest or dwelling site, he is strength +2 and '''Fierce.''' (2) · '''Fierce.''' Each time Úlairë Nelya wins a skirmish, you may draw a card. (2) · '''Fierce.''' When you play Úlairë Enquëa, if you can spot 2 other Nazgûl, you may exert 2 unbound companions (or exert each companion if you can spot 6 companions). (2) · '''Fierce.''' Each time Úlairë Toldëa wins a skirmish, you may play the fellowship's next site. (2) · '''Twilight.''' Return to Its Master may not be played. Each time The Witch-king wins a skirmish, you may exert him to wound the Ring-bearer twice. (2) · '''Twilight.''' While you can spot 2 burdens or 2 wounds on the Ring-bearer, Úlairë Nelya is '''fierce''' and '''damage +1''' (2) · '''Fierce.''' When you play Úlairë Toldëa, you may exert him to take a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] event from your discard pile into hand. (2) · '''Fierce.''' '''Toil 2.''' (For each [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] character you exert when playing this, its twilight cost is –2.) '''Muster.''' (At the start of the regroup phase, you may discard a card from hand to draw a card.) (2) · '''Enduring.''' Each Man skirmishing The Witch-king loses all strength bonuses from weapons. (2) · '''Shadow:''' Exert Úlairë Otsëa and discard a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] condition from hand to discard a Free Peoples condition from play. (2)
Lore:
None (17) · Nine Riders Collection (7) · Those that knew the most power as kings were placed in particular ways for the Will of Sauron. (2) · “‘There's been a strange customer asking for Mr. Baggins of Bag End, and he's only just gone.'” (2) · “‘Open, in the name of Mordor!' said a voice thin and menacing.” (2) · “‘A great king and sorcerer he was of old, and now he wields a deadly fear.'” (2) · “‘...peril is now both before you and behind you, and upon either side.'” (2) · “The riding figure sat quite still with its head bowed, as if listening.” (2) · “So black were they that they seemed like black holes in the deep shade behind them.” (2) · “‘We can feel their presence – it troubled our hearts, as soon as we came here, and before we saw them; they feel ours more keenly.'” (2) · The Nine Riders were embodiments of Sauron's will, searching all of Middle-earth for his prize. (2) · DGMA Premier Series Qualifier (2)
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