Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
- SubSets (0)
- SubTypes (1)
Use the filters below to narrow your results.
LOTR-EN07S329.0 (1) ·
LOTR-EN07S330.0 (1) ·
LOTR-EN07S331.0 (1) ·
LOTR-EN07S332.0 (1) ·
LOTR-EN07S333.0 (1) ·
LOTR-EN07S334.0 (1) ·
LOTR-EN07S335.0 (1) ·
LOTR-EN07S336.0 (1) ·
LOTR-EN07S337.0 (1) ·
LOTR-EN07S338.0 (1) ·
LOTR-EN07S339.0 (1) ·
LOTR-EN07S340.0 (1) ·
LOTR-EN07S341.0 (1) ·
LOTR-EN07S342.0 (1) ·
LOTR-EN07S343.0 (1) ·
LOTR-EN08S117.0 (1) ·
LOTR-EN08S118.0 (1) ·
LOTR-EN10S117.0 (1) ·
LOTR-EN10S118.0 (1)
LOTR-EN07S329.0 (1) ·
LOTR-EN07S330.0 (1) ·
LOTR-EN07S331.0 (1) ·
LOTR-EN07S332.0 (1) ·
LOTR-EN07S333.0 (1) ·
LOTR-EN07S334.0 (1) ·
LOTR-EN07S335.0 (1) ·
LOTR-EN07S336.0 (1) ·
LOTR-EN07S337.0 (1) ·
LOTR-EN07S338.0 (1) ·
LOTR-EN07S339.0 (1) ·
LOTR-EN07S340.0 (1) ·
LOTR-EN07S341.0 (1) ·
LOTR-EN07S342.0 (1) ·
LOTR-EN07S343.0 (1) ·
LOTR-EN08S117.0 (1) ·
LOTR-EN08S118.0 (1) ·
LOTR-EN10S117.0 (1) ·
LOTR-EN10S118.0 (1)
Anduin Banks (1) ·
Base of Mindolluin (1) ·
Beacon of Minas Tirith (1) ·
City of the Dead (1) ·
Dunharrow Plateau (1) ·
Edoras Hall (1) ·
Hall of the Kings (1) ·
Isengard Ruined (1) ·
King's Tent (1) ·
Osgiliath Fallen (1) ·
Pelennor Plain (1) ·
Pelennor Prairie (1) ·
Rohirrim Camp (1) ·
Rohirrim Road (1) ·
Sleeping Quarters (1) ·
Steps of Edoras (1) ·
The Dimholt (1) ·
Tower of Ecthelion (1) ·
West Road (1)
Each [GONDOR] companion is defender +1 until the end of the turn. (1) ·
Fellowship: Exert an Elf to make the twilight cost of each condition and possession +2 until the end of the turn. (1) ·
Fellowship: Spot a Dwarf to play a [DWARVEN] condition from your draw deck (limit once per turn). (1) ·
Fellowship: Spot Gandalf and add (2). Each player may draw a card. (1) ·
Plains. Archery: Spot your minion and remove 3 burdens to make the minion archery total +3. (1) ·
Plains. If the Shadow has initiative, minions are not roaming. (1) ·
Plains. If the Shadow has initiative, the Shadow number of this site is +3. (1) ·
Plains. Shadow: Exert a minion and remove a burden to make the Free Peoples player discard one of his or her conditions. (1) ·
River. Skirmish: Spot your minion and remove a burden to make that minion strength +2. (1) ·
Sanctuary. Fellowship: If you cannot spot 2 threats, add a threat to play a fortification from your draw deck. (1) ·
Sanctuary. Fellowship: If you cannot spot 3 threats, add 3 threats to make the move limit for this turn +1. (1) ·
Sanctuary. Fellowship: If you cannot spot 3 threats, add a threat to draw a card. (1) ·
Sanctuary. Fellowship: If you cannot spot 3 threats, add a threat to heal a companion. (1) ·
Sanctuary. Underground. Fellowship: Add 3 threats to play an enduring companion from your draw deck. (1) ·
Shadow: If the Shadow has initiative, spot your minion to make the move limit for this turn -1. (1) ·
Skirmish: Spot your minion and remove 2 burdens to make that minion damage +1. (1) ·
The twilight cost of each [ROHAN] possession is -1. (1) ·
Underground. Shadow: Remove 2 burdens to play an enduring minion from your draw deck or discard pile. (1) ·
When the fellowship moves from this site, the Free Peoples player may spot 3 Hobbits to remove (2). (1)
'''Fellowship:''' Exert an Elf to make the twilight cost of each condition and possession +2 until the end of the turn. (1) ·
'''Fellowship:''' Spot a Dwarf to play a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] condition from your draw deck (limit once per turn). (1) ·
'''Fellowship:''' Spot Gandalf and add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. Each player may draw a card. (1) ·
'''Plains.''' '''Archery:''' Spot your minion and remove 3 burdens to make the minion archery total +3. (1) ·
'''Plains.''' '''Shadow:''' Exert a minion and remove a burden to make the Free Peoples player discard one of his or her conditions. (1) ·
'''Plains.''' If the Shadow has initiative, minions are not roaming. (1) ·
'''Plains.''' If the Shadow has initiative, the Shadow number of this site is +3. (1) ·
'''River.''' '''Skirmish:''' Spot your minion and remove a burden to make that minion strength +2. (1) ·
'''Sanctuary.''' '''Fellowship:''' If you cannot spot 2 threats, add a threat to play a fortification from your draw deck. (1) ·
'''Sanctuary.''' '''Fellowship:''' If you cannot spot 3 threats, add 3 threats to make the move limit for this turn +1. (1) ·
'''Sanctuary.''' '''Fellowship:''' If you cannot spot 3 threats, add a threat to draw a card. (1) ·
'''Sanctuary.''' '''Fellowship:''' If you cannot spot 3 threats, add a threat to heal a companion. (1) ·
'''Sanctuary.''' '''Underground.''' '''Fellowship:''' Add 3 threats to play an enduring companion from your draw deck. (1) ·
'''Shadow:''' If the Shadow has initiative, spot your minion to make the move limit for this turn –1. (1) ·
'''Skirmish:''' Spot your minion and remove 2 burdens to make that minion '''damage +1'''. (1) ·
'''Underground.''' '''Shadow:''' Remove 2 burdens to play an enduring minion from your draw deck or discard pile. (1) ·
Each [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companion is defender +1 until the end of the turn. (1) ·
The twilight cost of each [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] possession is –1. (1) ·
When the fellowship moves from this site, the Free Peoples player may spot 3 Hobbits to remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1)
Showing below up to 19 results in range #1 to #19.