Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
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- SubTypes (1)
Use the filters below to narrow your results.
LOTR-EN00S008.0 (1) ·
LOTR-EN01S349.0 (1) ·
LOTR-EN01S350.0 (1) ·
LOTR-EN01S351.0 (1) ·
LOTR-EN01S352.0 (1) ·
LOTR-EN01S353.0 (1) ·
LOTR-EN01S354.0 (1) ·
LOTR-EN01S355.0 (1) ·
LOTR-EN01S356.0 (1) ·
LOTR-EN01S357.0 (1) ·
LOTR-EN01S358.0 (1) ·
LOTR-EN01S359.0 (1) ·
LOTR-EN01S360.0 (1) ·
LOTR-EN01S361.0 (1) ·
LOTR-EN01S362.0 (1) ·
LOTR-EN01S363.0 (1) ·
LOTR-EN02S120.0 (1) ·
LOTR-EN03S115.0 (1) ·
LOTR-EN03S117.0 (1) ·
LOTR-EN03S118.0 (1) ·
LOTR-EN03S120.0 (1)
LOTR-EN00S008.0 (1) ·
LOTR-EN01S349.0 (1) ·
LOTR-EN01S350.0 (1) ·
LOTR-EN01S351.0 (1) ·
LOTR-EN01S352.0 (1) ·
LOTR-EN01S353.0 (1) ·
LOTR-EN01S354.0 (1) ·
LOTR-EN01S355.0 (1) ·
LOTR-EN01S356.0 (1) ·
LOTR-EN01S357.0 (1) ·
LOTR-EN01S358.0 (1) ·
LOTR-EN01S359.0 (1) ·
LOTR-EN01S360.0 (1) ·
LOTR-EN01S361.0 (1) ·
LOTR-EN01S362.0 (1) ·
LOTR-EN01S363.0 (1) ·
LOTR-EN02S120.0 (1) ·
LOTR-EN03S115.0 (1) ·
LOTR-EN03S117.0 (1) ·
LOTR-EN03S118.0 (1) ·
LOTR-EN03S120.0 (1)
Anduin Banks (1) ·
Anduin Confluence (1) ·
Anduin Wilderland (1) ·
Brown Lands (1) ·
Caras Galadhon (1) ·
Dimrill Dale (1) ·
Emyn Muil (1) ·
Galadriel's Glade (2) ·
Gates of Argonath (1) ·
Lothlórien Woods (1) ·
Pillars of the Kings (1) ·
Shores of Nen Hithoel (1) ·
Silverlode Banks (1) ·
Slopes of Amon Hen (1) ·
Summit of Amon Hen (1) ·
The Bridge of Khazad-dûm (1) ·
The Great River (1) ·
Tol Brandir (1) ·
Valley of the Silverlode (1) ·
Wastes of Emyn Muil (1)
Forest. River. While the fellowship is at Anduin Wilderland, skip the archery phase. (1) ·
Forest. Sanctuary. Each ally whose home is site 6 is strength +3. (1) ·
Forest. Sanctuary. While the fellowship is at Caras Galadhon, no more than one minion may be assigned to each skirmish. (1) ·
Maneuver: Exert a minion to make that minion fierce until the regroup phase. (1) ·
Maneuver: Spot 4 companions and exert your [ISENGARD] Orc to make the Free Peoples player wound a companion. (1) ·
River. Fellowship: Discard a [GONDOR] card from hand to heal a [GONDOR] companion. (1) ·
River. For each companion in the fellowship over 4, add 2 to the minion archery total. (1) ·
River. For each minion archer at Brown Lands, the minion archery total is +1 (limit +4). (1) ·
River. Maneuver events may not be played. (1) ·
River. Sanctuary. When the fellowship moves to Valley of the Silverlode, each Hobbit companion may heal. (1) ·
River. Shadow: Play up to 3 trackers from your discard pile; end your Shadow phase. (1) ·
River. Shadow: Spot 5 Orc minions to prevent the fellowship from moving again this turn. (1) ·
River. When the fellowship moves to Anduin Confluence, discard every ally. (1) ·
River. When the fellowship moves to Silverlode Banks without a ranger, every companion must exert. (1) ·
River. While the fellowship is at The Great River, cards may not be played from draw decks or discard piles. (1) ·
Sanctuary. Fellowship: Exert an Elf to look at an opponent's hand. (2) ·
Sanctuary. The twilight cost of the first [MORIA] Orc played each Shadow phase is -2. (1) ·
The twilight cost of each [ISENGARD] minion is -1. (1) ·
Underground. Shadow: Play The Balrog from your draw deck or hand; The Balrog's twilight cost is -6. (1) ·
When the fellowship moves to Summit of Amon Hen, each Shadow player may draw a card for each burden. (1)
'''Forest.''' '''River.''' While the fellowship is at Anduin Wilderland, skip the archery phase. (1) ·
'''Forest.''' '''Sanctuary.''' Each ally whose home is site 6 is strength +3. (1) ·
'''Forest.''' '''Sanctuary.''' While the fellowship is at Caras Galadhon, no more than one minion may be assigned to each skirmish. (1) ·
'''Maneuver:''' Exert a minion to make that minion '''fierce''' until the regroup phase. (1) ·
'''Maneuver:''' Spot 4 companions and exert your [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Orc to make the Free Peoples player wound a companion. (1) ·
'''River.''' '''Fellowship:''' Discard a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] card from hand to heal a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companion. (1) ·
'''River.''' '''Sanctuary.''' When the fellowship moves to Valley of the Silverlode, each Hobbit companion may heal. (1) ·
'''River.''' '''Shadow:''' Play up to 3 trackers from your discard pile; end your Shadow phase. (1) ·
'''River.''' '''Shadow:''' Spot 5 Orc minions to prevent the fellowship from moving again this turn. (1) ·
'''River.''' For each companion in the fellowship over 4, add 2 to the minion archery total. (1) ·
'''River.''' For each minion archer at Brown Lands, the minion archery total is +1 (limit +4). (1) ·
'''River.''' Maneuver events may not be played. (1) ·
'''River.''' When the fellowship moves to Anduin Confluence, discard every ally. (1) ·
'''River.''' When the fellowship moves to Silverlode Banks without a ranger, every companion must exert. (1) ·
'''River.''' While the fellowship is at The Great River, cards may not be played from draw decks or discard piles. (1) ·
'''Sanctuary.''' '''Fellowship:''' Exert an Elf to look at an opponent’s hand. (2) ·
'''Sanctuary.''' The twilight cost of the first [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] Orc played each Shadow phase is -2. (1) ·
'''Underground.''' '''Shadow:''' Play The Balrog from your draw deck or hand; The Balrog’s twilight cost is -6. (1) ·
The twilight cost of each [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion is -1. (1) ·
When the fellowship moves to Summit of Amon Hen, each Shadow player may draw a card for each burden. (1)
Showing below up to 21 results in range #1 to #21.